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Fix spinners providing one extra combo
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parent
12b81df2f3
commit
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@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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/// </summary>
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public int SpinsRequired { get; protected set; } = 1;
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public override bool NewCombo => true;
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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@ -18,8 +18,17 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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{
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}
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private bool forceNewCombo;
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private int extraComboOffset;
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protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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forceNewCombo = false;
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extraComboOffset = 0;
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return new ConvertHit
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{
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X = position.X,
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@ -30,6 +39,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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forceNewCombo = false;
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extraComboOffset = 0;
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return new ConvertSlider
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{
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X = position.X,
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@ -45,11 +60,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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{
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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extraComboOffset += comboOffset;
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return new ConvertSpinner
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{
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EndTime = endTime,
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NewCombo = FirstObject || newCombo,
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ComboOffset = comboOffset
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EndTime = endTime
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};
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}
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@ -19,8 +19,17 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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{
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}
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private bool forceNewCombo;
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private int extraComboOffset;
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protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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forceNewCombo = false;
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extraComboOffset = 0;
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return new ConvertHit
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{
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Position = position,
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@ -31,6 +40,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
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{
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newCombo |= forceNewCombo;
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comboOffset += extraComboOffset;
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forceNewCombo = false;
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extraComboOffset = 0;
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return new ConvertSlider
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{
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Position = position,
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@ -46,12 +61,13 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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{
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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extraComboOffset += comboOffset;
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return new ConvertSpinner
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{
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Position = position,
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EndTime = endTime,
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NewCombo = FormatVersion <= 8 || FirstObject || newCombo,
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ComboOffset = comboOffset
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EndTime = endTime
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};
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}
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