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Merge branch 'master' into use-lifetime-optimization

This commit is contained in:
Dan Balasescu 2019-02-18 15:22:34 +09:00 committed by GitHub
commit c9c8cccd68
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156 changed files with 3046 additions and 1577 deletions

5
.gitignore vendored
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@ -11,8 +11,9 @@
*.userprefs
### Cake ###
tools/*
!tools/cakebuild.csproj
tools/**
build/tools/**
# Build results
bin/[Dd]ebug/

14
.vscode/launch.json vendored
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@ -68,6 +68,20 @@
}
},
"console": "internalConsole"
},
{
"name": "Cake: Debug Script",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll",
"args": [
"${workspaceRoot}/build/build.cake",
"--debug",
"--verbosity=diagnostic"
],
"cwd": "${workspaceRoot}/build",
"stopAtEntry": true,
"externalConsole": false
}
]
}

3
.vscode/tasks.json vendored
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@ -70,7 +70,8 @@
"type": "shell",
"command": "dotnet",
"args": [
"restore"
"restore",
"osu.sln"
],
"problemMatcher": []
}

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@ -75,7 +75,7 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
## Code analysis
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
# Contributing

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@ -41,27 +41,28 @@ Param(
[switch]$ShowDescription,
[Alias("WhatIf", "Noop")]
[switch]$DryRun,
[Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)]
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$ScriptArgs
)
Write-Host "Preparing to run build script..."
# Determine the script root for resolving other paths.
if(!$PSScriptRoot){
if(!$PSScriptRoot) {
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
}
# Resolve the paths for resources used for debugging.
$TOOLS_DIR = Join-Path $PSScriptRoot "tools"
$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj"
$BUILD_DIR = Join-Path $PSScriptRoot "build"
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
# Install the required tools locally.
Write-Host "Restoring cake tools..."
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
# Find the Cake executable
$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
# Build Cake arguments
$cakeArguments = @("$Script");
@ -75,5 +76,7 @@ $cakeArguments += $ScriptArgs
# Start Cake
Write-Host "Running build script..."
Push-Location -Path $BUILD_DIR
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
Pop-Location
exit $LASTEXITCODE

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@ -6,12 +6,13 @@
echo "Preparing to run build script..."
cd build
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
TOOLS_DIR=$SCRIPT_DIR/tools
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
SCRIPT="build.cake"
CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj"
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
# Parse arguments.
CAKE_ARGUMENTS=()

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@ -1,6 +1,7 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
///////////////////////////////////////////////////////////////////////////////
// ARGUMENTS
@ -9,30 +10,24 @@
var target = Argument("target", "Build");
var configuration = Argument("configuration", "Release");
var osuSolution = new FilePath("./osu.sln");
var rootDirectory = new DirectoryPath("..");
var solution = rootDirectory.CombineWithFilePath("osu.sln");
///////////////////////////////////////////////////////////////////////////////
// TASKS
///////////////////////////////////////////////////////////////////////////////
Task("Restore")
.Does(() => {
DotNetCoreRestore(osuSolution.FullPath);
});
Task("Compile")
.IsDependentOn("Restore")
.Does(() => {
DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings {
DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
Configuration = configuration,
NoRestore = true,
});
});
Task("Test")
.IsDependentOn("Compile")
.Does(() => {
var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll");
var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll");
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
@ -46,9 +41,7 @@ Task("InspectCode")
.WithCriteria(IsRunningOnWindows())
.IsDependentOn("Compile")
.Does(() => {
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
InspectCode(osuSolution, new InspectCodeSettings {
InspectCode(solution, new InspectCodeSettings {
CachesHome = "inspectcode",
OutputFile = "inspectcodereport.xml",
});
@ -59,7 +52,7 @@ Task("InspectCode")
Task("CodeFileSanity")
.Does(() => {
ValidateCodeSanity(new ValidateCodeSanitySettings {
RootDirectory = ".",
RootDirectory = rootDirectory.FullPath,
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
});
});

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase(3.8664391043534758, "diffcalc-test")]
public void Test(double expected, string name)
=> base.Test(expected, name);
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
}

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;

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@ -0,0 +1,138 @@
osu file format v14
[General]
StackLeniency: 0.3
Mode: 2
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
34500,-50,4,2,1,50,0,0
[HitObjects]
// fruits spaced 1/1 beat apart
32,128,0,5,0,0:0:0:0:
96,128,500,1,0,0:0:0:0:
160,128,1000,1,0,0:0:0:0:
224,128,1500,1,0,0:0:0:0:
288,128,2000,1,0,0:0:0:0:
352,128,2500,1,0,0:0:0:0:
416,128,3000,1,0,0:0:0:0:
480,128,3500,1,0,0:0:0:0:
// fruits spaced 1/2 beat apart
32,160,4500,1,0,0:0:0:0:
64,160,4750,1,0,0:0:0:0:
96,160,5000,1,0,0:0:0:0:
128,160,5250,1,0,0:0:0:0:
160,160,5500,1,0,0:0:0:0:
192,160,5750,1,0,0:0:0:0:
224,160,6000,1,0,0:0:0:0:
256,160,6250,1,0,0:0:0:0:
288,160,6500,1,0,0:0:0:0:
// fruits spaced 1/4 beat apart
96,128,7500,1,0,0:0:0:0:
128,128,7625,1,0,0:0:0:0:
160,128,7750,1,0,0:0:0:0:
192,128,7875,1,0,0:0:0:0:
224,128,8000,1,0,0:0:0:0:
256,128,8125,1,0,0:0:0:0:
288,128,8250,1,0,0:0:0:0:
320,128,8375,1,0,0:0:0:0:
352,128,8500,1,0,0:0:0:0:
// fruit hyperdashes, spaced 1/2 beat apart
32,160,9500,1,0,0:0:0:0:
480,160,9750,1,0,0:0:0:0:
32,160,10000,1,0,0:0:0:0:
480,160,10250,1,0,0:0:0:0:
32,160,10500,1,0,0:0:0:0:
480,160,10750,1,0,0:0:0:0:
32,160,11000,1,0,0:0:0:0:
// fruit hyperdashes, spaced 1/4 beat apart
32,192,12000,1,0,0:0:0:0:
480,192,12125,1,0,0:0:0:0:
32,192,12250,1,0,0:0:0:0:
480,192,12375,1,0,0:0:0:0:
32,192,12500,1,0,0:0:0:0:
480,192,12625,1,0,0:0:0:0:
32,192,12750,1,0,0:0:0:0:
480,192,12875,1,0,0:0:0:0:
32,192,13000,1,0,0:0:0:0:
// stream + hyperdash + stream, spaced 1/4 beat apart
32,192,14000,1,0,0:0:0:0:
64,192,14125,1,0,0:0:0:0:
96,192,14250,1,0,0:0:0:0:
128,192,14375,1,0,0:0:0:0:
480,192,14500,1,0,0:0:0:0:
448,192,14625,1,0,0:0:0:0:
416,192,14750,1,0,0:0:0:0:
384,192,14875,1,0,0:0:0:0:
32,192,15000,1,0,0:0:0:0:
// basic sliders
32,192,16000,2,0,L|192:192,1,160
224,192,17000,2,0,L|384:192,1,160
416,192,17875,2,0,L|480:192,1,40
// slider hyperdashes, spaced 1/4 beat apart
32,192,19000,2,0,L|128:192,1,80
480,192,19375,2,0,L|384:192,1,80
352,192,19750,2,0,L|256:192,1,80
0,192,20125,2,0,L|128:192,1,120
// stream + slider hyperdashes, spaced 1/4 beat apart
32,192,21500,1,0,0:0:0:0:
64,192,21625,1,0,0:0:0:0:
96,192,21750,1,0,0:0:0:0:
512,192,21875,2,0,L|320:192,1,160
320,192,22500,1,0,0:0:0:0:
288,192,22625,1,0,0:0:0:0:
256,192,22750,1,0,0:0:0:0:
0,192,22875,2,0,L|64:192,1,40
// streams, spaced 1/4 beat apart
64,192,24000,1,0,0:0:0:0:
160,192,24125,1,0,0:0:0:0:
64,192,24250,1,0,0:0:0:0:
160,192,24375,1,0,0:0:0:0:
64,192,24500,1,0,0:0:0:0:
160,192,24625,1,0,0:0:0:0:
64,192,24750,1,0,0:0:0:0:
160,192,24875,1,0,0:0:0:0:
64,192,25000,1,0,0:0:0:0:
160,192,25125,1,0,0:0:0:0:
64,192,25250,1,0,0:0:0:0:
160,192,25375,1,0,0:0:0:0:
64,192,25500,1,0,0:0:0:0:
// stream + spinner combo, spaced 1/4 beat apart
256,192,26500,12,0,27000,0:0:0:0:
128,192,27250,5,0,0:0:0:0:
128,192,27375,1,0,0:0:0:0:
160,192,27500,1,0,0:0:0:0:
192,192,27625,1,0,0:0:0:0:
256,192,27750,12,0,28500,0:0:0:0:
192,192,28625,5,0,0:0:0:0:
224,192,28750,1,0,0:0:0:0:
256,192,28875,1,0,0:0:0:0:
256,192,29000,1,0,0:0:0:0:
256,192,29125,12,0,29500,0:0:0:0:
// long slow slider
0,192,30500,6,0,B|480:192|480:192|0:192,2,960
// long fast slider
0,192,37500,6,0,B|480:192|480:192|0:192,2,960
// long hyperdash slider
0,192,41500,2,0,P|544:192|544:192,5,480

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@ -43,6 +43,6 @@ namespace osu.Game.Rulesets.Catch.Scoring
Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
}
protected override HitWindows CreateHitWindows() => new CatchHitWindows();
public override HitWindows CreateHitWindows() => new CatchHitWindows();
}
}

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
public class ManiaDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase(2.2676066895468976, "diffcalc-test")]
public void Test(double expected, string name)
=> base.Test(expected, name);
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
}

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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime));
if (!calculateStrainValues(difficultyHitObjects, timeRate))
return new DifficultyAttributes(mods, 0);
return new ManiaDifficultyAttributes(mods, 0);
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;

