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Fix field containers padding being wrong.
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commit
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@ -9,6 +9,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using OpenTK;
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using OpenTK.Graphics;
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@ -17,6 +18,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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public class RoomSettingsOverlay : OverlayContainer
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{
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private const float transition_duration = 500;
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private const float field_padding = 45;
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private readonly Container content;
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private readonly SettingsTextBox name, maxParticipants;
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@ -57,11 +59,12 @@ namespace osu.Game.Screens.Multi.Screens.Match
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 35, Bottom = 75, Horizontal = 50 },
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Padding = new MarginPadding { Top = 35, Bottom = 75, Horizontal = SearchableListOverlay.WIDTH_PADDING },
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Children = new[]
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{
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new SectionContainer
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{
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Padding = new MarginPadding { Right = field_padding / 2 },
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Children = new[]
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{
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new Section("ROOM NAME")
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@ -82,6 +85,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Padding = new MarginPadding { Left = field_padding / 2 },
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Children = new[]
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{
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new Section("MAX PARTICIPANTS")
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@ -192,9 +196,9 @@ namespace osu.Game.Screens.Multi.Screens.Match
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public SectionContainer()
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{
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RelativeSizeAxes = Axes.Both;
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Width = 0.45f;
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Width = 0.5f;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(45);
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Spacing = new Vector2(field_padding);
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}
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}
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