mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:02:55 +08:00
Merge branch 'master' into relax
This commit is contained in:
commit
6a4ff19c90
osu.Desktop
osu.Game.Rulesets.Mania/Beatmaps/Patterns
osu.Game.Rulesets.Osu
osu.Game.Tests
osu.Game
@ -4,7 +4,11 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
|
||||
@ -20,6 +24,8 @@ namespace osu.Desktop
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
{
|
||||
host.ExceptionThrown += handleException;
|
||||
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
var importer = new ArchiveImportIPCChannel(host);
|
||||
@ -45,5 +51,24 @@ namespace osu.Desktop
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static int allowableExceptions = DebugUtils.IsDebugBuild ? 0 : 1;
|
||||
|
||||
/// <summary>
|
||||
/// Allow a maximum of one unhandled exception, per second of execution.
|
||||
/// </summary>
|
||||
/// <param name="arg"></param>
|
||||
/// <returns></returns>
|
||||
private static bool handleException(Exception arg)
|
||||
{
|
||||
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
|
||||
|
||||
Logger.Log($"Unhandled exception has been {(continueExecution ? "allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
|
||||
|
||||
// restore the stock of allowable exceptions after a short delay.
|
||||
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
|
||||
|
||||
return continueExecution;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -286,6 +286,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomPatternWithMirrored(double centreProbability, double p2, double p3)
|
||||
{
|
||||
if (convertType.HasFlag(PatternType.ForceNotStack))
|
||||
return generateRandomPattern(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool addToCentre;
|
||||
@ -370,9 +373,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
addToCentre = false;
|
||||
|
||||
if (convertType.HasFlag(PatternType.ForceNotStack))
|
||||
return getRandomNoteCount(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3);
|
||||
|
||||
switch (TotalColumns)
|
||||
{
|
||||
case 2:
|
||||
|
@ -18,8 +18,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// <summary>
|
||||
/// An arbitrary maximum amount of iterations to perform in <see cref="RunWhile"/>.
|
||||
/// The specific value is not super important - enough such that no false-positives occur.
|
||||
///
|
||||
/// /b/933228 requires at least 23 iterations.
|
||||
/// </summary>
|
||||
private const int max_rng_iterations = 20;
|
||||
private const int max_rng_iterations = 30;
|
||||
|
||||
/// <summary>
|
||||
/// The last pattern.
|
||||
@ -55,15 +57,18 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
{
|
||||
int iterations = 0;
|
||||
|
||||
while (condition() && iterations++ < max_rng_iterations)
|
||||
while (condition())
|
||||
{
|
||||
if (iterations++ >= max_rng_iterations)
|
||||
{
|
||||
// log an error but don't throw. we want to continue execution.
|
||||
Logger.Error(new ExceededAllowedIterationsException(new StackTrace(0)),
|
||||
"Conversion encountered errors. The beatmap may not be correctly converted.");
|
||||
return;
|
||||
}
|
||||
|
||||
action();
|
||||
|
||||
if (iterations < max_rng_iterations)
|
||||
return;
|
||||
|
||||
// Generate + log an error/stacktrace
|
||||
|
||||
Logger.Log($"Allowable iterations ({max_rng_iterations}) exceeded:\n{new StackTrace(0)}", level: LogLevel.Error);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -71,5 +76,21 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="Pattern"/>s containing the hit objects.</returns>
|
||||
public abstract IEnumerable<Pattern> Generate();
|
||||
|
||||
/// <summary>
|
||||
/// Denotes when a single conversion operation is in an infinitely looping state.
