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Merge branch 'master' into master
This commit is contained in:
commit
cd3f3be79d
@ -60,7 +60,7 @@ namespace osu.Desktop.Overlays
|
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{
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new OsuSpriteText
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{
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = game.Name
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},
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new OsuSpriteText
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@ -74,9 +74,8 @@ namespace osu.Desktop.Overlays
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 12,
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Font = OsuFont.Numeric.With(size: 12),
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Colour = colours.Yellow,
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Font = @"Venera",
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Text = @"Development Build"
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},
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new Sprite
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|
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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@ -55,9 +56,9 @@ namespace osu.Game.Rulesets.Catch.Mods
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return default_flashlight_size;
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}
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protected override void OnComboChange(int newCombo)
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protected override void OnComboChange(ValueChangedEvent<int> e)
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{
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this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION);
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this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
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}
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protected override string FragmentShader => "CircularFlashlight";
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|
@ -3,7 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Tests.Visual;
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|
@ -6,7 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -141,7 +142,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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TextSize = 14,
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Font = OsuFont.GetFont(size: 14),
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Text = description
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}
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}
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|
@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
|
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|
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Graphics;
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|
@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
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using osu.Framework.Bindables;
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using osu.Framework.Caching;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects;
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@ -51,7 +52,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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}
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}
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protected override void OnComboChange(int newCombo)
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protected override void OnComboChange(ValueChangedEvent<int> e)
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{
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}
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|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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@ -75,11 +76,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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AddNested(Tail);
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}
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protected override void OnDirectionChanged(ScrollingDirection direction)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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base.OnDirectionChanged(direction);
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base.OnDirectionChanged(e);
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bodyPiece.Anchor = bodyPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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}
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public override Color4 AccentColour
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|
@ -3,7 +3,7 @@
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|
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -41,9 +41,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override bool ShouldBeAlive => AlwaysAlive || base.ShouldBeAlive;
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protected virtual void OnDirectionChanged(ScrollingDirection direction)
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protected virtual void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}
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}
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|
@ -1,6 +1,7 @@
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||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
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@ -31,11 +32,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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InternalChild = headPiece = new NotePiece();
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}
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protected override void OnDirectionChanged(ScrollingDirection direction)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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base.OnDirectionChanged(direction);
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base.OnDirectionChanged(e);
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headPiece.Anchor = headPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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||||
}
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||||
public override Color4 AccentColour
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||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
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||||
using osu.Framework.Bindables;
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||||
using osuTK.Graphics;
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||||
using osu.Framework.Extensions.Color4Extensions;
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||||
using osu.Framework.Graphics;
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||||
@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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private void load(IScrollingInfo scrollingInfo)
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||||
{
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direction.BindTo(scrollingInfo.Direction);
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||||
direction.BindValueChanged(direction =>
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||||
direction.BindValueChanged(dir =>
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||||
{
|
||||
colouredBox.Anchor = colouredBox.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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||||
colouredBox.Anchor = colouredBox.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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||||
}, true);
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||||
