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replace FadeTo in PlayerLoader
didnt notice that interaction yet. yes this makes it neccessary.
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@ -164,7 +164,7 @@ namespace osu.Game.Screens.Play
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protected override void InitializeBackgroundElements()
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{
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Background?.FadeTo(1, BACKGROUND_FADE_DURATION, Easing.OutQuint);
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Background?.FadeColour(Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
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Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
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}
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