1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-14 03:42:36 +08:00

Compare commits

..

4300 Commits

1574 changed files with 48444 additions and 22399 deletions
+1
View File
@@ -15,6 +15,7 @@ App.config text eol=crlf
*.cmd text eol=crlf
*.snippet text eol=crlf
*.manifest text eol=crlf
*.licenseheader text eol=crlf
# Check out with lf (UNIX) line endings
*.sh text eol=lf
+14
View File
@@ -0,0 +1,14 @@
---
name: Bug Report
about: For issues regarding encountered game bugs
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
+16
View File
@@ -0,0 +1,16 @@
---
name: Crash Report
about: For issues regarding game crashes or permanent freezes
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe your problem:** <!-- Provide any information you believe could be useful -->
**Screenshots or videos showing encountered issue:**
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
**Computer Specifications:** <!-- Attach your computer specifications, you can find them by using System Information in Windows, System Monitor in Linux, or About This Mac in macOS -->
@@ -0,0 +1,10 @@
---
name: Feature Request
about: Let us know what you would like to see in the game!
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the feature you would like to see in the game -->
**Proposal designs of the feature:** <!-- Attach screenshots of how the feature should look like according to you -->
@@ -0,0 +1,10 @@
---
name: Missing for Live
about: Let us know the features you need which are available in osu-stable but not lazer
---
<!-- After you fill in all information, delete all comments in the issue -->
**Describe the feature:** <!-- Describe the missing game feature -->
**Designs:** <!-- Attach screenshots of how the feature is supposed to look like. For illustrative purpose only; final designs are usually re-imagined from scratch. -->
+13 -1
View File
@@ -10,6 +10,11 @@
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
### Cake ###
tools/**
build/tools/**
# Build results
bin/[Dd]ebug/
[Dd]ebugPublic/
@@ -98,6 +103,7 @@ $tf/
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
inspectcode
# JustCode is a .NET coding add-in
.JustCode
@@ -247,7 +253,11 @@ paket-files/
.fake/
# JetBrains Rider
.idea/
.idea/.idea.osu/.idea/*.xml
.idea/.idea.osu/.idea/codeStyles/*.xml
.idea/.idea.osu/.idea/dataSources/*.xml
.idea/.idea.osu/.idea/dictionaries/*.xml
.idea/.idea.osu/*.iml
*.sln.iml
# CodeRush
@@ -257,3 +267,5 @@ paket-files/
__pycache__/
*.pyc
Staging/
inspectcodereport.xml
-6
View File
@@ -1,6 +0,0 @@
[submodule "osu-framework"]
path = osu-framework
url = https://github.com/ppy/osu-framework
[submodule "osu-resources"]
path = osu-resources
url = https://github.com/ppy/osu-resources
@@ -1,21 +1,17 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs>
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
</envs>
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method />
</configuration>
@@ -1,21 +1,17 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs>
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
</envs>
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method />
</configuration>
@@ -1,21 +1,17 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs>
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
</envs>
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method />
</configuration>
@@ -1,21 +1,17 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs>
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
</envs>
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method />
</configuration>
@@ -1,12 +1,11 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" />
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs />
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
@@ -1,18 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs />
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<method />
</configuration>
</component>
@@ -1,18 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" />
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs />
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<method />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>
@@ -1,18 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net471/osu!.exe" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<envs />
<option name="USE_MONO" value="0" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
<method />
</configuration>
</component>
+47 -73
View File
@@ -2,112 +2,86 @@
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Tests/bin/Release/net471/osu.Game.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "osu! (Debug, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net471/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "osu! (Release, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net471/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.1)",
"name": "VisualTests (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug, dotnet)",
"env": {},
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.1)",
"name": "VisualTests (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release, dotnet)",
"env": {},
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "osu! (Debug, netcoreapp2.1)",
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug, dotnet)",
"env": {},
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "osu! (Release, netcoreapp2.1)",
"name": "osu! (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release, dotnet)",
"env": {},
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Cake: Debug Script",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll",
"args": [
"${workspaceRoot}/build/build.cake",
"--debug",
"--verbosity=diagnostic"
],
"cwd": "${workspaceRoot}/build",
"stopAtEntry": true,
"externalConsole": false
}
]
}
}
+7 -46
View File
@@ -4,41 +4,13 @@
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:TargetFramework=net471",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:Configuration=Release",
"/p:TargetFramework=net471",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build osu! (Debug, dotnet)",
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@@ -47,14 +19,13 @@
"problemMatcher": "$msCompile"
},
{
"label": "Build osu! (Release, dotnet)",
"label": "Build osu! (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@@ -64,14 +35,13 @@
"problemMatcher": "$msCompile"
},
{
"label": "Build tests (Debug, dotnet)",
"label": "Build tests (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@@ -80,14 +50,13 @@
"problemMatcher": "$msCompile"
},
{
"label": "Build tests (Release, dotnet)",
"label": "Build tests (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@@ -97,20 +66,12 @@
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net471)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.1)",
"label": "Restore (netcoreapp2.2)",
"type": "shell",
"command": "dotnet",
"args": [
"restore"
"restore",
"osu.sln"
],
"problemMatcher": []
}
-36
View File
@@ -1,36 +0,0 @@
# Linux
### 1. Requirements:
Mono >= 5.4.0 (>= 5.8.0 recommended)
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
NuGet >= 4.4.0
msbuild
git
### 2. Cloning project
Clone the entire repository with submodules using
```
git clone https://github.com/ppy/osu --recursive
```
Then restore NuGet packages from the repository
```
nuget restore
```
### 3. Compiling
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
### 4. Optimizing
If you want additional performance you can change build type to Release with
```
msbuild -p:Configuration=Release
```
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
```
mono --aot ./osu\!.exe
```
### 5. Troubleshooting
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
```
nuget
sudo nuget update -self
```
**Warning** NuGet creates few config files when it's run for the first time.
Do not run NuGet as root on the first run or you might run into very peculiar issues.