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@ -0,0 +1,180 @@
osu file format v14
[General]
Mode: 3
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
37500,-50,4,2,1,50,0,0
41500,-25,4,2,1,50,0,0
[HitObjects]
// jacks spaced 1/1 beat apart
64,192,0,1,0,0:0:0:0:
64,192,500,1,0,0:0:0:0:
64,192,1000,1,0,0:0:0:0:
64,192,1500,1,0,0:0:0:0:
64,192,2000,1,0,0:0:0:0:
64,192,2500,1,0,0:0:0:0:
// jacks spaced 1/2 beat apart
64,192,3500,1,0,0:0:0:0:
64,192,3750,1,0,0:0:0:0:
64,192,4000,1,0,0:0:0:0:
64,192,4250,1,0,0:0:0:0:
64,192,4500,1,0,0:0:0:0:
64,192,4750,1,0,0:0:0:0:
64,192,5000,1,0,0:0:0:0:
64,192,6000,1,0,0:0:0:0:
// doubles jacks spaced 1/2 beat apart
192,192,6000,1,0,0:0:0:0:
64,192,6250,1,0,0:0:0:0:
192,192,6250,1,0,0:0:0:0:
64,192,6500,1,0,0:0:0:0:
192,192,6500,1,0,0:0:0:0:
64,192,6750,1,0,0:0:0:0:
192,192,6750,1,0,0:0:0:0:
64,192,7000,1,0,0:0:0:0:
192,192,7000,1,0,0:0:0:0:
64,192,7250,1,0,0:0:0:0:
192,192,7250,1,0,0:0:0:0:
64,192,7500,1,0,0:0:0:0:
192,192,7500,1,0,0:0:0:0:
// trill spaced 1/2 beat apart
64,192,8500,1,0,0:0:0:0:
192,192,8750,1,0,0:0:0:0:
64,192,9000,1,0,0:0:0:0:
192,192,9250,1,0,0:0:0:0:
64,192,9500,1,0,0:0:0:0:
192,192,9750,1,0,0:0:0:0:
64,192,10000,1,0,0:0:0:0:
192,192,10250,1,0,0:0:0:0:
64,192,10500,1,0,0:0:0:0:
// stair spaced 1/4 apart
64,192,11500,1,0,0:0:0:0:
192,192,11625,1,0,0:0:0:0:
320,192,11750,1,0,0:0:0:0:
448,192,11875,1,0,0:0:0:0:
320,192,12000,1,0,0:0:0:0:
192,192,12125,1,0,0:0:0:0:
64,192,12250,1,0,0:0:0:0:
192,192,12375,1,0,0:0:0:0:
320,192,12500,1,0,0:0:0:0:
448,192,12625,1,0,0:0:0:0:
// jumpstreams?
64,192,13500,1,0,0:0:0:0:
192,192,13625,1,0,0:0:0:0:
320,192,13750,1,0,0:0:0:0:
448,192,13875,1,0,0:0:0:0:
320,192,14000,1,0,0:0:0:0:
192,192,14000,1,0,0:0:0:0:
64,192,14125,1,0,0:0:0:0:
192,192,14250,1,0,0:0:0:0:
320,192,14250,1,0,0:0:0:0:
448,192,14250,1,0,0:0:0:0:
64,192,14375,1,0,0:0:0:0:
64,192,14500,1,0,0:0:0:0:
320,192,14625,1,0,0:0:0:0:
448,192,14625,1,0,0:0:0:0:
192,192,14625,1,0,0:0:0:0:
192,192,14750,1,0,0:0:0:0:
64,192,14875,1,0,0:0:0:0:
192,192,15000,1,0,0:0:0:0:
320,192,15125,1,0,0:0:0:0:
448,192,15125,1,0,0:0:0:0:
// double... jumps?
64,192,16000,1,0,0:0:0:0:
64,192,16250,1,0,0:0:0:0:
192,192,16250,1,0,0:0:0:0:
192,192,16500,1,0,0:0:0:0:
320,192,16500,1,0,0:0:0:0:
320,192,16750,1,0,0:0:0:0:
448,192,16750,1,0,0:0:0:0:
448,192,17000,1,0,0:0:0:0:
// notes alongside hold
64,192,18000,128,0,18500:0:0:0:0:
192,192,18000,1,0,0:0:0:0:
192,192,18250,1,0,0:0:0:0:
192,192,18500,1,0,0:0:0:0:
// notes overlapping hold
64,192,19500,1,0,0:0:0:0:
192,192,19625,128,0,20875:0:0:0:0:
64,192,19750,1,0,0:0:0:0:
64,192,20000,1,0,0:0:0:0:
64,192,20250,1,0,0:0:0:0:
64,192,20500,1,0,0:0:0:0:
64,192,20750,1,0,0:0:0:0:
64,192,21000,1,0,0:0:0:0:
// simultaneous holds
64,192,22000,128,0,23000:0:0:0:0:
192,192,22000,128,0,23000:0:0:0:0:
320,192,22000,128,0,23000:0:0:0:0:
448,192,22000,128,0,23000:0:0:0:0:
// hold stairs
64,192,24500,128,0,25500:0:0:0:0:
192,192,24625,128,0,25375:0:0:0:0:
320,192,24750,128,0,25250:0:0:0:0:
448,192,24875,128,0,25125:0:0:0:0:
448,192,25375,128,0,26375:0:0:0:0:
320,192,25500,128,0,26250:0:0:0:0:
192,192,25625,128,0,26125:0:0:0:0:
64,192,25750,128,0,26000:0:0:0:0:
// quads
64,192,26500,1,0,0:0:0:0:
64,192,27500,1,0,0:0:0:0:
192,192,27500,1,0,0:0:0:0:
320,192,27500,1,0,0:0:0:0:
448,192,27500,1,0,0:0:0:0:
64,192,27750,1,0,0:0:0:0:
192,192,27750,1,0,0:0:0:0:
320,192,27750,1,0,0:0:0:0:
448,192,27750,1,0,0:0:0:0:
64,192,28000,1,0,0:0:0:0:
192,192,28000,1,0,0:0:0:0:
320,192,28000,1,0,0:0:0:0:
448,192,28000,1,0,0:0:0:0:
64,192,28250,1,0,0:0:0:0:
192,192,28250,1,0,0:0:0:0:
320,192,28250,1,0,0:0:0:0:
448,192,28250,1,0,0:0:0:0:
64,192,28500,1,0,0:0:0:0:
192,192,28500,1,0,0:0:0:0:
320,192,28500,1,0,0:0:0:0:
448,192,28500,1,0,0:0:0:0:
// double-trills
64,192,29500,1,0,0:0:0:0:
192,192,29500,1,0,0:0:0:0:
320,192,29625,1,0,0:0:0:0:
448,192,29625,1,0,0:0:0:0:
64,192,29750,1,0,0:0:0:0:
192,192,29750,1,0,0:0:0:0:
320,192,29875,1,0,0:0:0:0:
448,192,29875,1,0,0:0:0:0:
64,192,30000,1,0,0:0:0:0:
192,192,30000,1,0,0:0:0:0:
320,192,30125,1,0,0:0:0:0:
448,192,30125,1,0,0:0:0:0:
64,192,30250,1,0,0:0:0:0:
192,192,30250,1,0,0:0:0:0:
320,192,30375,1,0,0:0:0:0:
448,192,30375,1,0,0:0:0:0:
64,192,30500,1,0,0:0:0:0:
192,192,30500,1,0,0:0:0:0:

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@ -159,6 +159,6 @@ namespace osu.Game.Rulesets.Mania.Scoring
}
}
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
}
}

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Osu.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class OsuDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase(6.931145117263422, "diffcalc-test")]
public void Test(double expected, string name)
=> base.Test(expected, name);
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap);
protected override Ruleset CreateRuleset() => new OsuRuleset();
}
}

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircleLongCombo : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHitCircleLongCombo()
: base(new OsuRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
}
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
return beatmap;
}
}
}

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@ -143,7 +143,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
var scoringTimes = slider.NestedHitObjects.Skip(1).Select(t => t.StartTime);
foreach (var time in scoringTimes)
computeVertex(time);
computeVertex(slider.EndTime);
}
private Vector2 getEndCursorPosition(OsuHitObject hitObject)

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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadeIn);

View File

@ -156,9 +156,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.SkinChanged(skin, allowFallback);
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : Body.AccentColour);
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : Body.BorderColour);
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : Ball.AccentColour);
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? Body.AccentColour;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Body.BorderColour;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Ball.AccentColour;
}
protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -0,0 +1,179 @@
osu file format v14
[General]
StackLeniency: 0.3
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
62500,-500,4,2,1,50,0,0
71000,-100,4,2,1,50,0,0
[HitObjects]
// Circles spaced 1 beat apart, with increasing jump distance
126,112,500,5,0,0:0:0:0:
130,155,1000,1,0,0:0:0:0:
131,269,1500,1,0,0:0:0:0:
341,269,2000,1,0,0:0:0:0:
113,95,2500,1,0,0:0:0:0:
// Circles spaced 1/2 beat apart, with increasing jump distance
108,104,3500,5,0,0:0:0:0:
110,145,3750,1,0,0:0:0:0:
115,262,4000,1,0,0:0:0:0:
285,265,4250,1,0,0:0:0:0:
458,48,4500,1,0,0:0:0:0:
35,199,4750,1,0,0:0:0:0:
251,340,5000,1,0,0:0:0:0:
20,352,5250,1,0,0:0:0:0:
426,62,5500,1,0,0:0:0:0:
// Circles spaced 1/4 beat apart, with increasing jump distances
211,138,6500,5,0,0:0:0:0:
99,256,6625,1,0,0:0:0:0:
68,129,6750,1,0,0:0:0:0:
371,340,6875,1,0,0:0:0:0:
241,219,7000,1,0,0:0:0:0:
252,148,7125,1,0,0:0:0:0:
434,97,7250,1,0,0:0:0:0:
40,38,7375,1,0,0:0:0:0:
114,334,7500,1,0,0:0:0:0:
301,19,7625,1,0,0:0:0:0:
441,241,7750,1,0,0:0:0:0:
121,91,7875,1,0,0:0:0:0:
270,384,8000,1,0,0:0:0:0:
488,92,8125,1,0,0:0:0:0:
332,82,8250,1,0,0:0:0:0:
108,240,8375,1,0,0:0:0:0:
281,268,8500,1,0,0:0:0:0:
// Constant spaced circles spaced 1/2 beat apart, small jump distances, changing angles
252,191,9500,5,0,0:0:0:0:
356,191,9750,1,0,0:0:0:0:
311,268,10000,1,0,0:0:0:0:
190,270,10250,1,0,0:0:0:0:
107,199,10500,1,0,0:0:0:0:
172,105,10750,1,0,0:0:0:0:
297,102,11000,1,0,0:0:0:0:
373,178,11250,1,0,0:0:0:0:
252,195,11500,1,0,0:0:0:0:
// Constant spaced circles spaced 1/2 beat apart, large jump distances, changing angles
140,187,12500,5,0,0:0:0:0:
451,331,12750,1,0,0:0:0:0:
46,338,13000,1,0,0:0:0:0:
204,50,13250,1,0,0:0:0:0:
464,162,13500,1,0,0:0:0:0:
252,346,13750,1,0,0:0:0:0:
13,175,14000,1,0,0:0:0:0:
488,181,14250,1,0,0:0:0:0:
251,187,14500,1,0,0:0:0:0:
// Constant spaced circles spaced 1/4 beat apart, small jump distances, changing angles
188,192,15500,5,0,0:0:0:0:
298,194,15625,1,0,0:0:0:0:
317,84,15750,1,0,0:0:0:0:
185,85,15875,1,0,0:0:0:0:
77,200,16000,1,0,0:0:0:0:
184,303,16125,1,0,0:0:0:0:
295,225,16250,1,0,0:0:0:0:
300,84,16375,1,0,0:0:0:0:
144,82,16500,1,0,0:0:0:0:
141,215,16625,1,0,0:0:0:0:
314,184,16750,1,0,0:0:0:0:
188,192,16875,1,0,0:0:0:0:
188,192,17000,1,0,0:0:0:0:
// Constant spaced circles spaced 1/4 beat apart, large jump distances, changing angles
97,192,18000,5,0,0:0:0:0:
336,38,18125,1,0,0:0:0:0:
440,322,18250,1,0,0:0:0:0:
39,331,18375,1,0,0:0:0:0:
98,39,18500,1,0,0:0:0:0:
460,179,18625,1,0,0:0:0:0:
245,338,18750,1,0,0:0:0:0:
12,184,18875,1,0,0:0:0:0:
250,41,19000,1,0,0:0:0:0:
265,193,19125,1,0,0:0:0:0:
486,22,19250,1,0,0:0:0:0:
411,205,19375,1,0,0:0:0:0:
107,198,19500,1,0,0:0:0:0:
// Short sliders spaced 1 beat apart
28,108,20500,2,0,L|196:107,1,160
25,177,21500,2,0,L|193:176,1,160
26,308,22500,2,0,L|194:307,1,160
320,89,23500,2,0,L|488:88,1,160
// Short sliders spaced 1/2 beat apart
28,108,25000,6,0,L|196:107,1,160
27,173,25750,2,0,L|195:172,1,160
25,292,26500,2,0,L|193:291,1,160
340,213,27250,2,0,L|508:212,1,160
21,44,28000,2,0,L|189:43,1,160
// Short sliders spaced 1/4 beat apart
28,108,29500,6,0,L|196:107,1,160
30,169,30125,2,0,L|198:168,1,160
35,282,30750,2,0,L|203:281,1,160
327,286,31375,2,0,L|495:285,1,160
51,61,32000,2,0,L|219:60,1,160
// Large, medium-paced slider shapes
// PerfectCurve
66,86,33500,6,0,P|246:348|427:44,1,800
66,86,36500,2,0,P|246:348|427:44,1,800
66,86,39500,2,0,P|246:348|427:44,1,800
// Linear
66,72,42500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120
66,72,46500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120
66,72,50500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120
// Bezier
76,287,54500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640
76,287,57000,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640
76,287,59500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640
// Large slow slider with many ticks
81,170,62500,6,0,P|263:78|168:268,1,480
// Fast slider with many repeats
102,152,71000,6,0,L|175:153,18,64
// Slider-circle combos, spaced 1/2 beat apart
106,204,75500,6,0,P|275:33|171:304,1,800
255,179,78250,1,0,0:0:0:0:
106,204,78500,2,0,P|275:33|171:304,1,800
255,179,81250,1,0,0:0:0:0:
106,204,81500,2,0,P|275:33|171:304,1,800
// Circle-spinner combos, spaced 1/2 beat apart
82,69,85000,5,0,0:0:0:0:
256,192,85250,8,0,86000,0:0:0:0:
384,189,86250,5,0,0:0:0:0:
256,192,86500,12,0,87000,0:0:0:0:
// Spinner-spinner combos, spaced 1/2 beat apart
256,192,88000,12,0,89000,0:0:0:0:
256,192,89250,12,0,90250,0:0:0:0:
256,192,90500,12,0,91500,0:0:0:0:
256,192,91750,12,0,92750,0:0:0:0:
256,192,93000,12,0,94000,0:0:0:0:
// Slider-spinner combos, spaced 1/2 beat apart
49,89,95000,6,0,L|214:87,1,160
256,192,95625,12,0,96500,0:0:0:0:
12,299,96625,6,0,L|177:297,1,160
256,192,97250,12,0,98125,0:0:0:0:
295,107,98250,6,0,L|460:105,1,160
256,192,98875,12,0,99750,0:0:0:0:
279,325,99875,6,0,L|444:323,1,160
256,192,100500,12,0,101375,0:0:0:0:
197,197,101500,6,0,L|362:195,1,160
256,192,102125,12,0,103000,0:0:0:0:

View File

@ -74,6 +74,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
protected override HitWindows CreateHitWindows() => new OsuHitWindows();
public override HitWindows CreateHitWindows() => new OsuHitWindows();
}
}

View File

@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Taiko.Difficulty;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
[TestCase(2.9811336589467095, "diffcalc-test")]
[TestCase(2.9811336589467095, "diffcalc-test-strong")]
public void Test(double expected, string name)
=> base.Test(expected, name);
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap);
protected override Ruleset CreateRuleset() => new TaikoRuleset();
}
}

View File

@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
if (!calculateStrainValues(difficultyHitObjects, timeRate))
return new DifficultyAttributes(mods, 0);
return new TaikoDifficultyAttributes(mods, 0);
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;

