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And another invalidate

This commit is contained in:
Dan Balasescu 2022-09-20 21:01:18 +09:00
parent 102c140967
commit 3ec16063bd

View File

@ -30,14 +30,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
protected float Radius
{
get => radius ?? Texture?.DisplayWidth * 0.165f ?? 3;
set
{
if (radius == value)
return;
radius = value;
Invalidate(Invalidation.DrawNode);
}
set => radius = value;
}
protected Texture? Texture { get; set; }