+1 -1
View File
@@ -1,4 +1,4 @@
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+69 -6
View File
@@ -1,18 +1,81 @@
# osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
# Status
This is still heavily under development and is not intended for end-user use. This repository is intended for developer collaboration. You're welcome to try and use it but please do not submit bug reports without a patch. Please do not ask for help building or using this software.
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
# Requirements
- A desktop platform that can compile .NET 4.7.1. We recommend using [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio for Mac](https://www.visualstudio.com/vs/visual-studio-mac/) (macOS) or [MonoDevelop](http://www.monodevelop.com/download/) (Linux), all of which are free. [Visual Studio Code](https://code.visualstudio.com/) may also be used but requires further setup steps which are not covered here.
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
# Getting Started
- Clone the repository including submodules (`git clone --recurse-submodules https://github.com/ppy/osu`)
- Build in your IDE of choice (recommended IDEs automatically restore nuget packages; if you are using an alternative make sure to `nuget restore`)
# Running osu!
## Releases
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled.
- Windows (x64) users should download and run `install.exe`.
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18).
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
## Downloading the source code
Clone the repository **including submodules**:
```shell
git clone https://github.com/ppy/osu
cd osu
```
To update the source code to the latest commit, run the following command inside the `osu` directory:
```shell
git pull
```
## Building
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below.
> Visual Studio Code users must run the `Restore` task before any build attempt.
You can also build and run osu! from the command-line with a single command:
```shell
dotnet run --project osu.Desktop
```
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
If the build fails, try to restore nuget packages with `dotnet restore`.
### A note for Linux users
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:
```shell
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
```
## Testing with resource/framework modifications
Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be achieved by running some commands as documented on the [osu-resources](https://github.com/ppy/osu-resources/wiki/Testing-local-resources-checkout-with-other-projects) and [osu-framework](https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects) wiki pages.
## Code analysis
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
# Contributing
+4 -22
View File
@@ -1,26 +1,8 @@
clone_depth: 1
version: '{branch}-{build}'
image: Visual Studio 2017 preview
configuration: Debug
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
- inspectcode -> appveyor.yml
- packages -> **\packages.config
image: Visual Studio 2017
test: off
install:
- cmd: git submodule update --init --recursive --depth=5
- cmd: choco install resharper-clt -y
- cmd: choco install nvika -y
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe
before_build:
- cmd: CodeFileSanity.exe
- cmd: nuget restore -verbosity quiet
environment:
TargetFramework: net471
build:
project: osu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1
-34
View File
@@ -1,34 +0,0 @@
clone_depth: 1
version: '{build}'
# skip_non_tags: true
image: Visual Studio 2017
cache:
- '%USERPROFILE%\.nuget\packages -> **\*.csproj'
install:
- git clone https://github.com/ppy/osu-deploy
before_build:
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
- cmd: git submodule update --init --recursive --depth=5
- cmd: nuget restore -verbosity quiet
build_script:
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
- cd osu-deploy
- nuget restore -verbosity quiet
- msbuild osu.Desktop.Deploy.csproj
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu-deploy.exe.config
- cd bin\Debug\net471\
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
environment:
TargetFramework: net471
decode_secret:
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
code_signing_password:
secure: 34tLNqvjmmZEi97MLKfrnQ==
artifacts:
- path: 'Releases\*'
deploy:
- provider: Environment
name: github
+82
View File
@@ -0,0 +1,82 @@
##########################################################################
# This is a customized Cake bootstrapper script for PowerShell.
##########################################################################
<#
.SYNOPSIS
This is a Powershell script to bootstrap a Cake build.
.DESCRIPTION
This Powershell script restores NuGet tools (including Cake)
and execute your Cake build script with the parameters you provide.
.PARAMETER Script
The build script to execute.
.PARAMETER Target
The build script target to run.
.PARAMETER Configuration
The build configuration to use.
.PARAMETER Verbosity
Specifies the amount of information to be displayed.
.PARAMETER ShowDescription
Shows description about tasks.
.PARAMETER DryRun
Performs a dry run.
.PARAMETER ScriptArgs
Remaining arguments are added here.
.LINK
https://cakebuild.net
#>
[CmdletBinding()]
Param(
[string]$Script = "build.cake",
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
[string]$Verbosity,
[switch]$ShowDescription,
[Alias("WhatIf", "Noop")]
[switch]$DryRun,
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$ScriptArgs
)
Write-Host "Preparing to run build script..."
# Determine the script root for resolving other paths.
if(!$PSScriptRoot) {
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
}
# Resolve the paths for resources used for debugging.
$BUILD_DIR = Join-Path $PSScriptRoot "build"
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
# Install the required tools locally.
Write-Host "Restoring cake tools..."
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
# Find the Cake executable
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
# Build Cake arguments
$cakeArguments = @("$Script");
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
if ($ShowDescription) { $cakeArguments += "-showdescription" }
if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
# Start Cake
Write-Host "Running build script..."
Push-Location -Path $BUILD_DIR
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
Pop-Location
exit $LASTEXITCODE
Executable
+38
View File
@@ -0,0 +1,38 @@
#!/usr/bin/env bash
##########################################################################
# This is a customized Cake bootstrapper script for Shell.
##########################################################################
echo "Preparing to run build script..."
cd build
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
TOOLS_DIR=$SCRIPT_DIR/tools
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
SCRIPT="build.cake"
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
# Parse arguments.
CAKE_ARGUMENTS=()
for i in "$@"; do
case $1 in
-s|--script) SCRIPT="$2"; shift ;;
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
*) CAKE_ARGUMENTS+=("$1") ;;
esac
shift
done
# Install the required tools locally.
echo "Restoring cake tools..."
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
# Search for the CakeBuild binary.
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
# Start Cake
echo "Running build script..."
