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Make SetupCircularButton adjust corner radius by height

This commit is contained in:
smoogipoo 2018-08-01 17:47:32 +09:00
parent 9eb47ae691
commit 10b8708d4e
2 changed files with 48 additions and 4 deletions

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@ -0,0 +1,45 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Screens.Setup.Components;
using OpenTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorSetupCircularButton : OsuTestCase
{
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new[]
{
new SetupCircularButton { Text = "Default" },
new SetupCircularButton
{
Width = 200,
Text = "Wide",
},
new SetupCircularButton
{
Height = 100,
Text = "High"
},
new SetupCircularButton
{
Size = new Vector2(200, 100),
Text = "Wide 'n' High"
}
}
};
}
}
}

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Screens.Setup.Components
@ -17,10 +16,10 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components
Size = new Vector2(width, height);
}
[BackgroundDependencyLoader]
private void load()
protected override void Update()
{
Content.CornerRadius = 15;
base.Update();
Content.CornerRadius = DrawHeight / 2f;
}
}
}