}
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||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
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||||
using osu.Game.Rulesets.Mania.Objects.Types;
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||||
using osu.Game.Rulesets.Objects;
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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects
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||||
public virtual int Column
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{
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||||
get => ColumnBindable;
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||||
get => ColumnBindable.Value;
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set => ColumnBindable.Value = value;
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||||
}
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||||
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||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
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||||
using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Allocation;
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||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
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using osu.Framework.Input.Bindings;
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||||
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.UI.Components;
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@ -82,15 +82,15 @@ namespace osu.Game.Rulesets.Mania.UI
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||||
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||||
TopLevelContainer.Add(explosionContainer.CreateProxy());
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Direction.BindValueChanged(d =>
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||||
Direction.BindValueChanged(dir =>
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||||
{
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hitTargetContainer.Padding = new MarginPadding
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{
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Top = d == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0,
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Bottom = d == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
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Top = dir.NewValue == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0,
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Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
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};
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keyArea.Anchor = keyArea.Origin= d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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||||
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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||||
}, true);
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}
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@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania.UI
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internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
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{
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if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements)
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||||
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
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return;
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explosionContainer.Add(new HitExplosion(judgedObject)
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@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Mania.UI
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||||
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||||
public bool OnPressed(ManiaAction action)
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{
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if (action != Action)
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||||
if (action != Action.Value)
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||||
return false;
|
||||
|
||||
var nextObject =
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -48,9 +48,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
};
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||||
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||||
direction.BindTo(scrollingInfo.Direction);
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||||
direction.BindValueChanged(direction =>
|
||||
direction.BindValueChanged(dir =>
|
||||
{
|
||||
backgroundOverlay.Anchor = backgroundOverlay.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
backgroundOverlay.Anchor = backgroundOverlay.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
updateColours();
|
||||
}, true);
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
{
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
direction.BindValueChanged(direction =>
|
||||
direction.BindValueChanged(dir =>
|
||||
{
|
||||
Anchor anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
|
||||
hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
|
||||
hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -64,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
};
|
||||
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
direction.BindValueChanged(direction =>
|
||||
direction.BindValueChanged(dir =>
|
||||
{
|
||||
gradient.Colour = ColourInfo.GradientVertical(
|
||||
direction == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0),
|
||||
direction == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black);
|
||||
dir.NewValue == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0),
|
||||
dir.NewValue == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black);
|
||||
}, true);
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
private void load()
|
||||
{
|
||||
if (JudgementText != null)
|
||||
JudgementText.TextSize = 25;
|
||||
JudgementText.Font = JudgementText.Font.With(size: 25);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
BarLines.ForEach(Playfield.Add);
|
||||
|
||||
Config.BindWith(ManiaSetting.ScrollDirection, configDirection);
|
||||
configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v, true);
|
||||
configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
|
||||
|
||||
Config.BindWith(ManiaSetting.ScrollTime, TimeRange);
|
||||
}
|
||||
|
@ -136,12 +136,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
AddColumn(column);
|
||||
}
|
||||
|
||||
Direction.BindValueChanged(d =>
|
||||
Direction.BindValueChanged(dir =>
|
||||
{
|
||||
barLineContainer.Padding = new MarginPadding
|
||||
{
|
||||
Top = d == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0,
|
||||
Bottom = d == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0,
|
||||
Top = dir.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0,
|
||||
Bottom = dir.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0,
|
||||
};
|
||||
}, true);
|
||||
}
|
||||
@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
{
|
||||
if (!judgedObject.DisplayResult || !DisplayJudgements)
|
||||
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
judgements.Clear();
|
||||
|
@ -16,6 +16,7 @@ using osuTK.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -313,7 +314,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
Origin = Anchor.Centre,
|
||||
Text = result.IsHit ? "Hit!" : "Miss!",
|
||||
Colour = result.IsHit ? Color4.Green : Color4.Red,
|
||||
TextSize = 30,
|
||||
Font = OsuFont.GetFont(size: 30),
|
||||
Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45)
|
||||
});
|
||||
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
|
||||
|
||||
PositionBindable.BindValueChanged(_ => UpdatePosition(), true);
|
||||
StackHeightBindable.BindValueChanged(_ => UpdatePosition());
|
||||
