From 0b5f3c00bf2fdac0c6e833155a917dc56251a38e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 14 Dec 2018 20:50:27 +0900 Subject: [PATCH] Revert "Fix WaveOverlayContainer always being present" This reverts commit a6fc1280943dea4a38f1942b7234b65d31726238. --- osu.Game/Overlays/WaveOverlayContainer.cs | 7 ------- 1 file changed, 7 deletions(-) diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index 5f7cf17a9d..c5a4953c5e 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -25,20 +25,13 @@ namespace osu.Game.Overlays protected override void PopIn() { base.PopIn(); - Waves.Show(); - - this.FadeIn(); } protected override void PopOut() { base.PopOut(); - Waves.Hide(); - - // this is required or we will remain present even though our waves are hidden. - this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); } } }