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Merge pull request #20340 from azutake/localisation-settings
Localize non-localizable setting items
This commit is contained in:
commit
bda97b407b
@ -89,6 +89,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString Collections => new TranslatableString(getKey(@"collections"), @"Collections");
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/// <summary>
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/// "Mod presets"
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/// </summary>
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public static LocalisableString ModPresets => new TranslatableString(getKey(@"mod_presets"), @"Mod presets");
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/// <summary>
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/// "Name"
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/// </summary>
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@ -44,11 +44,6 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString ClearAllCaches => new TranslatableString(getKey(@"clear_all_caches"), @"Clear all caches");
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/// <summary>
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/// "Compact realm"
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/// </summary>
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public static LocalisableString CompactRealm => new TranslatableString(getKey(@"compact_realm"), @"Compact realm");
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -64,6 +64,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString RunSetupWizard => new TranslatableString(getKey(@"run_setup_wizard"), @"Run setup wizard");
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/// <summary>
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/// "You are running the latest release ({0})"
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/// </summary>
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public static LocalisableString RunningLatestRelease(string version) => new TranslatableString(getKey(@"running_latest_release"), @"You are running the latest release ({0})", version);
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -19,6 +19,41 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString SelectDirectory => new TranslatableString(getKey(@"select_directory"), @"Select directory");
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/// <summary>
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/// "Migration in progress"
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/// </summary>
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public static LocalisableString MigrationInProgress => new TranslatableString(getKey(@"migration_in_progress"), @"Migration in progress");
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/// <summary>
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/// "This could take a few minutes depending on the speed of your disk(s)."
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/// </summary>
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public static LocalisableString MigrationDescription => new TranslatableString(getKey(@"migration_description"), @"This could take a few minutes depending on the speed of your disk(s).");
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/// <summary>
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/// "Please avoid interacting with the game!"
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/// </summary>
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public static LocalisableString ProhibitedInteractDuringMigration => new TranslatableString(getKey(@"prohibited_interact_during_migration"), @"Please avoid interacting with the game!");
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/// <summary>
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/// "Some files couldn't be cleaned up during migration. Clicking this notification will open the folder so you can manually clean things up."
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/// </summary>
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public static LocalisableString FailedCleanupNotification => new TranslatableString(getKey(@"failed_cleanup_notification"), @"Some files couldn't be cleaned up during migration. Clicking this notification will open the folder so you can manually clean things up.");
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/// <summary>
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/// "Please select a new location"
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/// </summary>
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public static LocalisableString SelectNewLocation => new TranslatableString(getKey(@"select_new_location"), @"Please select a new location");
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/// <summary>
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/// "The target directory already seems to have an osu! install. Use that data instead?"
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/// </summary>
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public static LocalisableString TargetDirectoryAlreadyInstalledOsu => new TranslatableString(getKey(@"target_directory_already_installed_osu"), @"The target directory already seems to have an osu! install. Use that data instead?");
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/// <summary>
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/// "To complete this operation, osu! will close. Please open it again to use the new data location."
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/// </summary>
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public static LocalisableString RestartAndReOpenRequiredForCompletion => new TranslatableString(getKey(@"restart_and_re_open_required_for_completion"), @"To complete this operation, osu! will close. Please open it again to use the new data location.");
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/// <summary>
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/// "Import beatmaps from stable"
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/// </summary>
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@ -84,6 +119,26 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString RestoreAllRecentlyDeletedModPresets => new TranslatableString(getKey(@"restore_all_recently_deleted_mod_presets"), @"Restore all recently deleted mod presets");
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/// <summary>
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/// "Deleted all collections!"
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/// </summary>
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public static LocalisableString DeletedAllCollections => new TranslatableString(getKey(@"deleted_all_collections"), @"Deleted all collections!");
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/// <summary>
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/// "Deleted all mod presets!"
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/// </summary>
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public static LocalisableString DeletedAllModPresets => new TranslatableString(getKey(@"deleted_all_mod_presets"), @"Deleted all mod presets!");
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/// <summary>
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/// "Restored all deleted mod presets!"
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/// </summary>
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public static LocalisableString RestoredAllDeletedModPresets => new TranslatableString(getKey(@"restored_all_deleted_mod_presets"), @"Restored all deleted mod presets!");
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/// <summary>
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/// "Please select your osu!stable install location"
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/// </summary>
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public static LocalisableString StableDirectorySelectHeader => new TranslatableString(getKey(@"stable_directory_select_header"), @"Please select your osu!stable install location");
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -19,6 +19,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString NoTabletDetected => new TranslatableString(getKey(@"no_tablet_detected"), @"No tablet detected!");
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/// <summary>
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/// "If your tablet is not detected, please read [this FAQ]({0}) for troubleshooting steps."
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/// </summary>
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public static LocalisableString NoTabletDetectedDescription(string url) => new TranslatableString(getKey(@"no_tablet_detected_description"), @"If your tablet is not detected, please read [this FAQ]({0}) for troubleshooting steps.", url);
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/// <summary>
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/// "Reset to full area"
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/// </summary>
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@ -5,6 +5,7 @@
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Overlays.Dialog
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@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Dialog
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/// <param name="message">The description of the action to be displayed to the user.</param>
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/// <param name="onConfirm">An action to perform on confirmation.</param>
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/// <param name="onCancel">An optional action to perform on cancel.</param>
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public ConfirmDialog(string message, Action onConfirm, Action onCancel = null)
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public ConfirmDialog(LocalisableString message, Action onConfirm, Action onCancel = null)
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{
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HeaderText = message;
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BodyText = "Last chance to turn back";
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@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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},
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new SettingsButton
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{
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Text = DebugSettingsStrings.CompactRealm,
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Text = "Compact realm",
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Action = () =>
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{
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// Blocking operations implicitly causes a Compact().