ScaleBindable.BindValueChanged(v => Scale = new Vector2(v), true);
|
||||
ScaleBindable.BindValueChanged(scale => Scale = new Vector2(scale.NewValue), true);
|
||||
}
|
||||
|
||||
protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osuTK;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
body.BorderColour = colours.Yellow;
|
||||
|
||||
PositionBindable.BindValueChanged(_ => updatePosition(), true);
|
||||
ScaleBindable.BindValueChanged(v => body.PathWidth = v * 64, true);
|
||||
ScaleBindable.BindValueChanged(scale => body.PathWidth = scale.NewValue * 64, true);
|
||||
}
|
||||
|
||||
private void updatePosition() => Position = slider.StackedPosition;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
|
||||
|
||||
PositionBindable.BindValueChanged(_ => updatePosition(), true);
|
||||
StackHeightBindable.BindValueChanged(_ => updatePosition());
|
||||
ScaleBindable.BindValueChanged(v => ring.Scale = new Vector2(v), true);
|
||||
ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true);
|
||||
}
|
||||
|
||||
private void updatePosition() => Position = spinner.Position;
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
scoreProcessor.Health.ValueChanged += val => { blinds.AnimateClosedness((float)val); };
|
||||
scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -41,9 +42,9 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
return default_flashlight_size;
|
||||
}
|
||||
|
||||
protected override void OnComboChange(int newCombo)
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
|
||||
stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
|
||||
scaleBindable.BindValueChanged(v => scaleContainer.Scale = new Vector2(v), true);
|
||||
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
|
||||
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -99,10 +99,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut);
|
||||
|
||||
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
|
||||
scaleBindable.BindValueChanged(v =>
|
||||
scaleBindable.BindValueChanged(scale =>
|
||||
{
|
||||
Body.PathWidth = HitObject.Scale * 64;
|
||||
Ball.Scale = new Vector2(HitObject.Scale);
|
||||
Body.PathWidth = scale.NewValue * 64;
|
||||
Ball.Scale = new Vector2(scale.NewValue);
|
||||
});
|
||||
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
@ -11,7 +11,7 @@ using osuTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
circle.Colour = colours.BlueDark;
|
||||
glow.Colour = colours.BlueDark;
|
||||
|
||||
positionBindable.BindValueChanged(v => Position = v);
|
||||
positionBindable.BindValueChanged(pos => Position = pos.NewValue);
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
@ -42,9 +43,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}, s => s.GetTexture("Play/osu/hitcircle") == null),
|
||||
number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText
|
||||
{
|
||||
Font = @"Venera",
|
||||
Font = OsuFont.Numeric.With(size: 40),
|
||||
UseFullGlyphHeight = false,
|
||||
TextSize = 40,
|
||||
}, restrictSize: false)
|
||||
{
|
||||
Text = @"1"
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
@ -54,18 +54,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
var spanProgress = slider.ProgressAt(completionProgress);
|
||||
|
||||
double start = 0;
|
||||
double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
|
||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
|
||||
|
||||
if (span >= slider.SpanCount() - 1)
|
||||
{
|
||||
if (Math.Min(span, slider.SpanCount() - 1) % 2 == 1)
|
||||
{
|
||||
start = 0;
|
||||
end = SnakingOut ? spanProgress : 1;
|
||||
end = SnakingOut.Value ? spanProgress : 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
start = SnakingOut ? spanProgress : 0;
|
||||
start = SnakingOut.Value ? spanProgress : 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
@ -23,16 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"0",
|
||||
Font = @"Venera",
|
||||
TextSize = 24
|
||||
Font = OsuFont.Numeric.With(size: 24)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"SPINS PER MINUTE",
|
||||
Font = @"Venera",
|
||||
TextSize = 12,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Y = 30
|
||||
}
|
||||
};
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public virtual Vector2 Position
|
||||
{
|
||||
get => PositionBindable;
|
||||
get => PositionBindable.Value;
|
||||
set => PositionBindable.Value = value;
|
||||
}
|
||||
|
||||
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public int StackHeight
|
||||
{
|
||||
get => StackHeightBindable;
|
||||
get => StackHeightBindable.Value;
|
||||
set => StackHeightBindable.Value = value;
|
||||
}
|
||||
|
||||
@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get => ScaleBindable;
|
||||
get => ScaleBindable.Value;
|
||||
set => ScaleBindable.Value = value;
|
||||
}
|
||||
|
||||
|
@ -7,8 +7,8 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -183,13 +183,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
};
|
||||
|
||||
this.beatmap.BindTo(beatmap);
|
||||
this.beatmap.ValueChanged += v => calculateScale();
|
||||
this.beatmap.ValueChanged += _ => calculateScale();
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
||||
cursorScale.ValueChanged += v => calculateScale();
|
||||
cursorScale.ValueChanged += _ => calculateScale();
|
||||
|
||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||
autoCursorScale.ValueChanged += v => calculateScale();
|
||||
autoCursorScale.ValueChanged += _ => calculateScale();
|
||||
|
||||
calculateScale();
|
||||
}
|
||||
@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
float scale = (float)cursorScale.Value;
|
||||
|
||||
if (autoCursorScale && beatmap.Value != null)
|
||||
if (autoCursorScale.Value && beatmap.Value != null)
|
||||
{
|
||||
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
|
||||
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
{
|
||||
if (!judgedObject.DisplayResult || !DisplayJudgements)
|
||||
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -48,9 +49,9 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
return default_flashlight_size;
|
||||
}
|
||||
|
||||
protected override void OnComboChange(int newCombo)
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
|
@ -225,7 +225,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
{
|
||||
if (!DisplayJudgements)
|
||||
if (!DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
if (!judgedObject.DisplayResult)
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual
|
||||
protected override void AddCheckSteps(Func<Player> player)
|
||||
{
|
||||
base.AddCheckSteps(player);
|
||||
AddUntilStep(() => ((ScoreAccessiblePlayer)player()).ScoreProcessor.TotalScore > 0, "score above zero");
|
||||
AddUntilStep(() => ((ScoreAccessiblePlayer)player()).ScoreProcessor.TotalScore.Value > 0, "score above zero");
|
||||
AddUntilStep(() => ((ScoreAccessiblePlayer)player()).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0), "key counter counted keys");
|
||||
}
|
||||
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
@ -196,8 +197,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||
Add(valueText = new OsuSpriteText { TextSize = text_size });
|
||||
Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) });
|
||||
Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) });
|
||||
Margin = new MarginPadding(margin);
|
||||
}
|
||||
}
|
||||
|
@ -147,7 +147,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private bool selectedBeatmapVisible()
|
||||
{
|
||||
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
|
||||
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected);
|
||||
if (currentlySelected == null)
|
||||
return true;
|
||||
return currentlySelected.Item.Visible;
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("show", () =>
|
||||
{
|
||||
infoWedge.State = Visibility.Visible;
|
||||
infoWedge.Beatmap = Beatmap;
|
||||
infoWedge.Beatmap = Beatmap.Value;
|
||||
});
|
||||
|
||||
// select part is redundant, but wait for load isn't
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
|
||||
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
|
||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue.ToString();
|
||||
|
||||
AddStep("Add random private channel", addRandomPrivateChannel);
|
||||
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
|
||||
|
@ -13,10 +13,10 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font == "Exo2.0-MediumItalic");
|
||||
bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast<OsuSpriteText>().All(sprite => sprite.Font.Italics);
|
||||
|
||||
bool isShowingLinks()
|
||||
{
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
};
|
||||
|
||||
drawableDate.Current.ValueChanged += v => flash.FadeOutFromOne(500);
|
||||
drawableDate.Current.ValueChanged += _ => flash.FadeOutFromOne(500);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First()));
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
|
||||
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
|
||||
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected.Value));
|
||||
}
|
||||
|
||||
private void press(Key key)
|
||||
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
|
||||
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
@ -132,11 +132,11 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Show overlay", () => failOverlay.Show());
|
||||
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
}
|
||||
@ -149,11 +149,11 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Show overlay", () => failOverlay.Show());
|
||||
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value);
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||
}
|
||||
@ -169,8 +169,8 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
|
||||
AddAssert("Second button selected", () => secondButton.Selected);
|
||||
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected.Value);
|
||||
AddAssert("Second button selected", () => secondButton.Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
@ -190,8 +190,8 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddStep("Up arrow", () => press(Key.Up));
|
||||
AddAssert("Second button not selected", () => !secondButton.Selected);
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||
AddAssert("Second button not selected", () => !secondButton.Selected.Value);
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value);
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
|
||||
AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddStep("Down arrow", () => press(Key.Down));
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
|
||||
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected.Value); // Initial state condition
|
||||
|
||||
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Tests.Visual
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Fired!",
|
||||
TextSize = 50,
|
||||
Font = OsuFont.GetFont(size: 50),
|
||||
Alpha = 0,
|
||||
};
|
||||
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
};
|
||||
|
||||
idleTracker.IsIdle.BindValueChanged(idle => box.Colour = idle ? Color4.White : Color4.Black, true);
|
||||
idleTracker.IsIdle.BindValueChanged(idle => box.Colour = idle.NewValue ? Color4.White : Color4.Black, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Users;
|
||||
|
@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -52,16 +52,16 @@ namespace osu.Game.Tests.Visual
|
||||
Room.Playlist.Clear();
|
||||
});
|
||||
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set name", () => Room.Name.Value = "Room name");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled);
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("clear name", () => Room.Name.Value = "");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Rulesets.Osu.Mods;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Mods.Sections;
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual
|
||||
void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state);
|
||||
void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
|
||||
|
||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; };
|
||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||
|
||||
setState(Visibility.Visible);
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
|
@ -8,7 +8,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Platform;
|
||||
@ -187,8 +187,8 @@ namespace osu.Game.Tests.Visual
|
||||
AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex);
|
||||
AddAssert("empty mods", () => !selectedMods.Value.Any());
|
||||
|
||||
void onModChange(IEnumerable<Mod> mods) => modChangeIndex = actionIndex++;
|
||||
void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--;
|
||||
void onModChange(ValueChangedEvent<IEnumerable<Mod>> e) => modChangeIndex = actionIndex++;
|
||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex--;
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -56,6 +56,7 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
|
||||
[Test]
|
||||
[Ignore("polling is threaded, and it's very hard to hook into it correctly")]
|
||||
public void TestInstantPolling()
|
||||
{
|
||||
createPoller(true);
|
||||
@ -106,8 +107,11 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private void checkCount(int checkValue)
|
||||
{
|
||||
Logger.Log($"value is {count}");
|
||||
AddAssert($"count is {checkValue}", () => count == checkValue);
|
||||
AddAssert($"count is {checkValue}", () =>
|
||||
{
|
||||
Logger.Log($"value is {count}");
|
||||
return count == checkValue;
|
||||
});
|
||||
}
|
||||
|
||||
private void createPoller(bool instant) => AddStep("create poller", () =>
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep(@"Hit! :D", delegate
|
||||
{
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current.Value > 0 ? comboCounter.Current.Value - 1 : 0) / 25.0);
|
||||
comboCounter.Increment();
|
||||
numerator++;
|
||||
denominator++;
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
};
|
||||
|
||||
breadcrumbs.Current.ValueChanged += s => titleText.Text = $"Changed to {s.ToString()}";
|
||||
breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue.ToString()}";
|
||||
breadcrumbs.Current.TriggerChange();
|
||||
|
||||
waitForCurrent();
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -58,15 +59,15 @@ namespace osu.Game.Tests.Visual
|
||||
Beatmap.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap working)
|
||||
=> loadStoryboard(working);
|
||||
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> e)
|
||||
=> loadStoryboard(e.NewValue);
|
||||
|
||||
private void restart()
|
||||
{
|
||||
var track = Beatmap.Value.Track;
|
||||
|
||||
track.Reset();
|
||||
loadStoryboard(Beatmap);
|
||||
loadStoryboard(Beatmap.Value);
|
||||
track.Start();
|
||||
}
|
||||
|
||||
@ -78,7 +79,7 @@ namespace osu.Game.Tests.Visual
|
||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||
storyboardContainer.Clock = decoupledClock;
|
||||
|
||||
storyboard = working.Storyboard.CreateDrawable(Beatmap);
|
||||
storyboard = working.Storyboard.CreateDrawable(Beatmap.Value);
|
||||
storyboard.Passing = false;
|
||||
|
||||
storyboardContainer.Add(storyboard);
|
||||
|
@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual
|
||||
filter.PinItem(GroupMode.All);
|
||||
filter.PinItem(GroupMode.RecentlyPlayed);
|
||||
|
||||
filter.Current.ValueChanged += newFilter =>
|
||||
filter.Current.ValueChanged += grouping =>
|
||||
{
|
||||
text.Text = "Currently Selected: " + newFilter.ToString();
|
||||
text.Text = "Currently Selected: " + grouping.NewValue.ToString();
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 20,
|
||||
Font = OsuFont.GetFont(size: 20),
|
||||
Text = @"Wave Container",
|
||||
},
|
||||
},
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
@ -206,7 +206,17 @@ namespace osu.Game.Beatmaps
|
||||
PostNotification?.Invoke(downloadNotification);
|
||||
|
||||
// don't run in the main api queue as this is a long-running task.
|
||||
Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning);
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
request.Perform(api);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// no need to handle here as exceptions will filter down to request.Failure above.
