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Fix nullref when entering multiplayer (#4268)
Fix nullref when entering multiplayer
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@ -45,7 +45,7 @@ namespace osu.Game.Screens.Multi
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private readonly Bindable<Room> currentRoom = new Bindable<Room>();
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[Cached]
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private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>();
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private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>(new FilterCriteria());
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[Cached(Type = typeof(IRoomManager))]
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private RoomManager roomManager;
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