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replace FadeTo in PlayerLoader

didnt notice that interaction yet. yes this makes it neccessary.
This commit is contained in:
chrisny286 2019-01-23 09:40:38 +01:00
parent bb56c4a1a7
commit 03e3247baf

View File

@ -164,7 +164,7 @@ namespace osu.Game.Screens.Play
protected override void InitializeBackgroundElements()
{
Background?.FadeTo(1, BACKGROUND_FADE_DURATION, Easing.OutQuint);
Background?.FadeColour(Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
}