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build fix

This commit is contained in:
Vidalee 2018-03-20 18:23:41 +01:00
parent fea8f868d7
commit 9252203916

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override double ScoreMultiplier => 1.06;
private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3;
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>(false);
private Bindable<bool> increaseFirstObjectVisibility;
public void ReadFromConfig(OsuConfigManager config)
{
@ -30,10 +30,13 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
//In the Tests for hidden the ReadFromConfig() void isn't called -> the following bindable is null
//It's too much work to get the Dependency Injection on the Tests to get the config for just this mod, so I just make sure
//the bindable isn't null
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
{
//Don't hide the first object ("drawables" are in a reverse order -> Last() )
if (d == drawables.Last() && increaseFirstObjectVisibility) continue;
if (d == drawables.Last() && (increaseFirstObjectVisibility == null || increaseFirstObjectVisibility)) continue;
d.ApplyCustomUpdateState += ApplyHiddenState;
d.HitObject.TimeFadein = d.HitObject.TimePreempt * fade_in_duration_multiplier;