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Add error message when creation fails
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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual
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public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
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IBindableCollection<Room> IRoomManager.Rooms => Rooms;
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public void CreateRoom(Room room) => Rooms.Add(room);
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public void CreateRoom(Room room, Action<string> onError = null) => Rooms.Add(room);
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public void JoinRoom(Room room) => RoomJoined?.Invoke(room);
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@ -9,6 +9,7 @@ using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi;
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@ -77,7 +78,11 @@ namespace osu.Game.Tests.Visual
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settings.NameField.Current.Value = expected_name;
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settings.DurationField.Current.Value = expectedDuration;
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roomManager.CreateRequested = r => createdRoom = r;
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roomManager.CreateRequested = r =>
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{
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createdRoom = r;
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return true;
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};
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});
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AddStep("create room", () => settings.ApplyButton.Action.Invoke());
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@ -85,13 +90,40 @@ namespace osu.Game.Tests.Visual
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AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
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}
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private class TestRoomSettings : MatchSettingsOverlay
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[Test]
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public void TestCreationFailureDisplaysError()
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{
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bool fail;
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AddStep("setup", () =>
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{
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fail = true;
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roomManager.CreateRequested = _ => !fail;
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});
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AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
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AddStep("create room", () => settings.ApplyButton.Action.Invoke());
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AddAssert("error displayed", () => settings.ErrorText.IsPresent);
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AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
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AddStep("create room no fail", () =>
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{
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fail = false;
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settings.ApplyButton.Action.Invoke();
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});
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AddUntilStep(() => !settings.ErrorText.IsPresent, "error not displayed");
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}
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private class TestRoomSettings : RoomSettingsOverlay
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{
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public new TriangleButton ApplyButton => base.ApplyButton;
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public new OsuTextBox NameField => base.NameField;
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public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
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public new OsuSpriteText ErrorText => base.ErrorText;
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public TestRoomSettings(Room room)
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: base(room)
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{
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@ -100,13 +132,22 @@ namespace osu.Game.Tests.Visual
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private class TestRoomManager : IRoomManager
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{
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public Action<Room> CreateRequested;
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public const string FAILED_TEXT = "failed";
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public Func<Room, bool> CreateRequested;
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public event Action<Room> RoomJoined;
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public IBindableCollection<Room> Rooms { get; } = null;
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public void CreateRoom(Room room) => CreateRequested?.Invoke(room);
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public void CreateRoom(Room room, Action<string> onError = null)
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{
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if (CreateRequested == null)
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return;
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if (!CreateRequested.Invoke(room))
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onError?.Invoke(FAILED_TEXT);
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}
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public void JoinRoom(Room room) => throw new NotImplementedException();
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@ -4,11 +4,12 @@
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using System.Net.Http;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Online.API.Requests
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{
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public class CreateRoomRequest : APIRequest<Room>
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public class CreateRoomRequest : APIRequest<APICreatedRoom>
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{
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private readonly Room room;
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14
osu.Game/Online/API/Requests/Responses/APICreatedRoom.cs
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14
osu.Game/Online/API/Requests/Responses/APICreatedRoom.cs
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@ -0,0 +1,14 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using Newtonsoft.Json;
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APICreatedRoom : Room
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{
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[JsonProperty("error")]
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public string Error { get; set; }
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}
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}
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@ -24,7 +24,8 @@ namespace osu.Game.Screens.Multi
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/// Creates a new <see cref="Room"/>.
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/// </summary>
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/// <param name="room">The <see cref="Room"/> to create.</param>
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void CreateRoom(Room room);
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/// <param name="onError">An action to be invoked if an error occurred.</param>
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void CreateRoom(Room room, Action<string> onError = null);
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/// <summary>
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/// Joins a <see cref="Room"/>.
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@ -37,6 +37,8 @@ namespace osu.Game.Screens.Multi.Match.Components
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protected readonly TriangleButton ApplyButton;
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protected readonly OsuPasswordTextBox PasswordField;
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protected readonly OsuSpriteText ErrorText;
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private readonly Room room;
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[Resolved(CanBeNull = true)]
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@ -200,14 +202,31 @@ namespace osu.Game.Screens.Multi.Match.Components
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
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},
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ApplyButton = new CreateRoomButton
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Margin = new MarginPadding { Vertical = 20 },
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(230, 55),
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Action = apply,
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},
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Children = new Drawable[]
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{
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ApplyButton = new CreateRoomButton
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Size = new Vector2(230, 55),
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Action = apply,
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},
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ErrorText = new OsuSpriteText
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Alpha = 0,
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Depth = 1
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}
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}
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}
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}
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}
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}
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@ -229,6 +248,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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private void load(OsuColour colours)
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{
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typeLabel.Colour = colours.Yellow;
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ErrorText.Colour = colours.RedDark;
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MaxParticipantsField.ReadOnly = true;
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PasswordField.ReadOnly = true;
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@ -258,6 +278,8 @@ namespace osu.Game.Screens.Multi.Match.Components
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private void apply()
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{
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hideError();
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bindings.Name.Value = NameField.Text;
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bindings.Availability.Value = AvailabilityPicker.Current.Value;
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bindings.Type.Value = TypePicker.Current.Value;
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@ -269,7 +291,15 @@ namespace osu.Game.Screens.Multi.Match.Components
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bindings.Duration.Value = DurationField.Current.Value;
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manager?.CreateRoom(room);
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manager?.CreateRoom(room, showError);
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}
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private void hideError() => ErrorText.FadeOut(50);
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private void showError(string text)
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{
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ErrorText.Text = text;
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ErrorText.FadeIn(50);
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}
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private class SettingsTextBox : OsuTextBox
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@ -48,13 +48,19 @@ namespace osu.Game.Screens.Multi
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PartRoom();
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}
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public void CreateRoom(Room room)
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public void CreateRoom(Room room, Action<string> onError = null)
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{
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room.Host.Value = api.LocalUser;
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var req = new CreateRoomRequest(room);
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req.Success += result => addRoom(room, result);
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req.Failure += exception => Logger.Log($"Failed to create room: {exception}");
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req.Failure += exception =>
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{
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if (req.Result != null)
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onError?.Invoke(req.Result.Error);
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else
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Logger.Log($"Failed to create the room: {exception}", level: LogLevel.Important);
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};
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api.Queue(req);
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}
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