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Add more prominent sound when skipping
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parent
9f1d37e052
commit
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@ -4,6 +4,8 @@
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using System;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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@ -214,17 +216,21 @@ namespace osu.Game.Screens.Play
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private Box background;
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private AspectContainer aspect;
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private SampleChannel sampleConfirm;
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public Button()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, AudioManager audio)
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{
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colourNormal = colours.Yellow;
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colourHover = colours.YellowDark;
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sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
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Children = new Drawable[]
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{
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background = new Box
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@ -311,6 +317,8 @@ namespace osu.Game.Screens.Play
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if (!Enabled)
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return false;
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sampleConfirm.Play();
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box.FlashColour(Color4.White, 500, Easing.OutQuint);
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aspect.ScaleTo(1.2f, 2000, Easing.OutQuint);
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