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
BeatmapDownloadBegan?.Invoke(request);
|
||||
return true;
|
||||
}
|
||||
|
@ -6,12 +6,12 @@ using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="Bindable{WorkingBeatmap}"/> for the <see cref="OsuGame"/> beatmap.
|
||||
/// A <see cref="Bindable{T}"/> for the <see cref="OsuGame"/> beatmap.
|
||||
/// This should be used sparingly in-favour of <see cref="IBindable<WorkingBeatmap>"/>.
|
||||
/// </summary>
|
||||
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
this.audioManager = audioManager;
|
||||
|
||||
ValueChanged += registerAudioTrack;
|
||||
ValueChanged += b => registerAudioTrack(b.NewValue);
|
||||
|
||||
// If the track has changed prior to this being called, let's register it
|
||||
if (Value != Default)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -31,8 +32,8 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
public float TextSize
|
||||
{
|
||||
get => statusText.TextSize;
|
||||
set => statusText.TextSize = value;
|
||||
get => statusText.Font.Size;
|
||||
set => statusText.Font = statusText.Font.With(size: value);
|
||||
}
|
||||
|
||||
public MarginPadding TextPadding
|
||||
@ -58,7 +59,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold)
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
@ -20,7 +20,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
public UpdateableBeatmapBackgroundSprite()
|
||||
{
|
||||
Beatmap.BindValueChanged(b => Model = b);
|
||||
Beatmap.BindValueChanged(b => Model = b.NewValue);
|
||||
}
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||
|
@ -2,16 +2,16 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Framework.IO.File;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||
Mods.ValueChanged += _ => applyRateAdjustments();
|
||||
|
||||
beatmap = new RecyclableLazy<IBeatmap>(() =>
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -60,9 +61,9 @@ namespace osu.Game.Configuration
|
||||
databasedSettings.Add(setting);
|
||||
}
|
||||
|
||||
bindable.ValueChanged += v =>
|
||||
bindable.ValueChanged += b =>
|
||||
{
|
||||
setting.Value = v;
|
||||
setting.Value = b.NewValue;
|
||||
settings.Update(setting);
|
||||
};
|
||||
}
|
||||
|
@ -33,14 +33,14 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.Username, string.Empty);
|
||||
Set(OsuSetting.Token, string.Empty);
|
||||
|
||||
Set(OsuSetting.SavePassword, false).ValueChanged += val =>
|
||||
Set(OsuSetting.SavePassword, false).ValueChanged += enabled =>
|
||||
{
|
||||
if (val) Set(OsuSetting.SaveUsername, true);
|
||||
if (enabled.NewValue) Set(OsuSetting.SaveUsername, true);
|
||||
};
|
||||
|
||||
Set(OsuSetting.SaveUsername, true).ValueChanged += val =>
|
||||
Set(OsuSetting.SaveUsername, true).ValueChanged += enabled =>
|
||||
{
|
||||
if (!val) Set(OsuSetting.SavePassword, false);
|
||||
if (!enabled.NewValue) Set(OsuSetting.SavePassword, false);
|
||||
};
|
||||
|
||||
Set(OsuSetting.ExternalLinkWarning, true);
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
@ -90,7 +90,7 @@ namespace osu.Game.Graphics.Containers
|
||||
switch (visibility)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
if (OverlayActivationMode != OverlayActivation.Disabled)
|
||||
if (OverlayActivationMode.Value != OverlayActivation.Disabled)
|
||||
{
|
||||
if (PlaySamplesOnStateChange) samplePopIn?.Play();
|
||||
}
|
||||
|
@ -6,8 +6,8 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Graphics.Containers
|
||||
parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
|
||||
parallaxEnabled.ValueChanged += delegate
|
||||
{
|
||||
if (!parallaxEnabled)
|
||||
if (!parallaxEnabled.Value)
|
||||
{
|
||||
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
||||
content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
|
||||
@ -65,7 +65,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (parallaxEnabled)
|
||||
if (parallaxEnabled.Value)
|
||||
{
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
@ -74,10 +74,10 @@ namespace osu.Game.Graphics.Containers
|
||||
}
|
||||
}
|
||||
|
||||
private void scaleChanged(float value)
|
||||
private void scaleChanged(ValueChangedEvent<float> args)
|
||||
{
|
||||
this.ScaleTo(new Vector2(value), 500, Easing.Out);
|
||||
this.ResizeTo(new Vector2(1 / value), 500, Easing.Out);
|
||||
this.ScaleTo(new Vector2(args.NewValue), 500, Easing.Out);
|
||||
this.ResizeTo(new Vector2(1 / args.NewValue), 500, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
@ -108,7 +108,7 @@ namespace osu.Game.Graphics.Containers
|
||||
sizableContainer.FinishTransforms();
|
||||
}
|
||||
|
||||
private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
|
||||
private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
|
||||
|
||||
private void updateSize()
|
||||
{
|
||||
@ -137,8 +137,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
bool scaling = targetMode == null || scalingMode.Value == targetMode;
|
||||
|
||||
var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One;
|
||||
var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||
var targetSize = scaling ? new Vector2(sizeX.Value, sizeY.Value) : Vector2.One;
