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Merge branch 'master' into correctQuickFade

This commit is contained in:
Dean Herbert 2018-07-17 00:02:15 +09:00 committed by GitHub
commit ca7b61367f
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97 changed files with 1234 additions and 684 deletions

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@ -2,6 +2,9 @@ clone_depth: 1
version: '{branch}-{build}'
image: Visual Studio 2017
configuration: Debug
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
install:
- cmd: git submodule update --init --recursive --depth=5
- cmd: choco install resharper-clt -y
@ -18,4 +21,4 @@ build:
verbosity: minimal
after_build:
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

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@ -12,6 +12,7 @@ using osu.Framework.Platform;
using osu.Game;
using OpenTK.Input;
using Microsoft.Win32;
using osu.Desktop.Updater;
using osu.Framework.Platform.Windows;
namespace osu.Desktop
@ -38,6 +39,52 @@ namespace osu.Desktop
}
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!noVersionOverlay)
{
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
#if NET_FRAMEWORK
Add(new SquirrelUpdateManager());
#else
Add(new SimpleUpdateManager());
#endif
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
}
}
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = new[] { e.FileName };
var firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
}
/// <summary>
/// A method of accessing an osu-stable install in a controlled fashion.
/// </summary>
@ -77,45 +124,5 @@ namespace osu.Desktop
{
}
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!noVersionOverlay)
{
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
}
}
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = new[] { e.FileName };
var firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
}
}
}

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@ -91,10 +91,6 @@ namespace osu.Desktop.Overlays
}
}
};
#if NET_FRAMEWORK
Add(new SquirrelUpdateManager());
#endif
}
protected override void LoadComplete()

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@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework;
using osu.Framework.Platform;
using osu.Game.IPC;
#if NET_FRAMEWORK
using System.Runtime;
#endif
@ -18,10 +19,7 @@ namespace osu.Desktop
[STAThread]
public static int Main(string[] args)
{
// required to initialise native SQLite libraries on some platforms.
if (!RuntimeInfo.IsMono)
useMulticoreJit();
useMultiCoreJit();
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
@ -54,7 +52,7 @@ namespace osu.Desktop
}
}
private static void useMulticoreJit()
private static void useMultiCoreJit()
{
#if NET_FRAMEWORK
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));

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@ -0,0 +1,103 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Network;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
namespace osu.Desktop.Updater
{
/// <summary>
/// An update manager that shows notifications if a newer release is detected.
/// Installation is left up to the user.
/// </summary>
internal class SimpleUpdateManager : CompositeDrawable
{
private NotificationOverlay notificationOverlay;
private string version;
private GameHost host;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
{
notificationOverlay = notification;
this.host = host;
version = game.Version;
if (game.IsDeployedBuild)
Schedule(() => Task.Run(() => checkForUpdateAsync()));
}
private async void checkForUpdateAsync()
{
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
await releases.PerformAsync();
var latest = releases.ResponseObject;
if (latest.TagName != version)
{
notificationOverlay.Post(new SimpleNotification
{
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.fa_upload,
Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));
return true;
}
});
}
}
private string getBestUrl(GitHubRelease release)
{
GitHubAsset bestAsset = null;
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
break;
case RuntimeInfo.Platform.MacOsx:
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".app.zip"));
break;
}
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
}
public class GitHubRelease
{
[JsonProperty("html_url")]
public string HtmlUrl { get; set; }
[JsonProperty("tag_name")]
public string TagName { get; set; }
[JsonProperty("assets")]
public List<GitHubAsset> Assets { get; set; }
}
public class GitHubAsset
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("browser_download_url")]
public string BrowserDownloadUrl { get; set; }
}
}
}

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@ -3,6 +3,7 @@
#if NET_FRAMEWORK
using System;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
@ -16,7 +17,7 @@ using OpenTK;
using OpenTK.Graphics;
using Squirrel;
namespace osu.Desktop.Overlays
namespace osu.Desktop.Updater
{
public class SquirrelUpdateManager : Component
{
@ -35,7 +36,7 @@ namespace osu.Desktop.Overlays
notificationOverlay = notification;
if (game.IsDeployedBuild)
Schedule(() => checkForUpdateAsync());
Schedule(() => Task.Run(() => checkForUpdateAsync()));
}
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)

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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
}
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperdashState(status ? 2 : 1);
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
}
}
}

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@ -8,9 +8,9 @@ using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
public class TestCaseHyperDash : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHyperdash()
public TestCaseHyperDash()
: base(new CatchRuleset())
{
}

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@ -61,12 +61,12 @@ namespace osu.Game.Rulesets.Catch.Difficulty
return new CatchDifficultyAttributes(mods, 0);
// this is the same as osu!, so there's potential to share the implementation... maybe
double preEmpt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor;
return new CatchDifficultyAttributes(mods, starRating)
{
ApproachRate = preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0,
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
MaxCombo = difficultyHitObjects.Count
};
}

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@ -255,11 +255,11 @@ namespace osu.Game.Rulesets.Catch.UI
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
SetHyperdashState(Math.Abs(velocity), target.X);
SetHyperDashState(Math.Abs(velocity), target.X);
}
else
{
SetHyperdashState();
SetHyperDashState();
}
return validCatch;
@ -270,18 +270,18 @@ namespace osu.Game.Rulesets.Catch.UI
private float hyperDashTargetPosition;
/// <summary>
/// Whether we are hypderdashing or not.
/// Whether we are hyper-dashing or not.
/// </summary>
public bool HyperDashing => hyperDashModifier != 1;
/// <summary>
/// Set hyperdash state.
/// Set hyper-dash state.
/// </summary>
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyperdashing state.</param>
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyperdashing.</param>
public void SetHyperdashState(double modifier = 1, float targetPosition = -1)
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
{
const float hyperdash_transition_length = 180;
const float hyper_dash_transition_length = 180;
bool previouslyHyperDashing = HyperDashing;
if (modifier <= 1 || X == targetPosition)
@ -291,8 +291,8 @@ namespace osu.Game.Rulesets.Catch.UI
if (previouslyHyperDashing)
{
this.FadeColour(Color4.White, hyperdash_transition_length, Easing.OutQuint);
this.FadeTo(1, hyperdash_transition_length, Easing.OutQuint);
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
}
}
else
@ -303,8 +303,8 @@ namespace osu.Game.Rulesets.Catch.UI
if (!previouslyHyperDashing)
{
this.FadeColour(Color4.OrangeRed, hyperdash_transition_length, Easing.OutQuint);
this.FadeTo(0.2f, hyperdash_transition_length, Easing.OutQuint);
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
Trail = true;
}
}
@ -370,7 +370,7 @@ namespace osu.Game.Rulesets.Catch.UI
hyperDashDirection < 0 && hyperDashTargetPosition > X)
{
X = hyperDashTargetPosition;
SetHyperdashState();
SetHyperDashState();
}
}

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@ -21,9 +21,9 @@ namespace osu.Game.Rulesets.Mania.Tests
this.direction = direction;
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IScrollingInfo>(new ScrollingInfo { Direction = { Value = direction }});
return dependencies;
}

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@ -137,9 +137,9 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IBindable<ManiaAction>>(new Bindable<ManiaAction>());
return dependencies;
}

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@ -19,9 +19,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, IBeatmap originalBeatmap)
: base(random, hitObject, beatmap, new Pattern(), originalBeatmap)
{
var endtimeData = HitObject as IHasEndTime;
endTime = endtimeData?.EndTime ?? 0;
endTime = (HitObject as IHasEndTime)?.EndTime ?? 0;
}
public override IEnumerable<Pattern> Generate()

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@ -19,14 +19,14 @@ namespace osu.Game.Rulesets.Mania
}
[BackgroundDependencyLoader]
private void load(ManiaConfigManager config)
private void load()
{
Children = new Drawable[]
{
new SettingsEnumDropdown<ManiaScrollingDirection>
{
LabelText = "Scrolling direction",
Bindable = config.GetBindable<ManiaScrollingDirection>(ManiaSetting.ScrollDirection)
Bindable = ((ManiaConfigManager)Config).GetBindable<ManiaScrollingDirection>(ManiaSetting.ScrollDirection)
}
};
}

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@ -118,9 +118,9 @@ namespace osu.Game.Rulesets.Mania.UI
}
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IBindable<ManiaAction>>(Action);
return dependencies;
}

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@ -70,19 +70,19 @@ namespace osu.Game.Rulesets.Mania.UI
}
[BackgroundDependencyLoader]
private void load(ManiaConfigManager config)
private void load()
{
BarLines.ForEach(Playfield.Add);
config.BindWith(ManiaSetting.ScrollDirection, configDirection);
((ManiaConfigManager)Config).BindWith(ManiaSetting.ScrollDirection, configDirection);
configDirection.BindValueChanged(d => scrollingInfo.Direction.Value = (ScrollingDirection)d, true);
}
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IScrollingInfo>(scrollingInfo = new ScrollingInfo());
return dependencies;
}