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
+65
View File
@@ -0,0 +1,65 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
///////////////////////////////////////////////////////////////////////////////
// ARGUMENTS
///////////////////////////////////////////////////////////////////////////////
var target = Argument("target", "Build");
var configuration = Argument("configuration", "Release");
var rootDirectory = new DirectoryPath("..");
var solution = rootDirectory.CombineWithFilePath("osu.sln");
///////////////////////////////////////////////////////////////////////////////
// TASKS
///////////////////////////////////////////////////////////////////////////////
Task("Compile")
.Does(() => {
DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
Configuration = configuration,
});
});
Task("Test")
.IsDependentOn("Compile")
.Does(() => {
var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll");
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
Parallel = true,
ToolTimeout = TimeSpan.FromMinutes(10),
});
});
// windows only because both inspectcore and nvika depend on net45
Task("InspectCode")
.WithCriteria(IsRunningOnWindows())
.IsDependentOn("Compile")
.Does(() => {
InspectCode(solution, new InspectCodeSettings {
CachesHome = "inspectcode",
OutputFile = "inspectcodereport.xml",
});
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
});
Task("CodeFileSanity")
.Does(() => {
ValidateCodeSanity(new ValidateCodeSanitySettings {
RootDirectory = rootDirectory.FullPath,
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
});
});
Task("Build")
.IsDependentOn("CodeFileSanity")
.IsDependentOn("InspectCode")
.IsDependentOn("Test");
RunTarget(target);
+11
View File
@@ -0,0 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<PackAsTool>true</PackAsTool>
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
</ItemGroup>
</Project>
+5
View File
@@ -0,0 +1,5 @@
[Nuget]
Source=https://api.nuget.org/v3/index.json
UseInProcessClient=true
LoadDependencies=true
Submodule osu-framework deleted from b963ce8250
Submodule osu-resources deleted from c3848d8b1c
-29
View File
@@ -1,29 +0,0 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [{
"name": "Deploy (Debug)",
"request": "launch",
"type": "mono",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Desktop.Deploy.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "Deploy (Release)",
"request": "launch",
"type": "clr",
"program": "${workspaceRoot}/bin/Release/net471/osu.Desktop.Deploy.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
}
]
}
-64
View File
@@ -1,64 +0,0 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"command": "msbuild",
"type": "shell",
"suppressTaskName": true,
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/verbosity:minimal",
"/m" //parallel compiling support.
],
"tasks": [{
"taskName": "Build (Debug)",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$msCompile"
]
},
{
"taskName": "Build (Release)",
"group": "build",
"args": [
"/property:Configuration=Release"
],
"problemMatcher": [
"$msCompile"
]
},
{
"taskName": "Clean (Debug)",
"args": [
"/target:Clean"
],
"problemMatcher": [
"$msCompile"
]
},
{
"taskName": "Clean (Release)",
"args": [
"/target:Clean",
"/property:Configuration=Release"
],
"problemMatcher": [
"$msCompile"
]
},
{
"taskName": "Clean All",
"dependsOn": [
"Clean (Debug)",
"Clean (Release)"
],
"problemMatcher": [
"$msCompile"
]
}
]
}
+72 -44
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
@@ -10,15 +10,20 @@ using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game;
using OpenTK.Input;
using osuTK.Input;
using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Desktop
{
internal class OsuGameDesktop : OsuGame
{
private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null)
: base(args)
@@ -38,6 +43,69 @@ namespace osu.Desktop
}
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
else
Add(new SimpleUpdateManager());
}
}
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
{
base.ScreenChanged(lastScreen, newScreen);
switch (newScreen)
{
case Intro _:
case MainMenu _:
if (versionManager != null)
versionManager.State = Visibility.Visible;
break;
default:
if (versionManager != null)
versionManager.State = Visibility.Hidden;
break;
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
}
}
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = e.FileNames;
var firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
}
/// <summary>
/// A method of accessing an osu-stable install in a controlled fashion.
/// </summary>
@@ -73,49 +141,9 @@ namespace osu.Desktop
}
public StableStorage()
: base(string.Empty)
: base(string.Empty, null)
{
}
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!noVersionOverlay)
{
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
}
}
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = new[] { e.FileName };
var firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
}
}
}
+17 -21
View File
@@ -1,21 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Desktop.Overlays
{
@@ -24,16 +25,15 @@ namespace osu.Desktop.Overlays
private OsuConfigManager config;
private OsuGameBase game;
private NotificationOverlay notificationOverlay;
public override bool HandleKeyboardInput => false;
public override bool HandleMouseInput => false;
private GameHost host;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
{
notificationOverlay = notification;
this.config = config;
this.game = game;
this.host = host;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
@@ -60,7 +60,7 @@ namespace osu.Desktop.Overlays
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Text = game.Name
},
new OsuSpriteText
@@ -74,9 +74,8 @@ namespace osu.Desktop.Overlays
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 12,
Font = OsuFont.Numeric.With(size: 12),
Colour = colours.Yellow,
Font = @"Venera",
Text = @"Development Build"
},
new Sprite
@@ -88,10 +87,6 @@ namespace osu.Desktop.Overlays
}
}
};
#if NET_FRAMEWORK
Add(new SquirrelUpdateManager());
#endif
}
protected override void LoadComplete()
@@ -106,19 +101,19 @@ namespace osu.Desktop.Overlays
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
if (!string.IsNullOrEmpty(lastVersion))
notificationOverlay.Post(new UpdateCompleteNotification(version));
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
}
}
private class UpdateCompleteNotification : SimpleNotification
{
public UpdateCompleteNotification(string version)
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.fa_check_square;
Activated = delegate
{
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
return true;
};
}
@@ -132,11 +127,12 @@ namespace osu.Desktop.Overlays
protected override void PopIn()
{
this.FadeIn(1000);
this.FadeIn(1400, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(500, Easing.OutQuint);
}
}
}
+24 -16
View File
@@ -1,15 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.Development;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IPC;
#if NET_FRAMEWORK
using System.Runtime;
#endif
namespace osu.Desktop
{
@@ -18,16 +19,13 @@ namespace osu.Desktop
[STAThread]
public static int Main(string[] args)
{
// required to initialise native SQLite libraries on some platforms.
if (!RuntimeInfo.IsMono)
useMulticoreJit();
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
{
host.ExceptionThrown += handleException;
if (!host.IsPrimaryInstance)
{
var importer = new ArchiveImportIPCChannel(host);
@@ -54,13 +52,23 @@ namespace osu.Desktop
}
}
private static void useMulticoreJit()
private static int allowableExceptions = DebugUtils.IsDebugBuild ? 0 : 1;
/// <summary>
/// Allow a maximum of one unhandled exception, per second of execution.
