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Make base class abstract and add documentation
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@ -3,7 +3,10 @@
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseRateAdjustedBeatmap : ScreenTestCase
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/// <summary>
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/// Test case which adjusts the beatmap's rate to match any speed adjustments in visual tests.
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/// </summary>
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public abstract class TestCaseRateAdjustedBeatmap : ScreenTestCase
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{
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protected override void Update()
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{
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