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mirror of https://github.com/ppy/osu.git synced 2024-12-15 04:13:00 +08:00

Merge remote-tracking branch 'origin/master' into Private_Messages

This commit is contained in:
miterosan 2018-04-18 20:55:12 +02:00
commit 3b68dda23e
47 changed files with 1156 additions and 323 deletions

1
.gitattributes vendored
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@ -14,6 +14,7 @@ App.config text eol=crlf
*.bat text eol=crlf
*.cmd text eol=crlf
*.snippet text eol=crlf
*.manifest text eol=crlf
# Check out with lf (UNIX) line endings
*.sh text eol=lf

46
app.manifest Normal file
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@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity version="1.0.0.0" name="osu!" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
<applicationRequestMinimum>
<defaultAssemblyRequest permissionSetReference="Custom" />
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
</applicationRequestMinimum>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
</asmv1:assembly>

@ -1 +1 @@
Subproject commit eb6362eaf1317b0fa27b2c9e559bd9a0f1ce357c
Subproject commit 16e6a453db9a8f4454238a2911eb5f1444b7ec2a

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@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Catch
{
@ -29,6 +30,44 @@ namespace osu.Game.Rulesets.Catch
new KeyBinding(InputKey.Shift, CatchAction.Dash),
};
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
yield return new CatchModNightcore();
else if (mods.HasFlag(LegacyMods.DoubleTime))
yield return new CatchModDoubleTime();
if (mods.HasFlag(LegacyMods.Autoplay))
yield return new CatchModAutoplay();
if (mods.HasFlag(LegacyMods.Easy))
yield return new CatchModEasy();
if (mods.HasFlag(LegacyMods.Flashlight))
yield return new CatchModFlashlight();
if (mods.HasFlag(LegacyMods.HalfTime))
yield return new CatchModHalfTime();
if (mods.HasFlag(LegacyMods.HardRock))
yield return new CatchModHardRock();
if (mods.HasFlag(LegacyMods.Hidden))
yield return new CatchModHidden();
if (mods.HasFlag(LegacyMods.NoFail))
yield return new CatchModNoFail();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new CatchModPerfect();
if (mods.HasFlag(LegacyMods.Relax))
yield return new CatchModRelax();
if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new CatchModSuddenDeath();
}
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)

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@ -1,13 +1,88 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using System;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHardRock : ModHardRock
public class CatchModHardRock : ModHardRock, IApplicableToHitObject<CatchHitObject>
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
private float lastStartX;
private int lastStartTime;
public void ApplyToHitObject(CatchHitObject hitObject)
{
float position = hitObject.X;
int startTime = (int)hitObject.StartTime;
if (lastStartX == 0)
{
lastStartX = position;
lastStartTime = startTime;
return;
}
float diff = lastStartX - position;
int timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastStartX = position;
lastStartTime = startTime;
return;
}
if (diff == 0)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH;
if (right)
{
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
hitObject.X = position;
return;
}
if (Math.Abs(diff) < timeDiff / 3d)
{
if (diff > 0)
{
if (position - diff > 0)
position -= diff;
}
else
{
if (position - diff < 1)
position -= diff;
}
}
hitObject.X = position;
lastStartX = position;
lastStartTime = startTime;
}
}
}

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@ -14,6 +14,7 @@ using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Mania
{
@ -21,6 +22,74 @@ namespace osu.Game.Rulesets.Mania
{
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaRulesetContainer(this, beatmap, isForCurrentRuleset);
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
yield return new ManiaModNightcore();
else if (mods.HasFlag(LegacyMods.DoubleTime))
yield return new ManiaModDoubleTime();
if (mods.HasFlag(LegacyMods.Autoplay))
yield return new ManiaModAutoplay();
if (mods.HasFlag(LegacyMods.Easy))
yield return new ManiaModEasy();
if (mods.HasFlag(LegacyMods.FadeIn))
yield return new ManiaModFadeIn();
if (mods.HasFlag(LegacyMods.Flashlight))
yield return new ManiaModFlashlight();
if (mods.HasFlag(LegacyMods.HalfTime))
yield return new ManiaModHalfTime();
if (mods.HasFlag(LegacyMods.HardRock))
yield return new ManiaModHardRock();
if (mods.HasFlag(LegacyMods.Hidden))
yield return new ManiaModHidden();
if (mods.HasFlag(LegacyMods.Key1))
yield return new ManiaModKey1();
if (mods.HasFlag(LegacyMods.Key2))
yield return new ManiaModKey2();
if (mods.HasFlag(LegacyMods.Key3))
yield return new ManiaModKey3();
if (mods.HasFlag(LegacyMods.Key4))
yield return new ManiaModKey4();
if (mods.HasFlag(LegacyMods.Key5))
yield return new ManiaModKey5();
if (mods.HasFlag(LegacyMods.Key6))
yield return new ManiaModKey6();
if (mods.HasFlag(LegacyMods.Key7))
yield return new ManiaModKey7();
if (mods.HasFlag(LegacyMods.Key8))
yield return new ManiaModKey8();
if (mods.HasFlag(LegacyMods.Key9))
yield return new ManiaModKey9();
if (mods.HasFlag(LegacyMods.NoFail))
yield return new ManiaModNoFail();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new ManiaModPerfect();
if (mods.HasFlag(LegacyMods.Random))
yield return new ManiaModRandom();
if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new ManiaModSuddenDeath();
}
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)

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@ -21,6 +21,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Osu
{
@ -66,6 +67,53 @@ namespace osu.Game.Rulesets.Osu
};
}
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
yield return new OsuModNightcore();
else if (mods.HasFlag(LegacyMods.DoubleTime))
yield return new OsuModDoubleTime();
if (mods.HasFlag(LegacyMods.Autopilot))
yield return new OsuModAutopilot();
if (mods.HasFlag(LegacyMods.Autoplay))
yield return new OsuModAutoplay();
if (mods.HasFlag(LegacyMods.Easy))
yield return new OsuModEasy();
if (mods.HasFlag(LegacyMods.Flashlight))
yield return new OsuModFlashlight();
if (mods.HasFlag(LegacyMods.HalfTime))
yield return new OsuModHalfTime();
if (mods.HasFlag(LegacyMods.HardRock))
yield return new OsuModHardRock();
if (mods.HasFlag(LegacyMods.Hidden))
yield return new OsuModHidden();
if (mods.HasFlag(LegacyMods.NoFail))
yield return new OsuModNoFail();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new OsuModPerfect();
if (mods.HasFlag(LegacyMods.Relax))
yield return new OsuModRelax();
if (mods.HasFlag(LegacyMods.SpunOut))
yield return new OsuModSpunOut();
if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new OsuModSuddenDeath();
if (mods.HasFlag(LegacyMods.Target))
yield return new OsuModTarget();
}
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)

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@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Taiko
{
@ -31,6 +32,44 @@ namespace osu.Game.Rulesets.Taiko
new KeyBinding(InputKey.MouseRight, TaikoAction.RightRim),
};
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
yield return new TaikoModNightcore();
else if (mods.HasFlag(LegacyMods.DoubleTime))
yield return new TaikoModDoubleTime();
if (mods.HasFlag(LegacyMods.Autoplay))
yield return new TaikoModAutoplay();
if (mods.HasFlag(LegacyMods.Easy))
yield return new TaikoModEasy();
if (mods.HasFlag(LegacyMods.Flashlight))
yield return new TaikoModFlashlight();
if (mods.HasFlag(LegacyMods.HalfTime))
yield return new TaikoModHalfTime();
if (mods.HasFlag(LegacyMods.HardRock))
yield return new TaikoModHardRock();
if (mods.HasFlag(LegacyMods.Hidden))
yield return new TaikoModHidden();
if (mods.HasFlag(LegacyMods.NoFail))
yield return new TaikoModNoFail();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new TaikoModPerfect();
if (mods.HasFlag(LegacyMods.Relax))
yield return new TaikoModRelax();
if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new TaikoModSuddenDeath();
}
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)

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@ -0,0 +1,62 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBadgeContainer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BadgeContainer) };
public TestCaseBadgeContainer()
{
BadgeContainer badgeContainer;
Child = badgeContainer = new BadgeContainer
{
RelativeSizeAxes = Axes.Both
};
AddStep("Show 1 badge", () => badgeContainer.ShowBadges(new[]
{
new Badge
{
AwardedAt = DateTimeOffset.Now,
Description = "Appreciates compasses",
ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png",
}
}));
AddStep("Show 2 badges", () => badgeContainer.ShowBadges(new[]
{
new Badge
{
AwardedAt = DateTimeOffset.Now,
Description = "Contributed to osu!lazer testing",
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.png",
},
new Badge
{
AwardedAt = DateTimeOffset.Now,
Description = "Appreciates compasses",
ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png",
}
}));
AddStep("Show many badges", () => badgeContainer.ShowBadges(Enumerable.Range(1, 20).Select(i => new Badge
{
AwardedAt = DateTimeOffset.Now,
Description = $"Contributed to osu!lazer testing {i} times",
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg",
}).ToArray()));
}
}
}

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Overlays.Profile;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
@ -11,6 +10,7 @@ using System.Collections.Generic;
using System;
using NUnit.Framework;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
namespace osu.Game.Tests.Visual

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@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
@ -23,6 +24,7 @@ namespace osu.Game.Tests.Visual
typeof(UserProfileOverlay),
typeof(RankGraph),
typeof(LineGraph),
typeof(BadgeContainer)
};
public TestCaseUserProfile()
@ -53,6 +55,15 @@ namespace osu.Game.Tests.Visual
{
Mode = @"osu",
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
},
Badges = new[]
{
new Badge
{
AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569),
Description = "Outstanding help by being a voluntary test subject.",
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg"
}
}
}, false));

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@ -0,0 +1,54 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseWaveContainer : OsuTestCase
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
WaveContainer container;
Add(container = new WaveContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(400),
FirstWaveColour = colours.Red,
SecondWaveColour = colours.Green,
ThirdWaveColour = colours.Blue,
FourthWaveColour = colours.Pink,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 20,
Text = @"Wave Container",
},
},
});
AddStep(@"show", container.Show);
AddStep(@"hide", container.Hide);
}
}
}

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@ -3,6 +3,9 @@
<PropertyGroup Label="C#">
<LangVersion>7</LangVersion>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>..\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup Label="License">
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>