View File

@ -0,0 +1,257 @@
osu file format v14
[General]
Mode: 1
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
62500,-500,4,2,1,50,0,0
71000,-100,4,2,1,50,0,0
[HitObjects]
// Same as diffcalc-test with finishers on every note
142,122,0,5,4,0:0:0:0:
142,122,125,1,4,0:0:0:0:
142,122,250,1,4,0:0:0:0:
142,122,375,1,4,0:0:0:0:
142,122,500,1,4,0:0:0:0:
142,122,625,1,4,0:0:0:0:
142,122,750,1,4,0:0:0:0:
142,122,875,1,4,0:0:0:0:
142,122,1000,1,4,0:0:0:0:
142,122,1125,1,4,0:0:0:0:
142,122,1250,1,4,0:0:0:0:
142,122,1375,1,4,0:0:0:0:
142,122,1500,1,4,0:0:0:0:
119,106,2500,1,6,0:0:0:0:
119,106,2625,1,6,0:0:0:0:
119,106,2750,1,6,0:0:0:0:
119,106,2875,1,6,0:0:0:0:
119,106,3000,1,6,0:0:0:0:
119,106,3125,1,6,0:0:0:0:
119,106,3250,1,6,0:0:0:0:
119,106,3375,1,6,0:0:0:0:
119,106,3500,1,6,0:0:0:0:
119,106,3625,1,6,0:0:0:0:
119,106,3750,1,6,0:0:0:0:
119,106,3875,1,6,0:0:0:0:
119,106,4000,1,6,0:0:0:0:
136,90,5000,1,4,0:0:0:0:
136,90,5125,1,6,0:0:0:0:
136,90,5250,1,4,0:0:0:0:
136,90,5375,1,6,0:0:0:0:
136,90,5500,1,4,0:0:0:0:
136,90,5625,1,6,0:0:0:0:
136,90,5750,1,4,0:0:0:0:
136,90,5875,1,6,0:0:0:0:
136,90,6000,1,4,0:0:0:0:
136,90,6125,1,6,0:0:0:0:
136,90,6250,1,4,0:0:0:0:
136,90,6375,1,6,0:0:0:0:
136,90,6500,1,4,0:0:0:0:
86,113,7500,1,4,0:0:0:0:
86,113,7625,1,4,0:0:0:0:
86,113,7750,1,6,0:0:0:0:
86,113,7875,1,6,0:0:0:0:
86,113,8000,1,4,0:0:0:0:
86,113,8125,1,4,0:0:0:0:
86,113,8250,1,6,0:0:0:0:
86,113,8375,1,6,0:0:0:0:
86,113,8500,1,4,0:0:0:0:
86,113,8625,1,4,0:0:0:0:
86,113,8750,1,6,0:0:0:0:
86,113,8875,1,6,0:0:0:0:
86,113,9000,1,4,0:0:0:0:
146,90,10000,1,4,0:0:0:0:
146,90,10125,1,4,0:0:0:0:
146,90,10250,1,4,0:0:0:0:
146,90,10375,1,6,0:0:0:0:
146,90,10500,1,6,0:0:0:0:
146,90,10625,1,6,0:0:0:0:
146,90,10750,1,4,0:0:0:0:
146,90,10875,1,4,0:0:0:0:
146,90,11000,1,4,0:0:0:0:
146,90,11125,1,6,0:0:0:0:
146,90,11250,1,6,0:0:0:0:
146,90,11375,1,6,0:0:0:0:
146,90,11500,1,4,0:0:0:0:
146,90,11625,1,4,0:0:0:0:
146,90,11750,1,4,0:0:0:0:
146,90,11875,1,6,0:0:0:0:
146,90,12000,1,6,0:0:0:0:
146,90,12125,1,6,0:0:0:0:
146,90,12250,1,4,0:0:0:0:
146,90,12375,1,4,0:0:0:0:
146,90,12500,1,4,0:0:0:0:
69,99,13500,1,4,0:0:0:0:
69,99,13625,1,4,0:0:0:0:
69,99,13750,1,4,0:0:0:0:
69,99,13875,1,6,0:0:0:0:
69,99,14000,1,4,0:0:0:0:
69,99,14125,1,4,0:0:0:0:
69,99,14250,1,4,0:0:0:0:
69,99,14375,1,6,0:0:0:0:
69,99,14500,1,4,0:0:0:0:
69,99,14625,1,4,0:0:0:0:
69,99,14750,1,4,0:0:0:0:
69,99,14875,1,6,0:0:0:0:
69,99,15000,1,4,0:0:0:0:
69,99,15125,1,4,0:0:0:0:
69,99,15250,1,4,0:0:0:0:
69,99,15375,1,6,0:0:0:0:
69,99,15500,1,4,0:0:0:0:
83,89,16500,1,4,0:0:0:0:
83,89,16625,1,6,0:0:0:0:
83,89,16750,1,6,0:0:0:0:
83,89,16875,1,4,0:0:0:0:
83,89,17000,1,4,0:0:0:0:
83,89,17125,1,4,0:0:0:0:
83,89,17250,1,6,0:0:0:0:
83,89,17375,1,6,0:0:0:0:
83,89,17500,1,6,0:0:0:0:
83,89,17625,1,6,0:0:0:0:
83,89,17750,1,4,0:0:0:0:
83,89,17875,1,4,0:0:0:0:
83,89,18000,1,4,0:0:0:0:
83,89,18125,1,4,0:0:0:0:
83,89,18250,1,4,0:0:0:0:
83,89,18375,1,6,0:0:0:0:
83,89,18500,1,6,0:0:0:0:
83,89,18625,1,6,0:0:0:0:
83,89,18750,1,6,0:0:0:0:
83,89,18875,1,4,0:0:0:0:
83,89,19000,1,4,0:0:0:0:
83,89,19125,1,4,0:0:0:0:
83,89,19250,1,4,0:0:0:0:
83,89,19375,1,6,0:0:0:0:
83,89,19500,1,6,0:0:0:0:
83,89,19625,1,4,0:0:0:0:
84,122,20500,1,4,0:0:0:0:
84,122,20625,2,4,L|217:123,1,120
84,122,21125,1,4,0:0:0:0:
84,122,21250,2,4,L|217:123,1,120
84,122,21750,1,4,0:0:0:0:
84,122,21875,2,4,L|217:123,1,120
84,122,22375,1,4,0:0:0:0:
84,122,22500,2,4,L|217:123,1,120
84,122,23000,1,4,0:0:0:0:
84,122,23125,2,4,L|217:123,1,120
99,106,24500,1,4,0:0:0:0:
99,106,24625,1,4,0:0:0:0:
99,106,24750,2,4,L|194:107,1,80
99,106,25125,1,4,0:0:0:0:
99,106,25250,1,4,0:0:0:0:
99,106,25375,2,4,L|194:107,1,80
99,106,25750,1,4,0:0:0:0:
99,106,25875,1,4,0:0:0:0:
99,106,26000,2,4,L|194:107,1,80
99,106,26375,1,4,0:0:0:0:
99,106,26500,1,4,0:0:0:0:
99,106,26625,2,4,L|194:107,1,80
99,106,27000,1,4,0:0:0:0:
99,106,27125,1,4,0:0:0:0:
99,106,27250,2,4,L|194:107,1,80
121,103,28500,1,4,0:0:0:0:
121,103,28625,1,4,0:0:0:0:
121,103,28750,1,4,0:0:0:0:
121,103,28875,2,4,L|190:103,1,40
121,103,29125,1,4,0:0:0:0:
121,103,29250,1,4,0:0:0:0:
121,103,29375,1,4,0:0:0:0:
121,103,29500,2,4,L|190:103,1,40
121,103,29750,1,4,0:0:0:0:
121,103,29875,1,4,0:0:0:0:
121,103,30000,1,4,0:0:0:0:
121,103,30125,2,4,L|190:103,1,40
121,103,30375,1,4,0:0:0:0:
121,103,30500,1,4,0:0:0:0:
121,103,30625,1,4,0:0:0:0:
121,103,30750,2,4,L|190:103,1,40
121,103,31000,1,4,0:0:0:0:
121,103,31125,1,4,0:0:0:0:
121,103,31250,1,4,0:0:0:0:
121,103,31375,2,4,L|190:103,1,40
121,103,32500,1,4,0:0:0:0:
121,103,32625,1,6,0:0:0:0:
121,103,32750,1,4,0:0:0:0:
121,103,32875,2,4,L|190:103,1,40
121,103,33125,1,4,0:0:0:0:
121,103,33250,1,6,0:0:0:0:
121,103,33375,1,4,0:0:0:0:
121,103,33500,2,4,L|190:103,1,40
121,103,33750,1,4,0:0:0:0:
121,103,33875,1,6,0:0:0:0:
121,103,34000,1,4,0:0:0:0:
121,103,34125,2,4,L|190:103,1,40
121,103,34375,1,4,0:0:0:0:
121,103,34500,1,6,0:0:0:0:
121,103,34625,1,4,0:0:0:0:
121,103,34750,2,4,L|190:103,1,40
121,103,35000,1,4,0:0:0:0:
121,103,35125,1,6,0:0:0:0:
121,103,35250,1,4,0:0:0:0:
121,103,35375,2,4,L|190:103,1,40
121,103,36500,1,4,0:0:0:0:
121,103,36625,1,4,0:0:0:0:
121,103,36750,1,6,0:0:0:0:
121,103,36875,2,4,L|190:103,1,40
121,103,37125,1,4,0:0:0:0:
121,103,37250,1,4,0:0:0:0:
121,103,37375,1,6,0:0:0:0:
121,103,37500,2,4,L|190:103,1,40
121,103,37750,1,4,0:0:0:0:
121,103,37875,1,4,0:0:0:0:
121,103,38000,1,6,0:0:0:0:
121,103,38125,2,4,L|190:103,1,40
121,103,38375,1,4,0:0:0:0:
121,103,38500,1,4,0:0:0:0:
121,103,38625,1,6,0:0:0:0:
121,103,38750,2,4,L|190:103,1,40
121,103,39000,1,4,0:0:0:0:
121,103,39125,1,4,0:0:0:0:
121,103,39250,1,6,0:0:0:0:
121,103,39375,2,4,L|190:103,1,40
107,106,40500,1,4,0:0:0:0:
107,106,40625,1,4,0:0:0:0:
107,106,40750,1,6,0:0:0:0:
107,106,40875,1,6,0:0:0:0:
46,112,41000,2,4,L|214:112,1,160
107,106,41625,1,4,0:0:0:0:
107,106,41750,1,4,0:0:0:0:
107,106,41875,1,6,0:0:0:0:
107,106,42000,1,6,0:0:0:0:
46,112,42125,2,4,L|214:112,1,160
107,106,42750,1,4,0:0:0:0:
107,106,42875,1,4,0:0:0:0:
107,106,43000,1,6,0:0:0:0:
107,106,43125,1,6,0:0:0:0:
46,112,43250,2,4,L|214:112,1,160
107,106,43875,1,4,0:0:0:0:
107,106,44000,1,4,0:0:0:0:
107,106,44125,1,6,0:0:0:0:
107,106,44250,1,6,0:0:0:0:
46,112,44375,2,4,L|214:112,1,160
107,106,45000,1,4,0:0:0:0:
107,106,45125,1,4,0:0:0:0:
107,106,45250,1,6,0:0:0:0:
107,106,45375,1,6,0:0:0:0:
46,112,45500,2,4,L|214:112,1,160
256,192,47000,12,4,47500,0:0:0:0:
256,192,47625,12,4,48000,0:0:0:0:
256,192,48125,12,4,48500,0:0:0:0:
256,192,48625,12,4,49000,0:0:0:0:
256,192,50000,12,4,50500,0:0:0:0:
183,143,50625,5,4,0:0:0:0:
256,192,50750,12,4,51250,0:0:0:0:
114,106,51375,5,4,0:0:0:0:
256,192,51625,12,4,52125,0:0:0:0:
154,143,52250,5,4,0:0:0:0:
256,192,52375,12,4,52875,0:0:0:0:
116,111,53000,5,4,0:0:0:0:

