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Add some colours to the compose-mode timeline

This commit is contained in:
Dean Herbert 2018-06-18 04:31:47 +09:00
parent 60d1295bc6
commit b1d059a67d

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Input;
@ -31,14 +32,17 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
private WaveformGraph waveform;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock)
private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours)
{
this.adjustableClock = adjustableClock;
Child = waveform = new WaveformGraph
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222"),
Colour = colours.Blue.Opacity(0.2f),
LowColour = colours.BlueLighter,
MidColour = colours.BlueDark,
HighColour = colours.BlueDarker,
Depth = float.MaxValue
};