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@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// A sane value to account for osu!stable using <see cref="int"/>s everywhere.
/// </summary>
private const double conversion_lenience = 2;

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@ -61,19 +61,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future
// Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future
double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate;
double preEmpt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
int maxCombo = beatmap.HitObjects.Count();
// Add the ticks + tail of the slider. 1 is subtracted because the "headcircle" would be counted twice (once for the slider itself in the line above)
// Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above)
maxCombo += beatmap.HitObjects.OfType<Slider>().Sum(s => s.NestedHitObjects.Count - 1);
return new OsuDifficultyAttributes(mods, starRating)
{
AimStrain = aimRating,
SpeedStrain = speedRating,
ApproachRate = preEmpt > 1200 ? (1800 - preEmpt) / 120 : (1200 - preEmpt) / 150 + 5,
ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
OverallDifficulty = (80 - hitWindowGreat) / 6,
MaxCombo = maxCombo
};

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
void adjustFadeIn(OsuHitObject h) => h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
void adjustFadeIn(OsuHitObject h) => h.TimeFadeIn = h.TimePreempt * fade_in_duration_multiplier;
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
{
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Mods
var h = d.HitObject;
var fadeOutStartTime = h.StartTime - h.TimePreempt + h.TimeFadein;
var fadeOutStartTime = h.StartTime - h.TimePreempt + h.TimeFadeIn;
var fadeOutDuration = h.TimePreempt * fade_out_duration_multiplier;
// new duration from completed fade in to end (before fading out)

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@ -96,12 +96,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(currHitObject.TimeFadein);
fp.ScaleTo(1, currHitObject.TimeFadein, Easing.Out);
fp.FadeIn(currHitObject.TimeFadeIn);
fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadein, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);
fp.Delay(fadeOutTime - fadeInTime).FadeOut(currHitObject.TimeFadein);
fp.Delay(fadeOutTime - fadeInTime).FadeOut(currHitObject.TimeFadeIn);
}
fp.Expire(true);

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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.UpdatePreemptState();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadein * 2, HitObject.TimePreempt));
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt);
}

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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadein);
protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadeIn);
protected virtual void UpdateCurrentState(ArmedState state)
{

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@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
Disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton);
if (!spmCounter.IsPresent && Disc.Tracking)
spmCounter.FadeIn(HitObject.TimeFadein);
spmCounter.FadeIn(HitObject.TimeFadeIn);
base.Update();
}

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@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var spanProgress = slider.ProgressAt(completionProgress);
double start = 0;
double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadein, 0, 1) : 1;
double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
if (span >= slider.SpanCount() - 1)
{

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public event Action<Vector2> PositionChanged;
public double TimePreempt = 600;
public double TimeFadein = 400;
public double TimeFadeIn = 400;
private Vector2 position;
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Objects
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects
// This is so on repeats ticks don't appear too late to be visually processed by the player.
offset = 200;
else
offset = TimeFadein * 0.66f;
offset = TimeFadeIn * 0.66f;
TimePreempt = (StartTime - SpanStartTime) / 2 + offset;
}

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@ -31,8 +31,8 @@ namespace osu.Game.Rulesets.Osu
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, OsuAction.LeftButton),
new KeyBinding(InputKey.X, OsuAction.RightButton),
new KeyBinding(InputKey.A, OsuAction.LeftButton),
new KeyBinding(InputKey.S, OsuAction.RightButton),
new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
};

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@ -222,10 +222,10 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var hitObjects = decoder.Decode(stream).HitObjects;
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[0]).Name);
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[1]).Name);
Assert.AreEqual("hitnormal2", getTestableSampleInfo(hitObjects[2]).Name);
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[3]).Name);
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
}
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" });
@ -242,7 +242,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("hit_1.wav", hitObjects[0].Samples[0].LookupNames.First());
Assert.AreEqual("hit_2.wav", hitObjects[1].Samples[0].LookupNames.First());
Assert.AreEqual("hitnormal2", getTestableSampleInfo(hitObjects[2]).Name);
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("hit_1.wav", hitObjects[3].Samples[0].LookupNames.First());
}

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@ -110,8 +110,8 @@ namespace osu.Game.Tests.Visual
private void testInfoLabels(int expectedCount)
{
AddAssert("check infolabels exists", () => infoWedge.Info.InfoLabelContainer.Children.Any());
AddAssert("check infolabels count", () => infoWedge.Info.InfoLabelContainer.Children.Count == expectedCount);
AddAssert("check info labels exists", () => infoWedge.Info.InfoLabelContainer.Children.Any());
AddAssert("check info labels count", () => infoWedge.Info.InfoLabelContainer.Children.Count == expectedCount);
}
private void testNullBeatmap()
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Title);
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Artist);
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
AddAssert("check no info labels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
}
private void selectBeatmap(IBeatmap b)

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@ -1,6 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
@ -13,6 +16,13 @@ namespace osu.Game.Tests.Visual
[TestFixture]
public class TestCaseButtonSystem : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ButtonSystem),
typeof(ButtonArea),
typeof(Button)
};
public TestCaseButtonSystem()
{
OsuLogo logo;
@ -30,6 +40,9 @@ namespace osu.Game.Tests.Visual
};
buttons.SetOsuLogo(logo);
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
AddStep($"State to {s}", () => buttons.State = s);
}
}
}

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@ -0,0 +1,28 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseDisclaimer : OsuTestCase
{
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Disclaimer()
};
}
}
}

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@ -25,11 +25,7 @@ namespace osu.Game.Tests.Visual
Children = new[]
{
new NamedIconButton("No change", new IconButton()),
new NamedIconButton("Background colours", new IconButton
{
FlashColour = Color4.DarkGreen,
HoverColour = Color4.Green,
}),
new NamedIconButton("Background colours", new ColouredIconButton()),
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
new NamedIconButton("Unchanging size", new IconButton(), false),
new NamedIconButton("Icon colours", new IconButton
@ -41,6 +37,15 @@ namespace osu.Game.Tests.Visual
};
}
private class ColouredIconButton : IconButton
{
public ColouredIconButton()
{
FlashColour = Color4.DarkGreen;
HoverColour = Color4.Green;
}
}
private class NamedIconButton : Container
{
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)

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@ -114,7 +114,7 @@ namespace osu.Game.Tests.Visual
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
testUnimplmentedMod(autoPilotMod);
testUnimplementedMod(autoPilotMod);
}
private void testManiaMods(ManiaRuleset ruleset)
@ -154,7 +154,7 @@ namespace osu.Game.Tests.Visual
checkNotSelected(mod);
}
private void testUnimplmentedMod(Mod mod)
private void testUnimplementedMod(Mod mod)
{
selectNext(mod);
checkNotSelected(mod);

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@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void Display(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
}
}
}

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@ -6,7 +6,6 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
@ -23,19 +22,15 @@ namespace osu.Game.Tests.Visual
public TestCaseOsuGame()
{
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Box
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
});
Add(new Loader());
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Loader()
};
}
}
}

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@ -14,9 +14,9 @@ namespace osu.Game.Tests.Visual
{
private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs(trackManager);
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
@ -101,9 +101,9 @@ namespace osu.Game.Tests.Visual
AddInternal(track);
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
}

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@ -16,8 +16,8 @@ namespace osu.Game.Tests.Visual
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ToolbarButton),
typeof(ToolbarModeSelector),
typeof(ToolbarModeButton),
typeof(ToolbarRulesetSelector),
typeof(ToolbarRulesetButton),
typeof(ToolbarNotificationButton),
};

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@ -53,7 +53,6 @@ namespace osu.Game.Tests.Visual
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
JoinDate = DateTimeOffset.Now.AddDays(-1),
LastVisit = DateTimeOffset.Now,
Age = 1,
ProfileOrder = new[] { "me" },
Statistics = new UserStatistics
{

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@ -29,6 +29,11 @@ namespace osu.Game.Audio
/// </summary>
public string Name;
/// <summary>
/// An optional suffix to provide priority lookup. Falls back to non-suffixed <see cref="Name"/>.
/// </summary>
public string Suffix;
/// <summary>
/// The sample volume.
/// </summary>
@ -42,9 +47,16 @@ namespace osu.Game.Audio
get
{
if (!string.IsNullOrEmpty(Namespace))
{
if (!string.IsNullOrEmpty(Suffix))
yield return $"{Namespace}/{Bank}-{Name}{Suffix}";
yield return $"{Namespace}/{Bank}-{Name}";
}
yield return $"{Bank}-{Name}"; // Without namespace as a fallback even when we have a namespace
// check non-namespace as a fallback even when we have a namespace
if (!string.IsNullOrEmpty(Suffix))
yield return $"{Bank}-{Name}{Suffix}";
yield return $"{Bank}-{Name}";
}
}

