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Fix slider repeat points appearing far too late
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@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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// Out preempt should be one span early to give the user ample warning.
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TimePreempt += SpanDuration;
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// We want to show the first RepeatPoint as the TimePreempt dictates but on short (and possibly fast) sliders
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// we may need to cut down this time on following RepeatPoints to only show up to two RepeatPoints at any given time.
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if (RepeatIndex > 0)
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