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Add Test Case, improve displaying the avatar, use a chatTabControl instead of putting both in ChatOverlay, readd shadow.
Requires osu-framework for a fix
This commit is contained in:
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96
osu.Game.Tests/Visual/TestCaseChatTabControl.cs
Normal file
96
osu.Game.Tests/Visual/TestCaseChatTabControl.cs
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@ -0,0 +1,96 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.MathUtils;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat;
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using osu.Game.Users;
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using OpenTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseChatTabControl : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ChatTabControl),
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typeof(ChannelTabControl),
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typeof(UserTabControl),
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};
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private readonly ChatTabControl chatTabControl;
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private readonly SpriteText currentText;
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public TestCaseChatTabControl()
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{
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Add(new Container
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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{
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chatTabControl = new ChatTabControl
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Height = 50
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},
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new Box
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{
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Colour = Color4.Black.Opacity(0.1f),
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Depth = -1,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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}
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}
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});
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Add(new Container()
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{
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Children = new Drawable[]
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{
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currentText = new SpriteText
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{
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Text = "Currently selected chat: "
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}
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}
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});
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chatTabControl.OnRequestLeave += chat => chatTabControl.RemoveItem(chat);
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chatTabControl.Current.ValueChanged += chat => currentText.Text = "Currently selected chat: " + chat.ToString();
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AddStep("Add random user", () => addUser(RNG.Next(100000), RNG.Next().ToString()));
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AddRepeatStep("3 random users", () => addUser(RNG.Next(100000), RNG.Next().ToString()), 3);
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AddStep("Add random channel", () => addChannel(RNG.Next().ToString()));
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}
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private void addUser(long id, string name)
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{
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chatTabControl.AddItem(new UserChat(new User
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{
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Id = id,
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Username = name
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}));
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}
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private void addChannel(string name)
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{
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this.chatTabControl.AddItem(new ChannelChat
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{
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Name = name
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});
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}
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}
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}
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@ -7,6 +7,7 @@ using System.Collections.ObjectModel;
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using System.Linq;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Framework.Threading;
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using osu.Game.Online.API;
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@ -18,7 +19,7 @@ namespace osu.Game.Online.Chat
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/// <summary>
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/// Manages everything chat related
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/// </summary>
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public class ChatManager : IOnlineComponent
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public class ChatManager : Component, IOnlineComponent
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{
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/// <summary>
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/// The channels the player joins on startup
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@ -217,7 +218,7 @@ namespace osu.Game.Online.Chat
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foreach (var withoutReplyGroup in withoutReplyGroups)
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{
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var chat = new UserChat(new User {Id = withoutReplyGroup.First().TargetId });
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var chat = new UserChat(new User { Id = withoutReplyGroup.First().TargetId });
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chat.AddNewMessages(withoutReplyGroup.ToArray());
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OpenedUserChats.Add(chat);
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@ -38,5 +38,7 @@ namespace osu.Game.Online.Chat
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req.Failure += exception => Logger.Error(exception, $"Requesting details for user with Id:{User.Id} failed.");
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api.Queue(req);
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}
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public override string ToString() => User.Username ?? User.Id.ToString();
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}
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}
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99
osu.Game/Overlays/Chat/ChatTabControl.cs
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99
osu.Game/Overlays/Chat/ChatTabControl.cs
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@ -0,0 +1,99 @@
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using System;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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namespace osu.Game.Overlays.Chat
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{
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public class ChatTabControl : Container, IHasCurrentValue<ChatBase>
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{
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public readonly ChannelTabControl channelTabControl;
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private readonly UserTabControl userTabControl;
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public Bindable<ChatBase> Current { get; } = new Bindable<ChatBase>();
