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Set restart count
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@ -162,6 +162,7 @@ namespace osu.Game.Screens.Play
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{
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pauseContainer = new PauseContainer(offsetClock, adjustableClock)
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{
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Retries = RestartCount,
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OnRetry = Restart,
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OnQuit = Exit,
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CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
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