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Revert "Fix WaveOverlayContainer always being present"
This reverts commit a6fc128094
.
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parent
4a408b7750
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@ -25,20 +25,13 @@ namespace osu.Game.Overlays
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protected override void PopIn()
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{
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base.PopIn();
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Waves.Show();
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this.FadeIn();
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}
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protected override void PopOut()
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{
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base.PopOut();
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Waves.Hide();
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// this is required or we will remain present even though our waves are hidden.
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this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
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}
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}
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}
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