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public Action<ChatBase> OnRequestLeave;
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public Action OnRequestChannelSelection;
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public ChatTabControl()
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{
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Masking = false;
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Children = new Drawable[]
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{
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channelTabControl = new ChannelTabControl
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{
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Width = 0.5f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = chat => OnRequestLeave?.Invoke(chat)
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},
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userTabControl = new UserTabControl
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{
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Width = 0.5f,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = chat => OnRequestLeave?.Invoke(chat)
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},
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};
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Current.ValueChanged += currentTabChanged;
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channelTabControl.Current.ValueChanged += chat =>
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{
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if (chat != null)
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Current.Value = chat;
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};
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userTabControl.Current.ValueChanged += chat =>
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{
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if (chat != null)
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Current.Value = chat;
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};
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}
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private void currentTabChanged(ChatBase tab)
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{
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switch (tab)
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{
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case UserChat userChat:
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userTabControl.Current.Value = userChat;
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channelTabControl.Current.Value = null;
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break;
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case ChannelChat channelChat:
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channelTabControl.Current.Value = channelChat;
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userTabControl.Current.Value = null;
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break;
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}
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}
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public void AddItem(ChatBase chat)
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{
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switch (chat)
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{
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case UserChat userChat:
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userTabControl.AddItem(userChat);
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break;
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case ChannelChat channelChat:
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channelTabControl.AddItem(channelChat);
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break;
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}
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}
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public void RemoveItem(ChatBase chat)
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{
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switch (chat)
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{
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case UserChat userChat:
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userTabControl.RemoveItem(userChat);
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Current.Value = null;
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break;
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case ChannelChat channelChat:
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channelTabControl.RemoveItem(channelChat);
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Current.Value = null;
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break;
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}
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}
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}
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}
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@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Chat
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[BackgroundDependencyLoader]
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private void load()
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{
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newMessagesArrived(Chat.Messages);
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Scheduler.Add(() => newMessagesArrived(Chat.Messages));
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}
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protected override void LoadComplete()
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Chat;
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@ -9,16 +10,22 @@ using OpenTK;
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namespace osu.Game.Overlays.Chat
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{
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public class UserChatTabControl : OsuTabControl<UserChat>
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public class UserTabControl : OsuTabControl<UserChat>
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{
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protected override TabItem<UserChat> CreateTabItem(UserChat value) => new UserChatTabItem(value) { OnRequestClose = tabCloseRequested };
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protected override TabItem<UserChat> CreateTabItem(UserChat value) => new UserTabItem(value) { OnRequestClose = tabCloseRequested };
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protected override Dropdown<UserChat> CreateDropdown() => null;
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public Action<UserChat> OnRequestLeave;
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public UserChatTabControl()
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public UserTabControl()
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{
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TabContainer.Spacing = new Vector2(-10, 0);
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TabContainer.Masking = false;
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Margin = new MarginPadding
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{
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Right = 10
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};
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}
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protected override void AddTabItem(TabItem<UserChat> item, bool addToDropdown = true)
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@ -46,6 +53,7 @@ namespace osu.Game.Overlays.Chat
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if (SelectedTab != null)
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SelectedTab.Active.Value = false;
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SelectedTab = null;
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}
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}
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}
