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Merge branch 'master' into master

This commit is contained in:
Ivan Pavluk 2018-12-04 21:25:07 +07:00 committed by GitHub
commit ab41bbb14b
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20 changed files with 78 additions and 410 deletions

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@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
// The control point at the end time of the slider should be applied
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
}
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);

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@ -8,9 +8,12 @@ SampleSet: Normal
2638,-100,4,1,1,40,0,0
3107,-100,4,1,2,40,0,0
3576,-100,4,1,0,40,0,0
18287,-100,4,2,11,80,0,1
18595,-100,4,2,8,80,0,1
[HitObjects]
255,193,2170,1,0,0:0:0:0:
256,191,2638,5,0,0:0:0:0:
255,193,3107,1,0,0:0:0:0:
256,191,3576,1,0,0:0:0:0:
112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0:

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@ -38,7 +38,6 @@ namespace osu.Game.Tests.Scores.IO
Rank = ScoreRank.B,
TotalScore = 987654,
Accuracy = 0.8,
Health = 0.8,
MaxCombo = 500,
Combo = 250,
User = new User { Username = "Test user" },
@ -51,7 +50,6 @@ namespace osu.Game.Tests.Scores.IO
Assert.AreEqual(toImport.Rank, imported.Rank);
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
Assert.AreEqual(toImport.Health, imported.Health);
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
Assert.AreEqual(toImport.Combo, imported.Combo);
Assert.AreEqual(toImport.User.Username, imported.User.Username);

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@ -98,8 +98,11 @@ namespace osu.Game.Tests.Visual
[SetUp]
public virtual void SetUp()
{
manager?.Delete(manager.GetAllUsableBeatmapSets());
Child = songSelect = new TestSongSelect();
Schedule(() =>
{
manager?.Delete(manager.GetAllUsableBeatmapSets());
Child = songSelect = new TestSongSelect();
});
}
[Test]

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@ -9,7 +9,7 @@ using osu.Game.Database;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20181130084152_AddScoreInfoTables")]
[Migration("20181130113755_AddScoreInfoTables")]
partial class AddScoreInfoTables
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
@ -309,7 +309,8 @@ namespace osu.Game.Migrations
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<double>("Accuracy");
b.Property<double>("Accuracy")
.HasColumnType("DECIMAL(1,4)");
b.Property<int>("BeatmapInfoID");
@ -321,8 +322,6 @@ namespace osu.Game.Migrations
b.Property<string>("Hash");
b.Property<double>("Health");
b.Property<int>("MaxCombo");
b.Property<string>("ModsJson")
@ -339,7 +338,7 @@ namespace osu.Game.Migrations
b.Property<string>("StatisticsJson")
.HasColumnName("Statistics");
b.Property<double>("TotalScore");
b.Property<int>("TotalScore");
b.Property<string>("UserString")
.HasColumnName("User");

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@ -14,9 +14,8 @@ namespace osu.Game.Migrations
ID = table.Column<int>(nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Rank = table.Column<int>(nullable: false),
TotalScore = table.Column<double>(nullable: false),
Accuracy = table.Column<double>(nullable: false),
Health = table.Column<double>(nullable: false),
TotalScore = table.Column<int>(nullable: false),
Accuracy = table.Column<double>(type: "DECIMAL(1,4)", nullable: false),
PP = table.Column<double>(nullable: true),
MaxCombo = table.Column<int>(nullable: false),
Combo = table.Column<int>(nullable: false),

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@ -307,7 +307,8 @@ namespace osu.Game.Migrations
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<double>("Accuracy");
b.Property<double>("Accuracy")
.HasColumnType("DECIMAL(1,4)");
b.Property<int>("BeatmapInfoID");
@ -319,8 +320,6 @@ namespace osu.Game.Migrations
b.Property<string>("Hash");
b.Property<double>("Health");
b.Property<int>("MaxCombo");
b.Property<string>("ModsJson")
@ -337,7 +336,7 @@ namespace osu.Game.Migrations
b.Property<string>("StatisticsJson")
.HasColumnName("Statistics");
b.Property<double>("TotalScore");
b.Property<int>("TotalScore");
b.Property<string>("UserString")
.HasColumnName("User");

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@ -16,7 +16,7 @@ namespace osu.Game.Online.API.Requests.Responses
public class APIScoreInfo : ScoreInfo
{
[JsonProperty(@"score")]
private double totalScore
private int totalScore
{
set => TotalScore = value;
}

