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https://github.com/ppy/osu.git
synced 2024-12-15 05:02:55 +08:00
Only use one tabControl (channeltabcontrol). Fix that the Channel messages did not refresh.
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142e1b8587
commit
29e8c70ed7
@ -21,8 +21,7 @@ namespace osu.Game.Tests.Visual
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ChatTabControl),
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typeof(ChannelTabControl),
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typeof(UserTabControl)
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typeof(ChannelTabControl)
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};
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private readonly ChatTabControl chatTabControl;
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@ -47,8 +47,7 @@ namespace osu.Game.Online.Chat
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/// </summary>
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public ObservableCollection<Channel> AvailableChannels { get; } = new ObservableCollection<Channel>();
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private APIAccess api;
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private readonly Scheduler scheduler;
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private IAPIProvider api;
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private ScheduledDelegate fetchMessagesScheduleder;
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private GetMessagesRequest fetchMsgReq;
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private GetPrivateMessagesRequest fetchPrivateMsgReq;
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@ -282,7 +281,7 @@ namespace osu.Game.Online.Chat
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case APIState.Online:
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if (JoinedChannels.Count == 0)
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initializeDefaultChannels();
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fetchMessagesScheduleder = scheduler.AddDelayed(fetchNewMessages, 1000, true);
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fetchMessagesScheduleder = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
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break;
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default:
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fetchMsgReq?.Cancel();
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@ -295,7 +294,7 @@ namespace osu.Game.Online.Chat
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api)
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{
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this.api = this.api;
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this.api = api;
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api.Register(this);
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}
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}
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@ -118,7 +118,9 @@ namespace osu.Game
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dependencies.Cache(api);
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dependencies.CacheAs<IAPIProvider>(api);
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dependencies.Cache(new ChannelManager());
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var channelManager = new ChannelManager();
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dependencies.Inject(channelManager);
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dependencies.Cache(channelManager);
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dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
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dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
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@ -60,7 +60,18 @@ namespace osu.Game.Overlays.Chat
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base.AddTabItem(item, addToDropdown);
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}
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protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
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protected override TabItem<Channel> CreateTabItem(Channel value)
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{
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switch (value.Target)
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{
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case TargetType.Channel:
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return new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
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case TargetType.User:
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return new UserTabItem(value) { OnRequestClose = tabCloseRequested };
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default:
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throw new InvalidOperationException("Only TargetType User and Channel are supported.");
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}
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}
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protected override void SelectTab(TabItem<Channel> tab)
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{
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@ -14,7 +14,6 @@ namespace osu.Game.Overlays.Chat
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public class ChatTabControl : Container, IHasCurrentValue<Channel>
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{
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public readonly ChannelTabControl ChannelTabControl;
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public readonly UserTabControl UserTabControl;
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public Bindable<Channel> Current { get; } = new Bindable<Channel>();
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public Action<Channel> OnRequestLeave;
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@ -27,20 +26,11 @@ namespace osu.Game.Overlays.Chat
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{
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ChannelTabControl = new ChannelTabControl
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{
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Width = 0.5f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = channel => OnRequestLeave?.Invoke(channel)
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},
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UserTabControl = new UserTabControl
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{
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Width = 0.5f,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = channel => OnRequestLeave?.Invoke(channel)
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},
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};
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Current.ValueChanged += currentTabChanged;
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@ -49,58 +39,25 @@ namespace osu.Game.Overlays.Chat
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if (channel != null)
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Current.Value = channel;
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};
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UserTabControl.Current.ValueChanged += channel =>
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{
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if (channel != null)
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Current.Value = channel;
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};
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}
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private void currentTabChanged(Channel channel)
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{
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switch (channel.Target)
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{
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case TargetType.User:
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UserTabControl.Current.Value = channel;
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ChannelTabControl.Current.Value = null;
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break;
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case TargetType.Channel:
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ChannelTabControl.Current.Value = channel;
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UserTabControl.Current.Value = null;
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break;
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}
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ChannelTabControl.Current.Value = channel;
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}
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public void AddItem(Channel channel)
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{
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switch (channel.Target)
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{
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case TargetType.User:
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UserTabControl.AddItem(channel);
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break;
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case TargetType.Channel:
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ChannelTabControl.AddItem(channel);
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break;
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}
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ChannelTabControl.AddItem(channel);
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if (Current.Value == null)
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Current.Value = channel;
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}
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public void RemoveItem(Channel channel)
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{
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Channel nextSelectedChannel = null;
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switch (channel.Target)
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{
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case TargetType.User:
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UserTabControl.RemoveItem(channel);
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if (Current.Value == channel)
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Current.Value = UserTabControl.Items.FirstOrDefault() ?? ChannelTabControl.Items.FirstOrDefault();
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break;
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case TargetType.Channel:
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ChannelTabControl.RemoveItem(channel);
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if (Current.Value == channel)
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Current.Value = ChannelTabControl.Items.FirstOrDefault() ?? UserTabControl.Items.FirstOrDefault();
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break;
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}
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ChannelTabControl.RemoveItem(channel);
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if (Current.Value == channel)
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Current.Value = ChannelTabControl.Items.FirstOrDefault();
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}
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}
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}
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@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Chat
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[BackgroundDependencyLoader]
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private void load()
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{
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Scheduler.Add(() => newMessagesArrived(Chat.Messages));
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newMessagesArrived(Chat.Messages);
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}
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protected override void LoadComplete()
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@ -1,46 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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using OpenTK;
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namespace osu.Game.Overlays.Chat
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{
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public class UserTabControl : OsuTabControl<Channel>
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{
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protected override TabItem<Channel> CreateTabItem(Channel value)
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{
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if (value.Target != TargetType.User)
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throw new ArgumentException("Argument value needs to have the targettype user.");
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return new UserTabItem(value) { OnRequestClose = tabCloseRequested };
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}
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public Action<Channel> OnRequestLeave;
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public UserTabControl()
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{
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TabContainer.Spacing = new Vector2(-10, 0);
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TabContainer.Masking = false;
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Margin = new MarginPadding
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{
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Right = 10
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};
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}
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private void tabCloseRequested(TabItem<Channel> priv)
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{
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int totalTabs = TabContainer.Count -1; // account for selectorTab
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int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(priv), 1, totalTabs);
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if (priv == SelectedTab && totalTabs > 1)
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// Select the tab after tab-to-be-removed's index, or the tab before if current == last
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SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
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OnRequestLeave?.Invoke(priv.Value);
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}
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}
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}
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@ -39,8 +39,8 @@ namespace osu.Game.Overlays.Chat
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AutoSizeAxes = Axes.X;
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Height = 50;
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Origin = Anchor.BottomRight;
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Anchor = Anchor.BottomRight;
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Origin = Anchor.BottomLeft;
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Anchor = Anchor.BottomLeft;
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EdgeEffect = activateEdgeEffect;
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Masking = true;
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Shear = shear;
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@ -345,6 +345,7 @@ namespace osu.Game.Overlays
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channelManager.CurrentChannel.ValueChanged += currentChatChanged;
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channelManager.JoinedChannels.CollectionChanged += joinedChannelsChanged;
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channelManager.AvailableChannels.CollectionChanged += availableChannelsChanged;
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Add(channelManager);
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}
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private void postMessage(TextBox textbox, bool newText)
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