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Merge branch 'master' into score-panel-layout

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Dean Herbert 2019-01-22 09:43:37 +09:00 committed by GitHub
commit 25b5bbcd8f
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3 changed files with 3 additions and 2 deletions

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@ -12,6 +12,7 @@ We are accepting bug reports (please report with as much detail as possible). Fe
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
# Running osu!

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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play.HUD
protected override void PopOut() => this.FadeOut(fade_duration);
//We want to handle keyboard inputs all the time in order to trigger ToggleVisibility() when not visible
public override bool HandleNonPositionalInput => true;
public override bool PropagateNonPositionalInputSubTree => true;
protected override bool OnKeyDown(KeyDownEvent e)
{

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@ -64,9 +64,9 @@ namespace osu.Game.Screens.Play
HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(),
ModDisplay = CreateModsContainer(),
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
}
},
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
new FillFlowContainer
{
Anchor = Anchor.BottomRight,