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@ -45,6 +45,11 @@ namespace osu.Game.Beatmaps
/// </summary>
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadBegan;
/// <summary>
/// Fired when a beatmap download is interrupted, due to user cancellation or other failures.
/// </summary>
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadFailed;
/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
/// </summary>
@ -92,7 +97,7 @@ namespace osu.Game.Beatmaps
// by setting the model here, we can update the noline set id below.
b.BeatmapSet = model;
fetchAndPopulateOnlineIDs(b);
fetchAndPopulateOnlineIDs(b, model.Beatmaps);
}
// check if a set already exists with the same online id, delete if it does.
@ -175,6 +180,8 @@ namespace osu.Game.Beatmaps
request.Failure += error =>
{
BeatmapDownloadFailed?.Invoke(request);
if (error is OperationCanceledException) return;
downloadNotification.State = ProgressNotificationState.Cancelled;
@ -339,6 +346,8 @@ namespace osu.Game.Beatmaps
{
var beatmapInfos = new List<BeatmapInfo>();
bool invalidateOnlineIDs = false;
foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu")))
{
using (var raw = reader.GetStream(name))
@ -355,9 +364,18 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
// check that no existing beatmap exists that is imported with the same online beatmap ID. if so, give it precedence.
if (beatmap.BeatmapInfo.OnlineBeatmapID.HasValue && QueryBeatmap(b => b.OnlineBeatmapID.Value == beatmap.BeatmapInfo.OnlineBeatmapID.Value) != null)
beatmap.BeatmapInfo.OnlineBeatmapID = null;
if (beatmap.BeatmapInfo.OnlineBeatmapID.HasValue)
{
var ourId = beatmap.BeatmapInfo.OnlineBeatmapID;
// check that no existing beatmap in database exists that is imported with the same online beatmap ID. if so, give it precedence.
if (QueryBeatmap(b => b.OnlineBeatmapID.Value == ourId) != null)
beatmap.BeatmapInfo.OnlineBeatmapID = null;
// check that no other beatmap in this imported set has a conflicting online beatmap ID. If so, presume *all* are incorrect.
if (beatmapInfos.Any(b => b.OnlineBeatmapID == ourId))
invalidateOnlineIDs = true;
}
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
@ -375,6 +393,9 @@ namespace osu.Game.Beatmaps
}
}
if (invalidateOnlineIDs)
beatmapInfos.ForEach(b => b.OnlineBeatmapID = null);
return beatmapInfos;
}
@ -382,9 +403,10 @@ namespace osu.Game.Beatmaps
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
/// </summary>
/// <param name="beatmap">The beatmap to populate.</param>
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
/// <returns>True if population was successful.</returns>
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, bool force = false)
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
{
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
return true;
@ -404,6 +426,12 @@ namespace osu.Game.Beatmaps
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
{
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
return false;
}
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
return true;

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@ -14,7 +14,6 @@ namespace osu.Game.Beatmaps
public class BeatmapMetadata : IEquatable<BeatmapMetadata>
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
[JsonIgnore]
public int ID { get; set; }
public string Title { get; set; }

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@ -5,6 +5,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
namespace osu.Game.Beatmaps.Drawables
{
@ -19,9 +20,9 @@ namespace osu.Game.Beatmaps.Drawables
private BeatmapManager beatmaps;
/// <summary>
/// Whether the associated beatmap set has been downloading (by this instance or any other instance).
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
public readonly BindableBool Downloaded = new BindableBool();
public readonly Bindable<DownloadStatus> DownloadState = new Bindable<DownloadStatus>();
public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false)
{
@ -36,10 +37,16 @@ namespace osu.Game.Beatmaps.Drawables
beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved;
beatmaps.BeatmapDownloadBegan += downloadBegan;
beatmaps.BeatmapDownloadFailed += downloadFailed;
// initial value
if (set.OnlineBeatmapSetID != null)
Downloaded.Value = beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any();
if (set.OnlineBeatmapSetID != null && beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any())
DownloadState.Value = DownloadStatus.Downloaded;
else if (beatmaps.GetExistingDownload(set) != null)
DownloadState.Value = DownloadStatus.Downloading;
else
DownloadState.Value = DownloadStatus.NotDownloaded;
}
protected override void Dispose(bool isDisposing)
@ -50,6 +57,8 @@ namespace osu.Game.Beatmaps.Drawables
{
beatmaps.ItemAdded -= setAdded;
beatmaps.ItemRemoved -= setRemoved;
beatmaps.BeatmapDownloadBegan -= downloadBegan;
beatmaps.BeatmapDownloadFailed -= downloadFailed;
}
}
@ -57,28 +66,45 @@ namespace osu.Game.Beatmaps.Drawables
/// Begin downloading the associated beatmap set.
/// </summary>
/// <returns>True if downloading began. False if an existing download is active or completed.</returns>
public bool Download()
public void Download()
{
if (Downloaded.Value)
return false;
if (beatmaps.GetExistingDownload(set) != null)
return false;
if (DownloadState.Value > DownloadStatus.NotDownloaded)
return;
beatmaps.Download(set, noVideo);
return true;
DownloadState.Value = DownloadStatus.Downloading;
}
private void setAdded(BeatmapSetInfo s)
{
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
Downloaded.Value = true;
DownloadState.Value = DownloadStatus.Downloaded;
}
private void setRemoved(BeatmapSetInfo s)
{
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
Downloaded.Value = false;
DownloadState.Value = DownloadStatus.NotDownloaded;
}
private void downloadBegan(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.Downloading;
}
private void downloadFailed(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.NotDownloaded;
}
public enum DownloadStatus
{
NotDownloaded,
Downloading,
Downloaded,
}
}
}

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@ -9,14 +9,14 @@ using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
public class DifficultyColouredContainer : Container, IHasAccentColour
public abstract class DifficultyColouredContainer : Container, IHasAccentColour
{
public Color4 AccentColour { get; set; }
private readonly BeatmapInfo beatmap;
private OsuColour palette;
public DifficultyColouredContainer(BeatmapInfo beatmap)
protected DifficultyColouredContainer(BeatmapInfo beatmap)
{
this.beatmap = beatmap;
}

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@ -3,10 +3,14 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
@ -14,7 +18,8 @@ namespace osu.Game.Beatmaps.Drawables
{
private readonly BeatmapInfo beatmap;
public DifficultyIcon(BeatmapInfo beatmap) : base(beatmap)
public DifficultyIcon(BeatmapInfo beatmap)
: base(beatmap)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
@ -28,16 +33,29 @@ namespace osu.Game.Beatmaps.Drawables
{
Children = new Drawable[]
{
new SpriteIcon
new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.84f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = AccentColour,
Icon = FontAwesome.fa_circle
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.08f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour,
},
},
new ConstrainedIconContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }

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@ -179,7 +179,7 @@ namespace osu.Game.Beatmaps.Formats
var baseInfo = base.ApplyTo(sampleInfo);
if (CustomSampleBank > 1)
baseInfo.Name += CustomSampleBank;
baseInfo.Suffix = CustomSampleBank.ToString();
return baseInfo;
}

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@ -22,13 +22,16 @@ namespace osu.Game.Graphics.Containers
protected virtual bool PlaySamplesOnStateChange => true;
protected override bool BlockPassThroughKeyboard => true;
private PreviewTrackManager previewTrackManager;
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IPreviewTrackOwner>(this);
return dependencies;
}
@ -69,10 +72,13 @@ namespace osu.Game.Graphics.Containers
public virtual bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
switch (action)
{
State = Visibility.Hidden;
return true;
case GlobalAction.Back:
State = Visibility.Hidden;
return true;
case GlobalAction.Select:
return true;
}
return false;

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@ -21,6 +21,8 @@ namespace osu.Game.Graphics.Cursor
{
}
protected override double AppearDelay => (1 - CurrentTooltip.Alpha) * base.AppearDelay; // reduce appear delay if the tooltip is already partly visible.
public class OsuTooltip : Tooltip
{
private readonly Box background;

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@ -3,31 +3,17 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class IconButton : OsuClickableContainer
public class IconButton : OsuAnimatedButton
{
public const float BUTTON_SIZE = 30;
private Color4? flashColour;
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
public Color4 FlashColour
{
get { return flashColour ?? Color4.White; }
set { flashColour = value; }
}
private Color4? iconColour;
/// <summary>
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
/// </summary>
@ -42,6 +28,7 @@ namespace osu.Game.Graphics.UserInterface
}
private Color4? iconHoverColour;
/// <summary>
/// The icon colour while the <see cref="IconButton"/> is hovered.
/// </summary>
@ -51,20 +38,6 @@ namespace osu.Game.Graphics.UserInterface
set { iconHoverColour = value; }
}
private Color4? hoverColour;
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
public Color4 HoverColour
{
get { return hoverColour ?? Color4.White; }
set
{
hoverColour = value;
hover.Colour = value;
}
}
/// <summary>
/// The icon.
/// </summary>
@ -88,93 +61,39 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public Vector2 ButtonSize
{
get { return content.Size; }
set { content.Size = value; }
get => Content.Size;
set
{
Content.RelativeSizeAxes = Axes.None;
Content.Size = value;
}
}
private readonly Container content;
private readonly SpriteIcon icon;
private readonly Box hover;
public IconButton()
{
AutoSizeAxes = Axes.Both;
ButtonSize = new Vector2(BUTTON_SIZE);
Children = new Drawable[]
Add(icon = new SpriteIcon
{
content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(BUTTON_SIZE),
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(18),
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (hoverColour == null)
HoverColour = colours.Yellow.Opacity(0.6f);
if (flashColour == null)
FlashColour = colours.Yellow;
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(18),
});
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, Easing.OutQuint);
icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, Easing.OutQuint);
icon.FadeColour(IconColour, 500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}
}

