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Merge pull request #3116 from AlFasGD/labelled-text-box-fixes
Apply certain fixes for labelled text box
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commit
8a68ec6462
@ -4,6 +4,7 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
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using System;
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using System.Collections.Generic;
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@ -21,15 +22,18 @@ namespace osu.Game.Tests.Visual
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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Child = new Container
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{
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new LabelledTextBox
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding { Left = 150, Right = 150 },
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Child = new LabelledTextBox
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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LabelText = "Testing text",
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PlaceholderText = "This is definitely working as intended",
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Padding = new MarginPadding { Left = 150, Right = 150 }
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}
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};
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}
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@ -16,8 +16,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
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public class LabelledTextBox : CompositeDrawable
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{
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private const float label_container_width = 150;
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private const float outer_corner_radius = 15;
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private const float inner_corner_radius = 10;
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private const float corner_radius = 15;
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private const float default_height = 40;
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private const float default_label_left_padding = 15;
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private const float default_label_top_padding = 12;
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@ -55,24 +54,6 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
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set => textBox.Text = value;
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}
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public MarginPadding Padding
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{
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get => base.Padding;
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set => base.Padding = value;
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}
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public MarginPadding LabelPadding
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{
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get => label.Padding;
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set => label.Padding = value;
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}
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public MarginPadding TextBoxPadding
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{
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get => textBox.Padding;
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set => textBox.Padding = value;
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}
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public Color4 LabelTextColour
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{
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get => label.Colour;
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@ -93,13 +74,13 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
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{
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RelativeSizeAxes = Axes.X;
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Height = default_height;
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CornerRadius = outer_corner_radius;
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CornerRadius = corner_radius;
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Masking = true;
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InternalChild = new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = outer_corner_radius,
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CornerRadius = corner_radius,
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Masking = true,
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Children = new Drawable[]
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{
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@ -131,7 +112,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
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Origin = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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Height = 1,
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CornerRadius = inner_corner_radius,
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CornerRadius = corner_radius,
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},
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},
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},
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