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@ -1,348 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osuTK;
using osuTK.Input;
using osuTK.Graphics;
using osu.Framework.Configuration;
using System;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat
{
public class ChatTabControl : OsuTabControl<Channel>
{
private const float shear_width = 10;
public Action<Channel> OnRequestLeave;
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab;
public ChatTabControl()
{
TabContainer.Margin = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-shear_width, 0);
TabContainer.Masking = false;
AddInternal(new SpriteIcon
{
Icon = FontAwesome.fa_comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(20),
Margin = new MarginPadding(10),
});
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
ChannelSelectorActive.BindTo(selectorTab.Active);
}
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
{
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
// performTabSort might've made selectorTab's position wonky, fix it
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
base.AddTabItem(item, addToDropdown);
if (SelectedTab == null)
SelectTab(item);
}
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
protected override void SelectTab(TabItem<Channel> tab)
{
if (tab is ChannelTabItem.ChannelSelectorTabItem)
{
tab.Active.Toggle();
return;
}
selectorTab.Active.Value = false;
base.SelectTab(tab);
}
private void tabCloseRequested(TabItem<Channel> tab)
{
int totalTabs = TabContainer.Count - 1; // account for selectorTab
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
if (tab == SelectedTab && totalTabs > 1)
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
else if (totalTabs == 1 && !selectorTab.Active)
// Open channel selection overlay if all channel tabs will be closed after removing this tab
SelectTab(selectorTab);
OnRequestLeave?.Invoke(tab.Value);
}
private class ChannelTabItem : TabItem<Channel>
{
private Color4 backgroundInactive;
private Color4 backgroundHover;
private Color4 backgroundActive;
public override bool IsRemovable => !Pinned;
private readonly SpriteText text;
private readonly SpriteText textBold;
private readonly ClickableContainer closeButton;
private readonly Box box;
private readonly Box highlightBox;
private readonly SpriteIcon icon;
public Action<ChannelTabItem> OnRequestClose;
private void updateState()
{
if (Active)
fadeActive();
else
fadeInactive();
}
private const float transition_length = 400;
private void fadeActive()
{
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
highlightBox.FadeIn(transition_length, Easing.OutQuint);
text.FadeOut(transition_length, Easing.OutQuint);
textBold.FadeIn(transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
highlightBox.FadeOut(transition_length, Easing.OutQuint);
text.FadeIn(transition_length, Easing.OutQuint);
textBold.FadeOut(transition_length, Easing.OutQuint);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
if (e.Button == MouseButton.Middle)
{
closeButton.Action();
return true;
}
return false;
}
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable)
closeButton.FadeIn(200, Easing.OutQuint);
if (!Active)
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
closeButton.FadeOut(200, Easing.OutQuint);
updateState();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
backgroundActive = colours.ChatBlue;
backgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
highlightBox.Colour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
public ChannelTabItem(Channel value) : base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
Children = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
new Container
{
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
icon = new SpriteIcon
{
Icon = FontAwesome.fa_hashtag,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
},
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
TextSize = 18,
},
textBold = new OsuSpriteText
{
Alpha = 0,
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
Font = @"Exo2.0-Bold",
TextSize = 18,
},
closeButton = new CloseButton
{
Alpha = 0,
Margin = new MarginPadding { Right = 20 },
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Action = delegate
{
if (IsRemovable) OnRequestClose?.Invoke(this);
},
},
},
},
};
}
public class CloseButton : OsuClickableContainer
{
private readonly SpriteIcon icon;
public CloseButton()
{
Size = new Vector2(20);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
Icon = FontAwesome.fa_close,
RelativeSizeAxes = Axes.Both,
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
public class ChannelSelectorTabItem : ChannelTabItem
{
public override bool IsRemovable => false;
public override bool IsSwitchable => false;
public ChannelSelectorTabItem(Channel value) : base(value)
{
Depth = float.MaxValue;
Width = 45;
icon.Alpha = 0;
text.TextSize = 45;
textBold.TextSize = 45;
}
[BackgroundDependencyLoader]
private new void load(OsuColour colour)
{
backgroundInactive = colour.Gray2;
backgroundActive = colour.Gray3;
}
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
}
}
}