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@ -0,0 +1,42 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
namespace osu.Game.Beatmaps.Legacy
{
[Flags]
public enum LegacyMods
{
None = 0,
NoFail = 1 << 0,
Easy = 1 << 1,
TouchDevice = 1 << 2,
Hidden = 1 << 3,
HardRock = 1 << 4,
SuddenDeath = 1 << 5,
DoubleTime = 1 << 6,
Relax = 1 << 7,
HalfTime = 1 << 8,
Nightcore = 1 << 9,
Flashlight = 1 << 10,
Autoplay = 1 << 11,
SpunOut = 1 << 12,
Autopilot = 1 << 13,
Perfect = 1 << 14,
Key4 = 1 << 15,
Key5 = 1 << 16,
Key6 = 1 << 17,
Key7 = 1 << 18,
Key8 = 1 << 19,
FadeIn = 1 << 20,
Random = 1 << 21,
Cinema = 1 << 22,
Target = 1 << 23,
Key9 = 1 << 24,
KeyCoop = 1 << 25,
Key1 = 1 << 26,
Key3 = 1 << 27,
Key2 = 1 << 28,
}
}

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@ -1,23 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
namespace osu.Game.Beatmaps
{
public enum RankStatus
{
Any = 7,
[Description("Ranked & Approved")]
RankedApproved = 0,
Approved = 1,
Loved = 8,
Favourites = 2,
[Description("Mod Requests")]
ModRequests = 3,
Pending = 4,
Graveyard = 5,
[Description("My Maps")]
MyMaps = 6,
}
}

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@ -84,6 +84,9 @@ namespace osu.Game.Configuration
Set(OsuSetting.Version, string.Empty);
Set(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg);
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
Set(OsuSetting.SongSelectRightMouseScroll, false);
}
public OsuConfigManager(Storage storage) : base(storage)
@ -128,6 +131,8 @@ namespace osu.Game.Configuration
ShowConvertedBeatmaps,
SpeedChangeVisualisation,
Skin,
ScreenshotFormat
ScreenshotFormat,
ScreenshotCaptureMenuCursor,
SongSelectRightMouseScroll
}
}

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@ -0,0 +1,167 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
namespace osu.Game.Graphics.Containers
{
public class WaveContainer : VisibilityContainer
{
public const float APPEAR_DURATION = 800;
public const float DISAPPEAR_DURATION = 500;
private const Easing easing_show = Easing.OutSine;
private const Easing easing_hide = Easing.InSine;
private readonly Wave firstWave;
private readonly Wave secondWave;
private readonly Wave thirdWave;
private readonly Wave fourthWave;
private readonly Container<Wave> wavesContainer;
private readonly Container contentContainer;
protected override Container<Drawable> Content => contentContainer;
public Color4 FirstWaveColour
{
get => firstWave.Colour;
set => firstWave.Colour = value;
}
public Color4 SecondWaveColour
{
get => secondWave.Colour;
set => secondWave.Colour = value;
}
public Color4 ThirdWaveColour
{
get => thirdWave.Colour;
set => thirdWave.Colour = value;
}
public Color4 FourthWaveColour
{
get => fourthWave.Colour;
set => fourthWave.Colour = value;
}
public WaveContainer()
{
Masking = true;
AddInternal(wavesContainer = new Container<Wave>
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Masking = true,
Children = new[]
{
firstWave = new Wave
{
Rotation = 13,
FinalPosition = -930,
},
secondWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -7,
FinalPosition = -560,
},
thirdWave = new Wave
{
Rotation = 4,
FinalPosition = -390,
},
fourthWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -2,
FinalPosition = -220,
},
},
});
AddInternal(contentContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
protected override void PopIn()
{
foreach (var w in wavesContainer.Children)
w.State = Visibility.Visible;
this.FadeIn(100, Easing.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
foreach (var w in wavesContainer.Children)
w.State = Visibility.Hidden;
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
// This is done as an optimization, such that invisible parts of the waves
// are masked away, and thus do not consume fill rate.
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
}
private class Wave : VisibilityContainer
{
public float FinalPosition;
protected override bool StartHidden => true;
public Wave()
{
RelativeSizeAxes = Axes.X;
Width = 1.5f;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(50),
Radius = 20f,
};
Child = new Box { RelativeSizeAxes = Axes.Both };
}
protected override void Update()
{
base.Update();
// We can not use RelativeSizeAxes for Height, because the height
// of our parent diminishes as the content moves up.
Height = Parent.Parent.DrawSize.Y * 1.5f;
}
protected override void PopIn() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
protected override void PopOut() => this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Graphics.Cursor
/// <summary>
/// Whether any cursors can be displayed.
/// </summary>
public bool CanShowCursor = true;
internal bool CanShowCursor = true;
public CursorContainer Cursor { get; }
public bool ProvidingUserCursor => true;

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@ -12,12 +12,16 @@ using osu.Framework.Input;
using osu.Game.Configuration;
using System;
using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Graphics.Cursor
{
public class MenuCursor : CursorContainer
{
private readonly IBindable<bool> screenshotCursorVisibility = new Bindable<bool>(true);
public override bool IsPresent => screenshotCursorVisibility.Value && base.IsPresent;
protected override Drawable CreateCursor() => new Cursor();
private Bindable<bool> cursorRotate;
@ -25,6 +29,15 @@ namespace osu.Game.Graphics.Cursor
private bool startRotation;
[BackgroundDependencyLoader(true)]
private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager)
{
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
if (screenshotManager != null)
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
}
protected override bool OnMouseMove(InputState state)
{
if (cursorRotate && dragging)
@ -104,12 +117,6 @@ namespace osu.Game.Graphics.Cursor
ActiveCursor.ScaleTo(0.6f, 250, Easing.In);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
}
public class Cursor : Container
{
private Container cursorContainer;

View File

@ -4,6 +4,8 @@
using System;
using System.Drawing.Imaging;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -12,6 +14,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
@ -21,7 +24,17 @@ namespace osu.Game.Graphics
{
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
{
private readonly BindableBool cursorVisibility = new BindableBool(true);
/// <summary>
/// Changed when screenshots are being or have finished being taken, to control whether cursors should be visible.
/// If cursors should not be visible, cursors have 3 frames to hide themselves.
/// </summary>
public IBindable<bool> CursorVisibility => cursorVisibility;
private Bindable<ScreenshotFormat> screenshotFormat;
private Bindable<bool> captureMenuCursor;
private GameHost host;
private Storage storage;
private NotificationOverlay notificationOverlay;
@ -36,6 +49,7 @@ namespace osu.Game.Graphics
this.notificationOverlay = notificationOverlay;
screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
captureMenuCursor = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
shutter = audio.Sample.Get("UI/shutter");
}
@ -55,10 +69,31 @@ namespace osu.Game.Graphics
public bool OnReleased(GlobalAction action) => false;
public async void TakeScreenshotAsync()
private volatile int screenShotTasks;
public async Task TakeScreenshotAsync() => await Task.Run(async () =>
{
Interlocked.Increment(ref screenShotTasks);
if (!captureMenuCursor.Value)
{
cursorVisibility.Value = false;
// We need to wait for at most 3 draw nodes to be drawn, following which we can be assured at least one DrawNode has been generated/drawn with the set value
const int frames_to_wait = 3;
int framesWaited = 0;
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => framesWaited++, 0, true);
while (framesWaited < frames_to_wait)
Thread.Sleep(10);
waitDelegate.Cancel();
}
using (var bitmap = await host.TakeScreenshotAsync())
{
Interlocked.Decrement(ref screenShotTasks);
var fileName = getFileName();
if (fileName == null) return;
@ -86,6 +121,14 @@ namespace osu.Game.Graphics
}
});
}
});
protected override void Update()
{
base.Update();
if (cursorVisibility == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
cursorVisibility.Value = true;
}
private string getFileName()

View File

@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using System.ComponentModel;
using osu.Game.Overlays;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
@ -13,21 +13,36 @@ namespace osu.Game.Online.API.Requests
{
private readonly string query;
private readonly RulesetInfo ruleset;
private readonly RankStatus rankStatus;
private readonly BeatmapSearchCategory searchCategory;
private readonly DirectSortCriteria sortCriteria;
private readonly SortDirection direction;
private string directionString => direction == SortDirection.Descending ? @"desc" : @"asc";
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, RankStatus rankStatus = RankStatus.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, BeatmapSearchCategory searchCategory = BeatmapSearchCategory.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
{
this.query = System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
this.rankStatus = rankStatus;
this.searchCategory = searchCategory;
this.sortCriteria = sortCriteria;
this.direction = direction;
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
}
public enum BeatmapSearchCategory
{
Any = 7,
[Description("Ranked & Approved")]
RankedApproved = 0,
Approved = 1,
Loved = 8,
Favourites = 2,
Qualified = 3,
Pending = 4,
Graveyard = 5,
[Description("My Maps")]
MyMaps = 6,
}
}

View File

@ -60,6 +60,8 @@ namespace osu.Game
private BeatmapSetOverlay beatmapSetOverlay;
private ScreenshotManager screenshotManager;
public virtual Storage GetStorageForStableInstall() => null;
private Intro intro
@ -188,12 +190,16 @@ namespace osu.Game
}
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
Beatmap.Value.Mods.Value = s.Mods;
menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay)));
}
protected override void LoadComplete()
{
// this needs to be cached before base.LoadComplete as it is used by CursorOverrideContainer.
dependencies.Cache(screenshotManager = new ScreenshotManager());
base.LoadComplete();
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
@ -237,7 +243,8 @@ namespace osu.Game
loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add);
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
loadComponentSingleFile(new ScreenshotManager(), Add);
loadComponentSingleFile(screenshotManager, Add);
//overlay elements
loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);

View File

@ -40,10 +40,10 @@ namespace osu.Game.Overlays
public BeatmapSetOverlay()
{
FirstWaveColour = OsuColour.Gray(0.4f);
SecondWaveColour = OsuColour.Gray(0.3f);
ThirdWaveColour = OsuColour.Gray(0.2f);
FourthWaveColour = OsuColour.Gray(0.1f);
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
@ -123,14 +123,14 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
FadeEdgeEffectTo(0.25f, APPEAR_DURATION, Easing.In);
FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In);
}
protected override void PopOut()
{
base.PopOut();
header.Details.StopPreview();
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
}
protected override bool OnClick(InputState state)

View File

@ -7,15 +7,15 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, RankStatus>
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons;

View File

@ -173,8 +173,9 @@ namespace osu.Game.Overlays.Direct
if (trackLoader != d) return;
Preview = d?.Preview;
Playing.TriggerChange();
updatePreviewTrack(Playing);
loading = false;
Add(trackLoader);
});
}

