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Merge branch 'master' into per-object-css

This commit is contained in:
Dean Herbert 2018-07-23 03:01:17 +09:00 committed by GitHub
commit d561f54282
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147 changed files with 301 additions and 275 deletions

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@ -26,7 +26,7 @@ Build and run
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
- From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1`
The above methods should automatically do so, but if you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`).
If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build.
# Contributing

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@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Replays;

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@ -3,7 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Mania.Replays

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@ -5,7 +5,8 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using OpenTK.Graphics;

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@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;

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@ -3,7 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Replays;
using OpenTK;

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Timing;
using OpenTK;
using OpenTK.Graphics;

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@ -39,6 +39,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private int downCount;
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
private float targetScale => downCount > 0 ? pressed_scale : released_scale;
public bool OnPressed(OsuAction action)
{
switch (action)
@ -46,7 +51,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
case OsuAction.LeftButton:
case OsuAction.RightButton:
downCount++;
ActiveCursor.ScaleTo(1).ScaleTo(1.2f, 100, Easing.OutQuad);
ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad);
break;
}
@ -60,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (--downCount == 0)
ActiveCursor.ScaleTo(1, 200, Easing.OutQuad);
ActiveCursor.ScaleTo(targetScale, 200, Easing.OutQuad);
break;
}
@ -72,13 +77,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void PopIn()
{
fadeContainer.FadeTo(1, 300, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale, 400, Easing.OutQuint);
}
protected override void PopOut()
{
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale * 0.8f, 450, Easing.OutQuint);
}
public class OsuCursor : Container

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@ -4,7 +4,7 @@
using osu.Game.Rulesets.Replays;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
namespace osu.Game.Rulesets.Taiko.Replays
{

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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;

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@ -8,7 +8,7 @@ using System.Linq;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Logging;
using osu.Game.Screens.Play;

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@ -18,7 +18,6 @@ namespace osu.Game.Tests.Visual
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
IsCounting = true,
Children = new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),

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@ -16,7 +16,6 @@ using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osu.Game.Tests.Platform;
namespace osu.Game.Tests.Visual
{
@ -28,6 +27,7 @@ namespace osu.Game.Tests.Visual
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -59,13 +59,14 @@ namespace osu.Game.Tests.Visual
{
TestSongSelect songSelect = null;
var storage = new TestStorage(@"TestCasePlaySongSelect");
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
IDatabaseContextFactory factory = new SingletonContextFactory(new OsuDbContext());
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null)
{
DefaultBeatmap = defaultBeatmap = Beatmap.Default
});

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@ -89,33 +89,46 @@ namespace osu.Game.Beatmaps
this.audioManager = audioManager;
}
protected override void Populate(BeatmapSetInfo model, ArchiveReader archive)
protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive)
{
model.Beatmaps = createBeatmapDifficulties(archive);
if (archive != null)
beatmapSet.Beatmaps = createBeatmapDifficulties(archive);
foreach (BeatmapInfo b in model.Beatmaps)
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
{
// remove metadata from difficulties where it matches the set
if (model.Metadata.Equals(b.Metadata))
if (beatmapSet.Metadata.Equals(b.Metadata))
b.Metadata = null;
// by setting the model here, we can update the noline set id below.
b.BeatmapSet = model;
fetchAndPopulateOnlineIDs(b, model.Beatmaps);
b.BeatmapSet = beatmapSet;
}
// check if a set already exists with the same online id, delete if it does.
if (model.OnlineBeatmapSetID != null)
if (beatmapSet.OnlineBeatmapSetID != null)
{
var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == beatmapSet.OnlineBeatmapSetID);
if (existingOnlineId != null)
{
Delete(existingOnlineId);
beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID);
Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({model.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
}
}
validateOnlineIds(beatmapSet.Beatmaps);
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps);
}
private void validateOnlineIds(List<BeatmapInfo> beatmaps)
{
var beatmapIds = beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList();
// ensure all IDs are unique in this set and none match existing IDs in the local beatmap store.
if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1) || QueryBeatmaps(b => beatmapIds.Contains(b.OnlineBeatmapID)).Any())
// remove all online IDs if any problems were found.
beatmaps.ForEach(b => b.OnlineBeatmapID = null);
}
protected override BeatmapSetInfo CheckForExisting(BeatmapSetInfo model)
@ -296,7 +309,7 @@ namespace osu.Game.Beatmaps
/// </summary>
/// <param name="query">The query.</param>
/// <returns>Results from the provided query.</returns>
public IEnumerable<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query) => beatmaps.Beatmaps.AsNoTracking().Where(query);
public IQueryable<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query) => beatmaps.Beatmaps.AsNoTracking().Where(query);
/// <summary>
/// Denotes whether an osu-stable installation is present to perform automated imports from.
@ -359,8 +372,6 @@ namespace osu.Game.Beatmaps
{
var beatmapInfos = new List<BeatmapInfo>();
bool invalidateOnlineIDs = false;
foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu")))
{
using (var raw = reader.GetStream(name))
@ -377,38 +388,15 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
if (beatmap.BeatmapInfo.OnlineBeatmapID.HasValue)
{
var ourId = beatmap.BeatmapInfo.OnlineBeatmapID;
// check that no existing beatmap in database exists that is imported with the same online beatmap ID. if so, give it precedence.
if (QueryBeatmap(b => b.OnlineBeatmapID.Value == ourId) != null)
beatmap.BeatmapInfo.OnlineBeatmapID = null;
// check that no other beatmap in this imported set has a conflicting online beatmap ID. If so, presume *all* are incorrect.
if (beatmapInfos.Any(b => b.OnlineBeatmapID == ourId))
invalidateOnlineIDs = true;
}
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
var ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
beatmap.BeatmapInfo.Ruleset = ruleset;
if (ruleset != null)
{
// TODO: this should be done in a better place once we actually need to dynamically update it.
beatmap.BeatmapInfo.StarDifficulty = ruleset.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating;
}
else
beatmap.BeatmapInfo.StarDifficulty = 0;
// TODO: this should be done in a better place once we actually need to dynamically update it.
beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
beatmapInfos.Add(beatmap.BeatmapInfo);
}
}
if (invalidateOnlineIDs)
beatmapInfos.ForEach(b => b.OnlineBeatmapID = null);
return beatmapInfos;
}
@ -421,12 +409,12 @@ namespace osu.Game.Beatmaps
/// <returns>True if population was successful.</returns>
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
{
if (api?.State != APIState.Online)
return false;
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
return true;
if (api.State != APIState.Online)
return false;
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
try