/// </summary>
/// <param name="arg"></param>
/// <returns></returns>
private static bool handleException(Exception arg)
{
#if NET_FRAMEWORK
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
ProfileOptimization.SetProfileRoot(directory.FullName);
ProfileOptimization.StartProfile("Startup.Profile");
#endif
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
// restore the stock of allowable exceptions after a short delay.
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
return continueExecution;
}
}
}
+110
View File
@@ -0,0 +1,110 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Network;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
namespace osu.Desktop.Updater
{
/// <summary>
/// An update manager that shows notifications if a newer release is detected.
/// Installation is left up to the user.
/// </summary>
internal class SimpleUpdateManager : CompositeDrawable
{
private NotificationOverlay notificationOverlay;
private string version;
private GameHost host;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
{
notificationOverlay = notification;
this.host = host;
version = game.Version;
if (game.IsDeployedBuild)
Schedule(() => Task.Run(() => checkForUpdateAsync()));
}
private async void checkForUpdateAsync()
{
try
{
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
await releases.PerformAsync();
var latest = releases.ResponseObject;
if (latest.TagName != version)
{
notificationOverlay.Post(new SimpleNotification
{
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.fa_upload,
Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));
return true;
}
});
}
}
catch
{
// we shouldn't crash on a web failure. or any failure for the matter.
}
}
private string getBestUrl(GitHubRelease release)
{
GitHubAsset bestAsset = null;
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
break;
case RuntimeInfo.Platform.MacOsx:
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
break;
}
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
}
public class GitHubRelease
{
[JsonProperty("html_url")]
public string HtmlUrl { get; set; }
[JsonProperty("tag_name")]
public string TagName { get; set; }
[JsonProperty("assets")]
public List<GitHubAsset> Assets { get; set; }
}
public class GitHubAsset
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("browser_download_url")]
public string BrowserDownloadUrl { get; set; }
}
}
}
@@ -1,8 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#if NET_FRAMEWORK
using System;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
@@ -12,11 +14,12 @@ using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using Squirrel;
using LogLevel = Splat.LogLevel;
namespace osu.Desktop.Overlays
namespace osu.Desktop.Updater
{
public class SquirrelUpdateManager : Component
{
@@ -35,7 +38,10 @@ namespace osu.Desktop.Overlays
notificationOverlay = notification;
if (game.IsDeployedBuild)
Schedule(() => checkForUpdateAsync());
{
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
Schedule(() => Task.Run(() => checkForUpdateAsync()));
}
}
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
@@ -159,6 +165,31 @@ namespace osu.Desktop.Overlays
});
}
}
private class SquirrelLogger : Splat.ILogger, IDisposable
{
private readonly string path;
private readonly object locker = new object();
public LogLevel Level { get; set; } = LogLevel.Info;
public SquirrelLogger()
{
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "SquirrelSetupUpdater.log");
if (File.Exists(file)) File.Delete(file);
path = file;
}
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
lock (locker) File.AppendAllText(path, message + "\r\n");
}
public void Dispose()
{
}
}
}
}
#endif
+7 -10
View File
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project">
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
<TargetFramework>netcoreapp2.2</TargetFramework>
<OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@@ -13,27 +13,24 @@
<Version>0.0.0</Version>
<FileVersion>0.0.0</FileVersion>
</PropertyGroup>
<PropertyGroup Label="Defines">
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
</PropertyGroup>
<PropertyGroup>
<StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.3" />
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />
</ItemGroup>
</Project>
</Project>
+2 -2
View File
@@ -3,7 +3,7 @@
<metadata>
<id>osulazer</id>
<version>0.0.0</version>
<title>osulazer</title>
<title>osu!lazer</title>
<authors>ppy Pty Ltd</authors>
<owners>Dean Herbert</owners>
<projectUrl>https://osu.ppy.sh/</projectUrl>
@@ -12,7 +12,7 @@
<description>click the circles. to the beat.</description>
<summary>click the circles.</summary>
<releaseNotes>testing</releaseNotes>
<copyright>Copyright ppy Pty Ltd 2007-2018</copyright>
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
<language>en-AU</language>
</metadata>
<files>
@@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Foundation;
using osu.Framework.iOS;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Catch.Tests.iOS
{
[Register("AppDelegate")]
public class AppDelegate : GameAppDelegate
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}
@@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using UIKit;
namespace osu.Game.Rulesets.Catch.Tests.iOS
{
public class Application
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
}
}
}
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>
@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>osu.Game.Rulesets.Catch.Tests.iOS</string>
<key>CFBundleIdentifier</key>
<string>ppy.osu-Game-Rulesets-Catch-Tests-iOS</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>10.0</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
</dict>
</plist>
@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectGuid>{4004C7B7-1A62-43F1-9DF2-52450FA67E70}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.iOS</AssemblyName>
</PropertyGroup>
<Import Project="..\osu.iOS.props" />
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link>
</LinkDescription>
<Compile Include="Application.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\**\*.cs" Exclude="**\obj\**">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
</Project>
+6 -34
View File
@@ -2,56 +2,28 @@
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, net471)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.1)",
"name": "VisualTests (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
"preLaunchTask": "Build (Debug)",
"env": {},
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.1)",
"name": "VisualTests (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",
"preLaunchTask": "Build (Release)",
"env": {},
"console": "internalConsole"
}
+3 -43
View File
@@ -4,43 +4,13 @@
"version": "2.0.0",
"tasks": [
{
"label": "Build (Debug, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=net471",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, msbuild)",
"type": "shell",
"command": "msbuild",
"args": [
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:Configuration=Release",
"/p:TargetFramework=net471",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build (Debug, dotnet)",
"label": "Build (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@@ -49,14 +19,13 @@
