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Trigger Shake if HitCircles are hit too early

This commit is contained in:
tgi74000 2018-06-28 13:41:23 +02:00
parent a0b67f4059
commit 61c416dc16

View File

@ -88,7 +88,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
var result = HitObject.HitWindows.ResultFor(timeOffset);
if (result == HitResult.None)
{
Shake();
return;
}
AddJudgement(new OsuJudgement
{