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@ -0,0 +1,109 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Highlight on hover, bounce on click.
/// </summary>
public class OsuAnimatedButton : OsuClickableContainer
{
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
protected Color4 FlashColour = Color4.White.Opacity(0.3f);
private Color4 hoverColour = Color4.White.Opacity(0.1f);
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
protected Color4 HoverColour
{
get => hoverColour;
set
{
hoverColour = value;
hover.Colour = value;
}
}
protected override Container<Drawable> Content => content;
private readonly Container content;
private readonly Box hover;
public OsuAnimatedButton()
{
base.Content.Add(content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = HoverColour,
Blending = BlendingMode.Additive,
Alpha = 0,
},
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}
}

View File

@ -8,7 +8,6 @@ namespace osu.Game.Migrations
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("DELETE FROM KeyBinding WHERE RulesetID = 1");
Logger.Log("osu!taiko bindings have been reset due to new defaults", LoggingTarget.Runtime, LogLevel.Important);
}
protected override void Down(MigrationBuilder migrationBuilder)

View File

@ -63,7 +63,14 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmapset")]
private BeatmapMetadata metadata
{
set => Beatmap.Metadata = value;
set
{
// extract the set ID to its correct place.
Beatmap.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = value.ID };
value.ID = 0;
Beatmap.Metadata = value;
}
}
[JsonProperty(@"statistics")]

View File

@ -19,6 +19,7 @@ using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Audio;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Platform;
@ -122,8 +123,8 @@ namespace osu.Game
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
@ -322,24 +323,6 @@ namespace osu.Game
dependencies.Cache(notifications);
dependencies.Cache(dialogOverlay);
// ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct };
overlays.AddRange(singleDisplayOverlays);
foreach (var overlay in singleDisplayOverlays)
{
overlay.StateChanged += state =>
{
if (state == Visibility.Hidden) return;
foreach (var c in singleDisplayOverlays)
{
if (c == overlay) continue;
c.State = Visibility.Hidden;
}
};
}
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
overlays.AddRange(singleDisplaySideOverlays);
@ -348,12 +331,7 @@ namespace osu.Game
overlay.StateChanged += state =>
{
if (state == Visibility.Hidden) return;
foreach (var c in singleDisplaySideOverlays)
{
if (c == overlay) continue;
c.State = Visibility.Hidden;
}
singleDisplaySideOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
};
}
@ -366,12 +344,24 @@ namespace osu.Game
overlay.StateChanged += state =>
{
if (state == Visibility.Hidden) return;
informationalOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
};
}
foreach (var c in informationalOverlays)
{
if (c == overlay) continue;
c.State = Visibility.Hidden;
}
// ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct };
overlays.AddRange(singleDisplayOverlays);
foreach (var overlay in singleDisplayOverlays)
{
overlay.StateChanged += state =>
{
// informational overlays should be dismissed on a show or hide of a full overlay.
informationalOverlays.ForEach(o => o.Hide());
if (state == Visibility.Hidden) return;
singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
};
}

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@ -20,6 +20,7 @@ using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Framework.Graphics.Performance;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Database;
@ -30,6 +31,7 @@ using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Input;
using DebugUtils = osu.Game.Utils.DebugUtils;
namespace osu.Game
@ -93,11 +95,13 @@ namespace osu.Game
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
private DatabaseContextFactory contextFactory;
protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
[BackgroundDependencyLoader]
private void load()
{
@ -267,5 +271,31 @@ namespace osu.Game
return copy;
}
}
private class OsuUserInputManager : UserInputManager
{
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
{
switch (button)
{
case MouseButton.Right:
return new RightMouseManager(button);
}
return base.CreateButtonManagerFor(button);
}
private class RightMouseManager : MouseButtonEventManager
{
public RightMouseManager(MouseButton button)
: base(button)
{
}
public override bool EnableDrag => true; // allow right-mouse dragging for absolute scroll in scroll containers.
public override bool EnableClick => false;
public override bool ChangeFocusOnClick => false;
}
}
}
}

View File

@ -61,20 +61,23 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
Action = () =>
{
if (!downloader.Download())
if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading)
{
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
return;
}
downloader.Download();
};
downloader.Downloaded.ValueChanged += d =>
downloader.DownloadState.ValueChanged += d =>
{
if (d)
if (d == BeatmapSetDownloader.DownloadStatus.Downloaded)
this.FadeOut(200);
else
else if (d == BeatmapSetDownloader.DownloadStatus.NotDownloaded)
this.FadeIn(200);
};
}

View File

@ -168,11 +168,10 @@ namespace osu.Game.Overlays.Direct
},
new DownloadButton(SetInfo)
{
Size = new Vector2(30),
Size = new Vector2(50, 30),
Margin = new MarginPadding(horizontal_padding),
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Colour = colours.Gray5,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
},
},

View File

@ -120,8 +120,8 @@ namespace osu.Game.Overlays.Direct
Alpha = 0,
Child = new DownloadButton(SetInfo)
{
Size = new Vector2(height - vertical_padding * 2),
Margin = new MarginPadding { Left = vertical_padding },
Size = new Vector2(height - vertical_padding * 3),
Margin = new MarginPadding { Left = vertical_padding, Right = vertical_padding },
},
},
new FillFlowContainer

View File

@ -99,6 +99,7 @@ namespace osu.Game.Overlays.Direct
attachDownload(downloadRequest);
beatmaps.BeatmapDownloadBegan += attachDownload;
beatmaps.ItemAdded += setAdded;
}
public override bool DisposeOnDeathRemoval => true;
@ -107,6 +108,7 @@ namespace osu.Game.Overlays.Direct
{
base.Dispose(isDisposing);
beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
}
protected override void Update()
@ -171,6 +173,12 @@ namespace osu.Game.Overlays.Direct
};
}
private void setAdded(BeatmapSetInfo s)
{
if (s.OnlineBeatmapSetID == SetInfo.OnlineBeatmapSetID)
progressBar.FadeOut(500);
}
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -1,76 +1,109 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : OsuClickableContainer
public class DownloadButton : OsuAnimatedButton
{
private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
private readonly BeatmapSetDownloader downloader;
private readonly Box background;
private OsuColour colours;
public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
{
BeatmapSetDownloader downloader;
Children = new Drawable[]
AddRange(new Drawable[]
{
downloader = new BeatmapSetDownloader(set, noVideo),
background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(30),
Icon = FontAwesome.fa_osu_chevron_down_o,
Size = new Vector2(13),
Icon = FontAwesome.fa_download,
},
};
checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
}
});
Action = () =>
{
if (!downloader.Download())
if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloading)
{
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
}
};
downloader.Downloaded.ValueChanged += d =>
{
if (d)
this.FadeOut(200);
else if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloaded)
{
// TODO: Jump to song select with this set when the capability is implemented
}
else
this.FadeIn(200);
{
downloader.Download();
}
};
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
protected override void LoadComplete()
{
icon.ScaleTo(0.9f, 1000, Easing.Out);
return base.OnMouseDown(state, args);
base.LoadComplete();
downloader.DownloadState.BindValueChanged(updateState, true);
FinishTransforms(true);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours)
{
icon.ScaleTo(1f, 500, Easing.OutElastic);
return base.OnMouseUp(state, args);
this.colours = colours;
}
protected override bool OnHover(InputState state)
private void updateState(BeatmapSetDownloader.DownloadStatus state)
{
icon.ScaleTo(1.1f, 500, Easing.OutElastic);
return base.OnHover(state);
}
switch (state)
{
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
protected override void OnHoverLost(InputState state)
{
icon.ScaleTo(1f, 500, Easing.OutElastic);
case BeatmapSetDownloader.DownloadStatus.Downloading:
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
}
}
}

View File

@ -102,6 +102,7 @@ namespace osu.Game.Overlays.KeyBinding
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding(padding),
Padding = new MarginPadding { Top = height },
Alpha = 0,
Colour = colours.YellowDark
}
@ -267,7 +268,7 @@ namespace osu.Game.Overlays.KeyBinding
GetContainingInputManager().ChangeFocus(null);
pressAKey.FadeOut(300, Easing.OutQuint);
pressAKey.Padding = new MarginPadding { Top = height, Bottom = -pressAKey.DrawHeight };
pressAKey.BypassAutoSizeAxes |= Axes.Y;
}
protected override void OnFocus(InputState state)
@ -276,7 +277,7 @@ namespace osu.Game.Overlays.KeyBinding
AutoSizeEasing = Easing.OutQuint;
pressAKey.FadeIn(300, Easing.OutQuint);
pressAKey.Padding = new MarginPadding { Top = height };
pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
updateBindTarget();
base.OnFocus(state);

