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Make hudoverlay always present
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@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
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Add(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
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Children = new Drawable[]
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{
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ComboCounter = CreateComboCounter(),
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