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@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat
},
}
};
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
}
protected override void LoadComplete()
@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat
base.LoadComplete();
newMessagesArrived(Channel.Messages);
Channel.NewMessagesArrived += newMessagesArrived;
Channel.MessageRemoved += messageRemoved;
Channel.PendingMessageResolved += pendingMessageResolved;
scrollToEnd();
}
@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
if (!IsLoaded) return;
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
scrollToEnd();

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@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs
{
public override bool IsRemovable => false;
public override bool IsSwitchable => false;
public ChannelSelectorTabItem(Channel value) : base(value)
{
Depth = float.MaxValue;

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@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
foreach (var s in scores)
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
if (!scores.Any() && VisiblePages == 1)
{
ShowMoreButton.Hide();
ShowMoreLoading.Hide();
MissingText.Show();
return;
}
MissingText.Hide();
IEnumerable<DrawableProfileScore> drawableScores;
foreach (APIScoreInfo score in scores)
switch (type)
{
DrawableProfileScore drawableScore;
switch (type)
{
default:
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
break;
case ScoreType.Recent:
drawableScore = new DrawableTotalScore(score);
break;
}
ItemsContainer.Add(drawableScore);
default:
drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
break;
case ScoreType.Recent:
drawableScores = scores.Select(score => new DrawableTotalScore(score));
break;
}
LoadComponentsAsync(drawableScores, s =>
{
MissingText.Hide();
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
ItemsContainer.AddRange(s);
});
});
Api.Queue(request);

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@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary>
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
/// </summary>
public void PlaySamples() => Samples?.Play();

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@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects
/// </summary>
public class HitObject
{
/// <summary>
/// A small adjustment to the start time of control points to account for rounding/precision errors.
/// </summary>
private const double control_point_leniency = 1;
/// <summary>
/// The time at which the HitObject starts.
/// </summary>
@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects
{
ApplyDefaultsToSelf(controlPointInfo, difficulty);
// This is done here since ApplyDefaultsToSelf may be used to determine the end time
SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency);
nestedHitObjects.Clear();
CreateNestedHitObjects();
@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime);
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
Kiai = effectPoint.KiaiMode;
SampleControlPoint = samplePoint;
Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
if (HitWindows == null)
HitWindows = CreateHitWindows();

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@ -160,13 +160,12 @@ namespace osu.Game.Rulesets.Scoring
/// </summary>
public virtual void PopulateScore(ScoreInfo score)
{
score.TotalScore = TotalScore;
score.TotalScore = (int)Math.Round(TotalScore);
score.Combo = Combo;
score.MaxCombo = HighestCombo;
score.Accuracy = Accuracy;
score.Accuracy = Math.Round(Accuracy, 4);
score.Rank = Rank;
score.Date = DateTimeOffset.Now;
score.Health = Health;
}
}

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@ -21,12 +21,11 @@ namespace osu.Game.Scoring
public ScoreRank Rank { get; set; }
public double TotalScore { get; set; }
public int TotalScore { get; set; }
[Column(TypeName="DECIMAL(1,4)")]
public double Accuracy { get; set; }
public double Health { get; set; } = 1;
public double? PP { get; set; }
public int MaxCombo { get; set; }

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@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
Add(content = new Container
{
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
Children = new Drawable[]
{
ComboCounter = CreateComboCounter(),

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@ -85,6 +85,17 @@ namespace osu.Game.Screens.Select
}
}
protected override void ExitFromBack()
{
if (modSelect.State == Visibility.Visible)
{
modSelect.Hide();
return;
}
base.ExitFromBack();
}
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
{
beatmap.Mods.BindTo(selectedMods);
@ -124,12 +135,6 @@ namespace osu.Game.Screens.Select
protected override bool OnExiting(Screen next)
{
if (modSelect.State == Visibility.Visible)
{
modSelect.Hide();
return true;
}
if (base.OnExiting(next))
return true;

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@ -191,13 +191,15 @@ namespace osu.Game.Screens.Select
});
Add(Footer = new Footer
{
OnBack = Exit,
OnBack = ExitFromBack,
});
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
}
}
protected virtual void ExitFromBack() => Exit();
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
{

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@ -18,7 +18,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
<PackageReference Include="ppy.osu.Framework" Version="2018.1120.0" />
<PackageReference Include="ppy.osu.Framework" Version="2018.1203.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />