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Fix anchors + origins
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@ -59,6 +59,8 @@ namespace osu.Game.Screens.Multi
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public Multiplayer()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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InternalChild = waves = new MultiplayerWaveContainer
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@ -37,6 +37,8 @@ namespace osu.Game.Screens.Multi
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protected MultiplayerSubScreen()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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}
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