View File

@ -22,7 +22,7 @@ using OpenTK.Graphics;
namespace osu.Game.Overlays
{
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, RankStatus>
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, BeatmapSearchCategory>
{
private const float panel_padding = 10f;
@ -40,7 +40,7 @@ namespace osu.Game.Overlays
protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265");
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
protected override SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory> CreateFilterControl() => new FilterControl();
private IEnumerable<BeatmapSetInfo> beatmapSets;
@ -89,10 +89,10 @@ namespace osu.Game.Overlays
// osu!direct colours are not part of the standard palette
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
SecondWaveColour = OsuColour.FromHex(@"2280a2");
ThirdWaveColour = OsuColour.FromHex(@"005774");
FourthWaveColour = OsuColour.FromHex(@"003a4e");
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
Waves.SecondWaveColour = OsuColour.FromHex(@"2280a2");
Waves.ThirdWaveColour = OsuColour.FromHex(@"005774");
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
ScrollFlow.Children = new Drawable[]
{

View File

@ -18,6 +18,7 @@ using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
@ -113,14 +114,14 @@ namespace osu.Game.Overlays.Mods
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
@ -128,14 +129,14 @@ namespace osu.Game.Overlays.Mods
{
base.PopIn();
footerContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
@ -181,14 +182,12 @@ namespace osu.Game.Overlays.Mods
public ModSelectOverlay()
{
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
SecondWaveColour = OsuColour.FromHex(@"2280a2");
ThirdWaveColour = OsuColour.FromHex(@"005774");
FourthWaveColour = OsuColour.FromHex(@"003a4e");
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
Waves.SecondWaveColour = OsuColour.FromHex(@"2280a2");
Waves.ThirdWaveColour = OsuColour.FromHex(@"005774");
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
Height = 510;
Content.RelativeSizeAxes = Axes.X;
Content.AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container

View File

@ -0,0 +1,195 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using OpenTK;
namespace osu.Game.Overlays.Profile.Header
{
public class BadgeContainer : Container
{
private static readonly Vector2 badge_size = new Vector2(86, 40);
private static readonly MarginPadding outer_padding = new MarginPadding(3);
private OsuSpriteText badgeCountText;
private FillFlowContainer badgeFlowContainer;
private FillFlowContainer outerBadgeContainer;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Child = new Container
{
Masking = true,
CornerRadius = 4,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray3
},
outerBadgeContainer = new OuterBadgeContainer(onOuterHover, onOuterHoverLost)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Direction = FillDirection.Vertical,
Padding = outer_padding,
Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
badgeCountText = new OsuSpriteText
{
Alpha = 0,
TextSize = 12,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Font = "Exo2.0-Regular"
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Child = badgeFlowContainer = new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
}
}
}
},
}
};
Scheduler.AddDelayed(rotateBadges, 3000, true);
}
private void rotateBadges()
{
if (outerBadgeContainer.IsHovered) return;
visibleBadge = (visibleBadge + 1) % badgeCount;
badgeFlowContainer.MoveToX(-DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge, 500, Easing.InOutQuad);
}
private int visibleBadge;
private int badgeCount;
public void ShowBadges(Badge[] badges)
{
switch (badges.Length)
{
case 0:
Hide();
return;
case 1:
badgeCountText.Hide();
break;
default:
badgeCountText.Show();
badgeCountText.Text = $"{badges.Length} badges";
break;
}
Show();
badgeCount = badges.Length;
visibleBadge = 0;
badgeFlowContainer.Clear();
foreach (var badge in badges)
{
LoadComponentAsync(new DrawableBadge(badge)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}, badgeFlowContainer.Add);
}
}
private void onOuterHover()
{
badgeFlowContainer.ClearTransforms();
badgeFlowContainer.X = 0;
badgeFlowContainer.Direction = FillDirection.Full;
outerBadgeContainer.AutoSizeAxes = Axes.Both;
badgeFlowContainer.MaximumSize = new Vector2(ChildSize.X, float.MaxValue);
}
private void onOuterHoverLost()
{
badgeFlowContainer.X = -DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge;
badgeFlowContainer.Direction = FillDirection.Horizontal;
outerBadgeContainer.AutoSizeAxes = Axes.Y;
outerBadgeContainer.Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal;
}
private class OuterBadgeContainer : FillFlowContainer
{
private readonly Action hoverAction;
private readonly Action hoverLostAction;
public OuterBadgeContainer(Action hoverAction, Action hoverLostAction)
{
this.hoverAction = hoverAction;
this.hoverLostAction = hoverLostAction;
}
protected override bool OnHover(InputState state)
{
hoverAction();
return true;
}
protected override void OnHoverLost(InputState state) => hoverLostAction();
}
private class DrawableBadge : Container, IHasTooltip
{
public static readonly Vector2 DRAWABLE_BADGE_SIZE = badge_size + outer_padding.Total;
private readonly Badge badge;
public DrawableBadge(Badge badge)
{
this.badge = badge;
Padding = outer_padding;
Size = DRAWABLE_BADGE_SIZE;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Child = new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(badge.ImageUrl),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Child.FadeInFromZero(200);
}
public string TooltipText => badge.Description;
}
}
}

View File

@ -2,9 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -14,10 +15,9 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Users;
using System.Collections.Generic;
using osu.Framework.Configuration;
using OpenTK;
namespace osu.Game.Overlays.Profile
namespace osu.Game.Overlays.Profile.Header
{
public class RankGraph : Container
{

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -9,8 +8,9 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using OpenTK;
namespace osu.Game.Overlays.Profile
namespace osu.Game.Overlays.Profile.Header
{
public class SupporterIcon : CircularContainer, IHasTooltip
{