"problemMatcher": "$msCompile"
},
{
"label": "Build (Release, dotnet)",
"label": "Build (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@@ -66,16 +35,7 @@
"problemMatcher": "$msCompile"
},
{
"label": "Restore (net471)",
"type": "shell",
"command": "nuget",
"args": [
"restore"
],
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.1)",
"label": "Restore",
"type": "shell",
"command": "dotnet",
"args": [
@@ -1,8 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
@@ -12,11 +13,15 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
internal class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
[TestFixture]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2232")]
[TestCase("basic")]
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
public new void Test(string name)
{
base.Test(name);
@@ -24,39 +29,57 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
switch (hitObject)
{
foreach (var nested in stream.NestedHitObjects)
{
yield return new ConvertValue
{
StartTime = nested.StartTime,
Position = ((CatchHitObject)nested).X * CatchPlayfield.BASE_WIDTH
};
}
}
else
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
Position = ((CatchHitObject)hitObject).X * CatchPlayfield.BASE_WIDTH
};
case JuiceStream stream:
foreach (var nested in stream.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested);
break;
case BananaShower shower:
foreach (var nested in shower.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested);
break;
default:
yield return new ConvertValue((CatchHitObject)hitObject);
break;
}
}
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
internal struct ConvertValue : IEquatable<ConvertValue>
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public float Position;
[JsonIgnore]
public readonly CatchHitObject HitObject;
public ConvertValue(CatchHitObject hitObject)
{
HitObject = hitObject;
startTime = 0;
position = 0;
}
private double startTime;
public double StartTime
{
get => HitObject?.StartTime ?? startTime;
set => startTime = value;
}
private float position;
public float Position
{
get => HitObject?.X * CatchPlayfield.BASE_WIDTH ?? position;
set => position = value;
}
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
@@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase(4.2038001515546597d, "diffcalc-test")]
public void Test(double expected, string name)
=> base.Test(expected, name);
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
}
@@ -1,15 +1,15 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
@@ -38,13 +38,11 @@ namespace osu.Game.Rulesets.Catch.Tests
beatmap.HitObjects.Add(new JuiceStream
{
X = 0.5f - width / 2,
ControlPoints = new List<Vector2>
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
},
CurveType = CurveType.Linear,
Distance = width * CatchPlayfield.BASE_WIDTH,
}),
StartTime = i * 2000,
NewCombo = i % 8 == 0
});
@@ -53,10 +51,10 @@ namespace osu.Game.Rulesets.Catch.Tests
return beatmap;
}
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
protected override Player CreatePlayer(Ruleset ruleset)
{
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
return base.CreatePlayer(beatmap, ruleset);
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
return base.CreatePlayer(ruleset);
}
}
}
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
@@ -26,7 +26,6 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
}
}
}
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osu.Game.Tests.Visual;
using OpenTK;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private DrawableFruit createDrawable(int index)
{
Fruit fruit = index == 5
? new BananaShower.Banana
? new Banana
{
StartTime = 1000000000000,
IndexInBeatmap = index,
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
@@ -8,9 +8,9 @@ using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
public class TestCaseHyperDash : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHyperdash()
public TestCaseHyperDash()
: base(new CatchRuleset())
{
}
@@ -19,7 +19,6 @@ namespace osu.Game.Rulesets.Catch.Tests
{
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } };
for (int i = 0; i < 512; i++)
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
@@ -1,16 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()
: base(new CatchRuleset())
{
}
}
}
@@ -1,8 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
<TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
@@ -26,22 +26,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
var positionData = obj as IHasXPosition;
var comboData = obj as IHasCombo;
var endTime = obj as IHasEndTime;
if (positionData == null)
{
if (endTime != null)
{
yield return new BananaShower
{
StartTime = obj.StartTime,
Samples = obj.Samples,
Duration = endTime.Duration,
NewCombo = comboData?.NewCombo ?? false
};
}
yield break;
}
var legacyOffset = obj as IHasLegacyLastTickOffset;
if (curveData != null)
{
@@ -49,25 +34,37 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
StartTime = obj.StartTime,
Samples = obj.Samples,
ControlPoints = curveData.ControlPoints,
CurveType = curveData.CurveType,
Distance = curveData.Distance,
RepeatSamples = curveData.RepeatSamples,
Path = curveData.Path,
NodeSamples = curveData.NodeSamples,
RepeatCount = curveData.RepeatCount,
X = positionData.X / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
};
yield break;
}
yield return new Fruit
else if (endTime != null)
{
StartTime = obj.StartTime,
Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false,
X = positionData.X / CatchPlayfield.BASE_WIDTH
};
yield return new BananaShower
{
StartTime = obj.StartTime,
Samples = obj.Samples,
Duration = endTime.Duration,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
};
}
else
{
yield return new Fruit
{
StartTime = obj.StartTime,
Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
};
}
}
protected override Beatmap<CatchHitObject> CreateBeatmap() => new CatchBeatmap();
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
@@ -8,12 +8,15 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
public class CatchBeatmapProcessor : BeatmapProcessor
{
public const int RNG_SEED = 1337;
public CatchBeatmapProcessor(IBeatmap beatmap)
: base(beatmap)
{
@@ -21,53 +24,92 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
public override void PostProcess()
{
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
base.PostProcess();
applyPositionOffsets();
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
int index = 0;
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.IndexInBeatmap = index++;
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
lastNested.LastInCombo = true;
}
}
private void applyPositionOffsets()
{
var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects)
{
switch (obj)
{
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{
banana.X = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
}
break;
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
var hitObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet)
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
}
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
{
// todo: add difficulty adjust.