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps

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@ -1,6 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps
{
/// <summary>

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@ -14,6 +14,7 @@ using osu.Framework.IO.File;
using System.IO;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;

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@ -3,6 +3,7 @@
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;
using osu.Framework.IO.File;
using osu.Framework.Logging;
@ -175,7 +176,24 @@ namespace osu.Game.Database
/// <param name="archive">The archive to be imported.</param>
public TModel Import(ArchiveReader archive)
{
TModel item = null;
try
{
return Import(CreateModel(archive), archive);
}
catch (Exception e)
{
Logger.Error(e, $"Model creation of {archive.Name} failed.", LoggingTarget.Database);
return null;
}
}
/// <summary>
/// Import an item from a <see cref="TModel"/>.
/// </summary>
/// <param name="item">The model to be imported.</param>
/// <param name="archive">An optional archive to use for model population.</param>
public TModel Import(TModel item, ArchiveReader archive = null)
{
delayEvents();
try
@ -186,18 +204,16 @@ namespace osu.Game.Database
{
if (!write.IsTransactionLeader) throw new InvalidOperationException($"Ensure there is no parent transaction so errors can correctly be handled by {this}");
// create a new model (don't yet add to database)
item = CreateModel(archive);
var existing = CheckForExisting(item);
if (existing != null)
{
Logger.Log($"Found existing {typeof(TModel)} for {archive.Name} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
return existing;
}
item.Files = createFileInfos(archive, Files);
if (archive != null)
item.Files = createFileInfos(archive, Files);
Populate(item, archive);
@ -211,11 +227,11 @@ namespace osu.Game.Database
}
}
Logger.Log($"Import of {archive.Name} successfully completed!", LoggingTarget.Database);
Logger.Log($"Import of {item} successfully completed!", LoggingTarget.Database);
}
catch (Exception e)
{
Logger.Error(e, $"Import of {archive.Name} failed and has been rolled back.", LoggingTarget.Database);
Logger.Error(e, $"Import of {item} failed and has been rolled back.", LoggingTarget.Database);
item = null;
}
finally
@ -227,12 +243,6 @@ namespace osu.Game.Database
return item;
}
/// <summary>
/// Import an item from a <see cref="TModel"/>.
/// </summary>
/// <param name="item">The model to be imported.</param>
public void Import(TModel item) => ModelStore.Add(item);
/// <summary>
/// Perform an update of the specified item.
/// TODO: Support file changes.
@ -385,8 +395,8 @@ namespace osu.Game.Database
/// After this method, the model should be in a state ready to commit to a store.
/// </summary>
/// <param name="model">The model to populate.</param>
/// <param name="archive">The archive to use as a reference for population.</param>
protected virtual void Populate(TModel model, ArchiveReader archive)
/// <param name="archive">The archive to use as a reference for population. May be null.</param>
protected virtual void Populate(TModel model, [CanBeNull] ArchiveReader archive)
{
}

