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Use BypassAutoSizeAxes
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@ -102,6 +102,7 @@ namespace osu.Game.Overlays.KeyBinding
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding(padding),
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Padding = new MarginPadding { Top = height },
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Alpha = 0,
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Colour = colours.YellowDark
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}
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@ -267,7 +268,7 @@ namespace osu.Game.Overlays.KeyBinding
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GetContainingInputManager().ChangeFocus(null);
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pressAKey.FadeOut(300, Easing.OutQuint);
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pressAKey.Padding = new MarginPadding { Top = height, Bottom = -pressAKey.DrawHeight };
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pressAKey.BypassAutoSizeAxes |= Axes.Y;
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}
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protected override void OnFocus(InputState state)
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@ -276,7 +277,7 @@ namespace osu.Game.Overlays.KeyBinding
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AutoSizeEasing = Easing.OutQuint;
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pressAKey.FadeIn(300, Easing.OutQuint);
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pressAKey.Padding = new MarginPadding { Top = height };
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pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
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updateBindTarget();
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base.OnFocus(state);
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