View File

@ -0,0 +1,285 @@
osu file format v14
[General]
Mode: 1
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
62500,-500,4,2,1,50,0,0
71000,-100,4,2,1,50,0,0
[HitObjects]
// dd, spaced 1/4 beat apart
142,122,0,5,0,0:0:0:0:
142,122,125,1,0,0:0:0:0:
142,122,250,1,0,0:0:0:0:
142,122,375,1,0,0:0:0:0:
142,122,500,1,0,0:0:0:0:
142,122,625,1,0,0:0:0:0:
142,122,750,1,0,0:0:0:0:
142,122,875,1,0,0:0:0:0:
142,122,1000,1,0,0:0:0:0:
142,122,1125,1,0,0:0:0:0:
142,122,1250,1,0,0:0:0:0:
142,122,1375,1,0,0:0:0:0:
142,122,1500,1,0,0:0:0:0:
// kk, spaced 1/4 beat apart
119,106,2500,1,2,0:0:0:0:
119,106,2625,1,2,0:0:0:0:
119,106,2750,1,2,0:0:0:0:
119,106,2875,1,2,0:0:0:0:
119,106,3000,1,2,0:0:0:0:
119,106,3125,1,2,0:0:0:0:
119,106,3250,1,2,0:0:0:0:
119,106,3375,1,2,0:0:0:0:
119,106,3500,1,2,0:0:0:0:
119,106,3625,1,2,0:0:0:0:
119,106,3750,1,2,0:0:0:0:
119,106,3875,1,2,0:0:0:0:
119,106,4000,1,2,0:0:0:0:
// dk, spaced 1/4 beat apart
136,90,5000,1,0,0:0:0:0:
136,90,5125,1,2,0:0:0:0:
136,90,5250,1,0,0:0:0:0:
136,90,5375,1,2,0:0:0:0:
136,90,5500,1,0,0:0:0:0:
136,90,5625,1,2,0:0:0:0:
136,90,5750,1,0,0:0:0:0:
136,90,5875,1,2,0:0:0:0:
136,90,6000,1,0,0:0:0:0:
136,90,6125,1,2,0:0:0:0:
136,90,6250,1,0,0:0:0:0:
136,90,6375,1,2,0:0:0:0:
136,90,6500,1,0,0:0:0:0:
// ddkk, spaced 1/4 beat apart
86,113,7500,1,0,0:0:0:0:
86,113,7625,1,0,0:0:0:0:
86,113,7750,1,2,0:0:0:0:
86,113,7875,1,2,0:0:0:0:
86,113,8000,1,0,0:0:0:0:
86,113,8125,1,0,0:0:0:0:
86,113,8250,1,2,0:0:0:0:
86,113,8375,1,2,0:0:0:0:
86,113,8500,1,0,0:0:0:0:
86,113,8625,1,0,0:0:0:0:
86,113,8750,1,2,0:0:0:0:
86,113,8875,1,2,0:0:0:0:
86,113,9000,1,0,0:0:0:0:
// dddkkk, spaced 1/4 beat apart
146,90,10000,1,0,0:0:0:0:
146,90,10125,1,0,0:0:0:0:
146,90,10250,1,0,0:0:0:0:
146,90,10375,1,2,0:0:0:0:
146,90,10500,1,2,0:0:0:0:
146,90,10625,1,2,0:0:0:0:
146,90,10750,1,0,0:0:0:0:
146,90,10875,1,0,0:0:0:0:
146,90,11000,1,0,0:0:0:0:
146,90,11125,1,2,0:0:0:0:
146,90,11250,1,2,0:0:0:0:
146,90,11375,1,2,0:0:0:0:
146,90,11500,1,0,0:0:0:0:
146,90,11625,1,0,0:0:0:0:
146,90,11750,1,0,0:0:0:0:
146,90,11875,1,2,0:0:0:0:
146,90,12000,1,2,0:0:0:0:
146,90,12125,1,2,0:0:0:0:
146,90,12250,1,0,0:0:0:0:
146,90,12375,1,0,0:0:0:0:
146,90,12500,1,0,0:0:0:0:
// dddk, spaced 1/4 beat apart
69,99,13500,1,0,0:0:0:0:
69,99,13625,1,0,0:0:0:0:
69,99,13750,1,0,0:0:0:0:
69,99,13875,1,2,0:0:0:0:
69,99,14000,1,0,0:0:0:0:
69,99,14125,1,0,0:0:0:0:
69,99,14250,1,0,0:0:0:0:
69,99,14375,1,2,0:0:0:0:
69,99,14500,1,0,0:0:0:0:
69,99,14625,1,0,0:0:0:0:
69,99,14750,1,0,0:0:0:0:
69,99,14875,1,2,0:0:0:0:
69,99,15000,1,0,0:0:0:0:
69,99,15125,1,0,0:0:0:0:
69,99,15250,1,0,0:0:0:0:
69,99,15375,1,2,0:0:0:0:
69,99,15500,1,0,0:0:0:0:
// arbitrary pattern, spaced 1/4 beat apart
83,89,16500,1,0,0:0:0:0:
83,89,16625,1,2,0:0:0:0:
83,89,16750,1,2,0:0:0:0:
83,89,16875,1,0,0:0:0:0:
83,89,17000,1,0,0:0:0:0:
83,89,17125,1,0,0:0:0:0:
83,89,17250,1,2,0:0:0:0:
83,89,17375,1,2,0:0:0:0:
83,89,17500,1,2,0:0:0:0:
83,89,17625,1,2,0:0:0:0:
83,89,17750,1,0,0:0:0:0:
83,89,17875,1,0,0:0:0:0:
83,89,18000,1,0,0:0:0:0:
83,89,18125,1,0,0:0:0:0:
83,89,18250,1,0,0:0:0:0:
83,89,18375,1,2,0:0:0:0:
83,89,18500,1,2,0:0:0:0:
83,89,18625,1,2,0:0:0:0:
83,89,18750,1,2,0:0:0:0:
83,89,18875,1,0,0:0:0:0:
83,89,19000,1,0,0:0:0:0:
83,89,19125,1,0,0:0:0:0:
83,89,19250,1,0,0:0:0:0:
83,89,19375,1,2,0:0:0:0:
83,89,19500,1,2,0:0:0:0:
83,89,19625,1,0,0:0:0:0:
// d-slider pattern, spaced 1/4 beat apart
84,122,20500,1,0,0:0:0:0:
84,122,20625,2,0,L|217:123,1,120
84,122,21125,1,0,0:0:0:0:
84,122,21250,2,0,L|217:123,1,120
84,122,21750,1,0,0:0:0:0:
84,122,21875,2,0,L|217:123,1,120
84,122,22375,1,0,0:0:0:0:
84,122,22500,2,0,L|217:123,1,120
84,122,23000,1,0,0:0:0:0:
84,122,23125,2,0,L|217:123,1,120
// dd-slider pattern, spaced 1/4 beat apart
99,106,24500,1,0,0:0:0:0:
99,106,24625,1,0,0:0:0:0:
99,106,24750,2,0,L|194:107,1,80
99,106,25125,1,0,0:0:0:0:
99,106,25250,1,0,0:0:0:0:
99,106,25375,2,0,L|194:107,1,80
99,106,25750,1,0,0:0:0:0:
99,106,25875,1,0,0:0:0:0:
99,106,26000,2,0,L|194:107,1,80
99,106,26375,1,0,0:0:0:0:
99,106,26500,1,0,0:0:0:0:
99,106,26625,2,0,L|194:107,1,80
99,106,27000,1,0,0:0:0:0:
99,106,27125,1,0,0:0:0:0:
99,106,27250,2,0,L|194:107,1,80
// ddd-slider pattern, spaced 1/4 beat apart
121,103,28500,1,0,0:0:0:0:
121,103,28625,1,0,0:0:0:0:
121,103,28750,1,0,0:0:0:0:
121,103,28875,2,0,L|190:103,1,40
121,103,29125,1,0,0:0:0:0:
121,103,29250,1,0,0:0:0:0:
121,103,29375,1,0,0:0:0:0:
121,103,29500,2,0,L|190:103,1,40
121,103,29750,1,0,0:0:0:0:
121,103,29875,1,0,0:0:0:0:
121,103,30000,1,0,0:0:0:0:
121,103,30125,2,0,L|190:103,1,40
121,103,30375,1,0,0:0:0:0:
121,103,30500,1,0,0:0:0:0:
121,103,30625,1,0,0:0:0:0:
121,103,30750,2,0,L|190:103,1,40
121,103,31000,1,0,0:0:0:0:
121,103,31125,1,0,0:0:0:0:
121,103,31250,1,0,0:0:0:0:
121,103,31375,2,0,L|190:103,1,40
// dkd-slider pattern, spaced 1/4 beat apart
121,103,32500,1,0,0:0:0:0:
121,103,32625,1,2,0:0:0:0:
121,103,32750,1,0,0:0:0:0:
121,103,32875,2,0,L|190:103,1,40
121,103,33125,1,0,0:0:0:0:
121,103,33250,1,2,0:0:0:0:
121,103,33375,1,0,0:0:0:0:
121,103,33500,2,0,L|190:103,1,40
121,103,33750,1,0,0:0:0:0:
121,103,33875,1,2,0:0:0:0:
121,103,34000,1,0,0:0:0:0:
121,103,34125,2,0,L|190:103,1,40
121,103,34375,1,0,0:0:0:0:
121,103,34500,1,2,0:0:0:0:
121,103,34625,1,0,0:0:0:0:
121,103,34750,2,0,L|190:103,1,40
121,103,35000,1,0,0:0:0:0:
121,103,35125,1,2,0:0:0:0:
121,103,35250,1,0,0:0:0:0:
121,103,35375,2,0,L|190:103,1,40
//ddk-slider pattern, spaced 1/4 beat apart
121,103,36500,1,0,0:0:0:0:
121,103,36625,1,0,0:0:0:0:
121,103,36750,1,2,0:0:0:0:
121,103,36875,2,0,L|190:103,1,40
121,103,37125,1,0,0:0:0:0:
121,103,37250,1,0,0:0:0:0:
121,103,37375,1,2,0:0:0:0:
121,103,37500,2,0,L|190:103,1,40
121,103,37750,1,0,0:0:0:0:
121,103,37875,1,0,0:0:0:0:
121,103,38000,1,2,0:0:0:0:
121,103,38125,2,0,L|190:103,1,40
121,103,38375,1,0,0:0:0:0:
121,103,38500,1,0,0:0:0:0:
121,103,38625,1,2,0:0:0:0:
121,103,38750,2,0,L|190:103,1,40
121,103,39000,1,0,0:0:0:0:
121,103,39125,1,0,0:0:0:0:
121,103,39250,1,2,0:0:0:0:
121,103,39375,2,0,L|190:103,1,40
//ddkk-slider pattern, spaced 1/4 beat apart
107,106,40500,1,0,0:0:0:0:
107,106,40625,1,0,0:0:0:0:
107,106,40750,1,2,0:0:0:0:
107,106,40875,1,2,0:0:0:0:
46,112,41000,2,0,L|214:112,1,160
107,106,41625,1,0,0:0:0:0:
107,106,41750,1,0,0:0:0:0:
107,106,41875,1,2,0:0:0:0:
107,106,42000,1,2,0:0:0:0:
46,112,42125,2,0,L|214:112,1,160
107,106,42750,1,0,0:0:0:0:
107,106,42875,1,0,0:0:0:0:
107,106,43000,1,2,0:0:0:0:
107,106,43125,1,2,0:0:0:0:
46,112,43250,2,0,L|214:112,1,160
107,106,43875,1,0,0:0:0:0:
107,106,44000,1,0,0:0:0:0:
107,106,44125,1,2,0:0:0:0:
107,106,44250,1,2,0:0:0:0:
46,112,44375,2,0,L|214:112,1,160
107,106,45000,1,0,0:0:0:0:
107,106,45125,1,0,0:0:0:0:
107,106,45250,1,2,0:0:0:0:
107,106,45375,1,2,0:0:0:0:
46,112,45500,2,0,L|214:112,1,160
// spinner-spinner pattern, spaced 1/4 beat apart
256,192,47000,12,0,47500,0:0:0:0:
256,192,47625,12,0,48000,0:0:0:0:
256,192,48125,12,0,48500,0:0:0:0:
256,192,48625,12,0,49000,0:0:0:0:
// spinner-d pattern, spaced 1/4 beat apart
256,192,50000,12,0,50500,0:0:0:0:
183,143,50625,5,0,0:0:0:0:
256,192,50750,12,0,51250,0:0:0:0:
114,106,51375,5,0,0:0:0:0:
256,192,51625,12,0,52125,0:0:0:0:
154,143,52250,5,0,0:0:0:0:
256,192,52375,12,0,52875,0:0:0:0:
116,111,53000,5,0,0:0:0:0:

View File

@ -67,6 +67,6 @@ namespace osu.Game.Rulesets.Taiko.Scoring
Health.Value = 0;
}
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
public override HitWindows CreateHitWindows() => new TaikoHitWindows();
}
}

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@ -0,0 +1,2 @@
[General]
Name: test skin

View File

@ -0,0 +1,8 @@
[General]
Name: test skin
[Colours]
Combo1 : 142,199,255
Combo2 : 255,128,128
Combo3 : 128,255,255
Combo7 : 100,100,100,100

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
public class LegacySkinDecoderTest
{
[TestCase(true)]
[TestCase(false)]
public void TestDecodeSkinColours(bool hasColours)
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini"))
using (var stream = new StreamReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
List<Color4> expectedColors;
if (hasColours)
expectedColors = new List<Color4>
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
else
expectedColors = new DefaultSkin().Configuration.ComboColours;
Assert.AreEqual(expectedColors.Count, comboColors.Count);
for (int i = 0; i < expectedColors.Count; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
}
}

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@ -2,27 +2,16 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseDisclaimer : OsuTestCase
public class TestCaseDisclaimer : ScreenTestCase
{
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Disclaimer()
};
LoadScreen(new Disclaimer());
}
}
}

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@ -9,11 +9,11 @@ using osu.Game.Screens.Tournament.Teams;
namespace osu.Game.Tests.Visual
{
[Description("for tournament use")]
public class TestCaseDrawings : OsuTestCase
public class TestCaseDrawings : ScreenTestCase
{
public TestCaseDrawings()
{
Add(new Drawings
LoadScreen(new Drawings
{
TeamList = new TestTeamList(),
});

View File

@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual
}
[BackgroundDependencyLoader]
private void load(IAdjustableClock adjustableClock, IBindableBeatmap beatmap)
private void load(IAdjustableClock adjustableClock, IBindable<WorkingBeatmap> beatmap)
{
this.adjustableClock = adjustableClock;
this.beatmap.BindTo(beatmap);