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@ -11,7 +11,7 @@ namespace osu.Game.Database
{
public class DatabaseContextFactory : IDatabaseContextFactory
{
private readonly GameHost host;
private readonly Storage storage;
private const string database_name = @"client";
@ -26,9 +26,9 @@ namespace osu.Game.Database
private IDbContextTransaction currentWriteTransaction;
public DatabaseContextFactory(GameHost host)
public DatabaseContextFactory(Storage storage)
{
this.host = host;
this.storage = storage;
recycleThreadContexts();
}
@ -117,7 +117,7 @@ namespace osu.Game.Database
private void recycleThreadContexts() => threadContexts = new ThreadLocal<OsuDbContext>(CreateContext);
protected virtual OsuDbContext CreateContext() => new OsuDbContext(host.Storage.GetDatabaseConnectionString(database_name))
protected virtual OsuDbContext CreateContext() => new OsuDbContext(storage.GetDatabaseConnectionString(database_name))
{
Database = { AutoTransactionsEnabled = false }
};
@ -129,7 +129,7 @@ namespace osu.Game.Database
recycleThreadContexts();
GC.Collect();
GC.WaitForPendingFinalizers();
host.Storage.DeleteDatabase(database_name);
storage.DeleteDatabase(database_name);
}
}
}

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@ -1,19 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Database
{
public class SingletonContextFactory : IDatabaseContextFactory
{
private readonly OsuDbContext context;
public SingletonContextFactory(OsuDbContext context)
{
this.context = context;
}
public OsuDbContext Get() => context;
public DatabaseWriteUsage GetForWrite(bool withTransaction = true) => new DatabaseWriteUsage(context, null);
}
}

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@ -5,10 +5,10 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Game.Audio;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;

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@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.Containers
{

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@ -2,7 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK.Input;
namespace osu.Game.Graphics.Containers

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@ -8,11 +8,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Configuration;
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK.Input;
namespace osu.Game.Graphics.Cursor

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@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Framework.Configuration;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Platform;
using OpenTK;
using OpenTK.Graphics;

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@ -2,8 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Input;
using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Input.Bindings;
using OpenTK.Input;

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -8,7 +8,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -4,7 +4,7 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -6,7 +6,8 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics;

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@ -8,7 +8,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites;
using OpenTK;

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@ -9,7 +9,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Platform;
namespace osu.Game.Graphics.UserInterface

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@ -11,9 +11,10 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -14,7 +14,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

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@ -5,11 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface

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@ -2,7 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK;
using OpenTK.Input;

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@ -9,7 +9,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;

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@ -4,7 +4,6 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics.Sprites;
@ -14,6 +13,8 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface
{

View File

@ -3,8 +3,9 @@
using System;
using System.Collections.Generic;
using osu.Framework.Input;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.StateChanges;
using osu.Framework.Input.States;
using osu.Framework.Platform;
using OpenTK;

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
using Microsoft.EntityFrameworkCore.Infrastructure;
using osu.Game.Database;
using osu.Game.Input.Bindings;

View File

@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

View File

@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{

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@ -1,5 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations;
using osu.Framework.Logging;
namespace osu.Game.Migrations
{

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@ -1,8 +1,7 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations

View File

@ -107,7 +107,7 @@ namespace osu.Game
{
Resources.AddStore(new DllResourceStore(@"osu.Game.Resources.dll"));
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host));
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host.Storage));
dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));

View File

@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;

View File

@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;

View File

@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osu.Framework.Input;
namespace osu.Game.Overlays.BeatmapSet.Scores
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;

View File

@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;

View File

@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;

View File

@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;

View File

@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
@ -17,6 +16,8 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat

View File

@ -13,7 +13,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics;

View File

@ -8,7 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;

View File

@ -11,7 +11,7 @@ using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;

View File

@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Direct

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;

View File

@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;

View File

@ -9,14 +9,16 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input;
using OpenTK.Graphics;
using OpenTK.Input;
using JoystickEventArgs = osu.Framework.Input.EventArgs.JoystickEventArgs;
namespace osu.Game.Overlays.KeyBinding
{
@ -230,7 +232,7 @@ namespace osu.Game.Overlays.KeyBinding
return true;
}
protected override bool OnJoystickPress(InputState state, Framework.Input.JoystickEventArgs args)
protected override bool OnJoystickPress(InputState state, JoystickEventArgs args)
{
if (!HasFocus)
return false;
@ -241,7 +243,7 @@ namespace osu.Game.Overlays.KeyBinding
return true;
}
protected override bool OnJoystickRelease(InputState state, Framework.Input.JoystickEventArgs args)
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args)
{
if (!HasFocus)
return base.OnJoystickRelease(state, args);

