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Simplify interface implementations
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@ -68,12 +68,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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{
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}
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public double Rate => IsCatchingUp ? catchup_rate : 1;
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double IAdjustableClock.Rate
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public double Rate
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{
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get => Rate;
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set => throw new NotSupportedException();
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get => IsCatchingUp ? catchup_rate : 1;
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set => throw new NotImplementedException();
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}
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public void ProcessFrame()
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