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Add key counter exceptions for paused state

This commit is contained in:
Dean Herbert 2018-07-18 22:19:32 +09:00
parent a01361f833
commit 8414fe9d05

View File

@ -223,6 +223,7 @@ namespace osu.Game.Screens.Play
hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
RulesetContainer.IsPaused.ValueChanged += paused => hudOverlay.KeyCounter.IsCounting = !paused;
if (ShowStoryboard)
initializeStoryboard(false);