View File

@ -142,14 +142,14 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre,
Children = new[]
{
prevButton = new IconButton
prevButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = prev,
Icon = FontAwesome.fa_step_backward,
},
playButton = new IconButton
playButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -158,7 +158,7 @@ namespace osu.Game.Overlays
Action = play,
Icon = FontAwesome.fa_play_circle_o,
},
nextButton = new IconButton
nextButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -167,7 +167,7 @@ namespace osu.Game.Overlays
},
}
},
playlistButton = new IconButton
playlistButton = new MusicIconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
@ -405,6 +405,16 @@ namespace osu.Game.Overlays
Prev
}
private class MusicIconButton : IconButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HoverColour = colours.YellowDark.Opacity(0.6f);
FlashColour = colours.Yellow;
}
}
private class Background : BufferedContainer
{
private readonly Sprite sprite;

View File

@ -14,6 +14,8 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
@ -135,7 +137,7 @@ namespace osu.Game.Overlays
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is already being tracked from the same <paramref name="source"/>.</exception>
public void BeginTracking(object source, ITrackableConfigManager configManager)
{
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
if (trackedConfigManagers.ContainsKey((source, configManager)))
throw new InvalidOperationException($"{nameof(configManager)} is already registered.");
@ -159,7 +161,7 @@ namespace osu.Game.Overlays
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <see cref="source"/>.</exception>
public void StopTracking(object source, ITrackableConfigManager configManager)
{
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
if (!trackedConfigManagers.TryGetValue((source, configManager), out var existing))
throw new InvalidOperationException($"{nameof(configManager)} is not registered.");
@ -181,7 +183,7 @@ namespace osu.Game.Overlays
if (string.IsNullOrEmpty(textLine3.Text))
textLine3.Text = "NO KEY BOUND";
Display(box);
DisplayTemporarily(box);
int optionCount = 0;
int selectedOption = -1;
@ -213,15 +215,29 @@ namespace osu.Game.Overlays
});
}
protected virtual void Display(Drawable toDisplay)
private TransformSequence<Drawable> fadeIn;
private ScheduledDelegate fadeOut;
protected virtual void DisplayTemporarily(Drawable toDisplay)
{
toDisplay.Animate(
b => b.FadeIn(500, Easing.OutQuint),
b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
).Then(
b => b.FadeOutFromOne(1500, Easing.InQuint),
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint)
);
// avoid starting a new fade-in if one is already active.
if (fadeIn == null)
{
fadeIn = toDisplay.Animate(
b => b.FadeIn(500, Easing.OutQuint),
b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
);
fadeIn.Finally(_ => fadeIn = null);
}
fadeOut?.Cancel();
fadeOut = Scheduler.AddDelayed(() =>
{
toDisplay.Animate(
b => b.FadeOutFromOne(1500, Easing.InQuint),
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
}, 500);
}
private class OptionLight : Container

View File

@ -158,6 +158,13 @@ namespace osu.Game.Overlays.Profile
}
}
},
new Box // this is a temporary workaround for incorrect masking behaviour of FillMode.Fill used in UserCoverBackground (see https://github.com/ppy/osu-framework/issues/1675)
{
RelativeSizeAxes = Axes.X,
Height = 1,
Y = cover_height,
Colour = OsuColour.Gray(34),
},
infoTextLeft = new LinkFlowContainer(t => t.TextSize = 14)
{
X = UserProfileOverlay.CONTENT_X_MARGIN,
@ -360,11 +367,6 @@ namespace osu.Game.Overlays.Profile
Text = text
};
if (user.Age != null)
{
infoTextLeft.AddText($"{user.Age} years old ", boldItalic);
}
if (user.Country != null)
{
infoTextLeft.AddText("From ", lightText);

View File

@ -9,6 +9,7 @@ using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Profile.Sections
{
/// <summary>
@ -32,7 +33,10 @@ namespace osu.Game.Overlays.Profile.Sections
{
Action = () =>
{
if (beatmap.BeatmapSet?.OnlineBeatmapSetID != null) beatmapSetOverlay?.FetchAndShowBeatmapSet(beatmap.BeatmapSet.OnlineBeatmapSetID.Value);
if (beatmap.OnlineBeatmapID != null)
beatmapSetOverlay?.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value);
else if (beatmap.BeatmapSet?.OnlineBeatmapSetID != null)
beatmapSetOverlay?.FetchAndShowBeatmapSet(beatmap.BeatmapSet.OnlineBeatmapSetID.Value);
};
Child = new FillFlowContainer

View File

@ -3,6 +3,7 @@
using osu.Framework.Allocation;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Configuration;
namespace osu.Game.Overlays.Settings
{
@ -14,6 +15,8 @@ namespace osu.Game.Overlays.Settings
{
private readonly Ruleset ruleset;
protected IRulesetConfigManager Config;
protected RulesetSettingsSubsection(Ruleset ruleset)
{
this.ruleset = ruleset;
@ -21,13 +24,13 @@ namespace osu.Game.Overlays.Settings
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var config = dependencies.Get<RulesetConfigCache>().GetConfigFor(ruleset);
if (config != null)
dependencies.Cache(config);
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(ruleset);
if (Config != null)
dependencies.Cache(Config);
return dependencies;
}

View File

@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
LabelText = "Audio Offset",
Bindable = config.GetBindable<double>(OsuSetting.AudioOffset),
KeyboardStep = 100f
KeyboardStep = 1f
},
new SettingsButton
{

View File

@ -17,10 +17,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
Children = new Drawable[]
{
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.1f },
new SettingsSlider<double> { LabelText = "Master (Window Inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.1f },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.1f },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.1f },
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Master (Window Inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
};
}
}

View File

@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Background dim",
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
new SettingsSlider<double>
{
LabelText = "Background blur",
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
new SettingsCheckbox
{

View File

@ -31,13 +31,13 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Display beatmaps from",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
KeyboardStep = 1f
KeyboardStep = 0.1f
},
new SettingsSlider<double, StarSlider>
{
LabelText = "up to",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
KeyboardStep = 1f
KeyboardStep = 0.1f
},
new SettingsEnumDropdown<RandomSelectAlgorithm>
{

View File

@ -50,13 +50,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
new SettingsSlider<double>
{
LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
}
},

View File

@ -36,13 +36,13 @@ namespace osu.Game.Overlays.Settings.Sections
{
LabelText = "Menu cursor size",
Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
new SettingsSlider<double, SizeSlider>
{
LabelText = "Gameplay cursor size",
Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
KeyboardStep = 0.1f
KeyboardStep = 0.01f
},
new SettingsCheckbox
{

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Toolbar
{
Action = () => OnHome?.Invoke()
},
new ToolbarModeSelector()
new ToolbarRulesetSelector()
}
},
new FillFlowContainer

View File

@ -7,7 +7,7 @@ using OpenTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarModeButton : ToolbarButton
public class ToolbarRulesetButton : ToolbarButton
{
private RulesetInfo ruleset;
public RulesetInfo Ruleset

View File

@ -16,18 +16,18 @@ using osu.Game.Rulesets;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarModeSelector : Container
public class ToolbarRulesetSelector : Container
{
private const float padding = 10;
private readonly FillFlowContainer modeButtons;
private readonly Drawable modeButtonLine;
private ToolbarModeButton activeButton;
private ToolbarRulesetButton activeButton;
private RulesetStore rulesets;
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
public ToolbarModeSelector()
public ToolbarRulesetSelector()
{
RelativeSizeAxes = Axes.Y;
@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Toolbar
this.rulesets = rulesets;
foreach (var r in rulesets.AvailableRulesets)
{
modeButtons.Add(new ToolbarModeButton
modeButtons.Add(new ToolbarRulesetButton
{
Ruleset = r,
Action = delegate { ruleset.Value = r; }
@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Toolbar
private void rulesetChanged(RulesetInfo ruleset)
{
foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
{
bool isActive = m.Ruleset.ID == ruleset.ID;
m.Active = isActive;

View File

@ -70,7 +70,8 @@ namespace osu.Game.Rulesets.UI
protected readonly Ruleset Ruleset;
private IRulesetConfigManager rulesetConfig;
protected IRulesetConfigManager Config { get; private set; }
private OnScreenDisplay onScreenDisplay;
/// <summary>
@ -85,17 +86,17 @@ namespace osu.Game.Rulesets.UI
Cursor = CreateCursor();
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
onScreenDisplay = dependencies.Get<OnScreenDisplay>();
rulesetConfig = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
if (rulesetConfig != null)
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
if (Config != null)
{
dependencies.Cache(rulesetConfig);
onScreenDisplay?.BeginTracking(this, rulesetConfig);
dependencies.Cache(Config);
onScreenDisplay?.BeginTracking(this, Config);
}
return dependencies;
@ -143,10 +144,10 @@ namespace osu.Game.Rulesets.UI
{
base.Dispose(isDisposing);
if (rulesetConfig != null)
if (Config != null)
{
onScreenDisplay?.StopTracking(this, rulesetConfig);
rulesetConfig = null;
onScreenDisplay?.StopTracking(this, Config);
Config = null;
}
}
}

