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Add database migration for standardizing paths
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380
osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs
generated
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380
osu.Game/Migrations/20181007180454_StandardizePaths.Designer.cs
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// <auto-generated />
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using System;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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using osu.Game.Database;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20181007180454_StandardizePaths")]
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partial class StandardizePaths
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.1.3-rtm-32065");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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b.Property<float>("DrainRate");
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b.Property<float>("OverallDifficulty");
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b.Property<double>("SliderMultiplier");
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b.Property<double>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<int>("Status");
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b.Property<string>("StoredBookmarks");
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b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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b.Property<bool>("WidescreenStoryboard");
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b.HasKey("ID");
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b.HasIndex("BaseDifficultyID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash");
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b.HasIndex("MD5Hash");
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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b.Property<string>("ArtistUnicode");
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b.Property<string>("AudioFile");
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b.Property<string>("AuthorString")
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.HasColumnName("Author");
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b.Property<string>("BackgroundFile");
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b.Property<int>("PreviewTime");
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b.Property<string>("Source");
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b.Property<string>("Tags");
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b.Property<string>("Title");
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b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("BeatmapSetInfoID");
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.HasKey("ID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("FileInfoID");
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b.ToTable("BeatmapSetFileInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("DeletePending");
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b.Property<string>("Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapSetID");
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b.Property<bool>("Protected");
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b.Property<int>("Status");
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b.HasKey("ID");
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b.HasIndex("DeletePending");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapSetID")
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.IsUnique();
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b.ToTable("BeatmapSetInfo");
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});
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modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("IntKey")
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.HasColumnName("Key");
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b.Property<int?>("RulesetID");
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b.Property<string>("StringValue")
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.HasColumnName("Value");
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b.Property<int?>("Variant");
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b.HasKey("ID");
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b.HasIndex("RulesetID", "Variant");
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b.ToTable("Settings");
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});
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modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("IntAction")
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.HasColumnName("Action");
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b.Property<string>("KeysString")
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.HasColumnName("Keys");
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b.Property<int?>("RulesetID");
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b.Property<int?>("Variant");
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b.HasKey("ID");
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b.HasIndex("IntAction");
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b.HasIndex("RulesetID", "Variant");
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b.ToTable("KeyBinding");
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});
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modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Hash");
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b.Property<int>("ReferenceCount");
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b.HasKey("ID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("ReferenceCount");
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b.ToTable("FileInfo");
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});
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modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
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{
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b.Property<int?>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("Available");
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b.Property<string>("InstantiationInfo");
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b.Property<string>("Name");
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b.Property<string>("ShortName");
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b.HasKey("ID");
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b.HasIndex("Available");
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b.HasIndex("ShortName")
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.IsUnique();
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b.ToTable("RulesetInfo");
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});
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modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.Property<int>("SkinInfoID");
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b.HasKey("ID");
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b.HasIndex("FileInfoID");
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b.HasIndex("SkinInfoID");
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b.ToTable("SkinFileInfo");
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});
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modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Creator");
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b.Property<bool>("DeletePending");
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b.Property<string>("Name");
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b.HasKey("ID");
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b.ToTable("SkinInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
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.WithMany()
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.HasForeignKey("BaseDifficultyID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
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.WithMany("Beatmaps")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("Beatmaps")
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.HasForeignKey("MetadataID");
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b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
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.WithMany()
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.HasForeignKey("RulesetID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
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.WithMany("Files")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
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.WithMany()
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.HasForeignKey("FileInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("BeatmapSets")
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.HasForeignKey("MetadataID");
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});
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modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
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{
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b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
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.WithMany()
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.HasForeignKey("FileInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Skinning.SkinInfo")
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.WithMany("Files")
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.HasForeignKey("SkinInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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#pragma warning restore 612, 618
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}
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}
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}
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osu.Game/Migrations/20181007180454_StandardizePaths.cs
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42
osu.Game/Migrations/20181007180454_StandardizePaths.cs
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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using System.IO;
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namespace osu.Game.Migrations
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{
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public partial class StandardizePaths : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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string sanitized = Path.DirectorySeparatorChar.ToString();
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string standardized = "/";
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// If we are not on Windows, no changes are needed.
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if (string.Equals(standardized, sanitized, StringComparison.Ordinal))
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return;
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// Escaping \ does not seem to be needed.
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migrationBuilder.Sql($"UPDATE `BeatmapInfo` SET `Path` = REPLACE(`Path`, '{sanitized}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `AudioFile` = REPLACE(`AudioFile`, '{sanitized}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `BackgroundFile` = REPLACE(`BackgroundFile`, '{sanitized}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapSetFileInfo` SET `Filename` = REPLACE(`Filename`, '{sanitized}', '{standardized}')");
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migrationBuilder.Sql($"UPDATE `SkinFileInfo` SET `Filename` = REPLACE(`Filename`, '{sanitized}', '{standardized}')");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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string sanitized = Path.DirectorySeparatorChar.ToString();
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string standardized = "/";
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// If we are not on Windows, no changes are needed.
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if (string.Equals(standardized, sanitized, StringComparison.Ordinal))
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return;
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migrationBuilder.Sql($"UPDATE `BeatmapInfo` SET `Path` = REPLACE(`Path`, '{standardized}', '{sanitized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `AudioFile` = REPLACE(`AudioFile`, '{standardized}', '{sanitized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `BackgroundFile` = REPLACE(`BackgroundFile`, '{standardized}', '{sanitized}')");
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migrationBuilder.Sql($"UPDATE `BeatmapSetFileInfo` SET `Filename` = REPLACE(`Filename`, '{standardized}', '{sanitized}')");
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migrationBuilder.Sql($"UPDATE `SkinFileInfo` SET `Filename` = REPLACE(`Filename`, '{standardized}', '{sanitized}')");
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}
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}
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}
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@ -14,7 +14,7 @@ namespace osu.Game.Migrations
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
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.HasAnnotation("ProductVersion", "2.1.3-rtm-32065");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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