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Fix switch stetement order 2
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@ -13,10 +13,10 @@ namespace osu.Game.Rulesets.Taiko.Judgements
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Great:
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return 200;
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default:
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return 0;
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}
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}
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@ -37,14 +37,14 @@ namespace osu.Game.Rulesets.Taiko.Judgements
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Miss:
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return -1.0;
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case HitResult.Good:
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return 1.1;
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case HitResult.Great:
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return 3.0;
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default:
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return 0;
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}
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}
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