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Fix beatmap card play button not working with touch inputs when not hovered
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@ -43,6 +43,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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Anchor = Origin = Anchor.Centre;
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// needed for touch input to work when card is not hovered/expanded
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AlwaysPresent = true;
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Children = new Drawable[]
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{
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icon = new SpriteIcon
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