View File

@ -16,7 +16,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseLoungeRoomsContainer : OsuTestCase
public class TestCaseLoungeRoomsContainer : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room selected", () => container.SelectedRoom.Value == roomManager.Rooms.First());
AddAssert("first room selected", () => Room == roomManager.Rooms.First());
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
@ -71,7 +71,11 @@ namespace osu.Game.Tests.Visual
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated;
public event Action RoomsUpdated
{
add { }
remove { }
}
public readonly BindableList<Room> Rooms = new BindableList<Room>();
IBindableList<Room> IRoomManager.Rooms => Rooms;
@ -85,10 +89,6 @@ namespace osu.Game.Tests.Visual
public void PartRoom()
{
}
public void Filter(FilterCriteria criteria)
{
}
}
private class JoinedRoomStatus : RoomStatus

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@ -12,7 +12,7 @@ using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchHeader : OsuTestCase
public class TestCaseMatchHeader : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -21,11 +21,7 @@ namespace osu.Game.Tests.Visual
public TestCaseMatchHeader()
{
var room = new Room();
var header = new Header(room);
room.Playlist.Add(new PlaylistItem
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
@ -46,9 +42,9 @@ namespace osu.Game.Tests.Visual
}
});
room.Type.Value = new GameTypeTimeshift();
Room.Type.Value = new GameTypeTimeshift();
Child = header;
Child = new Header();
}
}
}

View File

@ -14,7 +14,7 @@ using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchInfo : OsuTestCase
public class TestCaseMatchInfo : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -27,18 +27,15 @@ namespace osu.Game.Tests.Visual
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
var room = new Room();
Add(new Info());
Info info = new Info(room);
Add(info);
AddStep(@"set name", () => room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"set name", () => Room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => Room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => Room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () =>
{
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
@ -54,14 +51,14 @@ namespace osu.Game.Tests.Visual
});
});
AddStep(@"change name", () => room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => room.Playlist.Clear());
AddStep(@"change name", () => Room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => Room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => Room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => Room.Playlist.Clear());
AddStep(@"change beatmap", () =>
{
room.Playlist.Clear();
room.Playlist.Add(new PlaylistItem
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{

View File

@ -6,24 +6,24 @@ using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchLeaderboard : OsuTestCase
public class TestCaseMatchLeaderboard : MultiplayerTestCase
{
public TestCaseMatchLeaderboard()
{
Room.RoomID.Value = 3;
Add(new MatchLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall,
Room = new Room { RoomID = { Value = 3 } }
});
}

View File

@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
@ -11,22 +9,14 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatchParticipants : OsuTestCase
public class TestCaseMatchParticipants : MultiplayerTestCase
{
private readonly Bindable<int?> maxParticipants = new Bindable<int?>();
private readonly Bindable<IEnumerable<User>> users = new Bindable<IEnumerable<User>>();
public TestCaseMatchParticipants()
{
Participants participants;
Add(new Participants { RelativeSizeAxes = Axes.Both });
Add(participants = new Participants { RelativeSizeAxes = Axes.Both });
participants.MaxParticipants.BindTo(maxParticipants);
participants.Users.BindTo(users);
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set users", () => users.Value = new[]
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
AddStep(@"set users", () => Room.Participants.Value = new[]
{
new User
{
@ -54,9 +44,9 @@ namespace osu.Game.Tests.Visual
},
});
AddStep(@"set max", () => maxParticipants.Value = 10);
AddStep(@"clear users", () => users.Value = new User[] { });
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
AddStep(@"clear users", () => Room.Participants.Value = new User[] { });
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
}
}
}

View File

@ -8,7 +8,6 @@ using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Ranking;
@ -19,7 +18,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchResults : OsuTestCase
public class TestCaseMatchResults : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -38,68 +37,52 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Child = new TestMatchResults(new ScoreInfo
Room.RoomID.Value = 1;
Room.Name.Value = "an awesome room";
LoadScreen(new TestMatchResults(new ScoreInfo
{
User = new User { Id = 10 },
});
}));
}
private class TestMatchResults : MatchResults
{
private readonly Room room;
public TestMatchResults(ScoreInfo score)
: this(score, new Room
{
RoomID = { Value = 1 },
Name = { Value = "an awesome room" }
})
: base(score)
{
}
public TestMatchResults(ScoreInfo score, Room room)
: base(score, room)
{
this.room = room;
}
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap, room) };
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) };
}
private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
{
private readonly ScoreInfo score;
private readonly WorkingBeatmap beatmap;
private readonly Room room;
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
this.score = score;
this.beatmap = beatmap;
this.room = room;
}
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap, room);
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap);
}
private class TestRoomLeaderboardPage : RoomLeaderboardPage
{
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
}
protected override MatchLeaderboard CreateLeaderboard(Room room) => new TestMatchLeaderboard(room);
protected override MatchLeaderboard CreateLeaderboard() => new TestMatchLeaderboard();
}
private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard
{
public TestMatchLeaderboard(Room room)
: base(room)
{
}
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray();

View File

@ -13,12 +13,11 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchSettingsOverlay : OsuTestCase
public class TestCaseMatchSettingsOverlay : MultiplayerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -28,14 +27,14 @@ namespace osu.Game.Tests.Visual
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private Room room;
private TestRoomSettings settings;
[SetUp]
public void Setup() => Schedule(() =>
{
room = new Room();
settings = new TestRoomSettings(room)
Room = new Room();
settings = new TestRoomSettings
{
RelativeSizeAxes = Axes.Both,
State = Visibility.Visible
@ -49,19 +48,19 @@ namespace osu.Game.Tests.Visual
{
AddStep("clear name and beatmap", () =>
{
room.Name.Value = "";
room.Playlist.Clear();
Room.Name.Value = "";
Room.Playlist.Clear();
});
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set name", () => room.Name.Value = "Room name");
AddStep("set name", () => Room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set beatmap", () => room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled);
AddStep("clear name", () => room.Name.Value = "");
AddStep("clear name", () => Room.Name.Value = "");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
}
@ -117,17 +116,12 @@ namespace osu.Game.Tests.Visual
private class TestRoomSettings : MatchSettingsOverlay
{
public new TriangleButton ApplyButton => base.ApplyButton;
public TriangleButton ApplyButton => Settings.ApplyButton;
public new OsuTextBox NameField => base.NameField;
public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
public OsuTextBox NameField => Settings.NameField;
public OsuDropdown<TimeSpan> DurationField => Settings.DurationField;
public new OsuSpriteText ErrorText => base.ErrorText;
public TestRoomSettings(Room room)
: base(room)
{
}
public OsuSpriteText ErrorText => Settings.ErrorText;
}
private class TestRoomManager : IRoomManager
@ -136,7 +130,11 @@ namespace osu.Game.Tests.Visual
public Func<Room, bool> CreateRequested;
public event Action RoomsUpdated;
public event Action RoomsUpdated
{
add { }
remove { }
}
public IBindableList<Room> Rooms { get; } = null;
@ -154,8 +152,6 @@ namespace osu.Game.Tests.Visual
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
public void PartRoom() => throw new NotImplementedException();
public void Filter(FilterCriteria criteria) => throw new NotImplementedException();
}
}
}

View File

@ -12,7 +12,7 @@ using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMultiScreen : OsuTestCase
public class TestCaseMultiScreen : ScreenTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual
{
Multiplayer multi = new Multiplayer();
AddStep(@"show", () => Add(multi));
AddStep(@"show", () => LoadScreen(multi));
AddWaitStep(5);
AddStep(@"exit", multi.Exit);
}

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
@ -29,7 +30,10 @@ namespace osu.Game.Tests.Visual
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Loader()
new ScreenStack(new Loader())
{
RelativeSizeAxes = Axes.Both,
}
};
}
}

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
@ -14,7 +16,10 @@ namespace osu.Game.Tests.Visual
Add(parallax = new ParallaxContainer
{
Child = new BackgroundScreenDefault { Alpha = 0.8f }
Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f })
{
RelativeSizeAxes = Axes.Both,
}
});
AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT);

View File

@ -12,6 +12,7 @@ using osu.Framework.Configuration;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
@ -25,7 +26,7 @@ using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaySongSelect : OsuTestCase
public class TestCasePlaySongSelect : ScreenTestCase
{
private BeatmapManager manager;
@ -102,21 +103,16 @@ namespace osu.Game.Tests.Visual
}
[SetUp]
public virtual void SetUp()
{
Schedule(() =>
{
manager?.Delete(manager.GetAllUsableBeatmapSets());
Child = songSelect = new TestSongSelect();
});
}
public virtual void SetUp() =>
Schedule(() => { manager?.Delete(manager.GetAllUsableBeatmapSets()); });
[Test]
public void TestDummy()
{
createSongSelect();
AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap);
AddAssert("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap);
AddUntilStep(() => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap, "dummy shown on wedge");
addManyTestMaps();
AddWaitStep(3);
@ -127,6 +123,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestSorting()
{
createSongSelect();
addManyTestMaps();
AddWaitStep(3);
@ -142,6 +139,7 @@ namespace osu.Game.Tests.Visual
[Ignore("needs fixing")]
public void TestImportUnderDifferentRuleset()
{
createSongSelect();
changeRuleset(2);
importForRuleset(0);
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection");
@ -150,6 +148,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestImportUnderCurrentRuleset()
{
createSongSelect();
changeRuleset(2);
importForRuleset(2);
importForRuleset(1);
@ -165,6 +164,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestRulesetChangeResetsMods()
{
createSongSelect();
changeRuleset(0);
changeMods(new OsuModHardRock());
@ -194,6 +194,7 @@ namespace osu.Game.Tests.Visual
[Test]
public void TestStartAfterUnMatchingFilterDoesNotStart()
{
createSongSelect();
addManyTestMaps();
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection");
@ -221,6 +222,12 @@ namespace osu.Game.Tests.Visual
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));
private void createSongSelect()
{
AddStep("create song select", () => LoadScreen(songSelect = new TestSongSelect()));
AddUntilStep(() => songSelect.IsCurrentScreen(), "wait for present");
}
private void addManyTestMaps()
{
AddStep("import test maps", () =>

View File

@ -3,6 +3,7 @@
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
@ -12,28 +13,37 @@ namespace osu.Game.Tests.Visual
public class TestCasePlayerLoader : ManualInputManagerTestCase
{
private PlayerLoader loader;
private ScreenStack stack;
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
Beatmap.Value = new DummyWorkingBeatmap(game);
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(() => new Player
InputManager.Add(stack = new ScreenStack { RelativeSizeAxes = Axes.Both });
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player
{
AllowPause = false,
AllowLeadIn = false,
AllowResults = false,
})));
AddUntilStep(() => loader.IsCurrentScreen(), "wait for current");
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep(() => !loader.IsCurrentScreen(), "wait for no longer current");
AddStep("exit loader", () => loader.Exit());
AddUntilStep(() => !loader.IsAlive, "wait for no longer alive");
AddStep("load slow dummy beatmap", () =>
{
SlowLoadPlayer slow = null;
Add(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
stack.Push(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
{
AllowPause = false,
AllowLeadIn = false,

View File

@ -16,7 +16,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseResults : OsuTestCase
public class TestCaseResults : ScreenTestCase
{
private BeatmapManager beatmaps;
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Add(new SoloResults(new ScoreInfo
LoadScreen(new SoloResults(new ScoreInfo
{
TotalScore = 2845370,
Accuracy = 0.98,

View File

@ -12,9 +12,9 @@ namespace osu.Game.Beatmaps
{
/// <summary>
/// A <see cref="Bindable{WorkingBeatmap}"/> for the <see cref="OsuGame"/> beatmap.
/// This should be used sparingly in-favour of <see cref="IBindableBeatmap"/>.
/// This should be used sparingly in-favour of <see cref="IBindable<WorkingBeatmap>"/>.
/// </summary>
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>, IBindableBeatmap
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>
{
private AudioManager audioManager;
private WorkingBeatmap lastBeatmap;
@ -62,9 +62,6 @@ namespace osu.Game.Beatmaps
lastBeatmap = beatmap;
}
[NotNull]
IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy();
/// <summary>
/// Retrieve a new <see cref="BindableBeatmap"/> instance weakly bound to this <see cref="BindableBeatmap"/>.
/// If you are further binding to events of the retrieved <see cref="BindableBeatmap"/>, ensure a local reference is held.