View File

@ -5,8 +5,9 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;

View File

@ -16,11 +16,11 @@ using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK.Input;
using System.Linq;
using osu.Framework.Graphics.Shapes;
using System;
using System.Linq;
using osu.Framework.Input.States;
using osu.Framework.MathUtils;
namespace osu.Game.Overlays

View File

@ -7,13 +7,14 @@ using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Linq;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods

View File

@ -6,12 +6,13 @@ using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Overlays.Mods
{

View File

@ -8,7 +8,8 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;

View File

@ -8,7 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using OpenTK;

View File

@ -13,7 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Localisation;
using osu.Framework.Threading;
using osu.Game.Beatmaps;

View File

@ -7,11 +7,11 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;

View File

@ -6,7 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;

View File

@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;

View File

@ -5,7 +5,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;

View File

@ -11,12 +11,12 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using OpenTK;
using osu.Framework.Input;
using osu.Game.Users;
using System.ComponentModel;
using osu.Game.Graphics;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.States;
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
using Container = osu.Framework.Graphics.Containers.Container;

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;

View File

@ -12,7 +12,8 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;

View File

@ -9,7 +9,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Threading;
using osu.Game.Overlays.Toolbar;

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;

View File

@ -11,7 +11,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;

View File

@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Users;
namespace osu.Game.Overlays.Social

View File

@ -6,12 +6,12 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Input.States;
namespace osu.Game.Overlays.Toolbar
{

View File

@ -5,13 +5,14 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;

View File

@ -6,12 +6,13 @@ using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK;
using OpenTK.Input;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Toolbar

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;

View File

@ -11,7 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;

View File

@ -5,7 +5,8 @@ using System;
using osu.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;

View File

@ -30,6 +30,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
{
string[] split = text.Split(',');
Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture));
ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]) & ~ConvertHitObjectType.ColourHax;
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
type &= ~ConvertHitObjectType.NewCombo;
@ -41,15 +43,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
if (type.HasFlag(ConvertHitObjectType.Circle))
{
result = CreateHit(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo);
result = CreateHit(pos, combo);
if (split.Length > 5)
readCustomSampleBanks(split[5], bankInfo);
}
else if (type.HasFlag(ConvertHitObjectType.Slider))
{
var pos = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
CurveType curveType = CurveType.Catmull;
double length = 0;
var points = new List<Vector2> { Vector2.Zero };
@ -170,7 +170,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
}
result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime + offset);
result = CreateHold(pos, combo, endTime + offset);
}
if (result == null)

View File

@ -3,12 +3,10 @@
using System;
using System.Collections.Generic;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
using osu.Game.Input.Handlers;
using OpenTK;
using OpenTK.Input;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
namespace osu.Game.Rulesets.Replays
{
@ -107,7 +105,7 @@ namespace osu.Game.Rulesets.Replays
return CurrentTime = time;
}
protected class ReplayMouseState : MouseState
protected class ReplayMouseState : osu.Framework.Input.States.MouseState
{
public ReplayMouseState(Vector2 position)
{
@ -115,7 +113,7 @@ namespace osu.Game.Rulesets.Replays
}
}
protected class ReplayKeyboardState : KeyboardState
protected class ReplayKeyboardState : osu.Framework.Input.States.KeyboardState
{
public ReplayKeyboardState(List<Key> keys)
{

View File

@ -89,6 +89,14 @@ namespace osu.Game.Rulesets.UI
Ruleset = ruleset;
playfield = new Lazy<Playfield>(CreatePlayfield);
IsPaused.ValueChanged += paused =>
{
if (HasReplayLoaded)
return;
KeyBindingInputManager.UseParentInput = !paused;
};
Cursor = CreateCursor();
}
@ -120,6 +128,11 @@ namespace osu.Game.Rulesets.UI
public Replay Replay { get; private set; }
/// <summary>
/// Whether the game is paused. Used to block user input.
/// </summary>
public readonly BindableBool IsPaused = new BindableBool();
/// <summary>
/// Sets a replay to be used, overriding local input.
/// </summary>

View File

@ -9,6 +9,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.StateChanges;
using osu.Framework.Input.States;
using osu.Framework.Timing;
using osu.Game.Configuration;
using osu.Game.Input.Bindings;

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