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Add brackets
Co-Authored-By: peppy <pe@ppy.sh>
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@ -186,7 +186,7 @@ namespace osu.Game.Screens.Edit
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protected override bool OnScroll(ScrollEvent e)
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{
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scrollAccumulation += e.ScrollDelta.X + e.ScrollDelta.Y * (e.IsPrecise ? 0.1 : 1);
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scrollAccumulation += (e.ScrollDelta.X + e.ScrollDelta.Y) * (e.IsPrecise ? 0.1 : 1);
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const int precision = 1;
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