View File

@ -17,6 +17,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile
@ -35,6 +36,7 @@ namespace osu.Game.Overlays.Profile
private readonly GradeBadge gradeSSPlus, gradeSS, gradeSPlus, gradeS, gradeA;
private readonly Box colourBar;
private readonly DrawableFlag countryFlag;
private readonly BadgeContainer badgeContainer;
private const float cover_height = 350;
private const float info_height = 150;
@ -42,6 +44,7 @@ namespace osu.Game.Overlays.Profile
private const float avatar_size = 110;
private const float level_position = 30;
private const float level_height = 60;
private const float stats_width = 280;
public ProfileHeader(User user)
{
@ -66,9 +69,9 @@ namespace osu.Game.Overlays.Profile
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
X = UserProfileOverlay.CONTENT_X_MARGIN,
Y = -20,
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN, Bottom = 20, Right = stats_width + UserProfileOverlay.CONTENT_X_MARGIN },
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
new UpdateableAvatar
@ -116,7 +119,15 @@ namespace osu.Game.Overlays.Profile
Height = 20
}
}
}
},
badgeContainer = new BadgeContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Bottom = 5 },
Alpha = 0,
},
}
},
colourBar = new Box
@ -156,7 +167,7 @@ namespace osu.Game.Overlays.Profile
{
X = -UserProfileOverlay.CONTENT_X_MARGIN,
RelativeSizeAxes = Axes.Y,
Width = 280,
Width = stats_width,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Children = new Drawable[]
@ -417,6 +428,8 @@ namespace osu.Game.Overlays.Profile
rankGraph.User.Value = user;
}
badgeContainer.ShowBadges(user.Badges);
}
private void tryAddInfoRightLine(FontAwesome icon, string str, string url = null)

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -19,6 +20,8 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
private DirectPanel currentlyPlaying;
public event Action<PaginatedBeatmapContainer> BeganPlayingPreview;
public PaginatedBeatmapContainer(BeatmapSetType type, Bindable<User> user, string header, string missing = "None... yet.")
: base(user, header, missing)
{
@ -56,17 +59,25 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
panel.PreviewPlaying.ValueChanged += isPlaying =>
{
if (!isPlaying) return;
StopPlayingPreview();
if (currentlyPlaying != null && currentlyPlaying != panel)
currentlyPlaying.PreviewPlaying.Value = false;
currentlyPlaying = panel;
if (isPlaying)
{
BeganPlayingPreview?.Invoke(this);
currentlyPlaying = panel;
}
};
}
};
Api.Queue(req);
}
public void StopPlayingPreview()
{
if (currentlyPlaying == null) return;
currentlyPlaying.PreviewPlaying.Value = false;
currentlyPlaying = null;
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Sections.Beatmaps;
@ -21,6 +22,15 @@ namespace osu.Game.Overlays.Profile.Sections
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
};
foreach (var paginatedBeatmapContainer in Children.OfType<PaginatedBeatmapContainer>())
{
paginatedBeatmapContainer.BeganPlayingPreview += _ =>
{
foreach (var bc in Children.OfType<PaginatedBeatmapContainer>())
bc.StopPlayingPreview();
};
}
}
}
}

View File

@ -17,6 +17,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Right mouse drag to absolute scroll",
Bindable = config.GetBindable<bool>(OsuSetting.SongSelectRightMouseScroll),
},
new SettingsCheckbox
{
LabelText = "Show converted beatmaps",

View File

@ -30,6 +30,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
LabelText = "Screenshot format",
Bindable = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat)
},
new SettingsCheckbox
{
LabelText = "Show menu cursor in screenshots",
Bindable = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor)
}
};
}

View File

@ -48,10 +48,10 @@ namespace osu.Game.Overlays
public SocialOverlay()
{
FirstWaveColour = OsuColour.FromHex(@"cb5fa0");
SecondWaveColour = OsuColour.FromHex(@"b04384");
ThirdWaveColour = OsuColour.FromHex(@"9b2b6e");
FourthWaveColour = OsuColour.FromHex(@"6d214d");
Waves.FirstWaveColour = OsuColour.FromHex(@"cb5fa0");
Waves.SecondWaveColour = OsuColour.FromHex(@"b04384");
Waves.ThirdWaveColour = OsuColour.FromHex(@"9b2b6e");
Waves.FourthWaveColour = OsuColour.FromHex(@"6d214d");
Add(loading = new LoadingAnimation());

View File

@ -35,10 +35,10 @@ namespace osu.Game.Overlays
public UserProfileOverlay()
{
FirstWaveColour = OsuColour.Gray(0.4f);
SecondWaveColour = OsuColour.Gray(0.3f);
ThirdWaveColour = OsuColour.Gray(0.2f);
FourthWaveColour = OsuColour.Gray(0.1f);
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
RelativeSizeAxes = Axes.Both;
RelativePositionAxes = Axes.Both;
@ -64,13 +64,13 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
FadeEdgeEffectTo(0.5f, APPEAR_DURATION, Easing.In);
FadeEdgeEffectTo(0.5f, WaveContainer.APPEAR_DURATION, Easing.In);
}
protected override void PopOut()
{
base.PopOut();
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
}
public void ShowUser(long userId)