View File

@ -222,23 +222,16 @@ namespace osu.Game.Rulesets.UI
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
}
protected override void TransformState(InputState state)
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
base.TransformState(state);
if (mouseDisabled.Value && (args.Button == MouseButton.Left || args.Button == MouseButton.Right)) return false;
return base.OnMouseDown(state, args);
}
// we don't want to transform the state if a replay is present (for now, at least).
if (replayInputHandler != null) return;
var mouse = state.Mouse as Framework.Input.MouseState;
if (mouse != null)
{
if (mouseDisabled.Value)
{
mouse.SetPressed(MouseButton.Left, false);
mouse.SetPressed(MouseButton.Right, false);
}
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (!CurrentState.Mouse.IsPressed(args.Button)) return false;
return base.OnMouseUp(state, args);
}
#endregion

View File

@ -42,8 +42,8 @@ namespace osu.Game.Screens.Edit
private DependencyContainer dependencies;
private GameHost host;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
[BackgroundDependencyLoader]
private void load(OsuColour colours, GameHost host)

View File

@ -27,16 +27,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
public TimelineButton()
{
InternalChild = button = new IconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
IconColour = OsuColour.Gray(0.35f),
IconHoverColour = Color4.White,
HoverColour = OsuColour.Gray(0.25f),
FlashColour = OsuColour.Gray(0.5f),
Action = () => Action?.Invoke()
};
InternalChild = button = new TimelineIconButton { Action = () => Action?.Invoke() };
button.Enabled.BindTo(Enabled);
Width = button.ButtonSize.X;
@ -48,5 +39,18 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
button.ButtonSize = new Vector2(button.ButtonSize.X, DrawHeight);
}
private class TimelineIconButton : IconButton
{
public TimelineIconButton()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
IconColour = OsuColour.Gray(0.35f);
IconHoverColour = Color4.White;
HoverColour = OsuColour.Gray(0.25f);
FlashColour = OsuColour.Gray(0.5f);
}
}
}
}

View File

@ -35,6 +35,12 @@ namespace osu.Game.Screens.Menu
private readonly Box boxHoverLayer;
private readonly SpriteIcon icon;
private readonly string sampleName;
/// <summary>
/// The menu state for which we are visible for.
/// </summary>
public ButtonSystemState VisibleState = ButtonSystemState.TopLevel;
private readonly Action clickAction;
private readonly Key triggerKey;
private SampleChannel sampleClick;
@ -51,7 +57,7 @@ namespace osu.Game.Screens.Menu
AutoSizeAxes = Axes.Both;
Alpha = 0;
Vector2 boxSize = new Vector2(ButtonSystem.BUTTON_WIDTH + Math.Abs(extraWidth), ButtonSystem.BUTTON_AREA_HEIGHT);
Vector2 boxSize = new Vector2(ButtonSystem.BUTTON_WIDTH + Math.Abs(extraWidth), ButtonArea.BUTTON_AREA_HEIGHT);
Children = new Drawable[]
{
@ -260,6 +266,7 @@ namespace osu.Game.Screens.Menu
this.FadeOut(800);
break;
}
break;
case ButtonState.Expanded:
const int expand_duration = 500;
@ -276,6 +283,33 @@ namespace osu.Game.Screens.Menu
StateChanged?.Invoke(State);
}
}
public ButtonSystemState ButtonSystemState
{
set
{
ContractStyle = 0;
switch (value)
{
case ButtonSystemState.Initial:
State = ButtonState.Contracted;
break;
case ButtonSystemState.EnteringMode:
ContractStyle = 1;
State = ButtonState.Contracted;
break;
default:
if (value == VisibleState)
State = ButtonState.Expanded;
else if (value < VisibleState)
State = ButtonState.Contracted;
else
State = ButtonState.Exploded;
break;
}
}
}
}
public enum ButtonState

View File

@ -0,0 +1,148 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
namespace osu.Game.Screens.Menu
{
public class ButtonArea : Container, IStateful<Visibility>
{
public FlowContainerWithOrigin Flow;
protected override Container<Drawable> Content => Flow;
private readonly ButtonAreaBackground buttonAreaBackground;
private Visibility state;
public const float BUTTON_AREA_HEIGHT = 100;
public ButtonArea()
{
RelativeSizeAxes = Axes.Both;
InternalChild = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Size = new Vector2(1, BUTTON_AREA_HEIGHT),
Alpha = 0,
Children = new Drawable[]
{
buttonAreaBackground = new ButtonAreaBackground(),
Flow = new FlowContainerWithOrigin
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(-ButtonSystem.WEDGE_WIDTH, 0),
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
}
}
};
}
public ButtonSystemState ButtonSystemState
{
set
{
switch (value)
{
case ButtonSystemState.Exit:
case ButtonSystemState.Initial:
case ButtonSystemState.EnteringMode:
State = Visibility.Hidden;
break;
case ButtonSystemState.TopLevel:
case ButtonSystemState.Play:
State = Visibility.Visible;
break;
}
buttonAreaBackground.ButtonSystemState = value;
}
}
public Visibility State
{
get => state;
set
{
if (value == state) return;
state = value;
InternalChild.FadeTo(state == Visibility.Hidden ? 0 : 1, 300);
StateChanged?.Invoke(state);
}
}
public event Action<Visibility> StateChanged;
private class ButtonAreaBackground : Box, IStateful<ButtonAreaBackgroundState>
{
private ButtonAreaBackgroundState state;
public ButtonAreaBackground()
{
RelativeSizeAxes = Axes.Both;
Size = new Vector2(2, 1);
Colour = OsuColour.Gray(50);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
public ButtonAreaBackgroundState State
{
get => state;
set
{
if (value == state) return;
state = value;
switch (state)
{
case ButtonAreaBackgroundState.Flat:
this.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
break;
case ButtonAreaBackgroundState.Normal:
this.ScaleTo(Vector2.One, 400, Easing.OutQuint);
break;
}
StateChanged?.Invoke(state);
}
}
public ButtonSystemState ButtonSystemState
{
set
{
switch (value)
{
default:
State = ButtonAreaBackgroundState.Normal;
break;
case ButtonSystemState.Initial:
case ButtonSystemState.Exit:
case ButtonSystemState.EnteringMode:
State = ButtonAreaBackgroundState.Flat;
break;
}
}
}
public event Action<ButtonAreaBackgroundState> StateChanged;
}
public enum ButtonAreaBackgroundState
{
Normal,
Flat
}
}
}