|
||||
var targetPosition = scaling ? new Vector2(posX.Value, posY.Value) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||
bool requiresMasking = scaling && targetSize != Vector2.One;
|
||||
|
||||
if (requiresMasking)
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
@ -11,6 +10,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osuTK.Input;
|
||||
@ -80,7 +80,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||
}
|
||||
|
||||
if (e.Button == MouseButton.Left && cursorRotate)
|
||||
if (e.Button == MouseButton.Left && cursorRotate.Value)
|
||||
{
|
||||
dragRotationState = DragRotationState.DragStarted;
|
||||
positionMouseDown = e.MousePosition;
|
||||
@ -156,7 +156,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
};
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.MenuCursorSize);
|
||||
cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale);
|
||||
cursorScale.ValueChanged += scale => cursorContainer.Scale = new Vector2((float)scale.NewValue * base_scale);
|
||||
cursorScale.TriggerChange();
|
||||
}
|
||||
}
|
||||
|
@ -46,8 +46,6 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
private const float text_size = 16;
|
||||
|
||||
public OsuTooltip()
|
||||
{
|
||||
AutoSizeEasing = Easing.OutQuint;
|
||||
@ -69,9 +67,8 @@ namespace osu.Game.Graphics.Cursor
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
TextSize = text_size,
|
||||
Padding = new MarginPadding(5),
|
||||
Font = @"Exo2.0-Regular",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -30,8 +30,7 @@ namespace osu.Game.Graphics
|
||||
|
||||
public DrawableDate(DateTimeOffset date)
|
||||
{
|
||||
Font = "Exo2.0-RegularItalic";
|
||||
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true);
|
||||
Date = date;
|
||||
}
|
||||
|
||||
|
117
osu.Game/Graphics/OsuFont.cs
Normal file
117
osu.Game/Graphics/OsuFont.cs
Normal file
@ -0,0 +1,117 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public struct OsuFont
|
||||
{
|
||||
/// <summary>
|
||||
/// The default font size.
|
||||
/// </summary>
|
||||
public const float DEFAULT_FONT_SIZE = 16;
|
||||
|
||||
/// <summary>
|
||||
/// The default font.
|
||||
/// </summary>
|
||||
public static FontUsage Default => GetFont();
|
||||
|
||||
public static FontUsage Numeric => GetFont(Typeface.Venera, weight: FontWeight.Regular);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a <see cref="FontUsage"/>.
|
||||
/// </summary>
|
||||
/// <param name="typeface">The font typeface.</param>
|
||||
/// <param name="size">The size of the text in local space. For a value of 16, a single line will have a height of 16px.</param>
|
||||
/// <param name="weight">The font weight.</param>
|
||||
/// <param name="italics">Whether the font is italic.</param>
|
||||
/// <param name="fixedWidth">Whether all characters should be spaced the same distance apart.</param>
|
||||
/// <returns>The <see cref="FontUsage"/>.</returns>
|
||||
public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false)
|
||||
=> new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), italics, fixedWidth);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the string representation of a <see cref="Typeface"/>.
|
||||
/// </summary>
|
||||
/// <param name="typeface">The <see cref="Typeface"/>.</param>
|
||||
/// <returns>The string representation.</returns>
|
||||
public static string GetFamilyString(Typeface typeface)
|
||||
{
|
||||
switch (typeface)
|
||||
{
|
||||
case Typeface.Exo:
|
||||
return "Exo2.0";
|
||||
case Typeface.FontAwesome:
|
||||
return "FontAwesome";
|
||||
case Typeface.Venera:
|
||||
return "Venera";
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the string representation of a <see cref="FontWeight"/>.
|
||||
/// </summary>
|
||||
/// <param name="typeface">The <see cref="Typeface"/>.</param>
|
||||
/// <param name="weight">The <see cref="FontWeight"/>.</param>
|
||||
/// <returns>The string representation of <paramref name="weight"/> in the specified <paramref name="typeface"/>.</returns>
|
||||
public static string GetWeightString(Typeface typeface, FontWeight weight)
|
||||
=> GetWeightString(GetFamilyString(typeface), weight);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the string representation of a <see cref="FontWeight"/>.
|
||||
/// </summary>
|
||||
/// <param name="typeface">The <see cref="Typeface"/>.</param>
|
||||
/// <param name="weight">The <see cref="FontWeight"/>.</param>
|
||||
/// <returns>The string representation of <paramref name="weight"/> in the specified <paramref name="typeface"/>.</returns>
|
||||
public static string GetWeightString(string family, FontWeight weight)
|
||||
{
|
||||
string weightString = weight.ToString();
|
||||
|
||||
// Only exo has an explicit "regular" weight, other fonts do not
|
||||
if (family != GetFamilyString(Typeface.Exo) && weight == FontWeight.Regular)
|
||||
weightString = string.Empty;
|
||||
|
||||
return weightString;
|
||||
}
|
||||
}
|
||||
|
||||
public static class OsuFontExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="FontUsage"/> by applying adjustments to this <see cref="FontUsage"/>.