View File

@ -1,203 +1,37 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public abstract class WaveOverlayContainer : OsuFocusedOverlayContainer
{
protected const float APPEAR_DURATION = 800;
protected const float DISAPPEAR_DURATION = 500;
private const Easing easing_show = Easing.OutSine;
private const Easing easing_hide = Easing.InSine;
private readonly Wave firstWave;
private readonly Wave secondWave;
private readonly Wave thirdWave;
private readonly Wave fourthWave;
private readonly Container<Wave> wavesContainer;
private readonly Container contentContainer;
protected readonly WaveContainer Waves;
protected override bool BlockPassThroughKeyboard => true;
protected override Container<Drawable> Content => contentContainer;
protected Color4 FirstWaveColour
{
get
{
return firstWave.Colour;
}
set
{
if (firstWave.Colour == value) return;
firstWave.Colour = value;
}
}
protected Color4 SecondWaveColour
{
get
{
return secondWave.Colour;
}
set
{
if (secondWave.Colour == value) return;
secondWave.Colour = value;
}
}
protected Color4 ThirdWaveColour
{
get
{
return thirdWave.Colour;
}
set
{
if (thirdWave.Colour == value) return;
thirdWave.Colour = value;
}
}
protected Color4 FourthWaveColour
{
get
{
return fourthWave.Colour;
}
set
{
if (fourthWave.Colour == value) return;
fourthWave.Colour = value;
}
}
protected override Container<Drawable> Content => Waves;
protected WaveOverlayContainer()
{
Masking = true;
AddInternal(wavesContainer = new Container<Wave>
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Masking = true,
Children = new[]
{
firstWave = new Wave
{
Rotation = 13,
FinalPosition = -930,
},
secondWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -7,
FinalPosition = -560,
},
thirdWave = new Wave
{
Rotation = 4,
FinalPosition = -390,
},
fourthWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -2,
FinalPosition = -220,
},
},
});
AddInternal(contentContainer = new Container
AddInternal(Waves = new WaveContainer
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
protected override void PopIn()
{
base.PopIn();
foreach (var w in wavesContainer.Children)
w.State = Visibility.Visible;
this.FadeIn(100, Easing.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
this.FadeIn(100, Easing.OutQuint);
Waves.Show();
}
protected override void PopOut()
{
base.PopOut();
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
foreach (var w in wavesContainer.Children)
w.State = Visibility.Hidden;
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
// This is done as an optimization, such that invisible parts of the waves
// are masked away, and thus do not consume fill rate.
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
}
private class Wave : VisibilityContainer
{
public float FinalPosition;
protected override bool StartHidden => true;
public Wave()
{
RelativeSizeAxes = Axes.X;
Width = 1.5f;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(50),
Radius = 20f,
};
Child = new Box { RelativeSizeAxes = Axes.Both };
}
protected override void Update()
{
base.Update();
// We can not use RelativeSizeAxes for Height, because the height
// of our parent diminishes as the content moves up.
Height = Parent.Parent.DrawSize.Y * 1.5f;
}
protected override void PopIn() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
protected override void PopOut() => this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
Waves.Hide();
}
}
}

View File

@ -14,6 +14,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets
{
@ -33,6 +34,13 @@ namespace osu.Game.Rulesets
public abstract IEnumerable<Mod> GetModsFor(ModType type);
/// <summary>
/// Converts mods from legacy enum values. Do not override if you're not a legacy ruleset.
/// </summary>
/// <param name="mods">The legacy enum which will be converted</param>
/// <returns>An enumerable of constructed <see cref="Mod"/>s</returns>
public virtual IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods) => new Mod[] { };
public Mod GetAutoplayMod() => GetAllMods().First(mod => mod is ModAutoplay);
protected Ruleset(RulesetInfo rulesetInfo = null)

View File

@ -9,6 +9,8 @@ using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Users;
using SharpCompress.Compressors.LZMA;
using osu.Game.Beatmaps.Legacy;
using System.Linq;
namespace osu.Game.Rulesets.Scoring.Legacy
{
@ -64,7 +66,7 @@ namespace osu.Game.Rulesets.Scoring.Legacy
/* score.Perfect = */
sr.ReadBoolean();
/* score.EnabledMods = (Mods)*/
sr.ReadInt32();
score.Mods = currentRuleset.ConvertLegacyMods((LegacyMods)sr.ReadInt32()).ToArray();
/* score.HpGraphString = */
sr.ReadString();
/* score.Date = */

View File

@ -222,7 +222,7 @@ namespace osu.Game.Screens.Menu
boxHoverLayer.FadeOut(800, Easing.OutExpo);
}
public override bool HandleKeyboardInput => state != ButtonState.Exploded;
public override bool HandleKeyboardInput => state == ButtonState.Expanded;
public override bool HandleMouseInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f;
protected override void Update()

View File

@ -97,6 +97,9 @@ namespace osu.Game.Screens.Select
private readonly Container<DrawableCarouselItem> scrollableContent;
public Bindable<bool> RightClickScrollingEnabled = new Bindable<bool>();
public Bindable<RandomSelectAlgorithm> RandomAlgorithm = new Bindable<RandomSelectAlgorithm>();
private readonly List<CarouselBeatmapSet> previouslyVisitedRandomSets = new List<CarouselBeatmapSet>();
private readonly Stack<CarouselBeatmap> randomSelectedBeatmaps = new Stack<CarouselBeatmap>();
@ -122,6 +125,10 @@ namespace osu.Game.Screens.Select
private void load(OsuConfigManager config)
{
config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm);
config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled);
RightClickScrollingEnabled.ValueChanged += v => RightMouseScrollbar = v;
RightClickScrollingEnabled.TriggerChange();
}
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)

