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Give ruleset settings a ruleset-specific config manager
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@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu
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public override string ShortName => "osu";
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public override SettingsSubsection CreateSettings() => new OsuSettings();
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public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this);
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public override int? LegacyID => 0;
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@ -8,10 +8,15 @@ using osu.Game.Overlays.Settings;
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namespace osu.Game.Rulesets.Osu.UI
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{
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public class OsuSettings : SettingsSubsection
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public class OsuSettings : RulesetSettingsSubsection
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{
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protected override string Header => "osu!";
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public OsuSettings(Ruleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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36
osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs
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36
osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs
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@ -0,0 +1,36 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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namespace osu.Game.Overlays.Settings
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{
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/// <summary>
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/// A <see cref="SettingsSubsection"/> which provides subclasses with the <see cref="IRulesetConfigManager"/>
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/// from the <see cref="Ruleset"/>'s <see cref="Ruleset.CreateConfig()"/>.
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/// </summary>
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public abstract class RulesetSettingsSubsection : SettingsSubsection
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{
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private readonly Ruleset ruleset;
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protected RulesetSettingsSubsection(Ruleset ruleset)
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{
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this.ruleset = ruleset;
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}
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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{
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dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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var config = ruleset.CreateConfig(dependencies.Get<SettingsStore>());
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if (config != null)
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dependencies.Cache(config);
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return dependencies;
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}
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}
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}
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@ -71,7 +71,7 @@ namespace osu.Game.Rulesets
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public abstract string Description { get; }
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public virtual SettingsSubsection CreateSettings() => null;
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public virtual RulesetSettingsSubsection CreateSettings() => null;
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/// <summary>
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/// Creates the <see cref="IRulesetConfigManager"/> for this <see cref="Ruleset"/>.
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