|
||||
/// </summary>
|
||||
public class ExceededAllowedIterationsException : Exception
|
||||
{
|
||||
private readonly string stackTrace;
|
||||
|
||||
public ExceededAllowedIterationsException(StackTrace stackTrace)
|
||||
{
|
||||
this.stackTrace = stackTrace.ToString();
|
||||
}
|
||||
|
||||
public override string StackTrace => stackTrace;
|
||||
public override string ToString() => $"{GetType().Name}: {Message}\r\n{StackTrace}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
{
|
||||
internal class OsuBeatmapConverter : BeatmapConverter<OsuHitObject>
|
||||
public class OsuBeatmapConverter : BeatmapConverter<OsuHitObject>
|
||||
{
|
||||
public OsuBeatmapConverter(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
{
|
||||
internal class OsuBeatmapProcessor : BeatmapProcessor
|
||||
public class OsuBeatmapProcessor : BeatmapProcessor
|
||||
{
|
||||
public OsuBeatmapProcessor(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
|
@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
/// </summary>
|
||||
public int SpinsRequired { get; protected set; } = 1;
|
||||
|
||||
public override bool NewCombo => true;
|
||||
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
@ -11,7 +11,9 @@ using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.Formats
|
||||
@ -187,14 +189,46 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeBeatmapComboOffsets()
|
||||
public void TestDecodeBeatmapComboOffsetsOsu()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder();
|
||||
using (var resStream = Resource.OpenResource("hitobject-combo-offset.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
var beatmap = decoder.Decode(stream);
|
||||
Assert.AreEqual(3, ((IHasCombo)beatmap.HitObjects[0]).ComboOffset);
|
||||
|
||||
var converted = new OsuBeatmapConverter(beatmap).Convert();
|
||||
new OsuBeatmapProcessor(converted).PreProcess();
|
||||
new OsuBeatmapProcessor(converted).PostProcess();
|
||||
|
||||
Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndex);
|
||||
Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndex);
|
||||
Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndex);
|
||||
Assert.AreEqual(6, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndex);
|
||||
Assert.AreEqual(11, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndex);
|
||||
Assert.AreEqual(14, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndex);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeBeatmapComboOffsetsCatch()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder();
|
||||
using (var resStream = Resource.OpenResource("hitobject-combo-offset.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
var beatmap = decoder.Decode(stream);
|
||||
|
||||
var converted = new CatchBeatmapConverter(beatmap).Convert();
|
||||
new CatchBeatmapProcessor(converted).PreProcess();
|
||||
new CatchBeatmapProcessor(converted).PostProcess();
|
||||
|
||||
Assert.AreEqual(4, ((IHasComboInformation)converted.HitObjects.ElementAt(0)).ComboIndex);
|
||||
Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(2)).ComboIndex);
|
||||
Assert.AreEqual(5, ((IHasComboInformation)converted.HitObjects.ElementAt(4)).ComboIndex);
|
||||
Assert.AreEqual(6, ((IHasComboInformation)converted.HitObjects.ElementAt(6)).ComboIndex);
|
||||
Assert.AreEqual(11, ((IHasComboInformation)converted.HitObjects.ElementAt(8)).ComboIndex);
|
||||
Assert.AreEqual(14, ((IHasComboInformation)converted.HitObjects.ElementAt(11)).ComboIndex);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,32 @@
|
||||
osu file format v14
|
||||
|
||||
[HitObjects]
|
||||
255,193,2170,49,0,0:0:0:0:
|
||||
// Circle with combo offset (3)
|
||||
255,193,1000,49,0,0:0:0:0:
|
||||
// Combo index = 4
|
||||
|
||||
// Slider with new combo followed by circle with no new combo
|
||||
256,192,2000,12,0,2000,0:0:0:0:
|
||||
255,193,3000,1,0,0:0:0:0:
|
||||
// Combo index = 5
|
||||
|
||||
// Slider without new combo followed by circle with no new combo
|
||||
256,192,4000,8,0,5000,0:0:0:0:
|
||||
255,193,6000,1,0,0:0:0:0:
|
||||
// Combo index = 5
|
||||
|
||||
// Slider without new combo followed by circle with new combo
|
||||
256,192,7000,8,0,8000,0:0:0:0:
|
||||
255,193,9000,5,0,0:0:0:0:
|
||||
// Combo index = 6
|
||||
|
||||
// Slider with new combo and offset (1) followed by circle with new combo and offset (3)
|
||||
256,192,10000,28,0,11000,0:0:0:0:
|
||||
255,193,12000,53,0,0:0:0:0:
|
||||
// Combo index = 11
|
||||
|
||||
// Slider with new combo and offset (2) followed by slider with no new combo followed by circle with no new combo
|
||||
256,192,13000,44,0,14000,0:0:0:0:
|
||||
256,192,15000,8,0,16000,0:0:0:0:
|
||||
255,193,17000,1,0,0:0:0:0:
|
||||
// Combo index = 14
|
@ -198,6 +198,8 @@ namespace osu.Game.Database
|
||||
|
||||
try
|
||||
{
|
||||
Logger.Log($"Importing {item}...", LoggingTarget.Database);
|
||||
|
||||
using (var write = ContextFactory.GetForWrite()) // used to share a context for full import. keep in mind this will block all writes.