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
foreach (var currentObject in objects)
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
if (currentObject is JuiceStream)
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
if (!(currentJuiceElement is TinyDroplet))
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
}
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
int objCount = objects.Count;
for (int i = 0; i < objCount - 1; i++)
for (int i = 0; i < objectWithDroplets.Count - 1; i++)
{
CatchHitObject currentObject = objects[i];
// not needed?
// if (currentObject is TinyDroplet) continue;
CatchHitObject nextObject = objects[i + 1];
// while (nextObject is TinyDroplet)
// {
// if (++i == objCount - 1) break;
// nextObject = objects[i + 1];
// }
CatchHitObject currentObject = objectWithDroplets[i];
CatchHitObject nextObject = objectWithDroplets[i + 1];
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
double timeToNext = nextObject.StartTime - currentObject.StartTime;
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
if (distanceToHyper < 0)
{
currentObject.HyperDashTarget = nextObject;
lastExcess = halfCatcherWidth;
}
else
{
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
currentObject.DistanceToHyperDash = distanceToHyper;
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
}
lastDirection = thisDirection;
+2 -2
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Input.Bindings;
+8 -41
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Graphics;
@@ -82,56 +82,23 @@ namespace osu.Game.Rulesets.Catch
{
new CatchModEasy(),
new CatchModNoFail(),
new MultiMod
{
Mods = new Mod[]
{
new CatchModHalfTime(),
new CatchModDaycore(),
},
},
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new CatchModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new CatchModSuddenDeath(),
new CatchModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new CatchModDoubleTime(),
new CatchModNightcore(),
},
},
new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
new CatchModHidden(),
new CatchModFlashlight(),
};
case ModType.Special:
case ModType.Automation:
return new Mod[]
{
new MultiMod(new CatchModAutoplay(), new ModCinema()),
new CatchModRelax(),
null,
null,
new MultiMod
{
Mods = new Mod[]
{
new CatchModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
@@ -143,7 +110,7 @@ namespace osu.Game.Rulesets.Catch
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override int? LegacyID => 2;
@@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyAttributes : DifficultyAttributes
{
public double ApproachRate;
public int MaxCombo;
}
}
@@ -1,18 +1,89 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
using osu.Game.Rulesets.Catch.Difficulty.Skills;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyCalculator : DifficultyCalculator
{
public CatchDifficultyCalculator(IBeatmap beatmap) : base(beatmap)
private const double star_scaling_factor = 0.145;
protected override int SectionLength => 750;
private readonly float halfCatchWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty);
halfCatchWidth = catcher.CatchWidth * 0.5f;
// We're only using 80% of the catcher's width to simulate imperfect gameplay.
halfCatchWidth *= 0.8f;
}
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new CatchDifficultyAttributes { Mods = mods };
// this is the same as osu!, so there's potential to share the implementation... maybe
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
return new CatchDifficultyAttributes
{
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
Mods = mods,
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet))
};
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
{
CatchHitObject lastObject = null;
foreach (var hitObject in beatmap.HitObjects.OfType<CatchHitObject>())
{
if (lastObject == null)
{
lastObject = hitObject;
continue;
}
switch (hitObject)
{
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
case Fruit fruit:
yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth);
lastObject = hitObject;
break;
case JuiceStream _:
foreach (var nested in hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)))
{
yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth);
lastObject = nested;
}
break;
}
}
}
protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
{
new Movement(),
};
}
}
@@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
{
public class CatchDifficultyHitObject : DifficultyHitObject
{
private const float normalized_hitobject_radius = 41.0f;
public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject;
public new CatchHitObject LastObject => (CatchHitObject)base.LastObject;
public readonly float NormalizedPosition;
public readonly float LastNormalizedPosition;
/// <summary>
/// Milliseconds elapsed since the start time of the previous <see cref="CatchDifficultyHitObject"/>, with a minimum of 25ms.
/// </summary>
public readonly double StrainTime;
public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth)
: base(hitObject, lastObject, clockRate)
{
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
LastNormalizedPosition = LastObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
// Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure
StrainTime = Math.Max(25, DeltaTime);
}
}
}
@@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osuTK;
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
{
public class Movement : Skill
{
private const float absolute_player_positioning_error = 16f;
private const float normalized_hitobject_radius = 41.0f;
private const double direction_change_bonus = 12.5;
protected override double SkillMultiplier => 850;
protected override double StrainDecayBase => 0.2;
protected override double DecayWeight => 0.94;
private float? lastPlayerPosition;
private float lastDistanceMoved;
protected override double StrainValueOf(DifficultyHitObject current)
{
var catchCurrent = (CatchDifficultyHitObject)current;
if (lastPlayerPosition == null)
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
float playerPosition = MathHelper.Clamp(
lastPlayerPosition.Value,
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
);
float distanceMoved = playerPosition - lastPlayerPosition.Value;
double distanceAddition = Math.Pow(Math.Abs(distanceMoved), 1.3) / 500;
double sqrtStrain = Math.Sqrt(catchCurrent.StrainTime);
double bonus = 0;
// Direction changes give an extra point!
if (Math.Abs(distanceMoved) > 0.1)
{
if (Math.Abs(lastDistanceMoved) > 0.1 && Math.Sign(distanceMoved) != Math.Sign(lastDistanceMoved))
{
double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(distanceMoved)) / absolute_player_positioning_error;
distanceAddition += direction_change_bonus / sqrtStrain * bonusFactor;
// Bonus for tougher direction switches and "almost" hyperdashes at this point
if (catchCurrent.LastObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH)
bonus = 0.3 * bonusFactor;
}
// Base bonus for every movement, giving some weight to streams.
