mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge pull request #3276 from smoogipoo/fix-invalid-latencymode
Fix invalid GC latency mode being set
This commit is contained in:
commit
0d4dbee34b
@ -13,15 +13,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
{
|
||||
protected override string Header => "Garbage Collector";
|
||||
|
||||
private readonly Bindable<LatencyMode> latencyMode = new Bindable<LatencyMode>();
|
||||
private Bindable<GCLatencyMode> configLatencyMode;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkDebugConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsEnumDropdown<GCLatencyMode>
|
||||
new SettingsEnumDropdown<LatencyMode>
|
||||
{
|
||||
LabelText = "Active mode",
|
||||
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
|
||||
Bindable = latencyMode
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
@ -29,6 +32,18 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||
Action = GC.Collect
|
||||
},
|
||||
};
|
||||
|
||||
configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
|
||||
configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true);
|
||||
latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v);
|
||||
}
|
||||
|
||||
private enum LatencyMode
|
||||
{
|
||||
Batch = GCLatencyMode.Batch,
|
||||
Interactive = GCLatencyMode.Interactive,
|
||||
LowLatency = GCLatencyMode.LowLatency,
|
||||
SustainedLowLatency = GCLatencyMode.SustainedLowLatency
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user