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Move polling clients to osu.Game.Tests namespace
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@ -10,7 +10,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Notifications;
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using osu.Game.Online.Notifications.Polling;
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using osu.Game.Tests;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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@ -4,8 +4,9 @@
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Game.Online.API;
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using osu.Game.Online.Notifications;
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namespace osu.Game.Online.Notifications.Polling
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namespace osu.Game.Tests
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{
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/// <summary>
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/// A notifications client which polls for new messages every second.
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@ -4,8 +4,9 @@
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Game.Online.API;
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using osu.Game.Online.Notifications;
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namespace osu.Game.Online.Notifications.Polling
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namespace osu.Game.Tests
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{
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/// <summary>
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/// A connector for <see cref="PollingNotificationsClient"/>s that poll for new messages.
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