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@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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{
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notifications?.Post(new SimpleNotification
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{
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Text = $"You are running the latest release ({game.Version})",
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Text = GeneralSettingsStrings.RunningLatestRelease(game.Version),
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Icon = FontAwesome.Solid.CheckCircle,
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});
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}
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@ -72,7 +72,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, LocalisationManager localisation)
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{
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Children = new Drawable[]
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{
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@ -110,11 +110,10 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows || RuntimeInfo.OS == RuntimeInfo.Platform.Linux)
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{
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t.NewLine();
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t.AddText("If your tablet is not detected, please read ");
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t.AddLink("this FAQ", LinkAction.External, RuntimeInfo.OS == RuntimeInfo.Platform.Windows
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var formattedSource = MessageFormatter.FormatText(localisation.GetLocalisedBindableString(TabletSettingsStrings.NoTabletDetectedDescription(RuntimeInfo.OS == RuntimeInfo.Platform.Windows
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? @"https://opentabletdriver.net/Wiki/FAQ/Windows"
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: @"https://opentabletdriver.net/Wiki/FAQ/Linux");
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t.AddText(" for troubleshooting steps.");
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: @"https://opentabletdriver.net/Wiki/FAQ/Linux")).Value);
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t.AddLinks(formattedSource.Text, formattedSource.Links);
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}
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}),
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}
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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class BeatmapSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Beatmaps";
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protected override LocalisableString Header => CommonStrings.Beatmaps;
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private SettingsButton importBeatmapsButton = null!;
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private SettingsButton deleteBeatmapsButton = null!;
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@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class CollectionsSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Collections";
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protected override LocalisableString Header => CommonStrings.Collections;
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private SettingsButton importCollectionsButton = null!;
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@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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private void deleteAllCollections()
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{
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realm.Write(r => r.RemoveAll<BeatmapCollection>());
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = "Deleted all collections!" });
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllCollections });
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}
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}
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}
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@ -15,6 +15,7 @@ using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Screens;
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using osuTK;
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@ -71,14 +72,14 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Migration in progress",
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Text = MaintenanceSettingsStrings.MigrationInProgress,
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Font = OsuFont.Default.With(size: 40)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "This could take a few minutes depending on the speed of your disk(s).",
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Text = MaintenanceSettingsStrings.MigrationDescription,
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Font = OsuFont.Default.With(size: 30)
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},
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new LoadingSpinner(true)
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@ -89,7 +90,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Please avoid interacting with the game!",
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Text = MaintenanceSettingsStrings.ProhibitedInteractDuringMigration,
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Font = OsuFont.Default.With(size: 30)
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},
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}
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@ -111,7 +112,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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notifications.Post(new SimpleNotification
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{
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Text = "Some files couldn't be cleaned up during migration. Clicking this notification will open the folder so you can manually clean things up.",
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Text = MaintenanceSettingsStrings.FailedCleanupNotification,
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Activated = () =>
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{
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originalStorage.PresentExternally();
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@ -12,6 +12,7 @@ using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Game.IO;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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@ -35,7 +36,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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public override bool HideOverlaysOnEnter => true;
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public override LocalisableString HeaderText => "Please select a new location";
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public override LocalisableString HeaderText => MaintenanceSettingsStrings.SelectNewLocation;
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protected override void OnSelection(DirectoryInfo directory)
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{
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@ -51,9 +52,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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// Quick test for whether there's already an osu! install at the target path.
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if (fileInfos.Any(f => f.Name == OsuGameBase.CLIENT_DATABASE_FILENAME))
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{
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dialogOverlay.Push(new ConfirmDialog("The target directory already seems to have an osu! install. Use that data instead?", () =>
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dialogOverlay.Push(new ConfirmDialog(MaintenanceSettingsStrings.TargetDirectoryAlreadyInstalledOsu, () =>
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{
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dialogOverlay.Push(new ConfirmDialog("To complete this operation, osu! will close. Please open it again to use the new data location.", () =>
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dialogOverlay.Push(new ConfirmDialog(MaintenanceSettingsStrings.RestartAndReOpenRequiredForCompletion, () =>
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{
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(storage as OsuStorage)?.ChangeDataPath(target.FullName);
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game.Exit();
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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class ModPresetSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Mod presets";
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protected override LocalisableString Header => CommonStrings.ModPresets;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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deleteAllButton.Enabled.Value = true;
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if (deletionTask.IsCompletedSuccessfully)
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = "Deleted all mod presets!" });
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllModPresets });
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else if (deletionTask.IsFaulted)
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Logger.Error(deletionTask.Exception, "Failed to delete all mod presets");
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}
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@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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undeleteButton.Enabled.Value = true;
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if (undeletionTask.IsCompletedSuccessfully)
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = "Restored all deleted mod presets!" });
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notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.RestoredAllDeletedModPresets });
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else if (undeletionTask.IsFaulted)
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Logger.Error(undeletionTask.Exception, "Failed to restore mod presets");
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}
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@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class ScoreSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Scores";
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protected override LocalisableString Header => CommonStrings.Scores;
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private SettingsButton importScoresButton = null!;
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private SettingsButton deleteScoresButton = null!;
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@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class SkinSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Skins";
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protected override LocalisableString Header => CommonStrings.Skins;
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private SettingsButton importSkinsButton = null!;
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private SettingsButton deleteSkinsButton = null!;
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