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namespace osu.Game.Overlays.Chat
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{
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public class UserChatTabItem : TabItem<UserChat>
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public class UserTabItem : TabItem<UserChat>
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{
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private static readonly Vector2 shear = new Vector2(1f / 5f, 0);
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private readonly UserChat chat;
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@ -29,18 +29,19 @@ namespace osu.Game.Overlays.Chat
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private readonly Container backgroundContainer;
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private readonly Box backgroundBox;
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private readonly OsuSpriteText username;
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private readonly Avatar avatarContainer;
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private readonly ChatTabItemCloseButton closeButton;
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public UserChatTabItem(UserChat value)
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public UserTabItem(UserChat value)
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: base(value)
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{
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chat = value;
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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Height = 50;
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Origin = Anchor.BottomRight;
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Anchor = Anchor.BottomRight;
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EdgeEffect = deactivateEdgeEffect;
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Masking = false;
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EdgeEffect = activateEdgeEffect;
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Masking = true;
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Shear = shear;
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Children = new Drawable[]
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{
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@ -116,7 +117,11 @@ namespace osu.Game.Overlays.Chat
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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Child = new Avatar(value.User)
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Child = new DelayedLoadWrapper(new Avatar(value.User)
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{
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Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
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OnLoadComplete = d => d.FadeInFromZero(300, Easing.OutQuint),
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})
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{
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Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
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}
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@ -136,6 +141,10 @@ namespace osu.Game.Overlays.Chat
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Height = 1,
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Margin = new MarginPadding
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{
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Right = 5
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},
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RelativeSizeAxes = Axes.Y,
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Action = delegate
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{
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@ -148,13 +157,13 @@ namespace osu.Game.Overlays.Chat
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};
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}
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public Action<UserChatTabItem> OnRequestClose;
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public Action<UserTabItem> OnRequestClose;
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private readonly EdgeEffectParameters activateEdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 30,
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Colour = Color4.Black.Opacity(0.3f),
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Radius = 15,
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Colour = Color4.Black.Opacity(0.4f),
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};
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protected override void OnActivated()
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@ -168,7 +177,7 @@ namespace osu.Game.Overlays.Chat
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username.ScaleTo(new Vector2(1, 1), activate_length, Easing.OutQuint);
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closeButton.ScaleTo(new Vector2(1, 1), activate_length, Easing.OutQuint);
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closeButton.FadeIn(activate_length, Easing.OutQuint);
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TweenEdgeEffectTo(activateEdgeEffect, activate_length);
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// TweenEdgeEffectTo(activateEdgeEffect, activate_length);
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}
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private readonly EdgeEffectParameters deactivateEdgeEffect = new EdgeEffectParameters
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@ -187,7 +196,7 @@ namespace osu.Game.Overlays.Chat
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username.ScaleTo(new Vector2(0, 1), deactivate_length, Easing.OutQuint);
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closeButton.FadeOut(deactivate_length, Easing.OutQuint);
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closeButton.ScaleTo(new Vector2(0, 1), deactivate_length, Easing.OutQuint);
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TweenEdgeEffectTo(deactivateEdgeEffect, deactivate_length);
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// TweenEdgeEffectTo(deactivateEdgeEffect, deactivate_length);
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}
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[BackgroundDependencyLoader]
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays
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private ChatManager chatManager;
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private readonly Container<DrawableChat> currentChannelContainer;
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private readonly Container<DrawableChat> currentChatContainer;
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private readonly List<DrawableChat> loadedChannels = new List<DrawableChat>();
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private readonly LoadingAnimation loading;
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@ -45,8 +45,7 @@ namespace osu.Game.Overlays
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public const float TAB_AREA_HEIGHT = 50;
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private readonly ChannelTabControl channelTabs;
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private readonly UserChatTabControl userTabs;
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private readonly ChatTabControl chatTabControl;
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private readonly Container chatContainer;
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private readonly Container tabsArea;
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@ -105,7 +104,7 @@ namespace osu.Game.Overlays
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{
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RelativeSizeAxes = Axes.Both,
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},
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currentChannelContainer = new Container<DrawableChat>