View File

@ -1,112 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
namespace osu.Game.Beatmaps.Drawables
{
/// <summary>
/// A component to allow downloading of a beatmap set. Automatically handles state syncing between other instances.
/// </summary>
public class BeatmapSetDownloader : Component
{
private readonly BeatmapSetInfo set;
private readonly bool noVideo;
private BeatmapManager beatmaps;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
public readonly Bindable<DownloadStatus> DownloadState = new Bindable<DownloadStatus>();
public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false)
{
this.set = set;
this.noVideo = noVideo;
}
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
beatmaps.BeatmapDownloadBegan += downloadBegan;
beatmaps.BeatmapDownloadFailed += downloadFailed;
// initial value
if (set.OnlineBeatmapSetID != null && beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any())
DownloadState.Value = DownloadStatus.Downloaded;
else if (beatmaps.GetExistingDownload(set) != null)
DownloadState.Value = DownloadStatus.Downloading;
else
DownloadState.Value = DownloadStatus.NotDownloaded;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.ItemAdded -= setAdded;
beatmaps.ItemRemoved -= setRemoved;
beatmaps.BeatmapDownloadBegan -= downloadBegan;
beatmaps.BeatmapDownloadFailed -= downloadFailed;
}
}
/// <summary>
/// Begin downloading the associated beatmap set.
/// </summary>
/// <returns>True if downloading began. False if an existing download is active or completed.</returns>
public void Download()
{
if (DownloadState.Value > DownloadStatus.NotDownloaded)
return;
if (beatmaps.Download(set, noVideo))
{
// Only change state if download can happen
DownloadState.Value = DownloadStatus.Downloading;
}
}
private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => Schedule(() =>
{
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.Downloaded;
});
private void setRemoved(BeatmapSetInfo s) => Schedule(() =>
{
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.NotDownloaded;
});
private void downloadBegan(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.Downloading;
}
private void downloadFailed(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.NotDownloaded;
}
public enum DownloadStatus
{
NotDownloaded,
Downloading,
Downloaded,
}
}
}

View File

@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
/// </summary>
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
[Resolved]
private BeatmapManager beatmaps { get; set; }

View File

@ -1,19 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Read-only interface for the <see cref="OsuGame"/> beatmap.
/// </summary>
public interface IBindableBeatmap : IBindable<WorkingBeatmap>
{
/// <summary>
/// Retrieve a new <see cref="IBindableBeatmap"/> instance weakly bound to this <see cref="IBindableBeatmap"/>.
/// If you are further binding to events of the retrieved <see cref="IBindableBeatmap"/>, ensure a local reference is held.
/// </summary>
IBindableBeatmap GetBoundCopy();
}
}

View File

@ -74,7 +74,7 @@ namespace osu.Game.Graphics.Containers
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -9,12 +9,13 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
namespace osu.Game.Graphics.UserInterface
{
public class OsuPasswordTextBox : OsuTextBox
public class OsuPasswordTextBox : OsuTextBox, ISuppressKeyEventLogging
{
protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize);

View File

@ -355,11 +355,7 @@ namespace osu.Game.Online.API
State = APIState.Offline;
}
private static User createGuestUser() => new User
{
Username = @"Guest",
Id = 1,
};
private static User createGuestUser() => new GuestUser();
protected override void Dispose(bool isDisposing)
{
@ -370,6 +366,15 @@ namespace osu.Game.Online.API
}
}
internal class GuestUser : User
{
public GuestUser()
{
Username = @"Guest";
Id = 1;
}
}
public enum APIState
{
/// <summary>

View File

@ -17,7 +17,7 @@ namespace osu.Game.Online.API
return request;
}
private void request_Progress(long current, long total) => API.Schedule(() => Progress?.Invoke(current, total));
private void request_Progress(long current, long total) => API.Schedule(() => Progressed?.Invoke(current, total));
protected APIDownloadRequest()
{
@ -29,7 +29,7 @@ namespace osu.Game.Online.API
Success?.Invoke(filename);
}
public event APIProgressHandler Progress;
public event APIProgressHandler Progressed;
public new event APISuccessHandler<string> Success;
}

View File

@ -10,7 +10,9 @@ namespace osu.Game.Online.API.Requests
{
public readonly BeatmapSetInfo BeatmapSet;
public Action<float> DownloadProgressed;
public float Progress;
public event Action<float> DownloadProgressed;
private readonly bool noVideo;
@ -19,7 +21,7 @@ namespace osu.Game.Online.API.Requests
this.noVideo = noVideo;
BeatmapSet = set;
Progress += (current, total) => DownloadProgressed?.Invoke((float) current / total);
Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total);
}
protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}";

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
public RulesetInfo Ruleset { get; set; }
[JsonIgnore]
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
public readonly List<Mod> AllowedMods = new List<Mod>();
[JsonIgnore]
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
public readonly List<Mod> RequiredMods = new List<Mod>();
[JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; }

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Online.Multiplayer.RoomStatuses;
@ -14,44 +15,73 @@ namespace osu.Game.Online.Multiplayer
{
public class Room
{
[Cached]
[JsonProperty("id")]
public Bindable<int?> RoomID { get; private set; } = new Bindable<int?>();
[Cached]
[JsonProperty("name")]
public Bindable<string> Name { get; private set; } = new Bindable<string>();
[Cached]
[JsonProperty("host")]
public Bindable<User> Host { get; private set; } = new Bindable<User>();
[Cached]
[JsonProperty("playlist")]
public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
public BindableList<PlaylistItem> Playlist { get; private set; } = new BindableList<PlaylistItem>();
[Cached]
[JsonIgnore]
public Bindable<PlaylistItem> CurrentItem { get; private set; } = new Bindable<PlaylistItem>();
[Cached]
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
[Cached]
[JsonIgnore]
public Bindable<TimeSpan> Duration { get; private set; } = new Bindable<TimeSpan>(TimeSpan.FromMinutes(30));
[Cached]
[JsonIgnore]
public Bindable<int?> MaxAttempts { get; private set; } = new Bindable<int?>();
[Cached]
[JsonIgnore]
public Bindable<RoomStatus> Status { get; private set; } = new Bindable<RoomStatus>(new RoomStatusOpen());
[Cached]
[JsonIgnore]
public Bindable<RoomAvailability> Availability { get; private set; } = new Bindable<RoomAvailability>();
[Cached]
[JsonIgnore]
public Bindable<GameType> Type { get; private set; } = new Bindable<GameType>(new GameTypeTimeshift());
[Cached]
[JsonIgnore]
public Bindable<int?> MaxParticipants { get; private set; } = new Bindable<int?>();
[Cached]
[JsonIgnore]
public Bindable<IEnumerable<User>> Participants { get; private set; } = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
[Cached]
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
public Room()
{
Playlist.ItemsAdded += updateCurrent;
Playlist.ItemsRemoved += updateCurrent;
updateCurrent(Playlist);
}
private void updateCurrent(IEnumerable<PlaylistItem> playlist)
{
CurrentItem.Value = playlist.FirstOrDefault();
}
// todo: TEMPORARY
[JsonProperty("participant_count")]
private int? participantCount
@ -68,6 +98,7 @@ namespace osu.Game.Online.Multiplayer
}
// Only supports retrieval for now
[Cached]
[JsonProperty("ends_at")]
public Bindable<DateTimeOffset> EndDate { get; private set; } = new Bindable<DateTimeOffset>();
@ -83,7 +114,7 @@ namespace osu.Game.Online.Multiplayer
/// The position of this <see cref="Room"/> in the list. This is not read from or written to the API.
/// </summary>
[JsonIgnore]
public int Position = -1;
public Bindable<int> Position { get; private set; } = new Bindable<int>(-1);
public void CopyFrom(Room other)
{

View File

@ -169,7 +169,7 @@ namespace osu.Game
dependencies.CacheAs(ruleset);
dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
dependencies.Cache(osuLogo = new OsuLogo());
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
// bind config int to database RulesetInfo
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
@ -292,7 +292,7 @@ namespace osu.Game
return;
}
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange != true)
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false)
{
notifications.Post(new SimpleNotification
{
@ -311,7 +311,7 @@ namespace osu.Game
void loadScore()
{
if (!menuScreen.IsCurrentScreen())
if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled)
{
menuScreen.MakeCurrent();
this.Delay(500).Schedule(loadScore, out scoreLoad);
@ -337,6 +337,11 @@ namespace osu.Game
{
base.LoadComplete();
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
// in the cursor being shown for a few frames during the intro.
// This prevents the cursor from showing until we have a screen with CursorVisible = true
MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
// todo: all archive managers should be able to be looped here.
SkinManager.PostNotification = n => notifications?.Post(n);
SkinManager.GetStableStorage = GetStorageForStableInstall;
@ -723,46 +728,13 @@ namespace osu.Game
{
base.UpdateAfterChildren();
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
bool applyBeatmapRulesetRestrictions = !(screenStack.CurrentScreen as IOsuScreen)?.AllowBeatmapRulesetChange ?? false;
ruleset.Disabled = applyBeatmapRulesetRestrictions;
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
MenuCursorContainer.CanShowCursor = (screenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
}
/// <summary>
/// Sets <see cref="Beatmap"/> while ignoring any beatmap.
/// </summary>
/// <param name="beatmap">The beatmap to set.</param>
public void ForcefullySetBeatmap(WorkingBeatmap beatmap)
{
var beatmapDisabled = Beatmap.Disabled;
Beatmap.Disabled = false;
Beatmap.Value = beatmap;
Beatmap.Disabled = beatmapDisabled;
}
/// <summary>
/// Sets <see cref="Ruleset"/> while ignoring any ruleset restrictions.
/// </summary>
/// <param name="beatmap">The beatmap to set.</param>
public void ForcefullySetRuleset(RulesetInfo ruleset)
{
var rulesetDisabled = this.ruleset.Disabled;
this.ruleset.Disabled = false;
this.ruleset.Value = ruleset;
this.ruleset.Disabled = rulesetDisabled;
}
protected virtual void ScreenChanged(IScreen lastScreen, IScreen newScreen)
protected virtual void ScreenChanged(IScreen current, IScreen newScreen)
{
switch (newScreen)
{

View File

@ -69,8 +69,9 @@ namespace osu.Game
protected override Container<Drawable> Content => content;
private OsuBindableBeatmap beatmap;
protected BindableBeatmap Beatmap => beatmap;
private Bindable<WorkingBeatmap> beatmap;
protected Bindable<WorkingBeatmap> Beatmap => beatmap;
private Bindable<bool> fpsDisplayVisible;
@ -155,7 +156,6 @@ namespace osu.Game
dependencies.CacheAs<IAPIProvider>(API);
var defaultBeatmap = new DummyWorkingBeatmap(this);
beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio);
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
@ -174,8 +174,10 @@ namespace osu.Game
// this adds a global reduction of track volume for the time being.
Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
dependencies.CacheAs<BindableBeatmap>(beatmap);
dependencies.CacheAs<IBindableBeatmap>(beatmap);
beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio);
dependencies.CacheAs<IBindable<WorkingBeatmap>>(beatmap);
dependencies.CacheAs(beatmap);
FileStore.Cleanup();

View File

@ -10,6 +10,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -38,11 +39,13 @@ namespace osu.Game.Overlays.AccountCreation
private OsuTextBox[] textboxes;
private ProcessingOverlay processingOverlay;
private GameHost host;
[BackgroundDependencyLoader]
private void load(OsuColour colours, APIAccess api)
private void load(OsuColour colours, APIAccess api, GameHost host)
{
this.api = api;
this.host = host;
InternalChildren = new Drawable[]
{
@ -139,7 +142,7 @@ namespace osu.Game.Overlays.AccountCreation
{
base.Update();
if (!textboxes.Any(t => t.HasFocus))
if (host?.OnScreenKeyboardOverlapsGameWindow != true && !textboxes.Any(t => t.HasFocus))
focusNextTextbox();
}

View File

@ -70,7 +70,10 @@ namespace osu.Game.Overlays
Colour = Color4.Black,
Alpha = 0.9f,
},
welcomeScreen = new ScreenWelcome(),
new ScreenStack(welcomeScreen = new ScreenWelcome())
{
RelativeSizeAxes = Axes.Both,
},
}
}
}

View File

@ -7,42 +7,138 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Overlays.Direct;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
public class DownloadButton : HeaderButton, IHasTooltip
public class DownloadButton : DownloadTrackingComposite, IHasTooltip
{
public string TooltipText => "Download this beatmap";
private readonly bool noVideo;
public string TooltipText => button.Enabled ? "Download this beatmap" : "Login to download";
private readonly IBindable<User> localUser = new Bindable<User>();
public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
{
Width = 120;
private ShakeContainer shakeContainer;
private HeaderButton button;
BeatmapSetDownloader downloader;
Add(new Container
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;
Width = 120;
RelativeSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load(APIAccess api, BeatmapManager beatmaps)
{
FillFlowContainer textSprites;
AddRangeInternal(new Drawable[]
{
Depth = -1,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[]
shakeContainer = new ShakeContainer
{
downloader = new BeatmapSetDownloader(set, noVideo),
new FillFlowContainer
Depth = -1,
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 5,
Children = new Drawable[]
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new[]
button = new HeaderButton { RelativeSizeAxes = Axes.Both },
new Container
{
// cannot nest inside here due to the structure of button (putting things in its own content).
// requires framework fix.
Padding = new MarginPadding { Horizontal = 10 },
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
textSprites = new FillFlowContainer
{
Depth = -1,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 500,
AutoSizeEasing = Easing.OutQuint,
Direction = FillDirection.Vertical,
},
new SpriteIcon
{
Depth = -1,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.fa_download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},
}
},
new DownloadProgressBar(BeatmapSet)
{
Depth = -2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
},
},
},
});
button.Action = () =>
{
if (State.Value != DownloadState.NotDownloaded)
{
shakeContainer.Shake();
return;
}
beatmaps.Download(BeatmapSet, noVideo);
};
localUser.BindTo(api.LocalUser);
localUser.BindValueChanged(userChanged, true);
button.Enabled.BindValueChanged(enabledChanged, true);
State.BindValueChanged(state =>
{
switch (state)
{
case DownloadState.Downloading:
textSprites.Children = new Drawable[]
{
new OsuSpriteText
{
Text = "Downloading...",
TextSize = 13,
Font = @"Exo2.0-Bold",
},
};
break;
case DownloadState.Downloaded:
textSprites.Children = new Drawable[]
{
new OsuSpriteText
{
Text = "Importing...",
TextSize = 13,
Font = @"Exo2.0-Bold",
},
};
break;
case DownloadState.LocallyAvailable:
this.FadeOut(200);
break;
case DownloadState.NotDownloaded:
textSprites.Children = new Drawable[]
{
new OsuSpriteText
{
@ -52,57 +148,18 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
},
new OsuSpriteText
{
Text = set.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
TextSize = 11,
Font = @"Exo2.0-Bold",
},
},
},
new SpriteIcon
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.fa_download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},
},
});
Action = () =>
{
if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading)
{
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
return;
}
downloader.Download();
};
downloader.DownloadState.ValueChanged += state =>
{
switch (state)
{
case BeatmapSetDownloader.DownloadStatus.Downloaded:
this.FadeOut(200);
break;
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
};
this.FadeIn(200);
break;
}
};
}, true);
}
[BackgroundDependencyLoader]
private void load(APIAccess api)
{
localUser.BindTo(api.LocalUser);
Enabled.BindValueChanged(enabledChanged, true);
}
private void userChanged(User user) => button.Enabled.Value = !(user is GuestUser);
private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}