View File

@ -10,8 +10,8 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Logging;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;
@ -22,9 +22,9 @@ using OpenTK.Input;
namespace osu.Game.Screens.Menu
{
public class ButtonSystem : Container, IStateful<MenuState>, IKeyBindingHandler<GlobalAction>
public class ButtonSystem : Container, IStateful<ButtonSystemState>, IKeyBindingHandler<GlobalAction>
{
public event Action<MenuState> StateChanged;
public event Action<ButtonSystemState> StateChanged;
public Action OnEdit;
public Action OnExit;
@ -33,12 +33,6 @@ namespace osu.Game.Screens.Menu
public Action OnSettings;
public Action OnMulti;
public Action OnChart;
public Action OnTest;
private readonly FlowContainerWithOrigin buttonFlow;
//todo: make these non-internal somehow.
public const float BUTTON_AREA_HEIGHT = 100;
public const float BUTTON_WIDTH = 140f;
public const float WEDGE_WIDTH = 20;
@ -54,18 +48,16 @@ namespace osu.Game.Screens.Menu
this.logo.Action = onOsuLogo;
// osuLogo.SizeForFlow relies on loading to be complete.
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
buttonArea.Flow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
updateLogoState();
}
}
private readonly Drawable iconFacade;
private readonly Container buttonArea;
private readonly Box buttonAreaBackground;
private readonly ButtonArea buttonArea;
private readonly Button backButton;
private readonly Button settingsButton;
private readonly List<Button> buttonsTopLevel = new List<Button>();
private readonly List<Button> buttonsPlay = new List<Button>();
@ -76,57 +68,35 @@ namespace osu.Game.Screens.Menu
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
Child = buttonArea = new ButtonArea();
buttonArea.AddRange(new[]
{
buttonArea = new Container
new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"button-back-select", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Size = new Vector2(1, BUTTON_AREA_HEIGHT),
Alpha = 0,
Children = new Drawable[]
{
buttonAreaBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(2, 1),
Colour = OsuColour.Gray(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
buttonFlow = new FlowContainerWithOrigin
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(-WEDGE_WIDTH, 0),
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new[]
{
settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
iconFacade = new Container //need a container to make the osu! icon flow properly.
{
Size = new Vector2(0, BUTTON_AREA_HEIGHT)
}
},
CentreTarget = iconFacade
}
}
VisibleState = ButtonSystemState.Play,
},
};
iconFacade = new Container //need a container to make the osu! icon flow properly.
{
Size = new Vector2(0, ButtonArea.BUTTON_AREA_HEIGHT)
}
});
buttonArea.Flow.CentreTarget = iconFacade;
buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"button-generic-select", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
buttonFlow.AddRange(buttonsPlay);
buttonFlow.AddRange(buttonsTopLevel);
buttonArea.AddRange(buttonsPlay);
buttonArea.AddRange(buttonsTopLevel);
}
private OsuGame game;
@ -152,14 +122,17 @@ namespace osu.Game.Screens.Menu
}
}
public bool OnReleased(GlobalAction action) => false;
private bool goBack()
{
switch (State)
{
case MenuState.TopLevel:
State = MenuState.Initial;
case ButtonSystemState.TopLevel:
State = ButtonSystemState.Initial;
sampleBack?.Play();
return true;
case MenuState.Play:
case ButtonSystemState.Play:
backButton.TriggerOnClick();
return true;
default:
@ -167,48 +140,30 @@ namespace osu.Game.Screens.Menu
}
}
public bool OnReleased(GlobalAction action) => false;
private void onPlay()
{
State = MenuState.Play;
}
private void onExit()
{
OnExit?.Invoke();
}
private void onBack()
{
sampleBack?.Play();
State = MenuState.TopLevel;
}
private bool onOsuLogo()
{
switch (state)
{
default:
return true;
case MenuState.Initial:
State = MenuState.TopLevel;
case ButtonSystemState.Initial:
State = ButtonSystemState.TopLevel;
return true;
case MenuState.TopLevel:
case ButtonSystemState.TopLevel:
buttonsTopLevel.First().TriggerOnClick();
return false;
case MenuState.Play:
case ButtonSystemState.Play:
buttonsPlay.First().TriggerOnClick();
return false;
}
}
private MenuState state;
private ButtonSystemState state = ButtonSystemState.Initial;
public override bool HandleKeyboardInput => state != MenuState.Exit;
public override bool HandleMouseInput => state != MenuState.Exit;
public override bool HandleKeyboardInput => state != ButtonSystemState.Exit;
public override bool HandleMouseInput => state != ButtonSystemState.Exit;
public MenuState State
public ButtonSystemState State
{
get { return state; }
@ -216,71 +171,19 @@ namespace osu.Game.Screens.Menu
{
if (state == value) return;
MenuState lastState = state;
ButtonSystemState lastState = state;
state = value;
//todo: figure a more elegant way of doing this.
buttonsTopLevel.ForEach(b => b.ContractStyle = 0);
buttonsPlay.ForEach(b => b.ContractStyle = 0);
backButton.ContractStyle = 0;
settingsButton.ContractStyle = 0;
updateLogoState(lastState);
using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))
Logger.Log($"{nameof(ButtonSystem)}'s state changed from {lastState} to {state}");
using (buttonArea.BeginDelayedSequence(lastState == ButtonSystemState.Initial ? 150 : 0, true))
{
switch (state)
{
case MenuState.Exit:
case MenuState.Initial:
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
buttonArea.FadeOut(300);
buttonArea.ButtonSystemState = state;
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Contracted;
foreach (Button b in buttonsPlay)
b.State = ButtonState.Contracted;
if (state != MenuState.Exit && lastState == MenuState.TopLevel)
sampleBack?.Play();
break;
case MenuState.TopLevel:
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
buttonArea.FadeIn(300);
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Expanded;
foreach (Button b in buttonsPlay)
b.State = ButtonState.Contracted;
break;
case MenuState.Play:
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Exploded;
foreach (Button b in buttonsPlay)
b.State = ButtonState.Expanded;
break;
case MenuState.EnteringMode:
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
buttonsPlay.ForEach(b => b.ContractStyle = 1);
backButton.ContractStyle = 1;
settingsButton.ContractStyle = 1;
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Contracted;
foreach (Button b in buttonsPlay)
b.State = ButtonState.Contracted;
break;
}
backButton.State = state == MenuState.Play ? ButtonState.Expanded : ButtonState.Contracted;
settingsButton.State = state == MenuState.TopLevel ? ButtonState.Expanded : ButtonState.Contracted;
foreach (var b in buttonArea.Children.OfType<Button>())
b.ButtonSystemState = state;
}
StateChanged?.Invoke(State);
@ -289,14 +192,14 @@ namespace osu.Game.Screens.Menu
private ScheduledDelegate logoDelayedAction;
private void updateLogoState(MenuState lastState = MenuState.Initial)
private void updateLogoState(ButtonSystemState lastState = ButtonSystemState.Initial)
{
if (logo == null) return;
switch (state)
{
case MenuState.Exit:
case MenuState.Initial:
case ButtonSystemState.Exit:
case ButtonSystemState.Initial:
logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() =>
{
@ -304,7 +207,7 @@ namespace osu.Game.Screens.Menu
if (game != null)
{
game.OverlayActivationMode.Value = state == MenuState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
game.OverlayActivationMode.Value = state == ButtonSystemState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
game.Toolbar.Hide();
}
@ -315,22 +218,22 @@ namespace osu.Game.Screens.Menu
logo.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150);
break;
case MenuState.TopLevel:
case MenuState.Play:
case ButtonSystemState.TopLevel:
case ButtonSystemState.Play:
switch (lastState)
{
case MenuState.TopLevel: // coming from toplevel to play
case ButtonSystemState.TopLevel: // coming from toplevel to play
break;
case MenuState.Initial:
case ButtonSystemState.Initial:
logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.None;
bool impact = logo.Scale.X > 0.6f;
if (lastState == MenuState.Initial)
if (lastState == ButtonSystemState.Initial)
logo.ScaleTo(0.5f, 200, Easing.In);
logo.MoveTo(logoTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In);
logo.MoveTo(logoTrackingPosition, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() =>
@ -356,7 +259,7 @@ namespace osu.Game.Screens.Menu
}
break;
case MenuState.EnteringMode:
case ButtonSystemState.EnteringMode:
logoTracking = true;
break;
}
@ -375,7 +278,7 @@ namespace osu.Game.Screens.Menu
if (logo != null)
{
if (logoTracking)
if (logoTracking && iconFacade.IsLoaded)
logo.Position = logoTrackingPosition;
iconFacade.Width = logo.SizeForFlow * 0.5f;
@ -383,12 +286,12 @@ namespace osu.Game.Screens.Menu
}
}
public enum MenuState
public enum ButtonSystemState
{
Exit,
Initial,
TopLevel,
Play,
EnteringMode,
Exit,
}
}

View File

@ -3,10 +3,9 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Overlays;
@ -16,96 +15,89 @@ namespace osu.Game.Screens.Menu
public class Disclaimer : OsuScreen
{
private Intro intro;
private readonly SpriteIcon icon;
private SpriteIcon icon;
private Color4 iconColour;
private LinkFlowContainer textFlow;
protected override bool HideOverlaysOnEnter => true;
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
public override bool CursorVisible => false;
private const float icon_y = -0.09f;
public Disclaimer()
{
ValidForResume = false;
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 2),
Children = new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Icon = FontAwesome.fa_warning,
Size = new Vector2(30),
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 30,
Text = "This is a development build",
Margin = new MarginPadding
{
Bottom = 20
},
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Don't expect shit to work perfectly as this is very much a work in progress."
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Don't report bugs because we are aware. Don't complain about missing features because we are adding them."
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Sit back and enjoy. Visit discord.gg/ppy if you want to help out!",
Margin = new MarginPadding { Bottom = 20 },
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 12,
Text = "oh and yes, you will get seizures.",
},
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
LoadComponentAsync(intro = new Intro());
Children = new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_warning,
Size = new Vector2(30),
RelativePositionAxes = Axes.Both,
Y = icon_y,
},
textFlow = new LinkFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(50),
TextAnchor = Anchor.TopCentre,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(0, 2),
}
};
textFlow.AddText("This is an ", t =>
{
t.TextSize = 30;
t.Font = @"Exo2.0-Light";
});
textFlow.AddText("early development build", t =>
{
t.TextSize = 30;
t.Font = @"Exo2.0-SemiBold";
});
textFlow.AddParagraph("Don't expect everything to work perfectly.");
textFlow.AddParagraph("");
textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.");
textFlow.AddParagraph("");
textFlow.AddText("Visit ");
textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy");
textFlow.AddText(" if you want to help out or follow progress!");
iconColour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(intro = new Intro());
}
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
icon.Delay(1500).FadeColour(iconColour, 200);
icon.Delay(1500).FadeColour(iconColour, 200, Easing.OutQuint);
icon.Delay(1500).MoveToY(icon_y * 1.1f, 100, Easing.OutCirc).Then().MoveToY(icon_y, 100, Easing.InCirc);
Content
.FadeInFromZero(500)
.Then(5500)
.FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint)
.Finally(d => Push(intro));
}
}