|
||||
{
|
||||
try
|
||||
|
@ -36,6 +36,8 @@ using osu.Game.Skinning;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Overlays.Volume;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Utils;
|
||||
using LogLevel = osu.Framework.Logging.LogLevel;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
@ -65,6 +67,8 @@ namespace osu.Game
|
||||
|
||||
private ScreenshotManager screenshotManager;
|
||||
|
||||
protected RavenLogger RavenLogger;
|
||||
|
||||
public virtual Storage GetStorageForStableInstall() => null;
|
||||
|
||||
private Intro intro
|
||||
@ -108,6 +112,8 @@ namespace osu.Game
|
||||
this.args = args;
|
||||
|
||||
forwardLoggedErrorsToNotifications();
|
||||
|
||||
RavenLogger = new RavenLogger(this);
|
||||
}
|
||||
|
||||
public void ToggleSettings() => settings.ToggleVisibility();
|
||||
@ -145,13 +151,15 @@ namespace osu.Game
|
||||
|
||||
if (args?.Length > 0)
|
||||
{
|
||||
var paths = args.Where(a => !a.StartsWith(@"-"));
|
||||
|
||||
Task.Run(() => Import(paths.ToArray()));
|
||||
var paths = args.Where(a => !a.StartsWith(@"-")).ToArray();
|
||||
if (paths.Length > 0)
|
||||
Task.Run(() => Import(paths));
|
||||
}
|
||||
|
||||
dependencies.CacheAs(this);
|
||||
|
||||
dependencies.Cache(RavenLogger);
|
||||
|
||||
dependencies.CacheAs(ruleset);
|
||||
dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
|
||||
|
||||
@ -273,6 +281,12 @@ namespace osu.Game
|
||||
menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay)));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
RavenLogger.Dispose();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// this needs to be cached before base.LoadComplete as it is used by MenuCursorContainer.
|
||||
@ -449,7 +463,7 @@ namespace osu.Game
|
||||
Schedule(() => notifications.Post(new SimpleNotification
|
||||
{
|
||||
Icon = entry.Level == LogLevel.Important ? FontAwesome.fa_exclamation_circle : FontAwesome.fa_bomb,
|
||||
Text = entry.Message,
|
||||
Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
|
||||
}));
|
||||
}
|
||||
else if (recentLogCount == short_term_display_limit)
|
||||
@ -601,6 +615,7 @@ namespace osu.Game
|
||||
private void screenAdded(Screen newScreen)
|
||||
{
|
||||
currentScreen = (OsuScreen)newScreen;
|
||||
Logger.Log($"Screen changed → {currentScreen}");
|
||||
|
||||
newScreen.ModePushed += screenAdded;
|
||||
newScreen.Exited += screenRemoved;
|
||||
@ -609,6 +624,7 @@ namespace osu.Game
|
||||
private void screenRemoved(Screen newScreen)
|
||||
{
|
||||
currentScreen = (OsuScreen)newScreen;
|
||||
Logger.Log($"Screen changed ← {currentScreen}");
|
||||
|
||||
if (newScreen == null)
|
||||
Exit();
|
||||
|
@ -18,8 +18,17 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
|
||||
{
|
||||
}
|
||||
|
||||
private bool forceNewCombo;
|
||||
private int extraComboOffset;
|
||||
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
|
||||
{
|
||||
newCombo |= forceNewCombo;
|
||||
comboOffset += extraComboOffset;
|
||||
|
||||
forceNewCombo = false;
|
||||
extraComboOffset = 0;
|
||||
|
||||
return new ConvertHit
|
||||
{
|
||||
X = position.X,
|
||||
@ -30,6 +39,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
|
||||
|
||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
|
||||
{
|
||||
newCombo |= forceNewCombo;
|
||||
comboOffset += extraComboOffset;
|
||||
|
||||
forceNewCombo = false;
|
||||
extraComboOffset = 0;
|
||||
|
||||
return new ConvertSlider
|
||||
{
|
||||
X = position.X,
|
||||
@ -45,11 +60,14 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
|
||||
|
||||
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
|
||||
{
|
||||
// Convert spinners don't create the new combo themselves, but force the next non-spinner hitobject to create a new combo
|
||||