View File

@ -13,12 +13,14 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Overlays.Direct;
using osuTK;
using osuTK.Graphics;
using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
namespace osu.Game.Overlays.BeatmapSet
{
public class Header : Container
public class Header : DownloadTrackingComposite
{
private const float transition_duration = 200;
private const float tabs_height = 50;
@ -28,76 +30,23 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Box tabsBg;
private readonly UpdateableBeatmapSetCover cover;
private readonly OsuSpriteText title, artist;
private readonly Container noVideoButtons;
private readonly FillFlowContainer videoButtons;
private readonly AuthorInfo author;
private readonly Container downloadButtonsContainer;
private readonly FillFlowContainer downloadButtonsContainer;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
public Details Details;
public readonly BeatmapPicker Picker;
private BeatmapSetInfo beatmapSet;
private readonly FavouriteButton favouriteButton;
public BeatmapSetInfo BeatmapSet
{
get { return beatmapSet; }
set
{
if (value == beatmapSet) return;
beatmapSet = value;
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
updateDisplay();
}
}
private void updateDisplay()
{
title.Text = BeatmapSet?.Metadata.Title ?? string.Empty;
artist.Text = BeatmapSet?.Metadata.Artist ?? string.Empty;
onlineStatusPill.Status = BeatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
cover.BeatmapSet = BeatmapSet;
if (BeatmapSet != null)
{
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
if (BeatmapSet.OnlineInfo.HasVideo)
{
videoButtons.Children = new[]
{
new DownloadButton(BeatmapSet),
new DownloadButton(BeatmapSet, true),
};
videoButtons.FadeIn(transition_duration);
noVideoButtons.FadeOut(transition_duration);
}
else
{
noVideoButtons.Child = new DownloadButton(BeatmapSet);
noVideoButtons.FadeIn(transition_duration);
videoButtons.FadeOut(transition_duration);
}
}
else
{
downloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
}
public Header()
{
ExternalLinkButton externalLink;
RelativeSizeAxes = Axes.X;
Height = 400;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.25f),
@ -105,7 +54,8 @@ namespace osu.Game.Overlays.BeatmapSet
Radius = 3,
Offset = new Vector2(0f, 1f),
};
Children = new Drawable[]
InternalChildren = new Drawable[]
{
new Container
{
@ -196,24 +146,11 @@ namespace osu.Game.Overlays.BeatmapSet
Children = new Drawable[]
{
favouriteButton = new FavouriteButton(),
downloadButtonsContainer = new Container
downloadButtonsContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Children = new Drawable[]
{
noVideoButtons = new Container
{
RelativeSizeAxes = Axes.Both,
Alpha = 0f,
},
videoButtons = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(buttons_spacing),
Alpha = 0f,
},
},
Spacing = new Vector2(buttons_spacing),
},
},
},
@ -245,14 +182,64 @@ namespace osu.Game.Overlays.BeatmapSet
};
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b;
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}";
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}";
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
tabsBg.Colour = colours.Gray3;
updateDisplay();
State.BindValueChanged(_ => updateDownloadButtons());
BeatmapSet.BindValueChanged(beatmapSet =>
{
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = beatmapSet;
title.Text = beatmapSet?.Metadata.Title ?? string.Empty;
artist.Text = beatmapSet?.Metadata.Artist ?? string.Empty;
onlineStatusPill.Status = beatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
cover.BeatmapSet = beatmapSet;
if (beatmapSet != null)
{
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
}
else
{
downloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
updateDownloadButtons();
}, true);
}
private void updateDownloadButtons()
{
if (BeatmapSet.Value == null) return;
switch (State.Value)
{
case DownloadState.LocallyAvailable:
// temporary for UX until new design is implemented.
downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet)
{
Width = 50,
RelativeSizeAxes = Axes.Y
};
break;
case DownloadState.Downloading:
case DownloadState.Downloaded:
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
break;
default:
downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
if (BeatmapSet.Value.OnlineInfo.HasVideo)
downloadButtonsContainer.Add(new DownloadButton(BeatmapSet, true));
break;
}
}
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays
if (value == beatmapSet)
return;
header.BeatmapSet = info.BeatmapSet = beatmapSet = value;
header.BeatmapSet.Value = info.BeatmapSet = beatmapSet = value;
}
}
@ -140,7 +140,7 @@ namespace osu.Game.Overlays
req.Success += res =>
{
BeatmapSet = res.ToBeatmapSet(rulesets);
header.Picker.Beatmap.Value = header.BeatmapSet.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
};
api.Queue(req);
Show();

View File

@ -16,8 +16,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osuTK;
using osuTK.Graphics;
@ -31,8 +29,6 @@ namespace osu.Game.Overlays.Direct
private Container content;
private ProgressBar progressBar;
private BeatmapManager beatmaps;
private BeatmapSetOverlay beatmapSetOverlay;
public PreviewTrack Preview => PlayButton.Preview;
@ -65,14 +61,10 @@ namespace osu.Game.Overlays.Direct
Colour = Color4.Black.Opacity(0.3f),
};
private OsuColour colours;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay)
{
this.beatmaps = beatmaps;
this.beatmapSetOverlay = beatmapSetOverlay;
this.colours = colours;
AddInternal(content = new Container
{
@ -82,33 +74,14 @@ namespace osu.Game.Overlays.Direct
Children = new[]
{
CreateBackground(),
progressBar = new ProgressBar
new DownloadProgressBar(SetInfo)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Height = 0,
Alpha = 0,
BackgroundColour = Color4.Black.Opacity(0.7f),
FillColour = colours.Blue,
Depth = -1,
},
}
});
var downloadRequest = beatmaps.GetExistingDownload(SetInfo);
if (downloadRequest != null)
attachDownload(downloadRequest);
beatmaps.BeatmapDownloadBegan += attachDownload;
beatmaps.ItemAdded += setAdded;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
}
protected override void Update()
@ -149,37 +122,6 @@ namespace osu.Game.Overlays.Direct
protected void ShowInformation() => beatmapSetOverlay?.ShowBeatmapSet(SetInfo);
private void attachDownload(DownloadBeatmapSetRequest request)
{
if (request.BeatmapSet.OnlineBeatmapSetID != SetInfo.OnlineBeatmapSetID)
return;
progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
progressBar.Current.Value = 0;
request.Failure += e =>
{
progressBar.Current.Value = 0;
progressBar.FadeOut(500);
};
request.DownloadProgressed += progress => Schedule(() => progressBar.Current.Value = progress);
request.Success += data =>
{
progressBar.Current.Value = 1;
progressBar.FillColour = colours.Yellow;
};
}
private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => Schedule(() =>
{
if (s.OnlineBeatmapSetID == SetInfo.OnlineBeatmapSetID)
progressBar.FadeOut(500);
});
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -5,103 +5,114 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : OsuAnimatedButton
public class DownloadButton : DownloadTrackingComposite
{
private readonly BeatmapSetInfo beatmapSet;
private readonly bool noVideo;
private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
private readonly BeatmapSetDownloader downloader;
private readonly Box background;
private OsuColour colours;
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
{
this.beatmapSet = beatmapSet;
private readonly ShakeContainer shakeContainer;
AddRange(new Drawable[]
private readonly OsuAnimatedButton button;
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;
InternalChild = shakeContainer = new ShakeContainer
{
downloader = new BeatmapSetDownloader(beatmapSet, noVideo),
background = new Box
RelativeSizeAxes = Axes.Both,
Child = button = new OsuAnimatedButton
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = FontAwesome.fa_download,
},
checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = FontAwesome.fa_download,
},
checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
}
}
}
});
};
}
protected override void LoadComplete()
{
base.LoadComplete();
downloader.DownloadState.BindValueChanged(updateState, true);
State.BindValueChanged(updateState, true);
FinishTransforms(true);
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame game)
private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
{
this.colours = colours;
Action = () =>
button.Action = () =>
{
switch (downloader.DownloadState.Value)
switch (State.Value)
{
case BeatmapSetDownloader.DownloadStatus.Downloading:
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
case DownloadState.Downloading:
case DownloadState.Downloaded:
shakeContainer.Shake();
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
game.PresentBeatmap(beatmapSet);
case DownloadState.LocallyAvailable:
game.PresentBeatmap(BeatmapSet);
break;
default:
downloader.Download();
beatmaps.Download(BeatmapSet, noVideo);
break;
}
};
}
private void updateState(BeatmapSetDownloader.DownloadStatus state)
private void updateState(DownloadState state)
{
switch (state)
{
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
case DownloadState.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloading:
case DownloadState.Downloading:
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
case DownloadState.Downloaded:
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
break;
case DownloadState.LocallyAvailable:
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);

View File

@ -0,0 +1,64 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DownloadProgressBar : DownloadTrackingComposite
{
private readonly ProgressBar progressBar;
public DownloadProgressBar(BeatmapSetInfo beatmapSet)
: base(beatmapSet)
{
AddInternal(progressBar = new ProgressBar
{
Height = 0,
Alpha = 0,
});
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
}
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours)
{
progressBar.FillColour = colours.Blue;
progressBar.BackgroundColour = Color4.Black.Opacity(0.7f);
progressBar.Current = Progress;
State.BindValueChanged(state =>
{
switch (state)
{
case DownloadState.NotDownloaded:
progressBar.Current.Value = 0;
progressBar.FadeOut(500);
break;
case DownloadState.Downloading:
progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
break;
case DownloadState.Downloaded:
progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
progressBar.Current.Value = 1;
progressBar.FillColour = colours.Yellow;
break;
case DownloadState.LocallyAvailable:
progressBar.FadeOut(500);
break;
}
}, true);
}
}
}

View File

@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Overlays.Direct
{
public enum DownloadState
{
NotDownloaded,
Downloading,
Downloaded,
LocallyAvailable
}
}

View File

@ -0,0 +1,130 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Microsoft.EntityFrameworkCore.Internal;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests;
namespace osu.Game.Overlays.Direct
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite : CompositeDrawable
{
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
private BeatmapManager beatmaps;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
protected readonly Bindable<double> Progress = new Bindable<double>();
protected DownloadTrackingComposite(BeatmapSetInfo beatmapSet = null)
{
BeatmapSet.Value = beatmapSet;
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
BeatmapSet.BindValueChanged(set =>
{
if (set == null)
attachDownload(null);
else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID).Any())
State.Value = DownloadState.LocallyAvailable;
else
attachDownload(beatmaps.GetExistingDownload(set));
}, true);
beatmaps.BeatmapDownloadBegan += download =>
{
if (download.BeatmapSet.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
attachDownload(download);
};
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
}
#region Disposal
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
State.UnbindAll();
attachDownload(null);
}
#endregion
private DownloadBeatmapSetRequest attachedRequest;
private void attachDownload(DownloadBeatmapSetRequest request)
{
if (attachedRequest != null)
{
attachedRequest.Failure -= onRequestFailure;
attachedRequest.DownloadProgressed -= onRequestProgress;
attachedRequest.Success -= onRequestSuccess;
}
attachedRequest = request;
if (attachedRequest != null)
{
if (attachedRequest.Progress == 1)
{
State.Value = DownloadState.Downloaded;
Progress.Value = 1;
}
else
{
State.Value = DownloadState.Downloading;
Progress.Value = attachedRequest.Progress;
attachedRequest.Failure += onRequestFailure;
attachedRequest.DownloadProgressed += onRequestProgress;
attachedRequest.Success += onRequestSuccess;
}
}
else
{
State.Value = DownloadState.NotDownloaded;
}
}
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded);
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() =>
{
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
return;
State.Value = state;
});
}
}

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{
public class GlobalKeyBindingsSection : SettingsSection
{
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
public override FontAwesome Icon => FontAwesome.fa_globe;
public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager)

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{
public class RulesetBindingsSection : SettingsSection
{
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
public override FontAwesome Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? FontAwesome.fa_osu_hot;
public override string Header => ruleset.Name;
private readonly RulesetInfo ruleset;

View File

@ -3,10 +3,17 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.KeyBinding;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Screens.Ranking;
using osuTK;
namespace osu.Game.Overlays
{
@ -21,11 +28,85 @@ namespace osu.Game.Overlays
foreach (var ruleset in rulesets.AvailableRulesets)
AddSection(new RulesetBindingsSection(ruleset));
AddInternal(new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = Hide
});
}
public KeyBindingOverlay()
: base(false)
: base(true)
{
}
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}
}