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currentChatContainer = new Container<DrawableChat>
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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@ -155,15 +154,16 @@ namespace osu.Game.Overlays
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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channelTabs = new ChannelTabControl
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chatTabControl = new ChatTabControl
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{
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = channel => chatManager.JoinedChannels.Remove(channel),
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},
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userTabs = new UserChatTabControl
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{
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RelativeSizeAxes = Axes.Both,
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OnRequestLeave = privateChat => chatManager.OpenedUserChats.Remove(privateChat),
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OnRequestLeave = chat =>
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{
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if (chat is ChannelChat channelChat)
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chatManager.JoinedChannels.Remove(channelChat);
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if (chat is UserChat userChat)
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chatManager.OpenedUserChats.Remove(userChat);
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}
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}
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}
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},
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@ -171,12 +171,11 @@ namespace osu.Game.Overlays
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},
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};
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userTabs.Current.ValueChanged += user => chatManager.CurrentChat.Value = user;
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channelTabs.Current.ValueChanged += newChannel => chatManager.CurrentChat.Value = newChannel;
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channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
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chatTabControl.Current.ValueChanged += chat => chatManager.CurrentChat.Value = chat;
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chatTabControl.channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
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channelSelection.StateChanged += state =>
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{
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channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible;
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chatTabControl.channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
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if (state == Visibility.Visible)
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{
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@ -214,19 +213,16 @@ namespace osu.Game.Overlays
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case NotifyCollectionChangedAction.Add:
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foreach (ChannelChat newChannel in args.NewItems)
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{
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channelTabs.AddItem(newChannel);
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chatTabControl.AddItem(newChannel);
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newChannel.Joined.Value = true;
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if (chatManager.CurrentChat.Value == null)
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chatManager.CurrentChat.Value = newChannel;
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if (chatManager.CurrentChat.Value == newChannel)
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channelTabs.Current.Value = newChannel;
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//if (chatManager.CurrentChat.Value == null)
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// chatManager.CurrentChat.Value = newChannel;
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}
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break;
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case NotifyCollectionChangedAction.Remove:
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foreach (ChannelChat removedChannel in args.OldItems)
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{
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channelTabs.RemoveItem(removedChannel);
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chatTabControl.RemoveItem(removedChannel);
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loadedChannels.Remove(loadedChannels.Find(c => c.Chat == removedChannel ));
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removedChannel.Joined.Value = false;
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if (chatManager.CurrentChat.Value == removedChannel)
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@ -241,19 +237,19 @@ namespace osu.Game.Overlays
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if (chat == null)
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{
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textbox.Current.Disabled = true;
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currentChannelContainer.Clear(false);
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currentChatContainer.Clear(false);
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chatTabControl.Current.Value = null;
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return;
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}
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textbox.Current.Disabled = chat.ReadOnly;
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userTabs.DeselectAll();
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channelTabs.DeselectAll();
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Scheduler.Add(() => chatTabControl.Current.Value = chat);
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var loaded = loadedChannels.Find(d => d.Chat == chat);
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if (loaded == null)
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{
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currentChannelContainer.FadeOut(500, Easing.OutQuint);
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currentChatContainer.FadeOut(500, Easing.OutQuint);
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loading.Show();
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loaded = new DrawableChat(chat);
|
||||
@ -262,15 +258,15 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
loading.Hide();
|
||||
|
||||
currentChannelContainer.Clear(false);
|
||||
currentChannelContainer.Add(loaded);
|
||||
currentChannelContainer.FadeIn(500, Easing.OutQuint);
|
||||
currentChatContainer.Clear(false);
|
||||
currentChatContainer.Add(loaded);
|
||||
currentChatContainer.FadeIn(500, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
currentChannelContainer.Clear(false);
|
||||
currentChannelContainer.Add(loaded);
|
||||
currentChatContainer.Clear(false);
|
||||
currentChatContainer.Add(loaded);
|
||||
}
|
||||
}
|
||||
|
||||
@ -371,18 +367,15 @@ namespace osu.Game.Overlays
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
foreach (UserChat chat in args.NewItems)
|
||||
{
|
||||
userTabs.AddItem(args.NewItems[0] as UserChat);
|
||||
chatTabControl.AddItem(args.NewItems[0] as UserChat);
|
||||
|
||||
if (chatManager.CurrentChat.Value == chat)
|
||||
userTabs.Current.Value = chat;
|
||||
chatTabControl.Current.Value = chat;
|
||||
}
|
||||
break;
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
foreach (UserChat chat in args.OldItems)
|
||||
userTabs.RemoveItem(chat);
|
||||
break;
|
||||
case NotifyCollectionChangedAction.Reset:
|
||||
userTabs.Clear();
|
||||
chatTabControl.RemoveItem(chat);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user