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Rename to LegacyDirectoryArchiveReader
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@ -485,7 +485,7 @@ namespace osu.Game.Database
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if (ZipUtils.IsZipArchive(path))
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return new ZipArchiveReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read), Path.GetFileName(path));
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if (Directory.Exists(path))
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return new LegacyFilesystemReader(path);
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return new LegacyDirectoryArchiveReader(path);
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throw new InvalidFormatException($"{path} is not a valid archive");
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}
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}
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@ -8,13 +8,13 @@ using System.Linq;
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namespace osu.Game.IO.Archives
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{
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/// <summary>
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/// Reads an extracted legacy beatmap from disk.
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/// Reads an archive from a directory on disk.
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/// </summary>
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public class LegacyFilesystemReader : ArchiveReader
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public class LegacyDirectoryArchiveReader : ArchiveReader
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{
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private readonly string path;
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public LegacyFilesystemReader(string path)
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public LegacyDirectoryArchiveReader(string path)
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: base(Path.GetFileName(path))
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{
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// re-get full path to standardise with Directory.GetFiles return values below.
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