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Rename testcase
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@ -26,7 +26,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestCaseSliderInput : TestCaseRateAdjustedBeatmap
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public class TestCaseSliderInput : RateAdjustedBeatmapTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -6,7 +6,7 @@ namespace osu.Game.Tests.Visual
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/// <summary>
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/// Test case which adjusts the beatmap's rate to match any speed adjustments in visual tests.
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/// </summary>
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public abstract class TestCaseRateAdjustedBeatmap : ScreenTestCase
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public abstract class RateAdjustedBeatmapTestCase : ScreenTestCase
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{
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protected override void Update()
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{
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@ -16,7 +16,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public abstract class TestCasePlayer : TestCaseRateAdjustedBeatmap
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public abstract class TestCasePlayer : RateAdjustedBeatmapTestCase
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{
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private readonly Ruleset ruleset;
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