// Their combo offset is still added to that next hitobject's combo index
|
||||
forceNewCombo |= FormatVersion <= 8 || newCombo;
|
||||
extraComboOffset += comboOffset;
|
||||
|
||||
return new ConvertSpinner
|
||||
{
|
||||
EndTime = endTime,
|
||||
NewCombo = FirstObject || newCombo,
|
||||
ComboOffset = comboOffset
|
||||
EndTime = endTime
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -19,8 +19,17 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
{
|
||||
}
|
||||
|
||||
private bool forceNewCombo;
|
||||
private int extraComboOffset;
|
||||
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
|
||||
{
|
||||
newCombo |= forceNewCombo;
|
||||
comboOffset += extraComboOffset;
|
||||
|
||||
forceNewCombo = false;
|
||||
extraComboOffset = 0;
|
||||
|
||||
return new ConvertHit
|
||||
{
|
||||
Position = position,
|
||||
@ -31,6 +40,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
|
||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
|
||||
{
|
||||
newCombo |= forceNewCombo;
|
||||
comboOffset += extraComboOffset;
|
||||
|
||||
forceNewCombo = false;
|
||||
extraComboOffset = 0;
|
||||
|
||||
return new ConvertSlider
|
||||
{
|
||||
Position = position,
|
||||
@ -46,12 +61,15 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
|
||||
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
|
||||
{
|
||||
// Convert spinners don't create the new combo themselves, but force the next non-spinner hitobject to create a new combo
|
||||
// Their combo offset is still added to that next hitobject's combo index
|
||||
forceNewCombo |= FormatVersion <= 8 || newCombo;
|
||||
extraComboOffset += comboOffset;
|
||||
|
||||
return new ConvertSpinner
|
||||
{
|
||||
Position = position,
|
||||
EndTime = endTime,
|
||||
NewCombo = FormatVersion <= 8 || FirstObject || newCombo,
|
||||
ComboOffset = comboOffset
|
||||
EndTime = endTime
|
||||
};
|
||||
}
|
||||
|
||||
|
89
osu.Game/Utils/RavenLogger.cs
Normal file
89
osu.Game/Utils/RavenLogger.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Logging;
|
||||
using SharpRaven;
|
||||
using SharpRaven.Data;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Report errors to sentry.
|
||||
/// </summary>
|
||||
public class RavenLogger : IDisposable
|
||||
{
|
||||
private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255");
|
||||
|
||||
private readonly List<Task> tasks = new List<Task>();
|
||||
|
||||
private Exception lastException;
|
||||
|
||||
public RavenLogger(OsuGame game)
|
||||
{
|
||||
raven.Release = game.Version;
|
||||
|
||||
if (!game.IsDeployedBuild) return;
|
||||
|
||||
Logger.NewEntry += entry =>
|
||||
{
|
||||
if (entry.Level < LogLevel.Verbose) return;
|
||||
|
||||
var exception = entry.Exception;
|
||||
|
||||
if (exception != null)
|
||||
{
|
||||
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
|
||||
if (lastException != null &&
|
||||
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lastException = exception;
|
||||
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
|
||||
}
|
||||
else
|
||||
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
|
||||
};
|
||||
}
|
||||
|
||||
private void queuePendingTask(Task<string> task)
|
||||
{
|
||||
lock (tasks) tasks.Add(task);
|
||||
task.ContinueWith(_ =>
|
||||
{
|
||||
lock (tasks)
|
||||
tasks.Remove(task);
|
||||
});
|
||||
}
|
||||
|
||||
#region Disposal
|
||||
|
||||
~RavenLogger()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
protected virtual void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposed)
|
||||
return;
|
||||
|
||||
isDisposed = true;
|
||||
lock (tasks) Task.WaitAll(tasks.ToArray(), 5000);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -21,6 +21,7 @@
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.815.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user