distanceAddition += 7.5 * Math.Min(Math.Abs(distanceMoved), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain;
}
// Bonus for "almost" hyperdashes at corner points
if (catchCurrent.LastObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
{
if (!catchCurrent.LastObject.HyperDash)
bonus += 1.0;
else
{
// After a hyperdash we ARE in the correct position. Always!
playerPosition = catchCurrent.NormalizedPosition;
}
distanceAddition *= 1.0 + bonus * ((10 - catchCurrent.LastObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10);
}
lastPlayerPosition = playerPosition;
lastDistanceMoved = distanceMoved;
return distanceAddition / catchCurrent.StrainTime;
}
}
}
@@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchBananaJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 1100;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 8;
}
}
public override bool ShouldExplodeFor(JudgementResult result) => true;
}
}
@@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchDropletJudgement : CatchJudgement
{
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 30;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 7;
}
}
}
}
@@ -1,12 +1,42 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgement : Judgement
{
// todo: wangs
public override HitResult MaxResult => HitResult.Perfect;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 300;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 10.2;
}
}
/// <summary>
/// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
/// </summary>
public virtual bool ShouldExplodeFor(JudgementResult result) => result.IsHit;
}
}
@@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchTinyDropletJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 10;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 4;
}
}
}
}
@@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Rulesets.Catch.MathUtils
{
/// <summary>
/// A PRNG specified in http://heliosphan.org/fastrandom.html.
/// </summary>
public class FastRandom
{
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
private const uint int_mask = 0x7FFFFFFF;
private const uint y = 842502087;
private const uint z = 3579807591;
private const uint w = 273326509;
private uint _x, _y = y, _z = z, _w = w;
public FastRandom(int seed)
{
_x = (uint)seed;
}
public FastRandom()
: this(Environment.TickCount)
{
}
/// <summary>
/// Generates a random unsigned integer within the range [<see cref="uint.MinValue"/>, <see cref="uint.MaxValue"/>).
/// </summary>
/// <returns>The random value.</returns>
public uint NextUInt()
{
uint t = _x ^ _x << 11;
_x = _y;
_y = _z;
_z = _w;
return _w = _w ^ _w >> 19 ^ t ^ t >> 8;
}
/// <summary>
/// Generates a random integer value within the range [0, <see cref="int.MaxValue"/>).
/// </summary>
/// <returns>The random value.</returns>
public int Next() => (int)(int_mask & NextUInt());
/// <summary>
/// Generates a random integer value within the range [0, <paramref name="upperBound"/>).
/// </summary>
/// <param name="upperBound">The upper bound.</param>
/// <returns>The random value.</returns>
public int Next(int upperBound) => (int)(NextDouble() * upperBound);
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random double value within the range [0, 1).
/// </summary>
/// <returns>The random value.</returns>
public double NextDouble() => int_to_real * Next();
private uint bitBuffer;
private int bitIndex = 32;
/// <summary>
/// Generates a reandom boolean value. Cached such that a random value is only generated once in every 32 calls.
/// </summary>
/// <returns>The random value.</returns>
public bool NextBool()
{
if (bitIndex == 32)
{
bitBuffer = NextUInt();
bitIndex = 1;
return (bitBuffer & 1) == 1;
}
bitIndex++;
return ((bitBuffer >>= 1) & 1) == 1;
}
}
}
@@ -1,24 +1,21 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModAutoplay : ModAutoplay<CatchHitObject>
{
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap)
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap) => new Score
{
return new Score
{
User = new User { Username = "osu!salad!" },
Replay = new CatchAutoGenerator(beatmap).Generate(),
};
}
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
Replay = new CatchAutoGenerator(beatmap).Generate(),
};
}
}
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
+2 -2
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,12 +1,67 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModFlashlight : ModFlashlight
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
{
public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 350;
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
private CatchPlayfield playfield;
public override void ApplyToRulesetContainer(RulesetContainer<CatchHitObject> rulesetContainer)
{
playfield = (CatchPlayfield)rulesetContainer.Playfield;
base.ApplyToRulesetContainer(rulesetContainer);
}
private class CatchFlashlight : Flashlight
{
private readonly CatchPlayfield playfield;
public CatchFlashlight(CatchPlayfield playfield)
{
this.playfield = playfield;
FlashlightSize = new Vector2(0, getSizeFor(0));
}
protected override void Update()
{
base.Update();
var catcherArea = playfield.CatcherArea;
FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this);
}
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
protected override void OnComboChange(ValueChangedEvent<int> e)
{
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
}
protected override string FragmentShader => "CircularFlashlight";
}
}
}
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
+15
View File
@@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Banana : Fruit
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override Judgement CreateJudgement() => new CatchBananaJudgement();
}
}
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Catch.Objects
@@ -31,18 +30,12 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new Banana
{
Samples = Samples,
StartTime = i,
X = RNG.NextSingle()
StartTime = i
});
}
public double EndTime => StartTime + Duration;
public double Duration { get; set; }
public class Banana : Fruit
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
}
}
}
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@@ -16,14 +16,23 @@ namespace osu.Game.Rulesets.Catch.Objects
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
public virtual bool NewCombo { get; set; }
public int ComboOffset { get; set; }
public int IndexInCurrentCombo { get; set; }
public int ComboIndex { get; set; }
/// <summary>
/// Difference between the distance to the next object
/// and the distance that would have triggered a hyper dash.