View File

@ -39,8 +39,9 @@ namespace osu.Game.Screens.Select.Leaderboards
private readonly LoadingAnimation loading;
private IEnumerable<Score> scores;
private ScheduledDelegate showScoresDelegate;
private IEnumerable<Score> scores;
public IEnumerable<Score> Scores
{
get { return scores; }
@ -59,29 +60,34 @@ namespace osu.Game.Screens.Select.Leaderboards
// ensure placeholder is hidden when displaying scores
PlaceholderState = PlaceholderState.Successful;
// schedule because we may not be loaded yet (LoadComponentAsync complains).
Schedule(() =>
var flow = scrollFlow = new FillFlowContainer<LeaderboardScore>
{
LoadComponentAsync(new FillFlowContainer<LeaderboardScore>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) })
}, f =>
{
scrollContainer.Add(scrollFlow = f);
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) })
};
int i = 0;
foreach (var s in f.Children)
{
using (s.BeginDelayedSequence(i++ * 50, true))
s.Show();
}
// schedule because we may not be loaded yet (LoadComponentAsync complains).
showScoresDelegate?.Cancel();
if (!IsLoaded)
showScoresDelegate = Schedule(showScores);
else
showScores();
scrollContainer.ScrollTo(0f, false);
});
void showScores() => LoadComponentAsync(flow, _ =>
{
scrollContainer.Add(flow);
int i = 0;
foreach (var s in flow.Children)
{
using (s.BeginDelayedSequence(i++ * 50, true))
s.Show();
}
scrollContainer.ScrollTo(0f, false);
});
}
}
@ -103,6 +109,10 @@ namespace osu.Game.Screens.Select.Leaderboards
private PlaceholderState placeholderState;
/// <summary>
/// Update the placeholder visibility.
/// Setting this to anything other than PlaceholderState.Successful will cancel all existing retrieval requests and hide scores.
/// </summary>
protected PlaceholderState PlaceholderState
{
get { return placeholderState; }
@ -250,43 +260,45 @@ namespace osu.Game.Screens.Select.Leaderboards
loading.Show();
getScoresRequest = new GetScoresRequest(Beatmap, osuGame?.Ruleset.Value ?? Beatmap.Ruleset, Scope);
getScoresRequest.Success += r =>
getScoresRequest.Success += r => Schedule(() =>
{
Scores = r.Scores;
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
};
getScoresRequest.Failure += onUpdateFailed;
});
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)
return;
PlaceholderState = PlaceholderState.NetworkFailure;
Logger.Error(e, @"Couldn't fetch beatmap scores!");
});
api.Queue(getScoresRequest);
}
private void onUpdateFailed(Exception e)
{
if (e is OperationCanceledException)
return;
PlaceholderState = PlaceholderState.NetworkFailure;
Logger.Error(e, @"Couldn't fetch beatmap scores!");
}
private Placeholder currentPlaceholder;
private void replacePlaceholder(Placeholder placeholder)
{
var existingPlaceholder = placeholderContainer.Children.LastOrDefault() as Placeholder;
if (placeholder != null && placeholder.Equals(existingPlaceholder))
if (placeholder != null && placeholder.Equals(currentPlaceholder))
return;
existingPlaceholder?.FadeOut(150, Easing.OutQuint).Expire();
currentPlaceholder?.FadeOut(150, Easing.OutQuint).Expire();
if (placeholder == null)
{
currentPlaceholder = null;
return;
}
Scores = null;
placeholderContainer.Add(placeholder);
placeholderContainer.Child = placeholder;
placeholder.ScaleTo(0.8f).Then().ScaleTo(1, fade_duration * 3, Easing.OutQuint);
placeholder.FadeInFromZero(fade_duration, Easing.OutQuint);
currentPlaceholder = placeholder;
}
protected override void Update()

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Reflection;
using osu.Framework.Testing;
@ -10,28 +9,27 @@ namespace osu.Game.Tests.Visual
{
public abstract class OsuTestCase : TestCase
{
public override void RunTest()
{
using (var host = new CleanRunHeadlessGameHost($"test-{Guid.NewGuid()}", realtime: false))
host.Run(new OsuTestCaseTestRunner(this));
}
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
public class OsuTestCaseTestRunner : OsuGameBase
public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner
{
private readonly OsuTestCase testCase;
protected override string MainResourceFile => File.Exists(base.MainResourceFile) ? base.MainResourceFile : Assembly.GetExecutingAssembly().Location;
public OsuTestCaseTestRunner(OsuTestCase testCase)
private readonly TestCaseTestRunner.TestRunner runner;
public OsuTestCaseTestRunner()
{
this.testCase = testCase;
runner = new TestCaseTestRunner.TestRunner();
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(new TestCaseTestRunner.TestRunner(testCase));
Add(runner);
}
public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
}
}
}

20
osu.Game/Users/Badge.cs Normal file
View File

@ -0,0 +1,20 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using Newtonsoft.Json;
namespace osu.Game.Users
{
public class Badge
{
[JsonProperty("awarded_at")]
public DateTimeOffset AwardedAt;
[JsonProperty("description")]
public string Description;
[JsonProperty("image_url")]
public string ImageUrl;
}
}

View File

@ -137,6 +137,9 @@ namespace osu.Game.Users
[JsonProperty(@"rankHistory")]
public RankHistoryData RankHistory;
[JsonProperty("badges")]
public Badge[] Badges;
public override string ToString() => Username;
}
}

View File

@ -17,7 +17,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header;
namespace osu.Game.Users
{