View File

@ -1,28 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Screens.Ranking;
using osuTK;
using osuTK.Graphics;
using System.Collections.Generic;
namespace osu.Game.Overlays
{
public class MainSettings : SettingsOverlay
{
private readonly KeyBindingOverlay keyBindingOverlay;
private BackButton backButton;
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{
@ -53,8 +44,6 @@ namespace osu.Game.Overlays
public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible;
private const float hidden_width = 120;
private void keyBindingOverlay_StateChanged(Visibility visibility)
{
switch (visibility)
@ -64,9 +53,7 @@ namespace osu.Game.Overlays
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
SectionsContainer.FadeOut(300, Easing.OutQuint);
ContentContainer.MoveToX(hidden_width - WIDTH, 500, Easing.OutQuint);
backButton.Delay(100).FadeIn(100);
ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
break;
case Visibility.Hidden:
Background.FadeTo(0.6f, 500, Easing.OutQuint);
@ -74,94 +61,16 @@ namespace osu.Game.Overlays
SectionsContainer.FadeIn(500, Easing.OutQuint);
ContentContainer.MoveToX(0, 500, Easing.OutQuint);
backButton.FadeOut(100);
break;
}
}
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? hidden_width - WIDTH : base.ExpandedPosition;
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
[BackgroundDependencyLoader]
private void load()
{
ContentContainer.Add(keyBindingOverlay);
ContentContainer.Add(backButton = new BackButton
{
Alpha = 0,
Width = hidden_width,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Action = () => keyBindingOverlay.Hide()
});
}
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}
}

View File

@ -169,6 +169,8 @@ namespace osu.Game.Overlays.Music
Alpha = 0f;
Margin = new MarginPadding { Left = 5, Top = 2 };
}
public override bool HandlePositionalInput => IsPresent;
}
}

View File

@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Music
}
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap)
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
{
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false, false));
beatmaps.ItemAdded += addBeatmapSet;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Music
private PlaylistList list;
[BackgroundDependencyLoader]
private void load(OsuColour colours, BindableBeatmap beatmap, BeatmapManager beatmaps)
private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps)
{
this.beatmap.BindTo(beatmap);
this.beatmaps = beatmaps;

View File

@ -66,7 +66,7 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours)
private void load(Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps, OsuColour colours)
{
this.beatmap.BindTo(beatmap);
this.beatmaps = beatmaps;

View File

@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock)
private void load(IBindable<WorkingBeatmap> beatmap, IFrameBasedClock framedClock)
{
Beatmap.BindTo(beatmap);

View File

@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock clock)
private void load(IBindable<WorkingBeatmap> beatmap, IAdjustableClock clock)
{
this.beatmap.BindTo(beatmap);

View File

@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// Create a <see cref="HitWindows"/> for this processor.
/// </summary>
protected virtual HitWindows CreateHitWindows() => new HitWindows();
public virtual HitWindows CreateHitWindows() => new HitWindows();
/// <summary>
/// The current rank.

View File

@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.UI
private WorkingBeatmap beatmap;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
this.beatmap = beatmap.Value;
}

View File

@ -57,12 +57,32 @@ namespace osu.Game.Scoring.Legacy
var countKatu = (int)sr.ReadUInt16();
var countMiss = (int)sr.ReadUInt16();
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = count100;
score.ScoreInfo.Statistics[HitResult.Meh] = count50;
score.ScoreInfo.Statistics[HitResult.Perfect] = countGeki;
score.ScoreInfo.Statistics[HitResult.Ok] = countKatu;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
switch (currentRuleset.LegacyID)
{
case 0:
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = count100;
score.ScoreInfo.Statistics[HitResult.Meh] = count50;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 1:
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = count100;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 2:
score.ScoreInfo.Statistics[HitResult.Perfect] = count300;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
case 3:
score.ScoreInfo.Statistics[HitResult.Perfect] = countGeki;
score.ScoreInfo.Statistics[HitResult.Great] = count300;
score.ScoreInfo.Statistics[HitResult.Good] = countKatu;
score.ScoreInfo.Statistics[HitResult.Ok] = count100;
score.ScoreInfo.Statistics[HitResult.Meh] = count50;
score.ScoreInfo.Statistics[HitResult.Miss] = countMiss;
break;
}
score.ScoreInfo.TotalScore = sr.ReadInt32();
score.ScoreInfo.MaxCombo = sr.ReadUInt16();
@ -116,12 +136,12 @@ namespace osu.Game.Scoring.Legacy
protected void CalculateAccuracy(ScoreInfo score)
{
int countMiss = score.Statistics[HitResult.Miss];
int count50 = score.Statistics[HitResult.Meh];
int count100 = score.Statistics[HitResult.Good];
int count300 = score.Statistics[HitResult.Great];
int countGeki = score.Statistics[HitResult.Perfect];
int countKatu = score.Statistics[HitResult.Ok];
score.Statistics.TryGetValue(HitResult.Miss, out int countMiss);
score.Statistics.TryGetValue(HitResult.Meh, out int count50);
score.Statistics.TryGetValue(HitResult.Good, out int count100);
score.Statistics.TryGetValue(HitResult.Great, out int count300);
score.Statistics.TryGetValue(HitResult.Perfect, out int countGeki);
score.Statistics.TryGetValue(HitResult.Ok, out int countKatu);
switch (score.Ruleset.ID)
{

View File

@ -14,6 +14,8 @@ namespace osu.Game.Screens
{
Scale = new Vector2(1.06f);
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
//public float ParallaxAmount { set => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * value; }

View File

@ -42,7 +42,7 @@ namespace osu.Game.Screens.Edit.Components
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours)
{
Beatmap.BindTo(beatmap);
background.Colour = colours.Gray1;

View File

@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private WaveformGraph waveform;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, IAdjustableClock adjustableClock, OsuColour colours)
{
this.adjustableClock = adjustableClock;

View File

@ -29,7 +29,8 @@ namespace osu.Game.Screens.Edit
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
public override bool HideOverlaysOnEnter => true;
public override bool AllowBeatmapRulesetChange => false;
public override bool DisallowExternalBeatmapRulesetChanges => true;
private Box bottomBackground;
private Container screenContainer;

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
Beatmap.BindTo(beatmap);
}

View File

@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Screens
{
@ -12,8 +15,12 @@ namespace osu.Game.Screens
/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
/// </summary>
bool AllowBeatmapRulesetChange { get; }
bool DisallowExternalBeatmapRulesetChanges { get; }
/// <summary>
/// Whether a top-level component should be allowed to exit the current screen to, for example,
/// complete an import.
/// </summary>
bool AllowExternalScreenChange { get; }
/// <summary>
@ -35,5 +42,9 @@ namespace osu.Game.Screens
/// The amount of parallax to be applied while this screen is displayed.
/// </summary>
float BackgroundParallaxAmount { get; }
Bindable<WorkingBeatmap> Beatmap { get; }
Bindable<RulesetInfo> Ruleset { get; }
}
}

View File

@ -21,6 +21,8 @@ namespace osu.Game.Screens
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
public override bool CursorVisible => false;
protected override bool AllowBackButton => false;
public Loader()

View File

@ -28,8 +28,6 @@ namespace osu.Game.Screens.Menu
/// </summary>
public bool DidLoadMenu;
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private MainMenu mainMenu;
private SampleChannel welcome;
private SampleChannel seeya;
@ -47,10 +45,8 @@ namespace osu.Game.Screens.Menu
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap)
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
this.beatmap.BindTo(beatmap);
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
@ -95,7 +91,7 @@ namespace osu.Game.Screens.Menu
if (!resuming)
{
beatmap.Value = introBeatmap;
Beatmap.Value = introBeatmap;
if (menuVoice)
welcome.Play();

View File

@ -74,7 +74,7 @@ namespace osu.Game.Screens.Menu
}
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, IBindableBeatmap beatmap)
private void load(ShaderManager shaders, IBindable<WorkingBeatmap> beatmap)
{
this.beatmap.BindTo(beatmap);
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);

View File

@ -42,7 +42,7 @@ namespace osu.Game.Screens.Menu
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, OsuColour colours)
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours)
{
this.beatmap.BindTo(beatmap);

View File

@ -2,11 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -14,10 +11,8 @@ using osu.Game.Online.Chat;
namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTitle : CompositeDrawable
public class BeatmapTitle : MultiplayerComposite
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
private readonly LinkFlowContainer textFlow;
public BeatmapTitle()
@ -27,10 +22,10 @@ namespace osu.Game.Screens.Multi.Components
InternalChild = textFlow = new LinkFlowContainer { AutoSizeAxes = Axes.Both };
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
Beatmap.BindValueChanged(v => updateText(), true);
CurrentItem.BindValueChanged(v => updateText(), true);
}
private float textSize = OsuSpriteText.FONT_SIZE;
@ -53,12 +48,14 @@ namespace osu.Game.Screens.Multi.Components
private void updateText()
{
if (!IsLoaded)
if (LoadState < LoadState.Loading)
return;
textFlow.Clear();
if (Beatmap.Value == null)
var beatmap = CurrentItem.Value?.Beatmap;
if (beatmap == null)
textFlow.AddText("No beatmap selected", s =>
{
s.TextSize = TextSize;
@ -70,7 +67,7 @@ namespace osu.Game.Screens.Multi.Components
{
new OsuSpriteText
{
Text = new LocalisedString((Beatmap.Value.Metadata.ArtistUnicode, Beatmap.Value.Metadata.Artist)),
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
TextSize = TextSize,
},
new OsuSpriteText
@ -80,10 +77,10 @@ namespace osu.Game.Screens.Multi.Components
},
new OsuSpriteText
{
Text = new LocalisedString((Beatmap.Value.Metadata.TitleUnicode, Beatmap.Value.Metadata.Title)),
Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
TextSize = TextSize,
}
}, null, LinkAction.OpenBeatmap, Beatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
}, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
}
}
}

View File

@ -1,31 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Chat;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTypeInfo : CompositeDrawable
public class BeatmapTypeInfo : MultiplayerComposite
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly IBindable<GameType> Type = new Bindable<GameType>();
public BeatmapTypeInfo()
{
AutoSizeAxes = Axes.Both;
}
BeatmapTitle beatmapTitle;
ModeTypeInfo modeTypeInfo;
[BackgroundDependencyLoader]
private void load()
{
LinkFlowContainer beatmapAuthor;
InternalChild = new FillFlowContainer
@ -36,7 +31,7 @@ namespace osu.Game.Screens.Multi.Components
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
modeTypeInfo = new ModeTypeInfo(),
new ModeTypeInfo(),
new Container
{
AutoSizeAxes = Axes.X,
@ -44,7 +39,7 @@ namespace osu.Game.Screens.Multi.Components
Margin = new MarginPadding { Left = 5 },
Children = new Drawable[]
{
beatmapTitle = new BeatmapTitle(),
new BeatmapTitle(),
beatmapAuthor = new LinkFlowContainer(s => s.TextSize = 14)
{
Anchor = Anchor.BottomLeft,
@ -56,22 +51,18 @@ namespace osu.Game.Screens.Multi.Components
}
};
modeTypeInfo.Beatmap.BindTo(Beatmap);
modeTypeInfo.Ruleset.BindTo(Ruleset);
modeTypeInfo.Type.BindTo(Type);
beatmapTitle.Beatmap.BindTo(Beatmap);
Beatmap.BindValueChanged(v =>
CurrentItem.BindValueChanged(item =>
{
beatmapAuthor.Clear();
if (v != null)
var beatmap = item?.Beatmap;
if (beatmap != null)
{
beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
beatmapAuthor.AddLink(v.Metadata.Author.Username, null, LinkAction.OpenUserProfile, v.Metadata.Author.Id.ToString(), "View Profile");
beatmapAuthor.AddLink(beatmap.Metadata.Author.Username, null, LinkAction.OpenUserProfile, beatmap.Metadata.Author.Id.ToString(), "View Profile");
}
});
}, true);
}
}
}

View File

@ -1,32 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public class ModeTypeInfo : CompositeDrawable
public class ModeTypeInfo : MultiplayerComposite
{
private const float height = 30;
private const float transition_duration = 100;
private readonly Container rulesetContainer;
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly IBindable<GameType> Type = new Bindable<GameType>();
private Container rulesetContainer;
public ModeTypeInfo()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Container gameTypeContainer;
InternalChild = new FillFlowContainer
@ -48,17 +46,17 @@ namespace osu.Game.Screens.Multi.Components
},
};
Beatmap.BindValueChanged(updateBeatmap);
Ruleset.BindValueChanged(_ => updateBeatmap(Beatmap.Value));
Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) });
CurrentItem.BindValueChanged(updateBeatmap, true);
Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) }, true);
}
private void updateBeatmap(BeatmapInfo beatmap)
private void updateBeatmap(PlaylistItem item)
{
if (beatmap != null)
if (item?.Beatmap != null)
{
rulesetContainer.FadeIn(transition_duration);
rulesetContainer.Child = new DifficultyIcon(beatmap, Ruleset.Value) { Size = new Vector2(height) };
rulesetContainer.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) };
}
else
rulesetContainer.FadeOut(transition_duration);

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables;
namespace osu.Game.Screens.Multi.Components
{
public class MultiplayerBackgroundSprite : MultiplayerComposite
{
[BackgroundDependencyLoader]
private void load()
{
UpdateableBeatmapBackgroundSprite sprite;
InternalChild = sprite = CreateBackgroundSprite();
CurrentItem.BindValueChanged(i => sprite.Beatmap.Value = i?.Beatmap, true);
}
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
}
}

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