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
/// </summary>
public float DistanceToHyperDash { get; set; }
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>
@@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
{
public class CatchHitWindows : HitWindows
{
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Perfect:
case HitResult.Miss:
return true;
}
return false;
}
}
}
@@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableBanana : DrawableFruit
{
public DrawableBanana(Banana h)
: base(h)
{
}
}
}
@@ -1,13 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -24,16 +22,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
foreach (var b in s.NestedHitObjects.Cast<BananaShower.Banana>())
foreach (var b in s.NestedHitObjects.Cast<Banana>())
AddNested(getVisualRepresentation?.Invoke(b));
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (timeOffset >= 0)
AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
}
protected override void AddNested(DrawableHitObject h)
{
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
@@ -1,15 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -42,6 +41,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public virtual bool CanBePlated => false;
public virtual bool StaysOnPlate => CanBePlated;
protected DrawableCatchHitObject(CatchHitObject hitObject)
: base(hitObject)
{
@@ -51,12 +52,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
public Func<CatchHitObject, bool> CheckPosition;
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;
if (timeOffset >= 0)
AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
if (timeOffset >= 0 && Result != null)
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@@ -64,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;
@@ -1,11 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
private Pulp pulp;
public override bool StaysOnPlate => false;
public DrawableDroplet(Droplet h)
: base(h)
{
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
@@ -9,8 +9,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load()
{
// todo: this should come from the skin.
AccentColour = colourForRrepesentation(HitObject.VisualRepresentation);
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
InternalChildren = new[]
{
@@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
}
private Color4 colourForRrepesentation(FruitVisualRepresentation representation)
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
{
switch (representation)
{
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
@@ -26,8 +26,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
AddNested(getVisualRepresentation?.Invoke(o));
}
protected override bool ProvidesJudgement => false;
protected override void AddNested(DrawableHitObject h)
{
var catchObject = (DrawableCatchHitObject)h;
@@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(TinyDroplet h)
: base(h)
{
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
}
}
}
@@ -1,12 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{
+6 -2
View File
@@ -1,9 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Droplet : CatchHitObject
{
public override Judgement CreateJudgement() => new CatchDropletJudgement();
}
}
+6 -2
View File
@@ -1,9 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Fruit : CatchHitObject
{
public override Judgement CreateJudgement() => new CatchJudgement();
}
}
+58 -52
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Objects
{
@@ -42,7 +41,6 @@ namespace osu.Game.Rulesets.Catch.Objects
protected override void CreateNestedHitObjects()
{
base.CreateNestedHitObjects();
createTicks();
}
@@ -51,12 +49,19 @@ namespace osu.Game.Rulesets.Catch.Objects
if (TickDistance == 0)
return;
var length = Curve.Distance;
var length = Path.Distance;
var tickDistance = Math.Min(TickDistance, length);
var spanDuration = length / Velocity;
var minDistanceFromEnd = Velocity * 0.01;
var tickSamples = Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}).ToList();
AddNested(new Fruit
{
Samples = Samples,
@@ -64,94 +69,95 @@ namespace osu.Game.Rulesets.Catch.Objects
X = X
});
double lastDropletTime = StartTime;
double lastTickTime = StartTime;
for (int span = 0; span < this.SpanCount(); span++)
{
var spanStartTime = StartTime + span * spanDuration;
var reversed = span % 2 == 1;
for (double d = 0; d <= length; d += tickDistance)
for (double d = tickDistance;; d += tickDistance)
{
bool isLastTick = false;
if (d + minDistanceFromEnd >= length)
{
d = length;
isLastTick = true;
}
var timeProgress = d / length;
var distanceProgress = reversed ? 1 - timeProgress : timeProgress;
double time = spanStartTime + timeProgress * spanDuration;
double tinyTickInterval = time - lastDropletTime;
while (tinyTickInterval > 100)
tinyTickInterval /= 2;
for (double t = lastDropletTime + tinyTickInterval; t < time; t += tinyTickInterval)
if (LegacyLastTickOffset != null)
{
// If we're the last tick, apply the legacy offset
if (span == this.SpanCount() - 1 && isLastTick)
time = Math.Max(StartTime + Duration / 2, time - LegacyLastTickOffset.Value);
}
int tinyTickCount = 1;
double tinyTickInterval = time - lastTickTime;
while (tinyTickInterval > 100 && tinyTickCount < 10000)
{
tinyTickInterval /= 2;
tinyTickCount *= 2;
}
for (int tinyTickIndex = 0; tinyTickIndex < tinyTickCount - 1; tinyTickIndex++)
{
var t = lastTickTime + (tinyTickIndex + 1) * tinyTickInterval;
double progress = reversed ? 1 - (t - spanStartTime) / spanDuration : (t - spanStartTime) / spanDuration;
AddNested(new TinyDroplet
{
StartTime = t,
X = X + Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}))
X = X + Path.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
Samples = tickSamples
});
}
if (d > minDistanceFromEnd && Math.Abs(d - length) > minDistanceFromEnd)
lastTickTime = time;
if (isLastTick)
break;
AddNested(new Droplet
{
AddNested(new Droplet
{
StartTime = time,
X = X + Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}))
});
}
lastDropletTime = time;
StartTime = time,
X = X + Path.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
Samples = tickSamples
});
}
AddNested(new Fruit
{
Samples = Samples,
StartTime = spanStartTime + spanDuration,
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
X = X + Path.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
});
}
}
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
public double Duration => EndTime - StartTime;
public double Distance
private SliderPath path;
public SliderPath Path
{
get { return Curve.Distance; }
set { Curve.Distance = value; }
get => path;
set => path = value;
}
public SliderCurve Curve { get; } = new SliderCurve();
public double Distance => Path.Distance;
public List<Vector2> ControlPoints
{
get { return Curve.ControlPoints; }
set { Curve.ControlPoints = value; }
}
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
public List<List<SampleInfo>> RepeatSamples { get; set; } = new List<List<SampleInfo>>();
public CurveType CurveType
{
get { return Curve.CurveType; }
set { Curve.CurveType = value; }
}
public double? LegacyLastTickOffset { get; set; }
}
}
@@ -1,9 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class TinyDroplet : Droplet
{
public override Judgement CreateJudgement() => new CatchTinyDropletJudgement();
}
}

Some files were not shown because too many files have changed in this diff Show More