View File

@ -24,9 +24,9 @@ namespace osu.Game.Screens.Menu
{
private readonly ButtonSystem buttons;
protected override bool HideOverlaysOnEnter => buttons.State == MenuState.Initial;
protected override bool HideOverlaysOnEnter => buttons.State == ButtonSystemState.Initial;
protected override bool AllowBackButton => buttons.State != MenuState.Initial;
protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial;
private readonly BackgroundScreenDefault background;
private Screen songSelect;
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
if (resuming)
{
buttons.State = MenuState.TopLevel;
buttons.State = ButtonSystemState.TopLevel;
const float length = 300;
@ -155,7 +155,7 @@ namespace osu.Game.Screens.Menu
const float length = 400;
buttons.State = MenuState.EnteringMode;
buttons.State = ButtonSystemState.EnteringMode;
Content.FadeOut(length, Easing.InSine);
Content.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
@ -175,7 +175,7 @@ namespace osu.Game.Screens.Menu
protected override bool OnExiting(Screen next)
{
buttons.State = MenuState.Exit;
buttons.State = ButtonSystemState.Exit;
Content.FadeOut(3000);
return base.OnExiting(next);
}

View File

@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Screens.Menu
{
@ -345,12 +346,16 @@ namespace osu.Game.Screens.Menu
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
if (args.Button != MouseButton.Left) return false;
logoBounceContainer.ScaleTo(0.9f, 1000, Easing.Out);
return true;
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (args.Button != MouseButton.Left) return false;
logoBounceContainer.ScaleTo(1f, 500, Easing.OutElastic);
return true;
}

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@ -169,7 +169,7 @@ namespace osu.Game.Screens.Play
OnPause = () =>
{
pauseContainer.Retries = RestartCount;
hudOverlay.KeyCounter.IsCounting = pauseContainer.IsPaused;
hudOverlay.KeyCounter.IsCounting = !pauseContainer.IsPaused;
},
OnResume = () => hudOverlay.KeyCounter.IsCounting = true,
Children = new[]

View File

@ -46,7 +46,9 @@ namespace osu.Game.Screens.Select.Leaderboards
public void UpdateRank(ScoreRank newRank)
{
Rank = newRank;
updateTexture();
if (IsLoaded)
updateTexture();
}
}
}

View File

@ -69,8 +69,8 @@ namespace osu.Game.Screens.Select
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
protected SongSelect()
{
@ -138,7 +138,11 @@ namespace osu.Game.Screens.Select
Height = filter_height,
FilterChanged = c => Carousel.Filter(c),
Background = { Width = 2 },
Exit = Exit,
Exit = () =>
{
if (IsCurrentScreen)
Exit();
},
},
}
},
@ -189,8 +193,6 @@ namespace osu.Game.Screens.Select
dependencies.CacheAs(Ruleset);
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
if (Footer != null)
{
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
@ -218,6 +220,12 @@ namespace osu.Game.Screens.Select
Beatmap.BindValueChanged(workingBeatmapChanged);
}
protected override void LoadComplete()
{
base.LoadComplete();
base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
}
public void Edit(BeatmapInfo beatmap)
{
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
@ -231,6 +239,10 @@ namespace osu.Game.Screens.Select
/// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param>
public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true)
{
// avoid attempting to continue before a selection has been obtained.
// this could happen via a user interaction while the carousel is still in a loading state.
if (Carousel.SelectedBeatmap == null) return;
// if we have a pending filter operation, we want to run it now.
// it could change selection (ie. if the ruleset has been changed).
Carousel.FlushPendingFilterOperations();

View File

@ -49,8 +49,8 @@ namespace osu.Game.Screens.Tournament
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
[BackgroundDependencyLoader]
private void load(TextureStore textures, Storage storage)

View File

@ -71,9 +71,9 @@ namespace osu.Game.Skinning
private void onSourceChanged() => SourceChanged?.Invoke();
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
fallbackSource = dependencies.Get<ISkinSource>();
dependencies.CacheAs<ISkinSource>(this);

View File

@ -36,8 +36,8 @@ namespace osu.Game.Storyboards.Drawables
public override bool RemoveCompletedTransforms => false;
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
public DrawableStoryboard(Storyboard storyboard)
{

View File

@ -0,0 +1,69 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
namespace osu.Game.Storyboards.Drawables
{
public class DrawableStoryboardSample : Component
{
/// <summary>
/// The amount of time allowable beyond the start time of the sample, for the sample to start.
/// </summary>
private const double allowable_late_start = 100;
private readonly StoryboardSample sample;
private SampleChannel channel;
public override bool RemoveWhenNotAlive => false;
public DrawableStoryboardSample(StoryboardSample sample)
{
this.sample = sample;
LifetimeStart = sample.Time;
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
{
// Try first with the full name, then attempt with no path
channel = beatmap.Value.Skin.GetSample(sample.Path) ?? beatmap.Value.Skin.GetSample(Path.ChangeExtension(sample.Path, null));
if (channel != null)
channel.Volume.Value = sample.Volume / 100;
}
protected override void Update()
{
base.Update();
// TODO: this logic will need to be consolidated with other game samples like hitsounds.
if (Time.Current < sample.Time)
{
// We've rewound before the start time of the sample
channel?.Stop();
// In the case that the user fast-forwards to a point far beyond the start time of the sample,
// we want to be able to fall into the if-conditional below (therefore we must not have a life time end)
LifetimeStart = sample.Time;
LifetimeEnd = double.MaxValue;
}
else if (Time.Current - Time.Elapsed < sample.Time)
{
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
if (Time.Current - sample.Time < allowable_late_start)
channel?.Play();
// In the case that the user rewinds to a point far behind the start time of the sample,
// we want to be able to fall into the if-conditional above (therefore we must not have a life time start)
LifetimeStart = double.MinValue;
LifetimeEnd = sample.Time;
}
}
}
}

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@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using System;
using osu.Game.Storyboards.Drawables;
namespace osu.Game.Storyboards
{
public class StoryboardSample : IStoryboardElement
{
public string Path { get; set; }
public bool IsDrawable => false;
public bool IsDrawable => true;
public double Time;
public float Volume;
@ -21,9 +21,6 @@ namespace osu.Game.Storyboards
Volume = volume;
}
public Drawable CreateDrawable()
{
throw new InvalidOperationException();
}
public Drawable CreateDrawable() => new DrawableStoryboardSample(this);
}
}

View File

@ -25,9 +25,9 @@ namespace osu.Game.Tests.Visual
Clock = new EditorClock(new ControlPointInfo(), 5000, BeatDivisor) { IsCoupled = false };
}
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(BeatDivisor);
dependencies.CacheAs<IFrameBasedClock>(Clock);

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@ -20,9 +20,9 @@ namespace osu.Game.Tests.Visual
protected DependencyContainer Dependencies { get; private set; }
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
Dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
Dependencies.CacheAs<BindableBeatmap>(beatmap);
Dependencies.CacheAs<IBindableBeatmap>(beatmap);

View File

@ -42,7 +42,9 @@ namespace osu.Game.Users
return;
country = value;
sprite.Texture = getFlagTexture();
if (IsLoaded)
sprite.Texture = getFlagTexture();
}
}

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@ -23,9 +23,6 @@ namespace osu.Game.Users
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
[JsonProperty(@"age")]
public int? Age;
//public Team Team;
[JsonProperty(@"profile_colour")]

View File

@ -14,11 +14,11 @@
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.3.3" />
<PackageReference Include="Humanizer" Version="2.4.2" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
<PackageReference Include="ppy.osu.Framework" Version="2018.705.0" />
<PackageReference Include="ppy.osu.Framework" Version="2018.712.0" />
<PackageReference Include="SharpCompress" Version="0.17.1" />
<PackageReference Include="NUnit" Version="3.10.1" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />

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@ -23,6 +23,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ClassWithVirtualMembersNeverInherited_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CollectionNeverQueried_002EGlobal/@EntryIndexedValue">SUGGESTION</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CollectionNeverQueried_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CommentTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=CompareOfFloatsByEqualityOperator/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertClosureToMethodGroup/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertIfDoToWhile/@EntryIndexedValue">WARNING</s:String>
@ -43,6 +44,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=FieldCanBeMadeReadOnly_002EGlobal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=FieldCanBeMadeReadOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ForCanBeConvertedToForeach/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=IdentifierTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ImpureMethodCallOnReadonlyValueField/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InconsistentNaming/@EntryIndexedValue">ERROR</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InheritdocConsiderUsage/@EntryIndexedValue">HINT</s:String>
@ -133,6 +135,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
@ -666,4 +669,22 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAlwaysTreatStructAsNotReorderableMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>