|
||||
/// </summary>
|
||||
/// <param name="typeface">The font typeface. If null, the value is copied from this <see cref="FontUsage"/>.</param>
|
||||
/// <param name="size">The text size. If null, the value is copied from this <see cref="FontUsage"/>.</param>
|
||||
/// <param name="weight">The font weight. If null, the value is copied from this <see cref="FontUsage"/>.</param>
|
||||
/// <param name="italics">Whether the font is italic. If null, the value is copied from this <see cref="FontUsage"/>.</param>
|
||||
/// <param name="fixedWidth">Whether all characters should be spaced apart the same distance. If null, the value is copied from this <see cref="FontUsage"/>.</param>
|
||||
/// <returns>The resulting <see cref="FontUsage"/>.</returns>
|
||||
public static FontUsage With(this FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null)
|
||||
{
|
||||
string familyString = typeface != null ? OsuFont.GetFamilyString(typeface.Value) : usage.Family;
|
||||
string weightString = weight != null ? OsuFont.GetWeightString(familyString, weight.Value) : usage.Weight;
|
||||
|
||||
return usage.With(familyString, size, weightString, italics, fixedWidth);
|
||||
}
|
||||
}
|
||||
|
||||
public enum Typeface
|
||||
{
|
||||
Exo,
|
||||
FontAwesome,
|
||||
Venera,
|
||||
}
|
||||
|
||||
public enum FontWeight
|
||||
{
|
||||
Light,
|
||||
Regular,
|
||||
Medium,
|
||||
SemiBold,
|
||||
Bold,
|
||||
Black
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@ using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -127,7 +127,7 @@ namespace osu.Game.Graphics
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (cursorVisibility == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
|
||||
if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
|
||||
cursorVisibility.Value = true;
|
||||
}
|
||||
|
||||
|
@ -9,12 +9,10 @@ namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
public class OsuSpriteText : SpriteText
|
||||
{
|
||||
public const float FONT_SIZE = 16;
|
||||
|
||||
public OsuSpriteText()
|
||||
{
|
||||
Shadow = true;
|
||||
TextSize = FONT_SIZE;
|
||||
Font = OsuFont.Default;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -27,12 +27,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Height = 32;
|
||||
TabContainer.Spacing = new Vector2(padding, 0f);
|
||||
Current.ValueChanged += tab =>
|
||||
Current.ValueChanged += index =>
|
||||
{
|
||||
foreach (var t in TabContainer.Children.OfType<BreadcrumbTabItem>())
|
||||
{
|
||||
var tIndex = TabContainer.IndexOf(t);
|
||||
var tabIndex = TabContainer.IndexOf(TabMap[tab]);
|
||||
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
|
||||
|
||||
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
|
||||
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
|
||||
@ -82,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public BreadcrumbTabItem(T value) : base(value)
|
||||
{
|
||||
Text.TextSize = 18;
|
||||
Text.Font = Text.Font.With(size: 18);
|
||||
Text.Margin = new MarginPadding { Vertical = 8 };
|
||||
Padding = new MarginPadding { Right = padding + item_chevron_size };
|
||||
Add(Chevron = new SpriteIcon
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
@ -12,7 +13,6 @@ using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -141,8 +141,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Text = Text,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 28,
|
||||
Font = "Exo2.0-Bold",
|
||||
Font = OsuFont.GetFont(size: 28, weight: FontWeight.Bold),
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.1f),
|
||||
Colour = Color4.White,
|
||||
@ -197,18 +196,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private float textSize = 28;
|
||||
public float TextSize
|
||||
{
|
||||
get
|
||||
{
|
||||
return textSize;
|
||||
}
|
||||
set
|
||||
{
|
||||
textSize = value;
|
||||
spriteText.TextSize = value;
|
||||
}
|
||||
get => spriteText.Font.Size;
|
||||
set => spriteText.Font = spriteText.Font.With(size: value);
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos);
|
||||
@ -242,9 +233,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Selected.Value = false;
|
||||
}
|
||||
|
||||
private void selectionChanged(bool isSelected)
|
||||
private void selectionChanged(ValueChangedEvent<bool> args)
|
||||
{
|
||||
if (isSelected)
|
||||
if (args.NewValue)
|
||||
{
|
||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
|
||||
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
|
||||
|
@ -5,7 +5,7 @@ using System;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -41,9 +41,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
},
|
||||
};
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
Current.ValueChanged += filled =>
|
||||
{
|
||||
if (newValue)
|
||||
if (filled.NewValue)
|
||||
fill.FadeIn(200, Easing.OutQuint);
|
||||
else
|
||||
fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
|
||||
Enabled.BindValueChanged(enabled => this.FadeColour(enabled.NewValue ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -46,13 +47,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new HoverClickSounds(HoverSampleSet.Loud),
|
||||
});
|
||||
|
||||
Enabled.ValueChanged += enabled_ValueChanged;
|
||||
Enabled.ValueChanged += enabledChanged;
|
||||
Enabled.TriggerChange();
|
||||
}
|
||||
|
||||
private void enabled_ValueChanged(bool enabled)
|
||||
private void enabledChanged(ValueChangedEvent<bool> e)
|
||||
{
|
||||
