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Adjust transition
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parent
a02e025f06
commit
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@ -105,10 +105,6 @@ namespace osu.Game.Tests.Visual
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set => TypePicker.Current.Value = value;
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}
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public TestRoomSettingsOverlay(Room room) : base()
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{
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}
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public void ClickApplyButton(ManualInputManager inputManager)
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{
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inputManager.MoveMouseTo(ApplyButton);
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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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@ -156,7 +155,6 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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protected override void OnSuspending(Screen next)
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{
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base.OnSuspending(next);
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Filter.Search.HoldFocus = false;
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}
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@ -200,13 +198,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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private void createRoom(Room room)
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{
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openRoom(addRoom(room));
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this.Delay(WaveContainer.APPEAR_DURATION).Schedule(() =>
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{
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Filter.Tabs.Current.Value = LoungeTab.Public;
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settings.Hide();
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settings.FinishTransforms(true);
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});
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Filter.Tabs.Current.Value = LoungeTab.Public;
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}
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private class RoomsFilterContainer : FillFlowContainer<DrawableRoom>, IHasFilterableChildren
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