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Make spinner piece respond to scale changes
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@ -48,6 +48,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.SpinnerMasks.Components
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spinner.PositionChanged += _ => updatePosition();
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spinner.StackHeightChanged += _ => updatePosition();
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spinner.ScaleChanged += _ => ring.Scale = new Vector2(spinner.Scale);
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updatePosition();
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}
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