mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:47:29 +08:00
Remove Track
access in Timeline
This commit is contained in:
parent
4b72e55770
commit
cd90536e4b
@ -5,7 +5,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -64,8 +63,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
/// </summary>
|
||||
private bool trackWasPlaying;
|
||||
|
||||
private Track track;
|
||||
|
||||
/// <summary>
|
||||
/// The timeline zoom level at a 1x zoom scale.
|
||||
/// </summary>
|
||||
@ -93,6 +90,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private Bindable<float> waveformOpacity;
|
||||
|
||||
private double trackLengthForZoom;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, OsuConfigManager config)
|
||||
{
|
||||
@ -144,9 +143,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
Beatmap.BindValueChanged(b =>
|
||||
{
|
||||
waveform.Waveform = b.NewValue.Waveform;
|
||||
track = b.NewValue.Track;
|
||||
|
||||
setupTimelineZoom();
|
||||
}, true);
|
||||
|
||||
Zoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom);
|
||||
@ -185,8 +181,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
private void updateWaveformOpacity() =>
|
||||
waveform.FadeTo(WaveformVisible.Value ? waveformOpacity.Value : 0, 200, Easing.OutQuint);
|
||||
|
||||
private float getZoomLevelForVisibleMilliseconds(double milliseconds) => Math.Max(1, (float)(track.Length / milliseconds));
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -197,20 +191,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
// This needs to happen after transforms are updated, but before the scroll position is updated in base.UpdateAfterChildren
|
||||
if (editorClock.IsRunning)
|
||||
scrollToTrackTime();
|
||||
}
|
||||
|
||||
private void setupTimelineZoom()
|
||||
{
|
||||
if (!track.IsLoaded)
|
||||
if (editorClock.TrackLength != trackLengthForZoom)
|
||||
{
|
||||
Scheduler.AddOnce(setupTimelineZoom);
|
||||
return;
|
||||
defaultTimelineZoom = getZoomLevelForVisibleMilliseconds(6000);
|
||||
|
||||
float initialZoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom);
|
||||
float minimumZoom = getZoomLevelForVisibleMilliseconds(10000);
|
||||
float maximumZoom = getZoomLevelForVisibleMilliseconds(500);
|
||||
|
||||
SetupZoom(initialZoom, minimumZoom, maximumZoom);
|
||||
|
||||
float getZoomLevelForVisibleMilliseconds(double milliseconds) => Math.Max(1, (float)(editorClock.TrackLength / milliseconds));
|
||||
|
||||
trackLengthForZoom = editorClock.TrackLength;
|
||||
}
|
||||
|
||||
defaultTimelineZoom = getZoomLevelForVisibleMilliseconds(6000);
|
||||
|
||||
float initialZoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom);
|
||||
SetupZoom(initialZoom, getZoomLevelForVisibleMilliseconds(10000), getZoomLevelForVisibleMilliseconds(500));
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
@ -255,16 +250,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private void seekTrackToCurrent()
|
||||
{
|
||||
if (!track.IsLoaded)
|
||||
return;
|
||||
|
||||
double target = Current / Content.DrawWidth * track.Length;
|
||||
editorClock.Seek(Math.Min(track.Length, target));
|
||||
double target = Current / Content.DrawWidth * editorClock.TrackLength;
|
||||
editorClock.Seek(Math.Min(editorClock.TrackLength, target));
|
||||
}
|
||||
|
||||
private void scrollToTrackTime()
|
||||
{
|
||||
if (!track.IsLoaded || track.Length == 0)
|
||||
if (editorClock.TrackLength == 0)
|
||||
return;
|
||||
|
||||
// covers the case where the user starts playback after a drag is in progress.
|
||||
@ -272,7 +264,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
if (handlingDragInput)
|
||||
editorClock.Stop();
|
||||
|
||||
ScrollTo((float)(editorClock.CurrentTime / track.Length) * Content.DrawWidth, false);
|
||||
ScrollTo((float)(editorClock.CurrentTime / editorClock.TrackLength) * Content.DrawWidth, false);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
@ -310,12 +302,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
/// <summary>
|
||||
/// The total amount of time visible on the timeline.
|
||||
/// </summary>
|
||||
public double VisibleRange => track.Length / Zoom;
|
||||
public double VisibleRange => editorClock.TrackLength / Zoom;
|
||||
|
||||
public SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All) =>
|
||||
new SnapResult(screenSpacePosition, beatSnapProvider.SnapTime(getTimeFromPosition(Content.ToLocalSpace(screenSpacePosition))));
|
||||
|
||||
private double getTimeFromPosition(Vector2 localPosition) =>
|
||||
(localPosition.X / Content.DrawWidth) * track.Length;
|
||||
(localPosition.X / Content.DrawWidth) * editorClock.TrackLength;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user