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -84,7 +85,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Depth = -1,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -86,9 +86,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
Current.ValueChanged += enabled =>
|
||||
{
|
||||
if (newValue)
|
||||
if (enabled.NewValue)
|
||||
sampleChecked?.Play();
|
||||
else
|
||||
sampleUnchecked?.Play();
|
||||
|
@ -149,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
},
|
||||
BoldText = new OsuSpriteText
|
||||
@ -158,8 +158,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = text_size,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
|
||||
}
|
||||
};
|
||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
CurrentNumber.BindValueChanged(updateTooltipText, true);
|
||||
CurrentNumber.BindValueChanged(current => updateTooltipText(current.NewValue), true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -6,7 +6,7 @@ using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (!Active)
|
||||
if (!Active.Value)
|
||||
Text.Colour = value;
|
||||
}
|
||||
}
|
||||
@ -128,14 +128,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
if (!Active.Value)
|
||||
fadeActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
if (!Active.Value)
|
||||
fadeInactive();
|
||||
}
|
||||
|
||||
@ -159,7 +159,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Text = (value as IHasDescription)?.Description ?? (value as Enum)?.GetDescription() ?? value.ToString(),
|
||||
TextSize = 14,
|
||||
Font = OsuFont.GetFont(size: 14)
|
||||
},
|
||||
Bar = new Box
|
||||
{
|
||||
@ -173,7 +173,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new HoverClickSounds()
|
||||
};
|
||||
|
||||
Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true);
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
protected override void OnActivated() => fadeActive();
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
accentColour = value;
|
||||
|
||||
if (Current)
|
||||
if (Current.Value)
|
||||
{
|
||||
text.Colour = AccentColour;
|
||||
icon.Colour = AccentColour;
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Current)
|
||||
if (!Current.Value)
|
||||
fadeOut();
|
||||
|
||||
base.OnHoverLost(e);
|
||||
@ -94,11 +94,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(14),
|
||||
@ -118,9 +114,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
};
|
||||
|
||||
Current.ValueChanged += v =>
|
||||
Current.ValueChanged += selected =>
|
||||
{
|
||||
if (v)
|
||||
if (selected.NewValue)
|
||||
{
|
||||
fadeIn();
|
||||
icon.Icon = FontAwesome.fa_check_circle_o;
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override SpriteText CreatePlaceholder() => new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Font = OsuFont.GetFont(italics: true),
|
||||
Colour = new Color4(180, 180, 180, 255),
|
||||
Margin = new MarginPadding { Left = 2 },
|
||||
};
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
|
||||
TextSize = 14,
|
||||
Font = OsuFont.GetFont(size: 14)
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new HoverClickSounds()
|
||||
};
|
||||
|
||||
Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true);
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -70,14 +70,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
if (!Active.Value)
|
||||
slideActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
if (!Active.Value)
|
||||
slideInactive();
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public PercentageCounter()
|
||||
{
|
||||
DisplayedCountSpriteText.FixedWidth = true;
|
||||
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
|
||||
Current.Value = DisplayedCount = 1.0f;
|
||||
}
|
||||
|
||||
@ -41,7 +41,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public override void Increment(double amount)
|
||||
{
|
||||
Current.Value = Current + amount;
|
||||
Current.Value = Current.Value + amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -61,16 +61,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public abstract void Increment(T amount);
|
||||
|
||||
private float textSize;
|
||||
|
||||
public float TextSize
|
||||
{
|
||||
get { return textSize; }
|
||||
set
|
||||
{
|
||||
textSize = value;
|
||||
DisplayedCountSpriteText.TextSize = value;
|
||||
}
|
||||
get => DisplayedCountSpriteText.Font.Size;
|
||||
set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
@ -86,20 +81,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
DisplayedCountSpriteText = new OsuSpriteText
|
||||
{
|
||||
Font = @"Venera"
|
||||
},
|
||||
DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
|
||||
};
|
||||
|
||||
TextSize = 40;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
DisplayedCount = Current;
|
||||
DisplayedCount = Current.Value;
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
Current.ValueChanged += val =>
|
||||
{
|
||||
if (IsLoaded) TransformCount(displayedCount, newValue);
|
||||
if (IsLoaded) TransformCount(displayedCount, val.NewValue);
|
||||
};
|
||||
}
|
||||
|
||||
@ -107,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
DisplayedCountSpriteText.Text = FormatCount(Current);
|
||||
DisplayedCountSpriteText.Text = FormatCount(Current.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -126,7 +118,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public virtual void StopRolling()
|
||||
{
|
||||
FinishTransforms(false, nameof(DisplayedCount));
|
||||
DisplayedCount = Current;
|
||||
DisplayedCount = Current.Value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user