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Add LegacyFileArchiveReader
Treats files as "archives" for import.
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@ -486,6 +486,8 @@ namespace osu.Game.Database
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return new ZipArchiveReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read), Path.GetFileName(path));
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if (Directory.Exists(path))
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return new LegacyDirectoryArchiveReader(path);
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if (File.Exists(path))
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return new LegacyFileArchiveReader(path);
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throw new InvalidFormatException($"{path} is not a valid archive");
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}
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}
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34
osu.Game/IO/Archives/LegacyFileArchiveReader.cs
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34
osu.Game/IO/Archives/LegacyFileArchiveReader.cs
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@ -0,0 +1,34 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.IO;
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namespace osu.Game.IO.Archives
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{
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/// <summary>
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/// Reads a file on disk as an archive.
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/// Note: In this case, the file is not an extractable archive, use <see cref="ZipArchiveReader"/> instead.
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/// </summary>
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public class LegacyFileArchiveReader : ArchiveReader
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{
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private readonly string path;
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public LegacyFileArchiveReader(string path)
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: base(Path.GetFileName(path))
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{
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// re-get full path to standardise
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this.path = Path.GetFullPath(path);
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}
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public override Stream GetStream(string name) => File.OpenRead(path);
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public override void Dispose()
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{
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}
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public override IEnumerable<string> Filenames => new[] { Name };
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public override Stream GetUnderlyingStream() => null;
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}
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}
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