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Remove IHasEditablePosition
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5d51719572
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@ -7,11 +7,10 @@ using osu.Game.Rulesets.Objects;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit.Types;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasEditablePosition
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public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
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{
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public const double OBJECT_RADIUS = 64;
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@ -100,8 +99,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
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}
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public virtual void OffsetPosition(Vector2 offset) => Position += offset;
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protected override HitWindows CreateHitWindows() => new OsuHitWindows();
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}
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}
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@ -166,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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private void createSliderEnds()
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{
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HeadCircle = new SliderCircle(this)
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HeadCircle = new SliderCircle
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{
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StartTime = StartTime,
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Position = Position,
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@ -176,7 +176,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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ComboIndex = ComboIndex,
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};
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TailCircle = new SliderTailCircle(this)
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TailCircle = new SliderTailCircle
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{
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StartTime = EndTime,
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Position = EndPosition,
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@ -1,19 +1,9 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SliderCircle : HitCircle
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{
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private readonly Slider slider;
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public SliderCircle(Slider slider)
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{
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this.slider = slider;
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}
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public override void OffsetPosition(Vector2 offset) => slider.OffsetPosition(offset);
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}
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}
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@ -8,11 +8,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SliderTailCircle : SliderCircle
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{
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public SliderTailCircle(Slider slider)
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: base(slider)
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{
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}
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public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
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}
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}
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@ -7,7 +7,6 @@ using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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@ -32,10 +31,5 @@ namespace osu.Game.Rulesets.Osu.Objects
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}
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public override Judgement CreateJudgement() => new OsuJudgement();
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public override void OffsetPosition(Vector2 offset)
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{
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// for now we don't want to allow spinners to be moved around.
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}
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}
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}
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@ -1,13 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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namespace osu.Game.Rulesets.Edit.Types
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{
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public interface IHasEditablePosition : IHasPosition
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{
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void OffsetPosition(Vector2 offset);
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}
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}
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