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Update existing usages of Cursor
to handle null value
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4fb156ef4e
commit
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@ -19,17 +19,20 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public override LocalisableString Description => @"Use the mouse to control the catcher.";
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private DrawableRuleset<CatchHitObject> drawableRuleset = null!;
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private DrawableCatchRuleset drawableRuleset = null!;
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public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
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{
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this.drawableRuleset = drawableRuleset;
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this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
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}
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public void ApplyToPlayer(Player player)
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{
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if (!drawableRuleset.HasReplayLoaded.Value)
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drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
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{
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var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
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catchPlayfield.CatcherArea.Add(new MouseInputHelper(catchPlayfield.CatcherArea));
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}
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}
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private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
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@ -38,9 +41,10 @@ namespace osu.Game.Rulesets.Catch.Mods
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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public MouseInputHelper(CatchPlayfield playfield)
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public MouseInputHelper(CatcherArea catcherArea)
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{
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catcherArea = playfield.CatcherArea;
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this.catcherArea = catcherArea;
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RelativeSizeAxes = Axes.Both;
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}
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Utils;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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@ -145,6 +146,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
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private bool isBreak() => Player.IsBreakTime.Value;
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private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha, 0.1f);
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private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.AsNonNull().Alpha, alpha, 0.1f);
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}
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}
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@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Timing;
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@ -46,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public void Update(Playfield playfield)
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{
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var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition;
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var cursorPos = playfield.Cursor.AsNonNull().ActiveCursor.DrawPosition;
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foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
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{
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@ -4,6 +4,7 @@
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Localisation;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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@ -35,7 +36,9 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime);
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float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha;
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playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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var cursor = playfield.Cursor.AsNonNull();
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cursor.Alpha = (float)Interpolation.Lerp(cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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}
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}
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}
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@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Localisation;
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using osu.Framework.Timing;
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using osu.Framework.Utils;
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@ -45,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public void Update(Playfield playfield)
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{
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var cursorPos = playfield.Cursor.ActiveCursor.DrawPosition;
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var cursorPos = playfield.Cursor.AsNonNull().ActiveCursor.DrawPosition;
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foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
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{
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