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Cleanup
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commit
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@ -4,15 +4,16 @@
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks
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{
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public class HitCirclePlacementMask : PlacementMask
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{
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public new Objects.HitCircle HitObject => (Objects.HitCircle)base.HitObject;
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public new HitCircle HitObject => (HitCircle)base.HitObject;
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public HitCirclePlacementMask()
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: base(new Objects.HitCircle())
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: base(new HitCircle())
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{
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InternalChild = new HitCirclePiece(HitObject);
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}
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